After much work, a .sln that can be used to just test XI, with MUX
This commit is contained in:
parent
62cbf30782
commit
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Samples.sln
Normal file
280
Samples.sln
Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29001.49
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MinimumVisualStudioVersion = 10.0.40219.1
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||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Terminal", "Terminal", "{59840756-302F-44DF-AA47-441A9D673202}"
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||||
EndProject
|
||||
Project("{C7167F0D-BC9F-4E6E-AFE1-012C56B48DB5}") = "CascadiaPackage", "src\cascadia\CascadiaPackage\CascadiaPackage.wapproj", "{CA5CAD1A-224A-4171-B13A-F16E576FDD12}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{F2ED628A-DB22-446F-A081-4CC845B51A2B} = {F2ED628A-DB22-446F-A081-4CC845B51A2B}
|
||||
EndProjectSection
|
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EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "_Dependencies", "_Dependencies", "{81C352DB-1818-45B7-A284-18E259F1CC87}"
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||||
EndProject
|
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "wil", "wil", "{4C8E6BB0-4713-4ADB-BD04-81628ECEAF20}"
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||||
ProjectSection(SolutionItems) = preProject
|
||||
dep\wil\include\wil\common.h = dep\wil\include\wil\common.h
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dep\wil\include\wil\filesystem.h = dep\wil\include\wil\filesystem.h
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dep\wil\include\wil\functional.h = dep\wil\include\wil\functional.h
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dep\wil\include\wil\registry.h = dep\wil\include\wil\registry.h
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dep\wil\include\wil\resource.h = dep\wil\include\wil\resource.h
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dep\wil\include\wil\result.h = dep\wil\include\wil\result.h
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dep\wil\include\wil\resultmacros.h = dep\wil\include\wil\resultmacros.h
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dep\wil\include\wil\stl.h = dep\wil\include\wil\stl.h
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dep\wil\include\wil\win32helpers.h = dep\wil\include\wil\win32helpers.h
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dep\wil\include\wil\wistd_functional.h = dep\wil\include\wil\wistd_functional.h
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dep\wil\include\wil\wistd_memory.h = dep\wil\include\wil\wistd_memory.h
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dep\wil\include\wil\wistd_type_traits.h = dep\wil\include\wil\wistd_type_traits.h
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||||
EndProjectSection
|
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowsTerminal", "src\cascadia\WindowsTerminal\WindowsTerminal.vcxproj", "{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}"
|
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ProjectSection(ProjectDependencies) = postProject
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{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
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{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32} = {CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}
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{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12} = {CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}
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{CA5CAD1A-ABCD-429C-B551-8562EC954746} = {CA5CAD1A-ABCD-429C-B551-8562EC954746}
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{27B5AAEB-A548-44CF-9777-F8BAA32AF7AE} = {27B5AAEB-A548-44CF-9777-F8BAA32AF7AE}
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{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B} = {9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}
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||||
EndProjectSection
|
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EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalApp", "src\cascadia\TerminalApp\dll\TerminalApp.vcxproj", "{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}"
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ProjectSection(ProjectDependencies) = postProject
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746} = {CA5CAD1A-9A12-429C-B551-8562EC954746}
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||||
{CA5CAD1A-082C-4476-9F33-94B339494076} = {CA5CAD1A-082C-4476-9F33-94B339494076}
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{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
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||||
{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32} = {CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}
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{CA5CAD1A-C46D-4588-B1C0-40F31AE9100B} = {CA5CAD1A-C46D-4588-B1C0-40F31AE9100B}
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||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "gsl", "gsl", "{16376381-CE22-42BE-B667-C6B35007008D}"
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ProjectSection(SolutionItems) = preProject
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||||
dep\gsl\include\gsl\gsl = dep\gsl\include\gsl\gsl
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dep\gsl\include\gsl\gsl_algorithm = dep\gsl\include\gsl\gsl_algorithm
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dep\gsl\include\gsl\gsl_assert = dep\gsl\include\gsl\gsl_assert
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dep\gsl\include\gsl\gsl_byte = dep\gsl\include\gsl\gsl_byte
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dep\gsl\include\gsl\gsl_util = dep\gsl\include\gsl\gsl_util
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dep\gsl\include\gsl\multi_span = dep\gsl\include\gsl\multi_span
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dep\gsl\include\gsl\pointers = dep\gsl\include\gsl\pointers
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dep\gsl\include\gsl\span = dep\gsl\include\gsl\span
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dep\gsl\include\gsl\string_span = dep\gsl\include\gsl\string_span
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EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerminalAppLib", "src\cascadia\TerminalApp\TerminalAppLib.vcxproj", "{CA5CAD1A-9A12-429C-B551-8562EC954746}"
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||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{CA5CAD1A-082C-4476-9F33-94B339494076} = {CA5CAD1A-082C-4476-9F33-94B339494076}
|
||||
{CA5CAD1A-F542-4635-A069-7CAEFB930070} = {CA5CAD1A-F542-4635-A069-7CAEFB930070}
|
||||
{CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32} = {CA5CAD1A-0B5E-45C3-96A8-BB496BFE4E32}
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||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Common Props", "Common Props", "{53DD5520-E64C-4C06-B472-7CE62CA539C9}"
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ProjectSection(SolutionItems) = preProject
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src\common.build.post.props = src\common.build.post.props
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src\common.build.pre.props = src\common.build.pre.props
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src\common.build.tests.props = src\common.build.tests.props
