terminal/src/cascadia/TerminalApp/TerminalPage.h

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "TerminalPage.g.h"
Make Tab an unsealed runtimeclass (and rename it to TabBase) (#8153) In preparation for the Settings UI, we needed to make some changes to Tab to abstract out shared, common functionality between different types of tab. This is the result of that work. All code references to the settings have been removed or reverted. Contains changes from #8053, #7802. The messages below only make sense in the context of the Settings UI, which this pull request does not bring in. They do, however, provide valuable information. From #7802 (@leonMSFT): > This PR's goal was to add an option to the `OpenSettings` keybinding to > open the Settings UI in a tab. In order to implement that, a couple of > changes had to be made to `Tab`, specifically: > > - Introduce a tab interface named `ITab` > - Create/Rename two new Tab classes that implement `ITab` called > `SettingsTab` and `TerminalTab` > From #8053: > `TerminalTab` and `SettingsTab` share some implementation details. The > close submenu introduced in #7728 is a good example of functionality > that is consistent across all tabs. This PR transforms `ITab` from an > interface, into an [unsealed runtime class] to de-duplicate some > functionality. Most of the logic from `SettingsTab` was moved there > because I expect the default behavior of a tab to resemble the > `SettingsTab` over a `TerminalTab`. > > ## References > Verified that Close submenu work was transferred over (#7728, #7961, #8010). > > ## Validation Steps Performed > Check close submenu on first/last tab when multiple tabs are open. > > Closes #7969 > > [unsealed runtime class]: https://docs.microsoft.com/en-us/uwp/midl-3/intro#base-classes Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com> Co-authored-by: Leon Liang <lelian@microsoft.com> Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
2020-11-04 19:15:05 +01:00
#include "TerminalTab.h"
#include "AppKeyBindings.h"
#include "AppCommandlineArgs.h"
Add support for renaming windows (#9662) ## Summary of the Pull Request This PR adds support for renaming windows. ![window-renaming-000](https://user-images.githubusercontent.com/18356694/113034344-9a30be00-9157-11eb-9443-975f3c294f56.gif) ![window-renaming-001](https://user-images.githubusercontent.com/18356694/113034452-b5033280-9157-11eb-9e35-e5ac80fef0bc.gif) It does so through two new actions: * `renameWindow` takes a `name` parameter, and attempts to set the window's name to the provided name. This is useful if you always want to hit <kbd>F3</kbd> and rename a window to "foo" (READ: probably not that useful) * `openWindowRenamer` is more interesting: it opens a `TeachingTip` with a `TextBox`. When the user hits Ok, it'll request a rename for the provided value. This lets the user pick a new name for the window at runtime. In both cases, if there's already a window with that name, then the monarch will reject the rename, and pop a `Toast` in the window informing the user that the rename failed. Nifty! ## References * Builds on the toasts from #9523 * #5000 - process model megathread ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-50771747 * [x] I work here * [x] Tests addded (and pass with the help of #9660) * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments I'm sending this PR while finishing up the tests. I figured I'll have time to sneak them in before I get the necessary reviews. > PAIN: We can't immediately focus the textbox in the TeachingTip. It's > not technically focusable until it is opened. However, it doesn't > provide an even tto tell us when it is opened. That's tracked in > microsoft/microsoft-ui-xaml#1607. So for now, the user _needs_ to > click on the text box manually. > We're also not using a ContentDialog for this, because in Xaml > Islands a text box in a ContentDialog won't recieve _any_ keypresses. > Fun! ## Validation Steps Performed I've been playing with ```json { "keys": "f1", "command": "identifyWindow" }, { "keys": "f2", "command": "identifyWindows" }, { "keys": "f3", "command": "openWindowRenamer" }, { "keys": "f4", "command": { "action": "renameWindow", "name": "foo" } }, { "keys": "f5", "command": { "action": "renameWindow", "name": "bar" } }, ``` and they seem to work as expected
2021-04-02 18:00:04 +02:00
#include "RenameWindowRequestedArgs.g.h"
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
#include "Toast.h"
#define DECLARE_ACTION_HANDLER(action) void _Handle##action(const IInspectable& sender, const Microsoft::Terminal::Settings::Model::ActionEventArgs& args);
static constexpr uint32_t DefaultRowsToScroll{ 3 };
static constexpr std::wstring_view TabletInputServiceKey{ L"TabletInputService" };
Fix unittesting our `.xaml` classes (#4105) ## Summary of the Pull Request New year, new unittests. This PR introduces a new project, `TestHostApp`. This project is largely taken from the TAEF samples, and allows us to easily construct a helper executable and `resources.pri` for running TerminalApp unittests. ## References ## PR Checklist * [x] Closes #3986 * [x] I work here * [x] is Tests * [n/a] Requires documentation to be updated * [x] **Waiting for an updated version of TAEF to be available** ## Detailed Description of the Pull Request / Additional comments Unittesting for the TerminalApp project has been a horrifying process to try getting everything pieced together just right. Dependencies need to get added to manifests, binplaced correctly, and XAML resources need to get compiled together as well. In addition, using a MUX `Application` (as opposed to the Windows.UI.Xaml `Application`) has led to additional problems. This was always a horrifying house of cards for us. Turns out, the reason this was so horrible is that the test infrastructure for doing what we're doing _literally didn't exist_ when I started doing all that work last year. So, with help from the TAEF team, I was able to get rid of our entire house of cards, and use a much simpler project to build and run the tests. Unfortunately, the latest TAEF release has a minor bug in it's build rules, and only publishes the x86 version of a dll we need from them. But, the rest of this PR works for x86, and I'll bump this when that updated version is available. We should be able to review this even in the state it's in. ## Validation Steps Performed ran the tests yo
2020-01-10 19:55:31 +01:00
// fwdecl unittest classes
namespace TerminalAppLocalTests
{
class TabTests;
Add support for iterable, nested commands (#6856) ## Summary of the Pull Request This PR adds support for both _nested_ and _iterable_ commands in the Command palette. ![nested-commands-000](https://user-images.githubusercontent.com/18356694/87072916-2d991c00-c1e2-11ea-8917-a70e8b8b9803.gif) * **Nested commands**: These are commands that include additional sub-commands. When the user selects on of these, the palette will update to only show the nested commands. * **Iterable commands**: These are commands what allow the user to define only a single command, which is repeated once for every profile. (in the future, also repeated for color schemes, themes, etc.) The above gif uses the following json: ```json { "name": "Split Pane...", "commands": [ { "iterateOn": "profiles", "name": "Split with ${profile.name}...", "commands": [ { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "automatic" } }, { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "vertical" } }, { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "horizontal" } } ] } ] }, ``` ## References ## PR Checklist * [x] Closes #3994 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated - Sure does, but we'll finish polishing this first. ## Detailed Description of the Pull Request / Additional comments We've now gotta keep the original json for a command around, so that once we know what all the profiles will be, we can expand the commands that need it. We've also got to parse commands recursively, because they might have any number of child commands. These together made the command parsing a _lot_ more complicated, but it feels good so far. ## Validation Steps Performed * wrote a bunch of tests * Played with it a bunch
2020-08-13 23:22:46 +02:00
class SettingsTests;
Fix unittesting our `.xaml` classes (#4105) ## Summary of the Pull Request New year, new unittests. This PR introduces a new project, `TestHostApp`. This project is largely taken from the TAEF samples, and allows us to easily construct a helper executable and `resources.pri` for running TerminalApp unittests. ## References ## PR Checklist * [x] Closes #3986 * [x] I work here * [x] is Tests * [n/a] Requires documentation to be updated * [x] **Waiting for an updated version of TAEF to be available** ## Detailed Description of the Pull Request / Additional comments Unittesting for the TerminalApp project has been a horrifying process to try getting everything pieced together just right. Dependencies need to get added to manifests, binplaced correctly, and XAML resources need to get compiled together as well. In addition, using a MUX `Application` (as opposed to the Windows.UI.Xaml `Application`) has led to additional problems. This was always a horrifying house of cards for us. Turns out, the reason this was so horrible is that the test infrastructure for doing what we're doing _literally didn't exist_ when I started doing all that work last year. So, with help from the TAEF team, I was able to get rid of our entire house of cards, and use a much simpler project to build and run the tests. Unfortunately, the latest TAEF release has a minor bug in it's build rules, and only publishes the x86 version of a dll we need from them. But, the rest of this PR works for x86, and I'll bump this when that updated version is available. We should be able to review this even in the state it's in. ## Validation Steps Performed ran the tests yo
2020-01-10 19:55:31 +01:00
};
namespace winrt::TerminalApp::implementation
{
Process actions sync. on startup; don't dupe nonexistent profile (#5090) This PR has evolved to encapsulate two related fixes that I can't really untie anymore. #2455 - Duplicating a tab that doesn't exist anymore This was the bug I was originally fixing in #4429. When the user tries to `duplicateTab` with a profile that doesn't exist anymore (like might happen after a settings reload), don't crash. As I was going about adding tests for this, got blocked by the fact that the Terminal couldn't open _any_ panes while the `TerminalPage` was size 0x0. This had two theoretical solutions: * Fake the `TerminalPage` into thinking it had a real size in the test - probably possible, though I'm unsure how it would work in practice. * Change `Pane`s to not require an `ActualWidth`, `ActualHeight` on initialization. Fortuately, the second option was something else that was already on my backlog of bugs. #4618 - `wt` command-line can't consistently parse more than one arg Presently, the Terminal just arbitrarily dispatches a bunch of handlers to try and handle all the commands provided on the commandline. That's lead to a bunch of reports that not all the commands will always get executed, nor will they all get executed in the same order. This PR also changes the `TerminalPage` to be able to dispatch all the commands sequentially, all at once in the startup. No longer will there be a hot second where the commands seem to execute themselves in from of the user - they'll all happen behind the scenes on startup. This involved a couple other changes areound the `TerminalPage` * I had to make sure that panes could be opened at a 0x0 size. Now they use a star sizing based off the percentage of the parent they're supposed to consume, so that when the parent _does_ get laid out, they'll take the appropriate size of that parent. * I had to do some math ahead of time to try and calculate what a `SplitState::Automatic` would be evaluated as, despite the fact that we don't actually know how big the pane will be. * I had to ensure that `focus-tab` commands appropriately mark a single tab as focused while we're in startup, without roundtripping to the Dispatcher thread and back ## References #4429 - the original PR for #2455 #5047 - a follow-up task from discussion in #4429 #4953 - a PR for making panes use star sizing, which was immensly helpful for this PR. ## Detailed Description of the Pull Request / Additional comments `CascadiaSettings::BuildSettings` can throw if the GUID doesn't exist. This wraps those calls up with a try/catch. It also adds a couple tests - a few `SettingsTests` for try/catching this state. It also adds a XAML-y test in `TabTests` that creates a `TerminalPage` and then performs som UI-like actions on it. This test required a minor change to how we generate the new tab dropdown - in the tests, `Application::Current()` is _not_ a `TerminalApp::App`, so it doesn't have a `Logic()` to query. So wrap that in a try/catch as well. While working on these tests, I found that we'd crash pretty agressively for mysterious reasons if the TestHostApp became focused while the test was running. This was due to a call in `TSFInputControl::NotifyFocusEnter` that would callback to `TSFInputControl::_layoutRequested`, which would crash on setting the `MaxSize` of the canvas to a negative value. This PR includes a hotfix for that bug as well. ## Validation Steps Performed * Manual testing with a _lot_ of commands in a commandline * run the tests * Team tested in selfhost Closes #2455 Closes #4618
2020-03-26 01:03:32 +01:00
enum StartupState : int
{
NotInitialized = 0,
InStartup = 1,
Initialized = 2
};
enum ScrollDirection : int
{
ScrollUp = 0,
ScrollDown = 1
};
Add support for renaming windows (#9662) ## Summary of the Pull Request This PR adds support for renaming windows. ![window-renaming-000](https://user-images.githubusercontent.com/18356694/113034344-9a30be00-9157-11eb-9443-975f3c294f56.gif) ![window-renaming-001](https://user-images.githubusercontent.com/18356694/113034452-b5033280-9157-11eb-9e35-e5ac80fef0bc.gif) It does so through two new actions: * `renameWindow` takes a `name` parameter, and attempts to set the window's name to the provided name. This is useful if you always want to hit <kbd>F3</kbd> and rename a window to "foo" (READ: probably not that useful) * `openWindowRenamer` is more interesting: it opens a `TeachingTip` with a `TextBox`. When the user hits Ok, it'll request a rename for the provided value. This lets the user pick a new name for the window at runtime. In both cases, if there's already a window with that name, then the monarch will reject the rename, and pop a `Toast` in the window informing the user that the rename failed. Nifty! ## References * Builds on the toasts from #9523 * #5000 - process model megathread ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-50771747 * [x] I work here * [x] Tests addded (and pass with the help of #9660) * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments I'm sending this PR while finishing up the tests. I figured I'll have time to sneak them in before I get the necessary reviews. > PAIN: We can't immediately focus the textbox in the TeachingTip. It's > not technically focusable until it is opened. However, it doesn't > provide an even tto tell us when it is opened. That's tracked in > microsoft/microsoft-ui-xaml#1607. So for now, the user _needs_ to > click on the text box manually. > We're also not using a ContentDialog for this, because in Xaml > Islands a text box in a ContentDialog won't recieve _any_ keypresses. > Fun! ## Validation Steps Performed I've been playing with ```json { "keys": "f1", "command": "identifyWindow" }, { "keys": "f2", "command": "identifyWindows" }, { "keys": "f3", "command": "openWindowRenamer" }, { "keys": "f4", "command": { "action": "renameWindow", "name": "foo" } }, { "keys": "f5", "command": { "action": "renameWindow", "name": "bar" } }, ``` and they seem to work as expected
2021-04-02 18:00:04 +02:00
struct RenameWindowRequestedArgs : RenameWindowRequestedArgsT<RenameWindowRequestedArgs>
{
WINRT_PROPERTY(winrt::hstring, ProposedName);
public:
RenameWindowRequestedArgs(const winrt::hstring& name) :
_ProposedName{ name } {};
};
struct TerminalPage : TerminalPageT<TerminalPage>
{
public:
TerminalPage();
Propagate IslandWindow's HWND into any component that needs it (#8391) This fixes the issue with the settings UI where clicking the browse buttons would cause an exception to be thrown when we tried to display a picker without an originating HWND. It turns out that pickers need a hosting/parent window, and Xaml Islands doesn't furnish us with a CoreWindow that's set up for that use case. Alas! Raymond Chen's [blog post on the matter] suggests that we should hand the HWND off through some classic COM interface. To do that properly, Terminal's various components need to implement that interface and propagate the HWND down where it's needed. Thanks to a [Xaml compiler issue], we can't actually do that. To work around that, we've begged and borrowed different methods for pushing HWNDs around: 1. Using IInitializeWithWindow in secret 2. A member that takes a uint64 3. An interface that offers a function that will "wire up" the HWND. I chose (1) because AppHost can implement IInitializeWithWindow, but TerminalPage cannot. We're just pretending that TerminalPage _can_. I chose (2) because none of the Xaml types in TerminalSettingsEditor can implement the interface thanks to the aforementioned compiler issue, but we don't have an escape hatch like AppHost that lives in the same module and can help us do the propagation. I chose (3) because I didn't want to commit the same sin as (2) _seven times_ for every different type of settings page that exists. (3) is backed by "IHostedInWindow", and anybody who knows they have to use IInitializeWithWindow to tie an HWND to an object can call IHostedInWindow.TryPropagateHostingWindow() on that object. House of cards. [Xaml compiler issue]: https://github.com/microsoft/microsoft-ui-xaml/issues/3331 [blog post on the matter]: https://devblogs.microsoft.com/oldnewthing/20190412-00/?p=102413 (cherry picked from commit f9fc9861a111925347f0362ba0fd9a14fb0765c9)
2020-11-30 20:51:42 +01:00
// This implements shobjidl's IInitializeWithWindow, but due to a XAML Compiler bug we cannot
// put it in our inheritance graph. https://github.com/microsoft/microsoft-ui-xaml/issues/3331
STDMETHODIMP Initialize(HWND hwnd);
Introduce TerminalSettingsModel project (#7667) Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
2020-10-06 18:56:59 +02:00
winrt::fire_and_forget SetSettings(Microsoft::Terminal::Settings::Model::CascadiaSettings settings, bool needRefreshUI);
void Create();
hstring Title();
void TitlebarClicked();
Snap to character grid when resizing window (#3181) When user resizes window, snap the size to align with the character grid (like e.g. putty, mintty and most unix terminals). Properly resolves arbitrary pane configuration (even with different font sizes and padding) trying to align each pane as close as possible. It also fixes terminal minimum size enforcement which was not quite well handled, especially with multiple panes. This PR does not however try to keep the terminals aligned at other user actions (e.g. font change or pane split). That is to be tracked by some other activity. Snapping is resolved in the pane tree, recursively, so it (hopefully) works for any possible layout. Along the way I had to clean up some things as so to make the resulting code not so cumbersome: 1. Pane.cpp: Replaced _firstPercent and _secondPercent with single _desiredSplitPosition to reduce invariants - these had to be kept in sync so their sum always gives 1 (and were not really a percent). The desired part refers to fact that since panes are aligned, there is usually some deviation from that ratio. 2. Pane.cpp: Fixed _GetMinSize() - it was improperly accounting for split direction 3. TerminalControl: Made dedicated member for padding instead of reading it from a control itself. This is because the winrt property functions turned out to be slow and this algorithm needs to access it many times. I also cached scrollbar width for the same reason. 4. AppHost: Moved window to client size resolution to virtual method, where IslandWindow and NonClientIslandWindow have their own implementations (as opposite to pointer casting). One problem with current implementation is I had to make a long call chain from the window that requests snapping to the (root) pane that implements it: IslandWindow -> AppHost's callback -> App -> TerminalPage -> Tab -> Pane. I don't know if this can be done better. ## Validation Steps Performed Spam split pane buttons, randomly change font sizes with ctrl+mouse wheel and drag the window back and forth. Closes #2834 Closes #2277
2020-01-08 22:19:23 +01:00
float CalcSnappedDimension(const bool widthOrHeight, const float dimension) const;
winrt::hstring ApplicationDisplayName();
winrt::hstring ApplicationVersion();
winrt::hstring ThirdPartyNoticesLink();
winrt::fire_and_forget CloseWindow();
void ToggleFocusMode();
void ToggleFullscreen();
void ToggleAlwaysOnTop();
bool FocusMode() const;
bool Fullscreen() const;
bool AlwaysOnTop() const;
Introduce TerminalSettingsModel project (#7667) Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
2020-10-06 18:56:59 +02:00
void SetStartupActions(std::vector<Microsoft::Terminal::Settings::Model::ActionAndArgs>& actions);
void SetInboundListener();
Introduce TerminalSettingsModel project (#7667) Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
2020-10-06 18:56:59 +02:00
static std::vector<Microsoft::Terminal::Settings::Model::ActionAndArgs> ConvertExecuteCommandlineToActions(const Microsoft::Terminal::Settings::Model::ExecuteCommandlineArgs& args);
winrt::TerminalApp::IDialogPresenter DialogPresenter() const;
void DialogPresenter(winrt::TerminalApp::IDialogPresenter dialogPresenter);
size_t GetLastActiveControlTaskbarState();
size_t GetLastActiveControlTaskbarProgress();
void ShowKeyboardServiceWarning();
winrt::hstring KeyboardServiceDisabledText();
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
winrt::fire_and_forget IdentifyWindow();
Add support for renaming windows (#9662) ## Summary of the Pull Request This PR adds support for renaming windows. ![window-renaming-000](https://user-images.githubusercontent.com/18356694/113034344-9a30be00-9157-11eb-9443-975f3c294f56.gif) ![window-renaming-001](https://user-images.githubusercontent.com/18356694/113034452-b5033280-9157-11eb-9e35-e5ac80fef0bc.gif) It does so through two new actions: * `renameWindow` takes a `name` parameter, and attempts to set the window's name to the provided name. This is useful if you always want to hit <kbd>F3</kbd> and rename a window to "foo" (READ: probably not that useful) * `openWindowRenamer` is more interesting: it opens a `TeachingTip` with a `TextBox`. When the user hits Ok, it'll request a rename for the provided value. This lets the user pick a new name for the window at runtime. In both cases, if there's already a window with that name, then the monarch will reject the rename, and pop a `Toast` in the window informing the user that the rename failed. Nifty! ## References * Builds on the toasts from #9523 * #5000 - process model megathread ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-50771747 * [x] I work here * [x] Tests addded (and pass with the help of #9660) * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments I'm sending this PR while finishing up the tests. I figured I'll have time to sneak them in before I get the necessary reviews. > PAIN: We can't immediately focus the textbox in the TeachingTip. It's > not technically focusable until it is opened. However, it doesn't > provide an even tto tell us when it is opened. That's tracked in > microsoft/microsoft-ui-xaml#1607. So for now, the user _needs_ to > click on the text box manually. > We're also not using a ContentDialog for this, because in Xaml > Islands a text box in a ContentDialog won't recieve _any_ keypresses. > Fun! ## Validation Steps Performed I've been playing with ```json { "keys": "f1", "command": "identifyWindow" }, { "keys": "f2", "command": "identifyWindows" }, { "keys": "f3", "command": "openWindowRenamer" }, { "keys": "f4", "command": { "action": "renameWindow", "name": "foo" } }, { "keys": "f5", "command": { "action": "renameWindow", "name": "bar" } }, ``` and they seem to work as expected
2021-04-02 18:00:04 +02:00
winrt::fire_and_forget RenameFailed();
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
Add support for running a commandline in another WT window (#8898) ## Summary of the Pull Request **If you're reading this PR and haven't signed off on #8135, go there first.** ![window-management-000](https://user-images.githubusercontent.com/18356694/103932910-25199380-50e8-11eb-97e3-594a31da62d2.gif) This provides the basic parts of the implementation of #4472. Namely: * We add support for the `--window,-w <window-id>` argument to `wt.exe`, to allow a commandline to be given to another window. * If `window-id` is `0`, run the given commands in _the current window_. * If `window-id` is a negative number, run the commands in a _new_ Terminal window. * If `window-id` is the ID of an existing window, then run the commandline in that window. * If `window-id` is _not_ the ID of an existing window, create a new window. That window will be assigned the ID provided in the commandline. The provided subcommands will be run in that new window. * If `window-id` is omitted, then create a new window. ## References * Spec: #8135 * Megathread: #5000 * Project: projects/5 ## PR Checklist * [x] Closes #4472 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated - **sure does** ## Detailed Description of the Pull Request / Additional comments Note that `wt -w 1 -d c:\foo cmd.exe` does work, by causing window 1 to change There are limitations, and there are plenty of things to work on in the future: * [ ] We don't support names for windows yet * [ ] We don't support window glomming by default, or a setting to configure what happens when `-w` is omitted. I thought it best to lay the groundwork first, then come back to that. * [ ] `-w 0` currently just uses the "last activated" window, not "the current". There's more follow-up work to try and smartly find the actual window we're being called from. * [ ] Basically anything else that's listed in projects/5. I'm cutting this PR where it currently is, because this is already a huge PR. I believe the remaining tasks will all be easier to land, once this is in. ## Validation Steps Performed I've been creating windows, and closing them, and running cmdlines for a while now. I'm gonna keep doing that while the PR is open, till no bugs remain. # TODOs * [x] There are a bunch of `GetID`, `GetPID` calls that aren't try/caught 😬 - [x] `Monarch.cpp` - [x] `Peasant.cpp` - [x] `WindowManager.cpp` - [x] `AppHost.cpp` * [x] If the monarch gets hung, then _you can't launch any Terminals_ 😨 We should handle this gracefully. - Proposed idea: give the Monarch some time to respond to a proposal for a commandline. If there's no response in that timeframe, this window is now a _hermit_, outside of society entirely. It can't be elected Monarch. It can't receive command lines. It has no ID. - Could we gracefully recover from such a state? maybe, probably not though. - Same deal if a peasant hangs, it could end up hanging the monarch, right? Like if you do `wt -w 2`, and `2` is hung, then does the monarch get hung waiting on the hung peasant? - After talking with @miniksa, **we're gonna punt this from the initial implementation**. If people legit hit this in the wild, we'll fix it then.