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common.openconsole.props = common.openconsole.props
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src\cppwinrt.build.post.props = src\cppwinrt.build.post.props
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src\cppwinrt.build.pre.props = src\cppwinrt.build.pre.props
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src\wap-common.build.post.props = src\wap-common.build.post.props
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src\wap-common.build.pre.props = src\wap-common.build.pre.props
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EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Scripts", "Scripts", "{D3EF7B96-CD5E-47C9-B9A9-136259563033}"
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ProjectSection(SolutionItems) = preProject
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build\scripts\Create-AppxBundle.ps1 = build\scripts\Create-AppxBundle.ps1
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build\scripts\Index-Pdbs.ps1 = build\scripts\Index-Pdbs.ps1
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build\scripts\Invoke-FormattingCheck.ps1 = build\scripts\Invoke-FormattingCheck.ps1
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build\scripts\Run-Tests.ps1 = build\scripts\Run-Tests.ps1
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build\scripts\Test-WindowsTerminalPackage.ps1 = build\scripts\Test-WindowsTerminalPackage.ps1
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EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmt", "src\dep\fmt\fmt.vcxproj", "{6BAE5851-50D5-4934-8D5E-30361A8A40F3}"
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EndProject
|
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Window", "Window", "{2D17E75D-2DDC-42C4-AD70-704D95A937AE}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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AuditMode|Any CPU = AuditMode|Any CPU
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AuditMode|ARM = AuditMode|ARM
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AuditMode|ARM64 = AuditMode|ARM64
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AuditMode|DotNet_x64Test = AuditMode|DotNet_x64Test
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AuditMode|DotNet_x86Test = AuditMode|DotNet_x86Test
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AuditMode|x64 = AuditMode|x64
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AuditMode|x86 = AuditMode|x86
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Debug|Any CPU = Debug|Any CPU
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Debug|ARM = Debug|ARM
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Debug|ARM64 = Debug|ARM64
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Debug|DotNet_x64Test = Debug|DotNet_x64Test
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Debug|DotNet_x86Test = Debug|DotNet_x86Test
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||||
Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Fuzzing|Any CPU = Fuzzing|Any CPU
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Fuzzing|ARM = Fuzzing|ARM
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Fuzzing|ARM64 = Fuzzing|ARM64
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Fuzzing|DotNet_x64Test = Fuzzing|DotNet_x64Test
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Fuzzing|DotNet_x86Test = Fuzzing|DotNet_x86Test
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Fuzzing|x64 = Fuzzing|x64
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Fuzzing|x86 = Fuzzing|x86
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Release|Any CPU = Release|Any CPU
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Release|ARM = Release|ARM
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Release|ARM64 = Release|ARM64
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Release|DotNet_x64Test = Release|DotNet_x64Test
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Release|DotNet_x86Test = Release|DotNet_x86Test
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||||
Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|Any CPU.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|ARM.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|ARM.Build.0 = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|ARM.Deploy.0 = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|DotNet_x64Test.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|DotNet_x86Test.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.AuditMode|x86.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|Any CPU.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|DotNet_x64Test.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|DotNet_x86Test.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x64.Deploy.0 = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x86.Build.0 = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Debug|x86.Deploy.0 = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Fuzzing|Any CPU.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Fuzzing|ARM.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Fuzzing|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Fuzzing|DotNet_x64Test.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Fuzzing|DotNet_x86Test.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Fuzzing|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Fuzzing|x86.ActiveCfg = Debug|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|Any CPU.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|DotNet_x64Test.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|DotNet_x86Test.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x64.Deploy.0 = Release|x64
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x86.ActiveCfg = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x86.Build.0 = Release|x86
|
||||
{CA5CAD1A-224A-4171-B13A-F16E576FDD12}.Release|x86.Deploy.0 = Release|x86
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|Any CPU.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|DotNet_x64Test.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|DotNet_x86Test.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|DotNet_x64Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Debug|x86.Build.0 = Debug|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Fuzzing|Any CPU.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Fuzzing|ARM.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Fuzzing|DotNet_x64Test.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Fuzzing|DotNet_x86Test.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|DotNet_x64Test.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|Any CPU.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|DotNet_x64Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|DotNet_x86Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|DotNet_x64Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Debug|x86.Build.0 = Debug|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Fuzzing|Any CPU.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Fuzzing|ARM.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Fuzzing|DotNet_x64Test.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Fuzzing|DotNet_x86Test.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|DotNet_x64Test.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}.Release|x86.Build.0 = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|Any CPU.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|ARM.ActiveCfg = AuditMode|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|DotNet_x64Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|DotNet_x86Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.AuditMode|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|ARM.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|DotNet_x64Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|DotNet_x86Test.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|x64.Build.0 = Debug|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Debug|x86.Build.0 = Debug|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Fuzzing|Any CPU.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Fuzzing|ARM.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Fuzzing|DotNet_x64Test.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Fuzzing|DotNet_x86Test.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|ARM.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|DotNet_x64Test.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|DotNet_x86Test.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|x64.ActiveCfg = Release|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|x64.Build.0 = Release|x64
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|x86.ActiveCfg = Release|Win32
|
||||
{CA5CAD1A-9A12-429C-B551-8562EC954746}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {3140B1B7-C8EE-43D1-A772-D82A7061A271}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
189
Solution1.sln
Normal file
189
Solution1.sln
Normal file
|
@ -0,0 +1,189 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.31205.134
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{C7167F0D-BC9F-4E6E-AFE1-012C56B48DB5}") = "Package", "samples\ScratchIslandApp\Package\Package.wapproj", "{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleAppLib", "samples\ScratchIslandApp\SampleApp\SampleAppLib.vcxproj", "{A4394404-37F7-41C1-802B-49788D3720E3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleApp", "samples\ScratchIslandApp\SampleApp\dll\SampleApp.vcxproj", "{26C51792-41A3-4FE0-AB5E-8B69D557BF91}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3} = {A4394404-37F7-41C1-802B-49788D3720E3}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WindowExe", "samples\ScratchIslandApp\WindowExe\WindowExe.vcxproj", "{B4427499-9FDE-4208-B456-5BC580637633}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91} = {26C51792-41A3-4FE0-AB5E-8B69D557BF91}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Common Props", "Common Props", "{53DD5520-E64C-4C06-B472-7CE62CA539C9}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
src\common.build.post.props = src\common.build.post.props
|
||||
src\common.build.pre.props = src\common.build.pre.props
|
||||
src\common.build.tests.props = src\common.build.tests.props
|
||||
common.openconsole.props = common.openconsole.props
|
||||
src\cppwinrt.build.post.props = src\cppwinrt.build.post.props
|
||||
src\cppwinrt.build.pre.props = src\cppwinrt.build.pre.props
|
||||
src\wap-common.build.post.props = src\wap-common.build.post.props
|
||||
src\wap-common.build.pre.props = src\wap-common.build.pre.props
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmt", "src\dep\fmt\fmt.vcxproj", "{6BAE5851-50D5-4934-8D5E-30361A8A40F3}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
AuditMode|ARM64 = AuditMode|ARM64
|
||||
AuditMode|x64 = AuditMode|x64
|
||||
AuditMode|x86 = AuditMode|x86
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Fuzzing|ARM64 = Fuzzing|ARM64
|
||||
Fuzzing|x64 = Fuzzing|x64
|
||||
Fuzzing|x86 = Fuzzing|x86
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|ARM64.Build.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|ARM64.Deploy.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x64.ActiveCfg = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x64.Build.0 = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x64.Deploy.0 = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x86.ActiveCfg = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x86.Build.0 = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.AuditMode|x86.Deploy.0 = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x64.Build.0 = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x64.Deploy.0 = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x86.Build.0 = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Debug|x86.Deploy.0 = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|ARM64.ActiveCfg = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|ARM64.Build.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|ARM64.Deploy.0 = Debug|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x64.ActiveCfg = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x64.Build.0 = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x64.Deploy.0 = Debug|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x86.ActiveCfg = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x86.Build.0 = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Fuzzing|x86.Deploy.0 = Debug|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x64.ActiveCfg = Release|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x64.Build.0 = Release|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x64.Deploy.0 = Release|x64
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x86.ActiveCfg = Release|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x86.Build.0 = Release|x86
|
||||
{CF31505E-3BAE-4C0A-81D7-F1EB279F40BB}.Release|x86.Deploy.0 = Release|x86
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|x64.ActiveCfg = AuditMode|x64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|x64.Build.0 = AuditMode|x64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.AuditMode|x86.Build.0 = AuditMode|Win32
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|x64.Build.0 = Debug|x64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Debug|x86.Build.0 = Debug|Win32
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|x64.Build.0 = Fuzzing|x64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Fuzzing|x86.Build.0 = Fuzzing|Win32
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|x64.ActiveCfg = Release|x64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|x64.Build.0 = Release|x64
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|x86.ActiveCfg = Release|Win32
|
||||
{A4394404-37F7-41C1-802B-49788D3720E3}.Release|x86.Build.0 = Release|Win32
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|x64.ActiveCfg = AuditMode|x64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|x64.Build.0 = AuditMode|x64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.AuditMode|x86.Build.0 = AuditMode|Win32
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|x64.Build.0 = Debug|x64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Debug|x86.Build.0 = Debug|Win32
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|x64.Build.0 = Fuzzing|x64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Fuzzing|x86.Build.0 = Fuzzing|Win32
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|x64.ActiveCfg = Release|x64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|x64.Build.0 = Release|x64
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|x86.ActiveCfg = Release|Win32
|
||||
{26C51792-41A3-4FE0-AB5E-8B69D557BF91}.Release|x86.Build.0 = Release|Win32
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|x64.ActiveCfg = AuditMode|x64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|x64.Build.0 = AuditMode|x64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.AuditMode|x86.Build.0 = AuditMode|Win32
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|x64.Build.0 = Debug|x64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|x64.Build.0 = Fuzzing|x64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Fuzzing|x86.Build.0 = Fuzzing|Win32