2021-02-10 12:28:09 +01:00
winrt::fire_and_forget ProcessStartupActions(Windows::Foundation::Collections::IVector<Microsoft::Terminal::Settings::Model::ActionAndArgs> actions,
const bool initial,
const winrt::hstring cwd = L"");
Add `Microsoft.Terminal.Remoting.dll` (#8607) Adds a `Microsoft.Terminal.Remoting.dll` to our solution. This DLL will be responsible for all the Monarch/Peasant work that's been described in #7240 & #8135. This PR does _not_ implement the Monarch/Peasant architecture in any significant way. The goal of this PR is to just to establish the project layout, and the most basic connections. This should make reviewing the actual meat of the implementation (in a later PR) easier. It will also give us the opportunity to include some of the basic weird things we're doing (with `CoRegisterClass`) in the Terminal _now_, and get them selfhosted, before building on them too much. This PR does have windows registering the `Monarch` class with COM. When windows are created, they'll as the Monarch if they should create a new window or not. In this PR, the Monarch will always reply "yes, please make a new window". Similar to other projects in our solution, we're adding 3 projects here: * `Microsoft.Terminal.Remoting.lib`: the actual implementation, as a static lib. * `Microsoft.Terminal.Remoting.dll`: The implementation linked as a DLL, for use in `WindowsTerminal.exe`. * `Remoting.UnitTests.dll`: A unit test dll that links with the static lib. There are plenty of TODOs scattered about the code. Clearly, most of this isn't implemented yet, but I do have more WIP branches. I'm using [`projects/5`](https://github.com/microsoft/terminal/projects/5) as my notation for TODOs that are too small for an issue, but are part of the whole Process Model 2.0 work. ## References * #5000 - this is the process model megathread * #7240 - The process model 2.0 spec. * #8135 - the window management spec. (please review me, I have 0/3 signoffs even after the discussion we had 😢) * #8171 - the Monarch/peasant sample. (please review me, I have 1/2) ## PR Checklist * [x] Closes nothing, this is just infrastructure * [x] I work here * [x] Tests added/passed * [n/a] Requires documentation to be updated
2021-01-07 23:59:37 +01:00
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
// Normally, WindowName and WindowId would be
// WINRT_OBSERVABLE_PROPERTY's, but we want them to raise
// WindowNameForDisplay and WindowIdForDisplay instead
winrt::hstring WindowName() const noexcept;
void WindowName(const winrt::hstring& value);
uint64_t WindowId() const noexcept;
void WindowId(const uint64_t& value);
winrt::hstring WindowIdForDisplay() const noexcept;
winrt::hstring WindowNameForDisplay() const noexcept;
WINRT_CALLBACK(PropertyChanged, Windows::UI::Xaml::Data::PropertyChangedEventHandler);
// -------------------------------- WinRT Events ---------------------------------
TYPED_EVENT(TitleChanged, IInspectable, winrt::hstring);
TYPED_EVENT(LastTabClosed, IInspectable, winrt::TerminalApp::LastTabClosedEventArgs);
TYPED_EVENT(SetTitleBarContent, IInspectable, winrt::Windows::UI::Xaml::UIElement);
TYPED_EVENT(FocusModeChanged, IInspectable, IInspectable);
TYPED_EVENT(FullscreenChanged, IInspectable, IInspectable);
TYPED_EVENT(AlwaysOnTopChanged, IInspectable, IInspectable);
TYPED_EVENT(RaiseVisualBell, IInspectable, IInspectable);
TYPED_EVENT(SetTaskbarProgress, IInspectable, IInspectable);
TYPED_EVENT(Initialized, IInspectable, winrt::Windows::UI::Xaml::RoutedEventArgs);
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
TYPED_EVENT(IdentifyWindowsRequested, IInspectable, IInspectable);
Add support for renaming windows (#9662) ## Summary of the Pull Request This PR adds support for renaming windows. ![window-renaming-000](https://user-images.githubusercontent.com/18356694/113034344-9a30be00-9157-11eb-9443-975f3c294f56.gif) ![window-renaming-001](https://user-images.githubusercontent.com/18356694/113034452-b5033280-9157-11eb-9e35-e5ac80fef0bc.gif) It does so through two new actions: * `renameWindow` takes a `name` parameter, and attempts to set the window's name to the provided name. This is useful if you always want to hit <kbd>F3</kbd> and rename a window to "foo" (READ: probably not that useful) * `openWindowRenamer` is more interesting: it opens a `TeachingTip` with a `TextBox`. When the user hits Ok, it'll request a rename for the provided value. This lets the user pick a new name for the window at runtime. In both cases, if there's already a window with that name, then the monarch will reject the rename, and pop a `Toast` in the window informing the user that the rename failed. Nifty! ## References * Builds on the toasts from #9523 * #5000 - process model megathread ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-50771747 * [x] I work here * [x] Tests addded (and pass with the help of #9660) * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments I'm sending this PR while finishing up the tests. I figured I'll have time to sneak them in before I get the necessary reviews. > PAIN: We can't immediately focus the textbox in the TeachingTip. It's > not technically focusable until it is opened. However, it doesn't > provide an even tto tell us when it is opened. That's tracked in > microsoft/microsoft-ui-xaml#1607. So for now, the user _needs_ to > click on the text box manually. > We're also not using a ContentDialog for this, because in Xaml > Islands a text box in a ContentDialog won't recieve _any_ keypresses. > Fun! ## Validation Steps Performed I've been playing with ```json { "keys": "f1", "command": "identifyWindow" }, { "keys": "f2", "command": "identifyWindows" }, { "keys": "f3", "command": "openWindowRenamer" }, { "keys": "f4", "command": { "action": "renameWindow", "name": "foo" } }, { "keys": "f5", "command": { "action": "renameWindow", "name": "bar" } }, ``` and they seem to work as expected
2021-04-02 18:00:04 +02:00
TYPED_EVENT(RenameWindowRequested, Windows::Foundation::IInspectable, winrt::TerminalApp::RenameWindowRequestedArgs);
private:
friend struct TerminalPageT<TerminalPage>; // for Xaml to bind events
Propagate IslandWindow's HWND into any component that needs it (#8391) This fixes the issue with the settings UI where clicking the browse buttons would cause an exception to be thrown when we tried to display a picker without an originating HWND. It turns out that pickers need a hosting/parent window, and Xaml Islands doesn't furnish us with a CoreWindow that's set up for that use case. Alas! Raymond Chen's [blog post on the matter] suggests that we should hand the HWND off through some classic COM interface. To do that properly, Terminal's various components need to implement that interface and propagate the HWND down where it's needed. Thanks to a [Xaml compiler issue], we can't actually do that. To work around that, we've begged and borrowed different methods for pushing HWNDs around: 1. Using IInitializeWithWindow in secret 2. A member that takes a uint64 3. An interface that offers a function that will "wire up" the HWND. I chose (1) because AppHost can implement IInitializeWithWindow, but TerminalPage cannot. We're just pretending that TerminalPage _can_. I chose (2) because none of the Xaml types in TerminalSettingsEditor can implement the interface thanks to the aforementioned compiler issue, but we don't have an escape hatch like AppHost that lives in the same module and can help us do the propagation. I chose (3) because I didn't want to commit the same sin as (2) _seven times_ for every different type of settings page that exists. (3) is backed by "IHostedInWindow", and anybody who knows they have to use IInitializeWithWindow to tie an HWND to an object can call IHostedInWindow.TryPropagateHostingWindow() on that object. House of cards. [Xaml compiler issue]: https://github.com/microsoft/microsoft-ui-xaml/issues/3331 [blog post on the matter]: https://devblogs.microsoft.com/oldnewthing/20190412-00/?p=102413 (cherry picked from commit f9fc9861a111925347f0362ba0fd9a14fb0765c9)
2020-11-30 20:51:42 +01:00
std::optional<HWND> _hostingHwnd;
// If you add controls here, but forget to null them either here or in
// the ctor, you're going to have a bad time. It'll mysteriously fail to
// activate the app.
// ALSO: If you add any UIElements as roots here, make sure they're
// updated in App::_ApplyTheme. The roots currently is _tabRow
// (which is a root when the tabs are in the titlebar.)
Microsoft::UI::Xaml::Controls::TabView _tabView{ nullptr };
TerminalApp::TabRowControl _tabRow{ nullptr };
Windows::UI::Xaml::Controls::Grid _tabContent{ nullptr };
Microsoft::UI::Xaml::Controls::SplitButton _newTabButton{ nullptr };
Introduce TerminalSettingsModel project (#7667) Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
2020-10-06 18:56:59 +02:00
Microsoft::Terminal::Settings::Model::CascadiaSettings _settings{ nullptr };
Make Tab an unsealed runtimeclass (and rename it to TabBase) (#8153) In preparation for the Settings UI, we needed to make some changes to Tab to abstract out shared, common functionality between different types of tab. This is the result of that work. All code references to the settings have been removed or reverted. Contains changes from #8053, #7802. The messages below only make sense in the context of the Settings UI, which this pull request does not bring in. They do, however, provide valuable information. From #7802 (@leonMSFT): > This PR's goal was to add an option to the `OpenSettings` keybinding to > open the Settings UI in a tab. In order to implement that, a couple of > changes had to be made to `Tab`, specifically: > > - Introduce a tab interface named `ITab` > - Create/Rename two new Tab classes that implement `ITab` called > `SettingsTab` and `TerminalTab` > From #8053: > `TerminalTab` and `SettingsTab` share some implementation details. The > close submenu introduced in #7728 is a good example of functionality > that is consistent across all tabs. This PR transforms `ITab` from an > interface, into an [unsealed runtime class] to de-duplicate some > functionality. Most of the logic from `SettingsTab` was moved there > because I expect the default behavior of a tab to resemble the > `SettingsTab` over a `TerminalTab`. > > ## References > Verified that Close submenu work was transferred over (#7728, #7961, #8010). > > ## Validation Steps Performed > Check close submenu on first/last tab when multiple tabs are open. > > Closes #7969 > > [unsealed runtime class]: https://docs.microsoft.com/en-us/uwp/midl-3/intro#base-classes Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com> Co-authored-by: Leon Liang <lelian@microsoft.com> Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
2020-11-04 19:15:05 +01:00
Windows::Foundation::Collections::IObservableVector<TerminalApp::TabBase> _tabs;
Windows::Foundation::Collections::IObservableVector<TerminalApp::TabBase> _mruTabs;
static winrt::com_ptr<TerminalTab> _GetTerminalTabImpl(const TerminalApp::TabBase& tab);
Make Tab an unsealed runtimeclass (and rename it to TabBase) (#8153) In preparation for the Settings UI, we needed to make some changes to Tab to abstract out shared, common functionality between different types of tab. This is the result of that work. All code references to the settings have been removed or reverted. Contains changes from #8053, #7802. The messages below only make sense in the context of the Settings UI, which this pull request does not bring in. They do, however, provide valuable information. From #7802 (@leonMSFT): > This PR's goal was to add an option to the `OpenSettings` keybinding to > open the Settings UI in a tab. In order to implement that, a couple of > changes had to be made to `Tab`, specifically: > > - Introduce a tab interface named `ITab` > - Create/Rename two new Tab classes that implement `ITab` called > `SettingsTab` and `TerminalTab` > From #8053: > `TerminalTab` and `SettingsTab` share some implementation details. The > close submenu introduced in #7728 is a good example of functionality > that is consistent across all tabs. This PR transforms `ITab` from an > interface, into an [unsealed runtime class] to de-duplicate some > functionality. Most of the logic from `SettingsTab` was moved there > because I expect the default behavior of a tab to resemble the > `SettingsTab` over a `TerminalTab`. > > ## References > Verified that Close submenu work was transferred over (#7728, #7961, #8010). > > ## Validation Steps Performed > Check close submenu on first/last tab when multiple tabs are open. > > Closes #7969 > > [unsealed runtime class]: https://docs.microsoft.com/en-us/uwp/midl-3/intro#base-classes Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com> Co-authored-by: Leon Liang <lelian@microsoft.com> Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
2020-11-04 19:15:05 +01:00
void _UpdateTabIndices();
TerminalApp::SettingsTab _settingsTab{ nullptr };
bool _isInFocusMode{ false };