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x64.ActiveCfg = Release|x64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x64.Build.0 = Release|x64
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B4427499-9FDE-4208-B456-5BC580637633}.Release|x86.Build.0 = Release|Win32
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x64.ActiveCfg = AuditMode|x64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x64.Build.0 = AuditMode|x64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x86.ActiveCfg = AuditMode|Win32
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.AuditMode|x86.Build.0 = AuditMode|Win32
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x64.Build.0 = Debug|x64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Debug|x86.Build.0 = Debug|Win32
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x64.Build.0 = Fuzzing|x64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Fuzzing|x86.Build.0 = Fuzzing|Win32
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x64.ActiveCfg = Release|x64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x64.Build.0 = Release|x64
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x86.ActiveCfg = Release|Win32
|
||||
{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {05EAE315-9188-4D7B-B889-7D5F480A8915}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
68
samples/ScratchIslandApp/Package/Package.appxmanifest
Normal file
68
samples/ScratchIslandApp/Package/Package.appxmanifest
Normal file
|
@ -0,0 +1,68 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<Package
|
||||
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
|
||||
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
|
||||
xmlns:com="http://schemas.microsoft.com/appx/manifest/com/windows10"
|
||||
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
|
||||
xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3"
|
||||
xmlns:uap4="http://schemas.microsoft.com/appx/manifest/uap/windows10/4"
|
||||
xmlns:uap5="http://schemas.microsoft.com/appx/manifest/uap/windows10/5"
|
||||
xmlns:uap7="http://schemas.microsoft.com/appx/manifest/uap/windows10/7"
|
||||
xmlns:desktop="http://schemas.microsoft.com/appx/manifest/desktop/windows10"
|
||||
xmlns:desktop4="http://schemas.microsoft.com/appx/manifest/desktop/windows10/4"
|
||||
xmlns:desktop5="http://schemas.microsoft.com/appx/manifest/desktop/windows10/5"
|
||||
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
|
||||
IgnorableNamespaces="uap mp rescap uap3">
|
||||
|
||||
<Identity
|
||||
Name="ScratchApplication"
|
||||
Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"
|
||||
Version="1.0.0.0" />
|
||||
|
||||
<Properties>
|
||||
<DisplayName>Sample App</DisplayName>
|
||||
<PublisherDisplayName>A Lone Developer</PublisherDisplayName>
|
||||
<Logo>Images\StoreLogo.png</Logo>
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.18362.0" MaxVersionTested="10.0.18362.0" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="x-generate"/>
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="App"
|
||||
Executable="$targetnametoken$.exe"
|
||||
EntryPoint="$targetentrypoint$">
|
||||
<uap:VisualElements
|
||||
DisplayName="ms-resource:AppName"
|
||||
Description="ms-resource:AppDescription"
|
||||
BackgroundColor="transparent"
|
||||
Square150x150Logo="Images\Square150x150Logo.png"
|
||||
Square44x44Logo="Images\Square44x44Logo.png">
|
||||
<uap:DefaultTile
|
||||
Wide310x150Logo="Images\Wide310x150Logo.png"
|
||||
Square71x71Logo="Images\SmallTile.png"
|
||||
Square310x310Logo="Images\LargeTile.png"
|
||||
ShortName="ms-resource:AppShortName">
|
||||
<uap:ShowNameOnTiles>
|
||||
<uap:ShowOn Tile="square150x150Logo"/>
|
||||
<uap:ShowOn Tile="wide310x150Logo"/>
|
||||
<uap:ShowOn Tile="square310x310Logo"/>
|
||||
</uap:ShowNameOnTiles>
|
||||
</uap:DefaultTile>
|
||||
</uap:VisualElements>
|
||||
|
||||
</Application>
|
||||
</Applications>
|
||||
|
||||
<Capabilities>
|
||||
<Capability Name="internetClient" />
|
||||
<rescap:Capability Name="runFullTrust" />
|
||||
</Capabilities>
|
||||
|
||||
</Package>
|
136
samples/ScratchIslandApp/Package/Package.wapproj
Normal file
136
samples/ScratchIslandApp/Package/Package.wapproj
Normal file
|
@ -0,0 +1,136 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
|
||||
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />
|
||||
<PropertyGroup Label="Configuration">
|
||||
<TargetPlatformVersion>10.0.18362.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.18362.0</TargetPlatformMinVersion>
|
||||
<!--
|
||||
These two properties are very important!
|
||||
Without them, msbuild will stomp MinVersion and MaxVersionTested in the
|
||||
Package.appxmanifest and replace them with whatever our values for
|
||||
TargetPlatformMinVersion and TargetPlatformVersion are.
|
||||
-->
|
||||
<AppxOSMinVersionReplaceManifestVersion>false</AppxOSMinVersionReplaceManifestVersion>
|
||||
<AppxOSMaxVersionTestedReplaceManifestVersion>false</AppxOSMaxVersionTestedReplaceManifestVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>cf31505e-3bae-4c0a-81d7-f1eb279f40bb</ProjectGuid>
|
||||
<EntryPointProjectUniqueName>..\WindowExe\WindowExe.vcxproj</EntryPointProjectUniqueName>
|
||||
<DebuggerType>NativeOnly</DebuggerType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="!Exists('Package_TemporaryKey.pfx')">
|
||||
<AppxPackageSigningEnabled>false</AppxPackageSigningEnabled>
|
||||
<AppxBundle>Never</AppxBundle>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="Exists('Package_TemporaryKey.pfx')">
|
||||
<AppxPackageSigningEnabled>true</AppxPackageSigningEnabled>
|
||||
<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
|
||||
<PackageCertificateKeyFile>Package_TemporaryKey.pfx</PackageCertificateKeyFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Condition="Exists('Package_TemporaryKey.pfx')">
|
||||
<None Include="Package_TemporaryKey.pfx" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<!-- Resources -->
|
||||
<!-- This resw only defines things that are used in this package's AppxManifest,
|
||||
so it's not in the common resource items. -->
|
||||
<PRIResource Include="Resources\en-US\Resources.resw" />
|
||||
<PRIResource Include="Resources\Resources.resw" />
|
||||
<OCResourceDirectory Include="Resources" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="$(OpenConsoleDir)src\wap-common.build.post.props" />
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\WindowExe\WindowExe.vcxproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="OpenConsoleStompSourceProjectForWapProject" BeforeTargets="_ConvertItems">
|
||||
<ItemGroup>
|
||||
<!-- Stomp all "SourceProject" values for all incoming dependencies to flatten the package. -->
|
||||
<_TemporaryFilteredWapProjOutput Include="@(_FilteredNonWapProjProjectOutput)" />
|
||||
<_FilteredNonWapProjProjectOutput Remove="@(_TemporaryFilteredWapProjOutput)" />
|
||||
<_FilteredNonWapProjProjectOutput Include="@(_TemporaryFilteredWapProjOutput)">
|
||||
<!-- Blank the SourceProject here to vend all files into the root of the package. -->
|
||||
<SourceProject>
|
||||
</SourceProject>
|
||||
</_FilteredNonWapProjProjectOutput>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
<!-- Move all the PRI files that would be packaged into the appx into _PriFile so that
|
||||
GenerateProjectPriFile catches them. This requires us to move payload collection
|
||||
up before GenerateProjectPriFile, when it is typically _after_ it (because the
|
||||
DesktopBridge project type is built to only prepare the payload during appx manifest
|
||||
generation.
|
||||
|
||||
Since PRI file generation is _before_ manifest generation (for possibly obvious or
|
||||
important reasons), that doesn't work for us.
|
||||
-->
|
||||
<PropertyGroup>
|
||||
<!-- Only for MSBuild versions < 16.3.0 -->
|
||||
<_GenerateProjectPriFileDependsOn Condition="$(MSBuildVersion) < '16.3.0'">OpenConsoleLiftDesktopBridgePriFiles;$(_GenerateProjectPriFileDependsOn)</_GenerateProjectPriFileDependsOn>
|
||||
</PropertyGroup>
|
||||
<Target Name="OpenConsoleLiftDesktopBridgePriFiles" DependsOnTargets="_ConvertItems">
|
||||
<ItemGroup>
|
||||
<_PriFile Include="@(_NonWapProjProjectOutput)" Condition="'%(Extension)' == '.pri'" />
|
||||
<!-- Remove all other .pri files from the appx payload. -->
|
||||
<AppxPackagePayload Remove="@(AppxPackagePayload)" Condition="'%(Extension)' == '.pri'" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
<!-- VS 16.3.0 added a rule to the WAP packaging project that removes all non-WAP payload, which we were relying on to
|
||||
roll up our subproject resources. We have to suppress that rule but keep part of its logic, because that rule is
|
||||
where the AppxPackagePayload items are created. -->
|
||||
<PropertyGroup>
|
||||
<WapProjBeforeGenerateAppxManifestDependsOn>
|
||||
$([MSBuild]::Unescape('$(WapProjBeforeGenerateAppxManifestDependsOn.Replace('_RemoveAllNonWapUWPItems', '_OpenConsoleRemoveAllNonWapUWPItems'))'))
|
||||
</WapProjBeforeGenerateAppxManifestDependsOn>
|
||||
</PropertyGroup>
|
||||
<Target Name="_OpenConsoleRemoveAllNonWapUWPItems">
|
||||
<ItemGroup>
|
||||
<AppxPackagePayload Include="@(WapProjPackageFile)" />
|
||||
<AppxUploadPackagePayload Include="@(UploadWapProjPackageFile)" />
|
||||
<!-- 16.3.0 - remove non-resources.pri PRI files since we just forced them back in. -->
|
||||
<AppxPackagePayload Remove="@(AppxPackagePayload)" Condition="'%(Extension)' == '.pri' and '%(Filename)' != 'resources'" />
|
||||
<AppxUploadPackagePayload Remove="@(AppxUploadPackagePayload)" Condition="'%(Extension)' == '.pri' and '%(Filename)' != 'resources'" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<!-- **BEGIN VC LIBS HACK** -->
|
||||
<!--
|
||||
For our release builds, we're just going to integrate the UWPDesktop CRT into our package and delete the package dependencies.
|
||||
It's very difficult for users who do not have access to the store to get our dependency packages, and we want to be robust
|
||||
and deployable everywhere. Since these libraries can be redistributed, it's easiest if we simply redistribute them.
|
||||
See also the "VC LIBS HACK" section in WindowsTerminal.vcxproj.
|
||||
-->
|
||||
<!-- This target removes the FrameworkSdkReferences from before the AppX package targets manifest generation happens.
|
||||
This is part of the generic machinery that applies to every AppX. -->
|
||||
<Target Name="_OpenConsoleStripAllDependenciesFromPackageFirstManifest" BeforeTargets="_GenerateCurrentProjectAppxManifest">
|
||||
<ItemGroup Condition="'$(WindowsTerminalOfficialBuild)'=='true'">
|
||||
<FrameworkSdkReference Remove="@(FrameworkSdkReference)" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<!-- This target removes the FrameworkSdkPackages from before the *desktop bridge* manifest generation happens. -->
|
||||
<Target Name="_OpenConsoleStripAllDependenciesFromPackageSecondManifest" BeforeTargets="_GenerateDesktopBridgeAppxManifest" DependsOnTargets="_ResolveVCLibDependencies">
|
||||
<ItemGroup Condition="'$(WindowsTerminalOfficialBuild)'=='true'">
|
||||
<FrameworkSdkPackage Remove="@(FrameworkSdkPackage)" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
<!-- **END VC LIBS HACK** -->
|
||||
|
||||
<!-- This is required to get the package dependency in the AppXManifest. -->
|
||||
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
|
||||
</Target>
|
||||
|
||||
<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
|
||||
</Project>
|
126
samples/ScratchIslandApp/Package/Resources/Resources.resw
Normal file
126
samples/ScratchIslandApp/Package/Resources/Resources.resw
Normal file
|
@ -0,0 +1,126 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppName" xml:space="preserve">
|
||||
<value>Scratch XAML Island App</value>
|
||||
</data>
|
||||
<data name="AppShortName" xml:space="preserve">
|
||||
<value>Scratch App</value>
|
||||
</data>
|
||||
</root>
|
123
samples/ScratchIslandApp/Package/Resources/en-US/Resources.resw
Normal file
123
samples/ScratchIslandApp/Package/Resources/en-US/Resources.resw
Normal file
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDescription" xml:space="preserve">
|
||||
<value>A scratch app for XAML Islands tests</value>
|
||||
</data>
|
||||
</root>
|
40
samples/ScratchIslandApp/SampleApp/App.base.h
Normal file
40