Enable fullscreen mode (#3408) ## Summary of the Pull Request Enables the `toggleFullscreen` action to be able to enter fullscreen mode, bound by default to <kbd>alt+enter</kbd>. The action is bubbled up to the WindowsTerminal (Win32) layer, where the window resizes itself to take the entire size of the monitor. This largely reuses code from conhost. Conhost already had a fullscreen mode, so I figured I might as well re-use that. ## References Unfortunately there are still very thin borders around the window when the NonClientIslandWindow is fullscreened. I think I know where the problem is. However, that area of code is about to get a massive overhaul with #3064, so I didn't want to necessarily make it worse right now. A follow up should be filed to add support for "Always show / reveal / never show tabs in fullscreen mode". Currently, the only mode is "never show tabs". Additionally, some of this code (particularily re:drawing the nonclient area) could be re-used for #2238. ## PR Checklist * [x] Closes #531, #3411 * [x] I work here * [n/a] Tests added/passed 😭 * [x] Requires documentation to be updated ## Validation Steps Performed * Manually tested both the NonClientIslandWindow and the IslandWindow. * Cherry-pick commit 8e56bfe * Don't draw the tab strip when maximized (cherry picked from commit bac4be7c0f3ed1cdcd4f9ae8980fc98103538613) * Fix the vista window flash for the NCIW (cherry picked from commit 7d3a18a893c02bd2ed75026f2aac52e20321a1cf) * Some code cleanup for review (cherry picked from commit 9e22b7730bba426adcbfd9e7025f192dbf8efb32) * A tad bit more notes and cleanup * Update schema, docs * Most of the PR comments * I'm not sure this actually works, so I'm committing it to revert it and check * Update some comments that were lost. * Fix a build break? * oh no
2019-11-05 20:40:29 +01:00
bool _isFullscreen{ false };
bool _isAlwaysOnTop{ false };
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
winrt::hstring _WindowName{};
uint64_t _WindowId{ 0 };
Enable fullscreen mode (#3408) ## Summary of the Pull Request Enables the `toggleFullscreen` action to be able to enter fullscreen mode, bound by default to <kbd>alt+enter</kbd>. The action is bubbled up to the WindowsTerminal (Win32) layer, where the window resizes itself to take the entire size of the monitor. This largely reuses code from conhost. Conhost already had a fullscreen mode, so I figured I might as well re-use that. ## References Unfortunately there are still very thin borders around the window when the NonClientIslandWindow is fullscreened. I think I know where the problem is. However, that area of code is about to get a massive overhaul with #3064, so I didn't want to necessarily make it worse right now. A follow up should be filed to add support for "Always show / reveal / never show tabs in fullscreen mode". Currently, the only mode is "never show tabs". Additionally, some of this code (particularily re:drawing the nonclient area) could be re-used for #2238. ## PR Checklist * [x] Closes #531, #3411 * [x] I work here * [n/a] Tests added/passed 😭 * [x] Requires documentation to be updated ## Validation Steps Performed * Manually tested both the NonClientIslandWindow and the IslandWindow. * Cherry-pick commit 8e56bfe * Don't draw the tab strip when maximized (cherry picked from commit bac4be7c0f3ed1cdcd4f9ae8980fc98103538613) * Fix the vista window flash for the NCIW (cherry picked from commit 7d3a18a893c02bd2ed75026f2aac52e20321a1cf) * Some code cleanup for review (cherry picked from commit 9e22b7730bba426adcbfd9e7025f192dbf8efb32) * A tad bit more notes and cleanup * Update schema, docs * Most of the PR comments * I'm not sure this actually works, so I'm committing it to revert it and check * Update some comments that were lost. * Fix a build break? * oh no
2019-11-05 20:40:29 +01:00
bool _rearranging;
std::optional<int> _rearrangeFrom;
std::optional<int> _rearrangeTo;
bool _removing{ false };
uint32_t _systemRowsToScroll{ DefaultRowsToScroll };
// use a weak reference to prevent circular dependency with AppLogic
winrt::weak_ref<winrt::TerminalApp::IDialogPresenter> _dialogPresenter;
winrt::com_ptr<AppKeyBindings> _bindings{ winrt::make_self<implementation::AppKeyBindings>() };
winrt::com_ptr<ShortcutActionDispatch> _actionDispatch{ winrt::make_self<implementation::ShortcutActionDispatch>() };
Process actions sync. on startup; don't dupe nonexistent profile (#5090) This PR has evolved to encapsulate two related fixes that I can't really untie anymore. #2455 - Duplicating a tab that doesn't exist anymore This was the bug I was originally fixing in #4429. When the user tries to `duplicateTab` with a profile that doesn't exist anymore (like might happen after a settings reload), don't crash. As I was going about adding tests for this, got blocked by the fact that the Terminal couldn't open _any_ panes while the `TerminalPage` was size 0x0. This had two theoretical solutions: * Fake the `TerminalPage` into thinking it had a real size in the test - probably possible, though I'm unsure how it would work in practice. * Change `Pane`s to not require an `ActualWidth`, `ActualHeight` on initialization. Fortuately, the second option was something else that was already on my backlog of bugs. #4618 - `wt` command-line can't consistently parse more than one arg Presently, the Terminal just arbitrarily dispatches a bunch of handlers to try and handle all the commands provided on the commandline. That's lead to a bunch of reports that not all the commands will always get executed, nor will they all get executed in the same order. This PR also changes the `TerminalPage` to be able to dispatch all the commands sequentially, all at once in the startup. No longer will there be a hot second where the commands seem to execute themselves in from of the user - they'll all happen behind the scenes on startup. This involved a couple other changes areound the `TerminalPage` * I had to make sure that panes could be opened at a 0x0 size. Now they use a star sizing based off the percentage of the parent they're supposed to consume, so that when the parent _does_ get laid out, they'll take the appropriate size of that parent. * I had to do some math ahead of time to try and calculate what a `SplitState::Automatic` would be evaluated as, despite the fact that we don't actually know how big the pane will be. * I had to ensure that `focus-tab` commands appropriately mark a single tab as focused while we're in startup, without roundtripping to the Dispatcher thread and back ## References #4429 - the original PR for #2455 #5047 - a follow-up task from discussion in #4429 #4953 - a PR for making panes use star sizing, which was immensly helpful for this PR. ## Detailed Description of the Pull Request / Additional comments `CascadiaSettings::BuildSettings` can throw if the GUID doesn't exist. This wraps those calls up with a try/catch. It also adds a couple tests - a few `SettingsTests` for try/catching this state. It also adds a XAML-y test in `TabTests` that creates a `TerminalPage` and then performs som UI-like actions on it. This test required a minor change to how we generate the new tab dropdown - in the tests, `Application::Current()` is _not_ a `TerminalApp::App`, so it doesn't have a `Logic()` to query. So wrap that in a try/catch as well. While working on these tests, I found that we'd crash pretty agressively for mysterious reasons if the TestHostApp became focused while the test was running. This was due to a call in `TSFInputControl::NotifyFocusEnter` that would callback to `TSFInputControl::_layoutRequested`, which would crash on setting the `MaxSize` of the canvas to a negative value. This PR includes a hotfix for that bug as well. ## Validation Steps Performed * Manual testing with a _lot_ of commands in a commandline * run the tests * Team tested in selfhost Closes #2455 Closes #4618
2020-03-26 01:03:32 +01:00
winrt::Windows::UI::Xaml::Controls::Grid::LayoutUpdated_revoker _layoutUpdatedRevoker;
StartupState _startupState{ StartupState::NotInitialized };
Introduce TerminalSettingsModel project (#7667) Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
2020-10-06 18:56:59 +02:00
Windows::Foundation::Collections::IVector<Microsoft::Terminal::Settings::Model::ActionAndArgs> _startupActions;
bool _shouldStartInboundListener{ false };
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
std::shared_ptr<Toast> _windowIdToast{ nullptr };
Add support for renaming windows (#9662) ## Summary of the Pull Request This PR adds support for renaming windows. ![window-renaming-000](https://user-images.githubusercontent.com/18356694/113034344-9a30be00-9157-11eb-9443-975f3c294f56.gif) ![window-renaming-001](https://user-images.githubusercontent.com/18356694/113034452-b5033280-9157-11eb-9e35-e5ac80fef0bc.gif) It does so through two new actions: * `renameWindow` takes a `name` parameter, and attempts to set the window's name to the provided name. This is useful if you always want to hit <kbd>F3</kbd> and rename a window to "foo" (READ: probably not that useful) * `openWindowRenamer` is more interesting: it opens a `TeachingTip` with a `TextBox`. When the user hits Ok, it'll request a rename for the provided value. This lets the user pick a new name for the window at runtime. In both cases, if there's already a window with that name, then the monarch will reject the rename, and pop a `Toast` in the window informing the user that the rename failed. Nifty! ## References * Builds on the toasts from #9523 * #5000 - process model megathread ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-50771747 * [x] I work here * [x] Tests addded (and pass with the help of #9660) * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments I'm sending this PR while finishing up the tests. I figured I'll have time to sneak them in before I get the necessary reviews. > PAIN: We can't immediately focus the textbox in the TeachingTip. It's > not technically focusable until it is opened. However, it doesn't > provide an even tto tell us when it is opened. That's tracked in > microsoft/microsoft-ui-xaml#1607. So for now, the user _needs_ to > click on the text box manually. > We're also not using a ContentDialog for this, because in Xaml > Islands a text box in a ContentDialog won't recieve _any_ keypresses. > Fun! ## Validation Steps Performed I've been playing with ```json { "keys": "f1", "command": "identifyWindow" }, { "keys": "f2", "command": "identifyWindows" }, { "keys": "f3", "command": "openWindowRenamer" }, { "keys": "f4", "command": { "action": "renameWindow", "name": "foo" } }, { "keys": "f5", "command": { "action": "renameWindow", "name": "bar" } }, ``` and they seem to work as expected
2021-04-02 18:00:04 +02:00
std::shared_ptr<Toast> _windowRenameFailedToast{ nullptr };
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
void _ShowAboutDialog();
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::UI::Xaml::Controls::ContentDialogResult> _ShowCloseWarningDialog();
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::UI::Xaml::Controls::ContentDialogResult> _ShowCloseReadOnlyDialog();
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::UI::Xaml::Controls::ContentDialogResult> _ShowMultiLinePasteWarningDialog();
winrt::Windows::Foundation::IAsyncOperation<winrt::Windows::UI::Xaml::Controls::ContentDialogResult> _ShowLargePasteWarningDialog();
void _CreateNewTabFlyout();
void _OpenNewTabDropdown();
void _OpenNewTab(const Microsoft::Terminal::Settings::Model::NewTerminalArgs& newTerminalArgs, winrt::Microsoft::Terminal::TerminalConnection::ITerminalConnection existingConnection = nullptr);
void _CreateNewTabFromSettings(GUID profileGuid, Microsoft::Terminal::Settings::Model::TerminalSettings settings, winrt::Microsoft::Terminal::TerminalConnection::ITerminalConnection existingConnection = nullptr);
winrt::Microsoft::Terminal::TerminalConnection::ITerminalConnection _CreateConnectionFromSettings(GUID profileGuid, Microsoft::Terminal::Settings::Model::TerminalSettings settings);
winrt::fire_and_forget _OpenNewWindow(const bool elevate, const Microsoft::Terminal::Settings::Model::NewTerminalArgs newTerminalArgs);
Double middle click on taskbar preview closes application (#7871) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request A second close command (middle click on taskbar preview) overrides the warning dialog and closes the application. <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> ## References <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [x] Closes #7451 * [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx * [ ] Schema updated. * [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments When a close command is invoked (middle click on taskbar preview or 'X' button), a new flag is set. When the user wants to close again (this time only via the taskbar preview, as the 'X' button is disabled), the application is closed. If the user cancels the dialog, the flag is reset to prevent accidental closing on a subsequent close command. <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed I am developing with a [Windows 10 virtual machine](https://developer.microsoft.com/en-us/windows/downloads/virtual-machines/) provided by Microsoft. I tested manually. I considered the 'X' button, middle click on taskbar preview, and Alt+F4. Only a middle click on the taskbar preview does override the dialog.