samples/ScratchIslandApp/SampleApp/App.base.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
#pragma once
|
||||
|
||||
namespace winrt::SampleApp::implementation
|
||||
{
|
||||
template<typename D, typename... I>
|
||||
struct App_baseWithProvider : public App_base<D, ::winrt::Windows::UI::Xaml::Markup::IXamlMetadataProvider>
|
||||
{
|
||||
using IXamlType = ::winrt::Windows::UI::Xaml::Markup::IXamlType;
|
||||
|
||||
IXamlType GetXamlType(::winrt::Windows::UI::Xaml::Interop::TypeName const& type)
|
||||
{
|
||||
return AppProvider()->GetXamlType(type);
|
||||
}
|
||||
|
||||
IXamlType GetXamlType(::winrt::hstring const& fullName)
|
||||
{
|
||||
return AppProvider()->GetXamlType(fullName);
|
||||
}
|
||||
|
||||
::winrt::com_array<::winrt::Windows::UI::Xaml::Markup::XmlnsDefinition> GetXmlnsDefinitions()
|
||||
{
|
||||
return AppProvider()->GetXmlnsDefinitions();
|
||||
}
|
||||
|
||||
private:
|
||||
bool _contentLoaded{ false };
|
||||
std::shared_ptr<XamlMetaDataProvider> _appProvider;
|
||||
std::shared_ptr<XamlMetaDataProvider> AppProvider()
|
||||
{
|
||||
if (!_appProvider)
|
||||
{
|
||||
_appProvider = std::make_shared<XamlMetaDataProvider>();
|
||||
}
|
||||
return _appProvider;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename D, typename... I>
|
||||
using AppT2 = App_baseWithProvider<D, I...>;
|
||||
}
|
65
samples/ScratchIslandApp/SampleApp/App.cpp
Normal file
65
samples/ScratchIslandApp/SampleApp/App.cpp
Normal file
|
@ -0,0 +1,65 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "App.h"
|
||||
#include "App.g.cpp"
|
||||
|
||||
using namespace winrt;
|
||||
using namespace winrt::Windows::ApplicationModel::Activation;
|
||||
using namespace winrt::Windows::Foundation;
|
||||
using namespace winrt::Windows::UI::Xaml;
|
||||
using namespace winrt::Windows::UI::Xaml::Controls;
|
||||
using namespace winrt::Windows::UI::Xaml::Navigation;
|
||||
|
||||
namespace winrt::SampleApp::implementation
|
||||
{
|
||||
App::App()
|
||||
{
|
||||
// This is the same trick that Initialize() is about to use to figure out whether we're coming
|
||||
// from a UWP context or from a Win32 context
|
||||
// See https://github.com/windows-toolkit/Microsoft.Toolkit.Win32/blob/52611c57d89554f357f281d0c79036426a7d9257/Microsoft.Toolkit.Win32.UI.XamlApplication/XamlApplication.cpp#L42
|
||||
const auto dispatcherQueue = ::winrt::Windows::System::DispatcherQueue::GetForCurrentThread();
|
||||
if (dispatcherQueue)
|
||||
{
|
||||
_isUwp = true;
|
||||
}
|
||||
|
||||
Initialize();
|
||||
|
||||
// Disable XAML's automatic backplating of text when in High Contrast
|
||||
// mode: we want full control of and responsibility for the foreground
|
||||
// and background colors that we draw in XAML.
|
||||
HighContrastAdjustment(::winrt::Windows::UI::Xaml::ApplicationHighContrastAdjustment::None);
|
||||
}
|
||||
|
||||
SampleAppLogic App::Logic()
|
||||
{
|
||||
static SampleAppLogic logic;
|
||||
return logic;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the application is launched normally by the end user. Other entry points
|
||||
/// will be used such as when the application is launched to open a specific file.
|
||||
/// </summary>
|
||||
/// <param name="e">Details about the launch request and process.</param>
|
||||
void App::OnLaunched(LaunchActivatedEventArgs const& /*e*/)
|
||||
{
|
||||
// if this is a UWP... it means its our problem to hook up the content to the window here.
|
||||
if (_isUwp)
|
||||
{
|
||||
auto content = Window::Current().Content();
|
||||
if (content == nullptr)
|
||||
{
|
||||
auto logic = Logic();
|
||||
logic.Create();
|
||||
|
||||
auto page = logic.GetRoot().as<MyPage>();
|
||||
|
||||
Window::Current().Content(page);
|
||||
Window::Current().Activate();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
29
samples/ScratchIslandApp/SampleApp/App.h
Normal file
29
samples/ScratchIslandApp/SampleApp/App.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "App.g.h"
|
||||
#include "App.base.h"
|
||||
|
||||
namespace winrt::SampleApp::implementation
|
||||
{
|
||||
struct App : AppT2<App>
|
||||
{
|
||||
public:
|
||||
App();
|
||||
void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs const&);
|
||||
|
||||
SampleApp::SampleAppLogic Logic();
|
||||
|
||||
private:
|
||||
bool _isUwp = false;
|
||||
};
|
||||
}
|
||||
|
||||
namespace winrt::SampleApp::factory_implementation
|
||||
{
|
||||
struct App : AppT<App, implementation::App>
|
||||
{
|
||||
};
|
||||
}
|
16
samples/ScratchIslandApp/SampleApp/App.idl
Normal file
16
samples/ScratchIslandApp/SampleApp/App.idl
Normal file
|
@ -0,0 +1,16 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
import "SampleAppLogic.idl";
|
||||
|
||||
namespace SampleApp
|
||||
{
|
||||
// ADD ARBITRARY APP LOGIC TO SampleAppLogic.idl, NOT HERE.