2020-10-29 17:32:12 +01:00
bool _displayingCloseDialog{ false };
void _SettingsButtonOnClick(const IInspectable& sender, const Windows::UI::Xaml::RoutedEventArgs& eventArgs);
void _FeedbackButtonOnClick(const IInspectable& sender, const Windows::UI::Xaml::RoutedEventArgs& eventArgs);
void _AboutButtonOnClick(const IInspectable& sender, const Windows::UI::Xaml::RoutedEventArgs& eventArgs);
void _ThirdPartyNoticesOnClick(const IInspectable& sender, const Windows::UI::Xaml::RoutedEventArgs& eventArgs);
void _KeyDownHandler(Windows::Foundation::IInspectable const& sender, Windows::UI::Xaml::Input::KeyRoutedEventArgs const& e);
void _SUIPreviewKeyDownHandler(Windows::Foundation::IInspectable const& sender, Windows::UI::Xaml::Input::KeyRoutedEventArgs const& e);
Introduce TerminalSettingsModel project (#7667) Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
2020-10-06 18:56:59 +02:00
void _HookupKeyBindings(const Microsoft::Terminal::Settings::Model::KeyMapping& keymap) noexcept;
void _RegisterActionCallbacks();
Make Tab an unsealed runtimeclass (and rename it to TabBase) (#8153) In preparation for the Settings UI, we needed to make some changes to Tab to abstract out shared, common functionality between different types of tab. This is the result of that work. All code references to the settings have been removed or reverted. Contains changes from #8053, #7802. The messages below only make sense in the context of the Settings UI, which this pull request does not bring in. They do, however, provide valuable information. From #7802 (@leonMSFT): > This PR's goal was to add an option to the `OpenSettings` keybinding to > open the Settings UI in a tab. In order to implement that, a couple of > changes had to be made to `Tab`, specifically: > > - Introduce a tab interface named `ITab` > - Create/Rename two new Tab classes that implement `ITab` called > `SettingsTab` and `TerminalTab` > From #8053: > `TerminalTab` and `SettingsTab` share some implementation details. The > close submenu introduced in #7728 is a good example of functionality > that is consistent across all tabs. This PR transforms `ITab` from an > interface, into an [unsealed runtime class] to de-duplicate some > functionality. Most of the logic from `SettingsTab` was moved there > because I expect the default behavior of a tab to resemble the > `SettingsTab` over a `TerminalTab`. > > ## References > Verified that Close submenu work was transferred over (#7728, #7961, #8010). > > ## Validation Steps Performed > Check close submenu on first/last tab when multiple tabs are open. > > Closes #7969 > > [unsealed runtime class]: https://docs.microsoft.com/en-us/uwp/midl-3/intro#base-classes Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com> Co-authored-by: Leon Liang <lelian@microsoft.com> Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
2020-11-04 19:15:05 +01:00
void _UpdateTitle(const TerminalTab& tab);
void _UpdateTabIcon(TerminalTab& tab);
void _UpdateTabView();
void _UpdateTabWidthMode();
Add support for iterable, nested commands (#6856) ## Summary of the Pull Request This PR adds support for both _nested_ and _iterable_ commands in the Command palette. ![nested-commands-000](https://user-images.githubusercontent.com/18356694/87072916-2d991c00-c1e2-11ea-8917-a70e8b8b9803.gif) * **Nested commands**: These are commands that include additional sub-commands. When the user selects on of these, the palette will update to only show the nested commands. * **Iterable commands**: These are commands what allow the user to define only a single command, which is repeated once for every profile. (in the future, also repeated for color schemes, themes, etc.) The above gif uses the following json: ```json { "name": "Split Pane...", "commands": [ { "iterateOn": "profiles", "name": "Split with ${profile.name}...", "commands": [ { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "automatic" } }, { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "vertical" } }, { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "horizontal" } } ] } ] }, ``` ## References ## PR Checklist * [x] Closes #3994 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated - Sure does, but we'll finish polishing this first. ## Detailed Description of the Pull Request / Additional comments We've now gotta keep the original json for a command around, so that once we know what all the profiles will be, we can expand the commands that need it. We've also got to parse commands recursively, because they might have any number of child commands. These together made the command parsing a _lot_ more complicated, but it feels good so far. ## Validation Steps Performed * wrote a bunch of tests * Played with it a bunch
2020-08-13 23:22:46 +02:00
void _UpdateCommandsForPalette();
Introduce TerminalSettingsModel project (#7667) Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
2020-10-06 18:56:59 +02:00
static winrt::Windows::Foundation::Collections::IMap<winrt::hstring, Microsoft::Terminal::Settings::Model::Command> _ExpandCommands(Windows::Foundation::Collections::IMapView<winrt::hstring, Microsoft::Terminal::Settings::Model::Command> commandsToExpand,
Windows::Foundation::Collections::IVectorView<Microsoft::Terminal::Settings::Model::Profile> profiles,
Windows::Foundation::Collections::IMapView<winrt::hstring, Microsoft::Terminal::Settings::Model::ColorScheme> schemes);
Add support for iterable, nested commands (#6856) ## Summary of the Pull Request This PR adds support for both _nested_ and _iterable_ commands in the Command palette. ![nested-commands-000](https://user-images.githubusercontent.com/18356694/87072916-2d991c00-c1e2-11ea-8917-a70e8b8b9803.gif) * **Nested commands**: These are commands that include additional sub-commands. When the user selects on of these, the palette will update to only show the nested commands. * **Iterable commands**: These are commands what allow the user to define only a single command, which is repeated once for every profile. (in the future, also repeated for color schemes, themes, etc.) The above gif uses the following json: ```json { "name": "Split Pane...", "commands": [ { "iterateOn": "profiles", "name": "Split with ${profile.name}...", "commands": [ { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "automatic" } }, { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "vertical" } }, { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "horizontal" } } ] } ] }, ``` ## References ## PR Checklist * [x] Closes #3994 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated - Sure does, but we'll finish polishing this first. ## Detailed Description of the Pull Request / Additional comments We've now gotta keep the original json for a command around, so that once we know what all the profiles will be, we can expand the commands that need it. We've also got to parse commands recursively, because they might have any number of child commands. These together made the command parsing a _lot_ more complicated, but it feels good so far. ## Validation Steps Performed * wrote a bunch of tests * Played with it a bunch
2020-08-13 23:22:46 +02:00
void _DuplicateFocusedTab();
void _DuplicateTab(const TerminalTab& tab);
winrt::Windows::Foundation::IAsyncAction _HandleCloseTabRequested(winrt::TerminalApp::TabBase tab);
void _RemoveTab(const winrt::TerminalApp::TabBase& tab);
winrt::fire_and_forget _RemoveTabs(const std::vector<winrt::TerminalApp::TabBase> tabs);
Rename `Microsoft.Terminal.TerminalControl` to `.Control`; Split into dll & lib (#9472) **BE NOT AFRAID**. I know that there's 107 files in this PR, but almost all of it is just find/replacing `TerminalControl` with `Control`. This is the start of the work to move TermControl into multiple pieces, for #5000. The PR starts this work by: * Splits `TerminalControl` into separate lib and dll projects. We'll want control tests in the future, and for that, we'll need a lib. * Moves `ICoreSettings` back into the `Microsoft.Terminal.Core` namespace. We'll have other types in there soon too. * I could not tell you why this works suddenly. New VS versions? New cppwinrt version? Maybe we're just better at dealing with mdmerge bugs these days. * RENAMES `Microsoft.Terminal.TerminalControl` to `Microsoft.Terminal.Control`. This touches pretty much every file in the sln. Sorry about that (not sorry). An upcoming PR will move much of the logic in TermControl into a new `ControlCore` class that we'll add in `Microsoft.Terminal.Core`. `ControlCore` will then be unittest-able in the `UnitTests_TerminalCore`, which will help prevent regressions like #9455 ## Detailed Description of the Pull Request / Additional comments You're really gonna want to clean the sln first, then merge this into your branch, then rebuild. It's very likely that old winmds will get left behind. If you see something like ``` Error MDM2007 Cannot create type Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata file Microsoft.Terminal.TerminalControl. ``` then that's what happened to you.
2021-03-17 21:47:24 +01:00
void _RegisterTerminalEvents(Microsoft::Terminal::Control::TermControl term, TerminalTab& hostingTab);
minor refactor: Move Tab management into its own file (#9629) I think we can all agree that `TerminalPage.cpp` is an unruly beast of a file. It's got everything. It does everything. It can sometimes be a bit hard to work with, because of simply how big it is. This PR tries to alleviate this by making `TerminalPage.cpp` just a little smaller. It does so by moving pretty much everything related to tab management into its own file, `TabManagement.cpp`. These methods that have moved are all the same as they were before, and they're still members of `TerminalPage`. But now they're all in one place. I tried to move all the references to `_tabs` in `TerminalPage.cpp`, but there's still a few that I left behind. Mostly because I felt that moving those would be too gnarly a code change for an otherwise simple cut&paste PR. There are a few new methods I introduced: * `_TabDragStarted` and `_TabDragCompleted`: These were lambdas before, promoted to full methods. * `_DismissTabContextMenus`: Remove all the right-click context menus from the tabs * `_FocusCurrentTab`: This one's a bit trickier, we were actually doing this in a few different places, so I tried consolidating. * `_HasMultipleTabs`: This doesn't need explaining. * `_RemoveAllTabs`: Really, just encapsulation for the sake of removing a `_tabs` from `TerminalPage.cpp` * `_ResizeTabContent`: Really, just encapsulation for the sake of removing a `_tabs` from `TerminalPage.cpp` In the future, some enterprising young soul could try promoting that file to its own class, and hiding `_tabs` (and `_mruTabs`) inside it. Probably would need to take a reference to TerminalPage's `_tabView` and `_newTabButton`. I'm not doing that right now, because I already hate the idea of the ... > 920 additions and 847 deletions. ... I'm making you look at already. ## Other thoughts Some of the calls might be a little arbitrary - `_OpenNewTab` and `_CreateNewTabFromSettings` probably should stay in `TerminalPage`? Or at least elements of those might need to get split up better. Similarly `TerminalPage::_OpenSettingsUI` stayed in `TerminalPage.cpp`, but it does a lot of the same work as `_CreateNewTabFromSettings`. I'm not saying this is the definitive places for these methods - it's code we're working with, not stone ☺️
2021-03-29 21:53:39 +02:00
void _DismissTabContextMenus();
void _FocusCurrentTab(const bool focusAlways);
bool _HasMultipleTabs() const;
void _RemoveAllTabs();
void _ResizeTabContent(const winrt::Windows::Foundation::Size& newSize);
void _SelectNextTab(const bool bMoveRight, const Windows::Foundation::IReference<Microsoft::Terminal::Settings::Model::TabSwitcherMode>& customTabSwitcherMode);
bool _SelectTab(const uint32_t tabIndex);
void _MoveFocus(const Microsoft::Terminal::Settings::Model::FocusDirection& direction);
Rename `Microsoft.Terminal.TerminalControl` to `.Control`; Split into dll & lib (#9472) **BE NOT AFRAID**. I know that there's 107 files in this PR, but almost all of it is just find/replacing `TerminalControl` with `Control`. This is the start of the work to move TermControl into multiple pieces, for #5000. The PR starts this work by: * Splits `TerminalControl` into separate lib and dll projects. We'll want control tests in the future, and for that, we'll need a lib. * Moves `ICoreSettings` back into the `Microsoft.Terminal.Core` namespace. We'll have other types in there soon too. * I could not tell you why this works suddenly. New VS versions? New cppwinrt version? Maybe we're just better at dealing with mdmerge bugs these days. * RENAMES `Microsoft.Terminal.TerminalControl` to `Microsoft.Terminal.Control`. This touches pretty much every file in the sln. Sorry about that (not sorry). An upcoming PR will move much of the logic in TermControl into a new `ControlCore` class that we'll add in `Microsoft.Terminal.Core`. `ControlCore` will then be unittest-able in the `UnitTests_TerminalCore`, which will help prevent regressions like #9455 ## Detailed Description of the Pull Request / Additional comments You're really gonna want to clean the sln first, then merge this into your branch, then rebuild. It's very likely that old winmds will get left behind. If you see something like ``` Error MDM2007 Cannot create type Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata file Microsoft.Terminal.TerminalControl. ``` then that's what happened to you.
2021-03-17 21:47:24 +01:00
winrt::Microsoft::Terminal::Control::TermControl _GetActiveControl();
std::optional<uint32_t> _GetFocusedTabIndex() const noexcept;
TerminalApp::TabBase _GetFocusedTab() const noexcept;
winrt::com_ptr<TerminalTab> _GetFocusedTabImpl() const noexcept;
TerminalApp::TabBase _GetTabByTabViewItem(const Microsoft::UI::Xaml::Controls::TabViewItem& tabViewItem) const noexcept;
winrt::fire_and_forget _SetFocusedTabIndex(const uint32_t tabIndex);
void _CloseFocusedTab();
winrt::fire_and_forget _CloseFocusedPane();
Converts Dispatcher().RunAsync to WinRT Coroutines (#4051) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request This PR turns all* instances of `Dispatcher().RunAsync` to WinRT coroutines 👌. This was good coding fodder to fill my plane ride ✈️. Enjoy your holidays everyone! *With the exception of three functions whose signatures cannot be changed due to inheritance and function overriding in `TermControlAutomationPeer` [`L44`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalControl/TermControlAutomationPeer.cpp#L44), [`L58`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalControl/TermControlAutomationPeer.cpp#L58), [`L72`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalControl/TermControlAutomationPeer.cpp#L72). <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> ## References <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [x] Closes #3919 * [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Requires documentation to be updated * [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #3919 <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments My thought pattern here was to minimally disturb the existing code where possible. So where I could, I converted existing functions into coroutine using functions (like in the [core example](https://github.com/microsoft/terminal/issues/3919#issue-536598706)). For ~the most part~ all instances, I used the format where [`this` is accessed safely within a locked scope](https://github.com/microsoft/terminal/issues/3919#issuecomment-564730620). Some function signatures were changed to take objects by value instead of reference, so the coroutines don't crash when the objects are accessed past their original lifetime. The [copy](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalApp/TerminalPage.cpp#L1132) and [paste](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalApp/TerminalPage.cpp#L1170) event handler entry points were originally set to a high priority; however, the WinRT coroutines don't appear to support a priority scheme so this priority setting was not preserved in the translation. <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Compiles and runs, and for every event with a clear trigger repro, I triggered it to ensure crashes weren't introduced.
2020-01-10 04:29:49 +01:00
winrt::fire_and_forget _RemoveOnCloseRoutine(Microsoft::UI::Xaml::Controls::TabViewItem tabViewItem, winrt::com_ptr<TerminalPage> page);
void _Scroll(ScrollDirection scrollDirection, const Windows::Foundation::IReference<uint32_t>& rowsToScroll);
void _SplitPane(const Microsoft::Terminal::Settings::Model::SplitState splitType,
const Microsoft::Terminal::Settings::Model::SplitType splitMode = Microsoft::Terminal::Settings::Model::SplitType::Manual,
const float splitSize = 0.5f,
const Microsoft::Terminal::Settings::Model::NewTerminalArgs& newTerminalArgs = nullptr);
void _ResizePane(const Microsoft::Terminal::Settings::Model::ResizeDirection& direction);
void _ScrollPage(ScrollDirection scrollDirection);
void _ScrollToBufferEdge(ScrollDirection scrollDirection);
Rename `Microsoft.Terminal.TerminalControl` to `.Control`; Split into dll & lib (#9472) **BE NOT AFRAID**. I know that there's 107 files in this PR, but almost all of it is just find/replacing `TerminalControl` with `Control`. This is the start of the work to move TermControl into multiple pieces, for #5000. The PR starts this work by: * Splits `TerminalControl` into separate lib and dll projects. We'll want control tests in the future, and for that, we'll need a lib. * Moves `ICoreSettings` back into the `Microsoft.Terminal.Core` namespace. We'll have other types in there soon too. * I could not tell you why this works suddenly. New VS versions? New cppwinrt version? Maybe we're just better at dealing with mdmerge bugs these days. * RENAMES `Microsoft.Terminal.TerminalControl` to `Microsoft.Terminal.Control`. This touches pretty much every file in the sln. Sorry about that (not sorry). An upcoming PR will move much of the logic in TermControl into a new `ControlCore` class that we'll add in `Microsoft.Terminal.Core`. `ControlCore` will then be unittest-able in the `UnitTests_TerminalCore`, which will help prevent regressions like #9455 ## Detailed Description of the Pull Request / Additional comments You're really gonna want to clean the sln first, then merge this into your branch, then rebuild. It's very likely that old winmds will get left behind. If you see something like ``` Error MDM2007 Cannot create type Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata file Microsoft.Terminal.TerminalControl. ``` then that's what happened to you.
2021-03-17 21:47:24 +01:00
void _SetAcceleratorForMenuItem(Windows::UI::Xaml::Controls::MenuFlyoutItem& menuItem, const winrt::Microsoft::Terminal::Control::KeyChord& keyChord);
Rename `Microsoft.Terminal.TerminalControl` to `.Control`; Split into dll & lib (#9472) **BE NOT AFRAID**. I know that there's 107 files in this PR, but almost all of it is just find/replacing `TerminalControl` with `Control`. This is the start of the work to move TermControl into multiple pieces, for #5000. The PR starts this work by: * Splits `TerminalControl` into separate lib and dll projects. We'll want control tests in the future, and for that, we'll need a lib. * Moves `ICoreSettings` back into the `Microsoft.Terminal.Core` namespace. We'll have other types in there soon too. * I could not tell you why this works suddenly. New VS versions? New cppwinrt version? Maybe we're just better at dealing with mdmerge bugs these days. * RENAMES `Microsoft.Terminal.TerminalControl` to `Microsoft.Terminal.Control`. This touches pretty much every file in the sln. Sorry about that (not sorry). An upcoming PR will move much of the logic in TermControl into a new `ControlCore` class that we'll add in `Microsoft.Terminal.Core`. `ControlCore` will then be unittest-able in the `UnitTests_TerminalCore`, which will help prevent regressions like #9455 ## Detailed Description of the Pull Request / Additional comments You're really gonna want to clean the sln first, then merge this into your branch, then rebuild. It's very likely that old winmds will get left behind. If you see something like ``` Error MDM2007 Cannot create type Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata file Microsoft.Terminal.TerminalControl. ``` then that's what happened to you.
2021-03-17 21:47:24 +01:00
winrt::fire_and_forget _CopyToClipboardHandler(const IInspectable sender, const winrt::Microsoft::Terminal::Control::CopyToClipboardEventArgs copiedData);
Converts Dispatcher().RunAsync to WinRT Coroutines (#4051) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request This PR turns all* instances of `Dispatcher().RunAsync` to WinRT coroutines 👌. This was good coding fodder to fill my plane ride ✈️. Enjoy your holidays everyone! *With the exception of three functions whose signatures cannot be changed due to inheritance and function overriding in `TermControlAutomationPeer` [`L44`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalControl/TermControlAutomationPeer.cpp#L44), [`L58`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalControl/TermControlAutomationPeer.cpp#L58), [`L72`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalControl/TermControlAutomationPeer.cpp#L72). <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> ## References <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [x] Closes #3919 * [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Requires documentation to be updated * [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #3919 <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments My thought pattern here was to minimally disturb the existing code where possible. So where I could, I converted existing functions into coroutine using functions (like in the [core example](https://github.com/microsoft/terminal/issues/3919#issue-536598706)). For ~the most part~ all instances, I used the format where [`this` is accessed safely within a locked scope](https://github.com/microsoft/terminal/issues/3919#issuecomment-564730620). Some function signatures were changed to take objects by value instead of reference, so the coroutines don't crash when the objects are accessed past their original lifetime. The [copy](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalApp/TerminalPage.cpp#L1132) and [paste](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalApp/TerminalPage.cpp#L1170) event handler entry points were originally set to a high priority; however, the WinRT coroutines don't appear to support a priority scheme so this priority setting was not preserved in the translation. <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Compiles and runs, and for every event with a clear trigger repro, I triggered it to ensure crashes weren't introduced.
2020-01-10 04:29:49 +01:00
winrt::fire_and_forget _PasteFromClipboardHandler(const IInspectable sender,
Rename `Microsoft.Terminal.TerminalControl` to `.Control`; Split into dll & lib (#9472) **BE NOT AFRAID**. I know that there's 107 files in this PR, but almost all of it is just find/replacing `TerminalControl` with `Control`. This is the start of the work to move TermControl into multiple pieces, for #5000. The PR starts this work by: * Splits `TerminalControl` into separate lib and dll projects. We'll want control tests in the future, and for that, we'll need a lib. * Moves `ICoreSettings` back into the `Microsoft.Terminal.Core` namespace. We'll have other types in there soon too. * I could not tell you why this works suddenly. New VS versions? New cppwinrt version? Maybe we're just better at dealing with mdmerge bugs these days. * RENAMES `Microsoft.Terminal.TerminalControl` to `Microsoft.Terminal.Control`. This touches pretty much every file in the sln. Sorry about that (not sorry). An upcoming PR will move much of the logic in TermControl into a new `ControlCore` class that we'll add in `Microsoft.Terminal.Core`. `ControlCore` will then be unittest-able in the `UnitTests_TerminalCore`, which will help prevent regressions like #9455 ## Detailed Description of the Pull Request / Additional comments You're really gonna want to clean the sln first, then merge this into your branch, then rebuild. It's very likely that old winmds will get left behind. If you see something like ``` Error MDM2007 Cannot create type Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata file Microsoft.Terminal.TerminalControl. ``` then that's what happened to you.
2021-03-17 21:47:24 +01:00
const Microsoft::Terminal::Control::PasteFromClipboardEventArgs eventArgs);
OSC 8 support for conhost and terminal (#7251) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Conhost can now support OSC8 sequences (as specified [here](https://gist.github.com/egmontkob/eb114294efbcd5adb1944c9f3cb5feda)). Terminal also supports those sequences and additionally hyperlinks can be opened by Ctrl+LeftClicking on them. <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> ## References #204 <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [X] Closes #204 * [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx * [ ] Schema updated. * [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments Added support to: - parse OSC8 sequences and extract URIs from them (conhost and terminal) - add hyperlink uri data to textbuffer/screeninformation, associated with a hyperlink id (conhost and terminal) - attach hyperlink ids to text to allow for uri extraction from the textbuffer/screeninformation (conhost and terminal) - process ctrl+leftclick to open a hyperlink in the clicked region if present <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Open up a PowerShell tab and type ```PowerShell ${ESC}=[char]27 Write-Host "${ESC}]8;;https://github.com/microsoft/terminal${ESC}\This is a link!${ESC}]8;;${ESC}\" ``` Ctrl+LeftClick on the link correctly brings you to the terminal page on github ![hyperlink](https://user-images.githubusercontent.com/26824113/89953536-45a6f580-dbfd-11ea-8e0d-8a3cd25c634a.gif)
2020-09-03 19:52:39 +02:00
Rename `Microsoft.Terminal.TerminalControl` to `.Control`; Split into dll & lib (#9472) **BE NOT AFRAID**. I know that there's 107 files in this PR, but almost all of it is just find/replacing `TerminalControl` with `Control`. This is the start of the work to move TermControl into multiple pieces, for #5000. The PR starts this work by: * Splits `TerminalControl` into separate lib and dll projects. We'll want control tests in the future, and for that, we'll need a lib. * Moves `ICoreSettings` back into the `Microsoft.Terminal.Core` namespace. We'll have other types in there soon too. * I could not tell you why this works suddenly. New VS versions? New cppwinrt version? Maybe we're just better at dealing with mdmerge bugs these days. * RENAMES `Microsoft.Terminal.TerminalControl` to `Microsoft.Terminal.Control`. This touches pretty much every file in the sln. Sorry about that (not sorry). An upcoming PR will move much of the logic in TermControl into a new `ControlCore` class that we'll add in `Microsoft.Terminal.Core`. `ControlCore` will then be unittest-able in the `UnitTests_TerminalCore`, which will help prevent regressions like #9455 ## Detailed Description of the Pull Request / Additional comments You're really gonna want to clean the sln first, then merge this into your branch, then rebuild. It's very likely that old winmds will get left behind. If you see something like ``` Error MDM2007 Cannot create type Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata file Microsoft.Terminal.TerminalControl. ``` then that's what happened to you.
2021-03-17 21:47:24 +01:00
void _OpenHyperlinkHandler(const IInspectable sender, const Microsoft::Terminal::Control::OpenHyperlinkEventArgs eventArgs);
bool _IsUriSupported(const winrt::Windows::Foundation::Uri& parsedUri);
void _ShowCouldNotOpenDialog(winrt::hstring reason, winrt::hstring uri);
Rename `Microsoft.Terminal.TerminalControl` to `.Control`; Split into dll & lib (#9472) **BE NOT AFRAID**. I know that there's 107 files in this PR, but almost all of it is just find/replacing `TerminalControl` with `Control`. This is the start of the work to move TermControl into multiple pieces, for #5000. The PR starts this work by: * Splits `TerminalControl` into separate lib and dll projects. We'll want control tests in the future, and for that, we'll need a lib. * Moves `ICoreSettings` back into the `Microsoft.Terminal.Core` namespace. We'll have other types in there soon too. * I could not tell you why this works suddenly. New VS versions? New cppwinrt version? Maybe we're just better at dealing with mdmerge bugs these days. * RENAMES `Microsoft.Terminal.TerminalControl` to `Microsoft.Terminal.Control`. This touches pretty much every file in the sln. Sorry about that (not sorry). An upcoming PR will move much of the logic in TermControl into a new `ControlCore` class that we'll add in `Microsoft.Terminal.Core`. `ControlCore` will then be unittest-able in the `UnitTests_TerminalCore`, which will help prevent regressions like #9455 ## Detailed Description of the Pull Request / Additional comments You're really gonna want to clean the sln first, then merge this into your branch, then rebuild. It's very likely that old winmds will get left behind. If you see something like ``` Error MDM2007 Cannot create type Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata file Microsoft.Terminal.TerminalControl. ``` then that's what happened to you.