|
||||
// This is for XAML platform setup only.
|
||||
[default_interface] runtimeclass App : Microsoft.Toolkit.Win32.UI.XamlHost.XamlApplication
|
||||
{
|
||||
App();
|
||||
|
||||
SampleAppLogic Logic { get; };
|
||||
}
|
||||
}
|
71
samples/ScratchIslandApp/SampleApp/App.xaml
Normal file
71
samples/ScratchIslandApp/SampleApp/App.xaml
Normal file
|
@ -0,0 +1,71 @@
|
|||
<!--
|
||||
Copyright (c) Microsoft Corporation. All rights reserved. Licensed under
|
||||
the MIT License. See LICENSE in the project root for license information.
|
||||
-->
|
||||
<Toolkit:XamlApplication x:Class="SampleApp.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:TA="using:SampleApp"
|
||||
xmlns:Toolkit="using:Microsoft.Toolkit.Win32.UI.XamlHost"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="using:SampleApp"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d">
|
||||
<!--
|
||||
If you want to prove this works, then add `RequestedTheme="Light"` to
|
||||
the properties on the XamlApplication
|
||||
-->
|
||||
<Toolkit:XamlApplication.Resources>
|
||||
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<!-- Include the MUX Controls resources -->
|
||||
<XamlControlsResources xmlns="using:Microsoft.UI.Xaml.Controls" />
|
||||
<ResourceDictionary>
|
||||
|
||||
<!--
|
||||
We're going to apply this style to the root Grid acting
|
||||
as the tab row, because we need to be able to set its
|
||||
`Background` property to "{ThemeResource
|
||||
ApplicationPageBackgroundThemeBrush}" so it will be colored
|
||||
appropriately for the theme, regardless of what we set the
|
||||
RequestedTheme to
|
||||
-->
|
||||
<Style x:Name="BackgroundGridThemeStyle"
|
||||
TargetType="Grid">
|
||||
<Setter Property="Background" Value="{ThemeResource ApplicationPageBackgroundThemeBrush}" />
|
||||
</Style>
|
||||
|
||||
<!--
|
||||
We need to manually create the error text brush as a
|
||||
theme-dependent brush. SystemControlErrorTextForegroundBrush
|
||||
is unfortunately static.
|
||||
-->
|
||||
<SolidColorBrush x:Name="ErrorTextBrush"
|
||||
Color="{ThemeResource SystemErrorTextColor}" />
|
||||
|
||||
<!-- Suppress top padding -->
|
||||
<Thickness x:Key="TabViewHeaderPadding">8,0,8,0</Thickness>
|
||||
|
||||
<ResourceDictionary.ThemeDictionaries>
|
||||
<ResourceDictionary x:Key="Dark">
|
||||
<!-- Define resources for Dark mode here -->
|
||||
<SolidColorBrush x:Key="TabViewBackground"
|
||||
Color="#FF333333" />
|
||||
</ResourceDictionary>
|
||||
|
||||
<ResourceDictionary x:Key="Light">
|
||||
<!-- Define resources for Light mode here -->
|
||||
<SolidColorBrush x:Key="TabViewBackground"
|
||||
Color="#FFCCCCCC" />
|
||||
</ResourceDictionary>
|
||||
|
||||
</ResourceDictionary.ThemeDictionaries>
|
||||
|
||||
</ResourceDictionary>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
|
||||
|
||||
</Toolkit:XamlApplication.Resources>
|
||||
</Toolkit:XamlApplication>
|
41
samples/ScratchIslandApp/SampleApp/MyPage.cpp
Normal file
41
samples/ScratchIslandApp/SampleApp/MyPage.cpp
Normal file
|
@ -0,0 +1,41 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "MyPage.h"
|
||||
#include <LibraryResources.h>
|
||||
#include "MyPage.g.cpp"
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
|
||||
namespace winrt
|
||||
{
|
||||
namespace MUX = Microsoft::UI::Xaml;
|
||||
namespace WUX = Windows::UI::Xaml;
|
||||
using IInspectable = Windows::Foundation::IInspectable;
|
||||
}
|
||||
|
||||
namespace winrt::SampleApp::implementation
|
||||
{
|
||||
MyPage::MyPage()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
void MyPage::Create()
|
||||
{
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Gets the title of the currently focused terminal control. If there
|
||||
// isn't a control selected for any reason, returns "Windows Terminal"
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - the title of the focused control if there is one, else "Windows Terminal"
|
||||
hstring MyPage::Title()
|
||||
{
|
||||
return { L"Sample Application" };
|
||||
}
|
||||
|
||||
}
|
28
samples/ScratchIslandApp/SampleApp/MyPage.h
Normal file
28
samples/ScratchIslandApp/SampleApp/MyPage.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "MyPage.g.h"
|
||||
#include "../../../src/cascadia/inc/cppwinrt_utils.h"
|
||||
|
||||
namespace winrt::SampleApp::implementation
|
||||
{
|
||||
struct MyPage : MyPageT<MyPage>
|
||||
{
|
||||
public:
|
||||
MyPage();
|
||||
|
||||
void Create();
|
||||
|
||||
hstring Title();
|
||||
|
||||
private:
|
||||
friend struct MyPageT<MyPage>; // for Xaml to bind events
|
||||
};
|
||||
}
|
||||
|
||||
namespace winrt::SampleApp::factory_implementation
|
||||
{
|
||||
BASIC_FACTORY(MyPage);
|
||||
}
|
10
samples/ScratchIslandApp/SampleApp/MyPage.idl
Normal file
10
samples/ScratchIslandApp/SampleApp/MyPage.idl
Normal file
|
@ -0,0 +1,10 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
namespace SampleApp
|
||||
{
|
||||
[default_interface] runtimeclass MyPage : Windows.UI.Xaml.Controls.Page
|
||||
{
|
||||
MyPage();
|
||||
}
|
||||
}
|
34
samples/ScratchIslandApp/SampleApp/MyPage.xaml
Normal file
34
samples/ScratchIslandApp/SampleApp/MyPage.xaml
Normal file
|
@ -0,0 +1,34 @@
|
|||
<!--
|
||||
Copyright (c) Microsoft Corporation. All rights reserved. Licensed under
|
||||
the MIT License. See LICENSE in the project root for license information.