2021-03-17 21:47:24 +01:00
bool _CopyText(const bool singleLine, const Windows::Foundation::IReference<Microsoft::Terminal::Control::CopyFormat>& formats);
OSC 8 support for conhost and terminal (#7251) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Conhost can now support OSC8 sequences (as specified [here](https://gist.github.com/egmontkob/eb114294efbcd5adb1944c9f3cb5feda)). Terminal also supports those sequences and additionally hyperlinks can be opened by Ctrl+LeftClicking on them. <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> ## References #204 <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [X] Closes #204 * [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx * [ ] Schema updated. * [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments Added support to: - parse OSC8 sequences and extract URIs from them (conhost and terminal) - add hyperlink uri data to textbuffer/screeninformation, associated with a hyperlink id (conhost and terminal) - attach hyperlink ids to text to allow for uri extraction from the textbuffer/screeninformation (conhost and terminal) - process ctrl+leftclick to open a hyperlink in the clicked region if present <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Open up a PowerShell tab and type ```PowerShell ${ESC}=[char]27 Write-Host "${ESC}]8;;https://github.com/microsoft/terminal${ESC}\This is a link!${ESC}]8;;${ESC}\" ``` Ctrl+LeftClick on the link correctly brings you to the terminal page on github ![hyperlink](https://user-images.githubusercontent.com/26824113/89953536-45a6f580-dbfd-11ea-8e0d-8a3cd25c634a.gif)
2020-09-03 19:52:39 +02:00
void _SetTaskbarProgressHandler(const IInspectable sender, const IInspectable eventArgs);
void _PasteText();
Rename `Microsoft.Terminal.TerminalControl` to `.Control`; Split into dll & lib (#9472) **BE NOT AFRAID**. I know that there's 107 files in this PR, but almost all of it is just find/replacing `TerminalControl` with `Control`. This is the start of the work to move TermControl into multiple pieces, for #5000. The PR starts this work by: * Splits `TerminalControl` into separate lib and dll projects. We'll want control tests in the future, and for that, we'll need a lib. * Moves `ICoreSettings` back into the `Microsoft.Terminal.Core` namespace. We'll have other types in there soon too. * I could not tell you why this works suddenly. New VS versions? New cppwinrt version? Maybe we're just better at dealing with mdmerge bugs these days. * RENAMES `Microsoft.Terminal.TerminalControl` to `Microsoft.Terminal.Control`. This touches pretty much every file in the sln. Sorry about that (not sorry). An upcoming PR will move much of the logic in TermControl into a new `ControlCore` class that we'll add in `Microsoft.Terminal.Core`. `ControlCore` will then be unittest-able in the `UnitTests_TerminalCore`, which will help prevent regressions like #9455 ## Detailed Description of the Pull Request / Additional comments You're really gonna want to clean the sln first, then merge this into your branch, then rebuild. It's very likely that old winmds will get left behind. If you see something like ``` Error MDM2007 Cannot create type Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata file Microsoft.Terminal.TerminalControl. ``` then that's what happened to you.
2021-03-17 21:47:24 +01:00
void _ControlNoticeRaisedHandler(const IInspectable sender, const Microsoft::Terminal::Control::NoticeEventArgs eventArgs);
void _ShowControlNoticeDialog(const winrt::hstring& title, const winrt::hstring& message);
Introduce TerminalSettingsModel project (#7667) Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
2020-10-06 18:56:59 +02:00
fire_and_forget _LaunchSettings(const Microsoft::Terminal::Settings::Model::SettingsTarget target);
minor refactor: Move Tab management into its own file (#9629) I think we can all agree that `TerminalPage.cpp` is an unruly beast of a file. It's got everything. It does everything. It can sometimes be a bit hard to work with, because of simply how big it is. This PR tries to alleviate this by making `TerminalPage.cpp` just a little smaller. It does so by moving pretty much everything related to tab management into its own file, `TabManagement.cpp`. These methods that have moved are all the same as they were before, and they're still members of `TerminalPage`. But now they're all in one place. I tried to move all the references to `_tabs` in `TerminalPage.cpp`, but there's still a few that I left behind. Mostly because I felt that moving those would be too gnarly a code change for an otherwise simple cut&paste PR. There are a few new methods I introduced: * `_TabDragStarted` and `_TabDragCompleted`: These were lambdas before, promoted to full methods. * `_DismissTabContextMenus`: Remove all the right-click context menus from the tabs * `_FocusCurrentTab`: This one's a bit trickier, we were actually doing this in a few different places, so I tried consolidating. * `_HasMultipleTabs`: This doesn't need explaining. * `_RemoveAllTabs`: Really, just encapsulation for the sake of removing a `_tabs` from `TerminalPage.cpp` * `_ResizeTabContent`: Really, just encapsulation for the sake of removing a `_tabs` from `TerminalPage.cpp` In the future, some enterprising young soul could try promoting that file to its own class, and hiding `_tabs` (and `_mruTabs`) inside it. Probably would need to take a reference to TerminalPage's `_tabView` and `_newTabButton`. I'm not doing that right now, because I already hate the idea of the ... > 920 additions and 847 deletions. ... I'm making you look at already. ## Other thoughts Some of the calls might be a little arbitrary - `_OpenNewTab` and `_CreateNewTabFromSettings` probably should stay in `TerminalPage`? Or at least elements of those might need to get split up better. Similarly `TerminalPage::_OpenSettingsUI` stayed in `TerminalPage.cpp`, but it does a lot of the same work as `_CreateNewTabFromSettings`. I'm not saying this is the definitive places for these methods - it's code we're working with, not stone ☺️
2021-03-29 21:53:39 +02:00
void _TabDragStarted(const IInspectable& sender, const IInspectable& eventArgs);
void _TabDragCompleted(const IInspectable& sender, const IInspectable& eventArgs);
void _OnTabClick(const IInspectable& sender, const Windows::UI::Xaml::Input::PointerRoutedEventArgs& eventArgs);
void _OnTabSelectionChanged(const IInspectable& sender, const Windows::UI::Xaml::Controls::SelectionChangedEventArgs& eventArgs);
void _OnTabItemsChanged(const IInspectable& sender, const Windows::Foundation::Collections::IVectorChangedEventArgs& eventArgs);
void _OnContentSizeChanged(const IInspectable& /*sender*/, Windows::UI::Xaml::SizeChangedEventArgs const& e);
void _OnTabCloseRequested(const IInspectable& sender, const Microsoft::UI::Xaml::Controls::TabViewTabCloseRequestedEventArgs& eventArgs);
Process actions sync. on startup; don't dupe nonexistent profile (#5090) This PR has evolved to encapsulate two related fixes that I can't really untie anymore. #2455 - Duplicating a tab that doesn't exist anymore This was the bug I was originally fixing in #4429. When the user tries to `duplicateTab` with a profile that doesn't exist anymore (like might happen after a settings reload), don't crash. As I was going about adding tests for this, got blocked by the fact that the Terminal couldn't open _any_ panes while the `TerminalPage` was size 0x0. This had two theoretical solutions: * Fake the `TerminalPage` into thinking it had a real size in the test - probably possible, though I'm unsure how it would work in practice. * Change `Pane`s to not require an `ActualWidth`, `ActualHeight` on initialization. Fortuately, the second option was something else that was already on my backlog of bugs. #4618 - `wt` command-line can't consistently parse more than one arg Presently, the Terminal just arbitrarily dispatches a bunch of handlers to try and handle all the commands provided on the commandline. That's lead to a bunch of reports that not all the commands will always get executed, nor will they all get executed in the same order. This PR also changes the `TerminalPage` to be able to dispatch all the commands sequentially, all at once in the startup. No longer will there be a hot second where the commands seem to execute themselves in from of the user - they'll all happen behind the scenes on startup. This involved a couple other changes areound the `TerminalPage` * I had to make sure that panes could be opened at a 0x0 size. Now they use a star sizing based off the percentage of the parent they're supposed to consume, so that when the parent _does_ get laid out, they'll take the appropriate size of that parent. * I had to do some math ahead of time to try and calculate what a `SplitState::Automatic` would be evaluated as, despite the fact that we don't actually know how big the pane will be. * I had to ensure that `focus-tab` commands appropriately mark a single tab as focused while we're in startup, without roundtripping to the Dispatcher thread and back ## References #4429 - the original PR for #2455 #5047 - a follow-up task from discussion in #4429 #4953 - a PR for making panes use star sizing, which was immensly helpful for this PR. ## Detailed Description of the Pull Request / Additional comments `CascadiaSettings::BuildSettings` can throw if the GUID doesn't exist. This wraps those calls up with a try/catch. It also adds a couple tests - a few `SettingsTests` for try/catching this state. It also adds a XAML-y test in `TabTests` that creates a `TerminalPage` and then performs som UI-like actions on it. This test required a minor change to how we generate the new tab dropdown - in the tests, `Application::Current()` is _not_ a `TerminalApp::App`, so it doesn't have a `Logic()` to query. So wrap that in a try/catch as well. While working on these tests, I found that we'd crash pretty agressively for mysterious reasons if the TestHostApp became focused while the test was running. This was due to a call in `TSFInputControl::NotifyFocusEnter` that would callback to `TSFInputControl::_layoutRequested`, which would crash on setting the `MaxSize` of the canvas to a negative value. This PR includes a hotfix for that bug as well. ## Validation Steps Performed * Manual testing with a _lot_ of commands in a commandline * run the tests * Team tested in selfhost Closes #2455 Closes #4618
2020-03-26 01:03:32 +01:00
void _OnFirstLayout(const IInspectable& sender, const IInspectable& eventArgs);
void _UpdatedSelectedTab(const int32_t index);
void _OnDispatchCommandRequested(const IInspectable& sender, const Microsoft::Terminal::Settings::Model::Command& command);
void _OnCommandLineExecutionRequested(const IInspectable& sender, const winrt::hstring& commandLine);
void _OnSwitchToTabRequested(const IInspectable& sender, const winrt::TerminalApp::TabBase& tab);
Search - add search box control and implement search experience (#3590) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> This is the PR for feature Search: #605 This PR includes the newly introduced SearchBoxControl in TermControl dir, which is the search bar for the search experience. And the codes that enable Search in Windows Terminal. <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> The PR that migrates the Conhost search module: https://github.com/microsoft/terminal/pull/3279 Spec (still actively updating): https://github.com/microsoft/terminal/pull/3299 <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [x] Closes #605 * [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Requires documentation to be updated * [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> These functionalities are included in the search experience. 1. Search in Terminal text buffer. 2. Automatic wrap-around. 3. Search up or down switch by clicking different buttons. 4. Search case sensitively/insensitively by clicking a button. S. Move the search box to the top/bottom by clicking a button. 6. Close by clicking 'X'. 7. Open search by ctrl + F. When the searchbox is open, the user could still interact with the terminal by clicking the terminal input area. While I already have the search functionalities, currently there are still some known to-do works and I will keep updating my PR: 1. Optimize the search box UI, this includes: 1) Theme adaptation. The search box background and font color should change according to the theme, 2) Add background. Currently the elements in search box are all transparent. However, we need a background. 3) Move button should be highlighted once clicked. 2. Accessibility: search process should be able to performed without mouse. Once the search box is focused, the user should be able to navigate between all interactive elements on the searchbox using keyboard. <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> To test: 1. checkout this branch. 2. Build the project. 3. Start Windows Terminal and press Ctrl+F 4. The search box should appear on the top right corner.
2019-12-17 16:52:37 +01:00
void _Find();
Rename `Microsoft.Terminal.TerminalControl` to `.Control`; Split into dll & lib (#9472) **BE NOT AFRAID**. I know that there's 107 files in this PR, but almost all of it is just find/replacing `TerminalControl` with `Control`. This is the start of the work to move TermControl into multiple pieces, for #5000. The PR starts this work by: * Splits `TerminalControl` into separate lib and dll projects. We'll want control tests in the future, and for that, we'll need a lib. * Moves `ICoreSettings` back into the `Microsoft.Terminal.Core` namespace. We'll have other types in there soon too. * I could not tell you why this works suddenly. New VS versions? New cppwinrt version? Maybe we're just better at dealing with mdmerge bugs these days. * RENAMES `Microsoft.Terminal.TerminalControl` to `Microsoft.Terminal.Control`. This touches pretty much every file in the sln. Sorry about that (not sorry). An upcoming PR will move much of the logic in TermControl into a new `ControlCore` class that we'll add in `Microsoft.Terminal.Core`. `ControlCore` will then be unittest-able in the `UnitTests_TerminalCore`, which will help prevent regressions like #9455 ## Detailed Description of the Pull Request / Additional comments You're really gonna want to clean the sln first, then merge this into your branch, then rebuild. It's very likely that old winmds will get left behind. If you see something like ``` Error MDM2007 Cannot create type Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata file Microsoft.Terminal.TerminalControl. ``` then that's what happened to you.
2021-03-17 21:47:24 +01:00
winrt::Microsoft::Terminal::Control::TermControl _InitControl(const winrt::Microsoft::Terminal::Settings::Model::TerminalSettings& settings,
const winrt::Microsoft::Terminal::TerminalConnection::ITerminalConnection& connection);
Converts Dispatcher().RunAsync to WinRT Coroutines (#4051) <!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request This PR turns all* instances of `Dispatcher().RunAsync` to WinRT coroutines 👌. This was good coding fodder to fill my plane ride ✈️. Enjoy your holidays everyone! *With the exception of three functions whose signatures cannot be changed due to inheritance and function overriding in `TermControlAutomationPeer` [`L44`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalControl/TermControlAutomationPeer.cpp#L44), [`L58`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalControl/TermControlAutomationPeer.cpp#L58), [`L72`](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalControl/TermControlAutomationPeer.cpp#L72). <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> ## References <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [x] Closes #3919 * [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Requires documentation to be updated * [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #3919 <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments My thought pattern here was to minimally disturb the existing code where possible. So where I could, I converted existing functions into coroutine using functions (like in the [core example](https://github.com/microsoft/terminal/issues/3919#issue-536598706)). For ~the most part~ all instances, I used the format where [`this` is accessed safely within a locked scope](https://github.com/microsoft/terminal/issues/3919#issuecomment-564730620). Some function signatures were changed to take objects by value instead of reference, so the coroutines don't crash when the objects are accessed past their original lifetime. The [copy](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalApp/TerminalPage.cpp#L1132) and [paste](https://github.com/microsoft/terminal/blob/master/src/cascadia/TerminalApp/TerminalPage.cpp#L1170) event handler entry points were originally set to a high priority; however, the WinRT coroutines don't appear to support a priority scheme so this priority setting was not preserved in the translation. <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Compiles and runs, and for every event with a clear trigger repro, I triggered it to ensure crashes weren't introduced.
2020-01-10 04:29:49 +01:00
winrt::fire_and_forget _RefreshUIForSettingsReload();
void _SetNonClientAreaColors(const Windows::UI::Color& selectedTabColor);
void _ClearNonClientAreaColors();
void _SetNewTabButtonColor(const Windows::UI::Color& color, const Windows::UI::Color& accentColor);
void _ClearNewTabButtonColor();
void _CompleteInitialization();
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
void _FocusActiveControl(IInspectable sender, IInspectable eventArgs);
void _UnZoomIfNeeded();
Make Tab an unsealed runtimeclass (and rename it to TabBase) (#8153) In preparation for the Settings UI, we needed to make some changes to Tab to abstract out shared, common functionality between different types of tab. This is the result of that work. All code references to the settings have been removed or reverted. Contains changes from #8053, #7802. The messages below only make sense in the context of the Settings UI, which this pull request does not bring in. They do, however, provide valuable information. From #7802 (@leonMSFT): > This PR's goal was to add an option to the `OpenSettings` keybinding to > open the Settings UI in a tab. In order to implement that, a couple of > changes had to be made to `Tab`, specifically: > > - Introduce a tab interface named `ITab` > - Create/Rename two new Tab classes that implement `ITab` called > `SettingsTab` and `TerminalTab` > From #8053: > `TerminalTab` and `SettingsTab` share some implementation details. The > close submenu introduced in #7728 is a good example of functionality > that is consistent across all tabs. This PR transforms `ITab` from an > interface, into an [unsealed runtime class] to de-duplicate some > functionality. Most of the logic from `SettingsTab` was moved there > because I expect the default behavior of a tab to resemble the > `SettingsTab` over a `TerminalTab`. > > ## References > Verified that Close submenu work was transferred over (#7728, #7961, #8010). > > ## Validation Steps Performed > Check close submenu on first/last tab when multiple tabs are open. > > Closes #7969 > > [unsealed runtime class]: https://docs.microsoft.com/en-us/uwp/midl-3/intro#base-classes Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com> Co-authored-by: Leon Liang <lelian@microsoft.com> Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
2020-11-04 19:15:05 +01:00
void _OpenSettingsUI();
static int _ComputeScrollDelta(ScrollDirection scrollDirection, const uint32_t rowsToScroll);
static uint32_t _ReadSystemRowsToScroll();
void _UpdateMRUTab(const uint32_t index);
void _TryMoveTab(const uint32_t currentTabIndex, const int32_t suggestedNewTabIndex);
bool _shouldMouseVanish{ false };
bool _isMouseHidden{ false };
Windows::UI::Core::CoreCursor _defaultPointerCursor{ nullptr };
void _HidePointerCursorHandler(const IInspectable& sender, const IInspectable& eventArgs);
void _RestorePointerCursorHandler(const IInspectable& sender, const IInspectable& eventArgs);
void _OnNewConnection(winrt::Microsoft::Terminal::TerminalConnection::ITerminalConnection connection);
Add an action for identifying windows (#9523) ## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
2021-03-30 18:08:03 +02:00
void _HandleToggleInboundPty(const IInspectable& sender, const Microsoft::Terminal::Settings::Model::ActionEventArgs& args);
Add support for renaming windows (#9662) ## Summary of the Pull Request This PR adds support for renaming windows. ![window-renaming-000](https://user-images.githubusercontent.com/18356694/113034344-9a30be00-9157-11eb-9443-975f3c294f56.gif) ![window-renaming-001](https://user-images.githubusercontent.com/18356694/113034452-b5033280-9157-11eb-9e35-e5ac80fef0bc.gif) It does so through two new actions: * `renameWindow` takes a `name` parameter, and attempts to set the window's name to the provided name. This is useful if you always want to hit <kbd>F3</kbd> and rename a window to "foo" (READ: probably not that useful) * `openWindowRenamer` is more interesting: it opens a `TeachingTip` with a `TextBox`. When the user hits Ok, it'll request a rename for the provided value. This lets the user pick a new name for the window at runtime. In both cases, if there's already a window with that name, then the monarch will reject the rename, and pop a `Toast` in the window informing the user that the rename failed. Nifty! ## References * Builds on the toasts from #9523 * #5000 - process model megathread ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-50771747 * [x] I work here * [x] Tests addded (and pass with the help of #9660) * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments I'm sending this PR while finishing up the tests. I figured I'll have time to sneak them in before I get the necessary reviews. > PAIN: We can't immediately focus the textbox in the TeachingTip. It's > not technically focusable until it is opened. However, it doesn't > provide an even tto tell us when it is opened. That's tracked in > microsoft/microsoft-ui-xaml#1607. So for now, the user _needs_ to > click on the text box manually. > We're also not using a ContentDialog for this, because in Xaml > Islands a text box in a ContentDialog won't recieve _any_ keypresses. > Fun! ## Validation Steps Performed I've been playing with ```json { "keys": "f1", "command": "identifyWindow" }, { "keys": "f2", "command": "identifyWindows" }, { "keys": "f3", "command": "openWindowRenamer" }, { "keys": "f4", "command": { "action": "renameWindow", "name": "foo" } }, { "keys": "f5", "command": { "action": "renameWindow", "name": "bar" } }, ``` and they seem to work as expected
2021-04-02 18:00:04 +02:00
void _WindowRenamerActionClick(const IInspectable& sender, const IInspectable& eventArgs);
void _RequestWindowRename(const winrt::hstring& newName);
#pragma region ActionHandlers
// These are all defined in AppActionHandlers.cpp
Add X Macro for fun and for profit (#9667) **Summary of the Pull Request** This PR adds an X Macro for defining our ShortcutActions. This means that you can add the action in one place, and have the macro synthesize all sorts of boilerplate for you! From the `AllShortcutActions.h` file: > For a clearer explanation of how this file should be used, see: > https://en.wikipedia.org/wiki/X_Macro > > Include this file to be able to quickly define some code in the exact same > way for _every single shortcut action_. To use: > > 1. Include this file > 2. Define the ON_ALL_ACTIONS macro with what you want each action to show up > as. Ex: > > #define ON_ALL_ACTIONS(action) void action##Handler(); > > 3. Then, use the ALL_SHORTCUT_ACTIONS macro to get the ON_ALL_ACTIONS marcro > repeated once for every ShortcutAction > > This is used in KeyMapping.idl, ShortcutAction.*, TerminalPage.*, etc. to > reduce the number of places where we must copy-paste boiler-plate code for > each action. This is _NOT_ something that should be used when any individual > case should be customized. **PR Checklist** * [x] Scratches an itch * [x] I work here * [x] Tests passed * [n/a] Requires documentation to be updated **Detailed Description of the Pull Request / Additional comments** Originally I had this blocked as a follow up to #9662. However, I've grown tired after a month of merging main into this branch, and I'm just shipping it separately. It will inevitably conflict with anyone who has actions in flight currently. **Validation Steps Performed** The code still builds exactly as before!
2021-03-31 18:38:25 +02:00
#define ON_ALL_ACTIONS(action) DECLARE_ACTION_HANDLER(action);
ALL_SHORTCUT_ACTIONS
#undef ON_ALL_ACTIONS
#pragma endregion
Fix unittesting our `.xaml` classes (#4105) ## Summary of the Pull Request New year, new unittests. This PR introduces a new project, `TestHostApp`. This project is largely taken from the TAEF samples, and allows us to easily construct a helper executable and `resources.pri` for running TerminalApp unittests. ## References ## PR Checklist * [x] Closes #3986 * [x] I work here * [x] is Tests * [n/a] Requires documentation to be updated * [x] **Waiting for an updated version of TAEF to be available** ## Detailed Description of the Pull Request / Additional comments Unittesting for the TerminalApp project has been a horrifying process to try getting everything pieced together just right. Dependencies need to get added to manifests, binplaced correctly, and XAML resources need to get compiled together as well. In addition, using a MUX `Application` (as opposed to the Windows.UI.Xaml `Application`) has led to additional problems. This was always a horrifying house of cards for us. Turns out, the reason this was so horrible is that the test infrastructure for doing what we're doing _literally didn't exist_ when I started doing all that work last year. So, with help from the TAEF team, I was able to get rid of our entire house of cards, and use a much simpler project to build and run the tests. Unfortunately, the latest TAEF release has a minor bug in it's build rules, and only publishes the x86 version of a dll we need from them. But, the rest of this PR works for x86, and I'll bump this when that updated version is available. We should be able to review this even in the state it's in. ## Validation Steps Performed ran the tests yo
2020-01-10 19:55:31 +01:00
friend class TerminalAppLocalTests::TabTests;
Add support for iterable, nested commands (#6856) ## Summary of the Pull Request This PR adds support for both _nested_ and _iterable_ commands in the Command palette. ![nested-commands-000](https://user-images.githubusercontent.com/18356694/87072916-2d991c00-c1e2-11ea-8917-a70e8b8b9803.gif) * **Nested commands**: These are commands that include additional sub-commands. When the user selects on of these, the palette will update to only show the nested commands. * **Iterable commands**: These are commands what allow the user to define only a single command, which is repeated once for every profile. (in the future, also repeated for color schemes, themes, etc.) The above gif uses the following json: ```json { "name": "Split Pane...", "commands": [ { "iterateOn": "profiles", "name": "Split with ${profile.name}...", "commands": [ { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "automatic" } }, { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "vertical" } }, { "command": { "action": "splitPane", "profile": "${profile.name}", "split": "horizontal" } } ] } ] }, ``` ## References ## PR Checklist * [x] Closes #3994 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated - Sure does, but we'll finish polishing this first. ## Detailed Description of the Pull Request / Additional comments We've now gotta keep the original json for a command around, so that once we know what all the profiles will be, we can expand the commands that need it. We've also got to parse commands recursively, because they might have any number of child commands. These together made the command parsing a _lot_ more complicated, but it feels good so far. ## Validation Steps Performed * wrote a bunch of tests * Played with it a bunch
2020-08-13 23:22:46 +02:00
friend class TerminalAppLocalTests::SettingsTests;
};
}
namespace winrt::TerminalApp::factory_implementation
{
BASIC_FACTORY(TerminalPage);
}