|
||||
-->
|
||||
<Page x:Class="SampleApp.MyPage"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="using:SampleApp"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:mux="using:Microsoft.UI.Xaml.Controls"
|
||||
mc:Ignorable="d">
|
||||
|
||||
<Grid x:Name="Root"
|
||||
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*" />
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<Button x:Name="TabRow"
|
||||
Grid.Row="0">
|
||||
"Tabs"
|
||||
</Button>
|
||||
|
||||
<Grid x:Name="TabContent"
|
||||
Grid.Row="1"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch">
|
||||
<Button>"Content"</Button>
|
||||
</Grid>
|
||||
|
||||
</Grid>
|
||||
</Page>
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
193
samples/ScratchIslandApp/SampleApp/SampleAppLib.vcxproj
Normal file
193
samples/ScratchIslandApp/SampleApp/SampleAppLib.vcxproj
Normal file
|
@ -0,0 +1,193 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{a4394404-37f7-41c1-802b-49788d3720e3}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>SampleApp</RootNamespace>
|
||||
<ProjectName>SampleAppLib</ProjectName>
|
||||
<TargetName>SampleAppLib</TargetName>
|
||||
<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
|
||||
<!--
|
||||
This is an override that, puzzlingly, _forces XBF (XAML binary) embedding_.
|
||||
We have to do this to overcome a layout issue in the WAP packaging project.
|
||||
When we do this, the XBF ends up in resources.pri.
|
||||
-->
|
||||
<DisableEmbeddedXbf>false</DisableEmbeddedXbf>
|
||||
<XamlComponentResourceLocation>nested</XamlComponentResourceLocation>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
|
||||
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
|
||||
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
|
||||
<ItemDefinitionGroup>
|
||||
|
||||
<ClCompile>
|
||||
<!-- For CLI11: It uses dynamic_cast to cast types around, which depends
|
||||
on being compiled with RTTI (/GR). -->
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<!-- ========================= XAML files ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- HERE BE DRAGONS:
|
||||
For any types that use XAML information, if their .idl and .h aren't
|
||||
marked DependentUpon the corresponding .xaml file, XamlTypeInfo.g.h won't
|
||||
pick it up correctly. -->
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
</ItemGroup>
|
||||
<!-- When we add other user controls, they should go in here as so: -->
|
||||
<ItemGroup>
|
||||
<Page Include="MyPage.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<!-- ========================= Headers ======================== -->
|
||||
<ItemGroup>
|
||||
<ClInclude Include="App.base.h" />
|
||||
<ClInclude Include="MyPage.h">
|
||||
<DependentUpon>MyPage.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</ClInclude>
|
||||
<ClInclude Include="App.h">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</ClInclude>
|
||||
<ClInclude Include="SampleAppLogic.h">
|
||||
<DependentUpon>SampleAppLogic.idl</DependentUpon>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<!-- ========================= Cpp Files ======================== -->
|
||||
<ItemGroup>
|
||||
<ClCompile Include="init.cpp" />
|
||||
<ClCompile Include="MyPage.cpp">
|
||||
<DependentUpon>MyPage.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="App.cpp">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SampleAppLogic.cpp">
|
||||
<DependentUpon>SampleAppLogic.idl</DependentUpon>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
|
||||
|
||||
</ItemGroup>
|
||||
<!-- ========================= idl Files ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- If you add idl files here, make sure to include their implementation's
|
||||
header in SampleApp.vcxproj (as well as in this file) -->
|
||||
<Midl Include="App.idl">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</Midl>
|
||||
<Midl Include="SampleAppLogic.idl" />
|
||||
<Midl Include="MyPage.idl">
|
||||
<DependentUpon>MyPage.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Midl>
|
||||
</ItemGroup>
|
||||
<!-- ========================= Misc Files ======================== -->
|
||||
<ItemGroup>
|
||||
<PRIResource Include="Resources\en-US\Resources.resw" />
|
||||
<OCResourceDirectory Include="Resources" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<!-- ========================= Project References ======================== -->
|
||||
<ItemGroup>
|
||||
<!--
|
||||
the packaging project won't recurse through our dependencies, you have to
|
||||
make sure that if you add a cppwinrt dependency to any of these projects,
|
||||
you also update all the consumers
|
||||
-->
|
||||
<!-- <ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" /> -->
|
||||
<!-- <ProjectReference Include="$(OpenConsoleDir)src\cascadia\WinRTUtils\WinRTUtils.vcxproj">
|
||||
<Project>{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference> -->
|
||||
<!-- For whatever reason, we can't include the TerminalControl and
|
||||
TerminalSettings projects' winmds via project references. So we'll have to
|
||||
manually include the winmds as References below -->
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- This is a hack to get the ARM64 CI build working. See
|
||||
https://github.com/Microsoft/msbuild/issues/3746 - it looks like MsBuild
|
||||
just has a bug in it.-->
|
||||
<ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>Warning</ResolveAssemblyWarnOrErrorOnTargetArchitectureMismatch>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<!-- Manually add references to each of our dependent winmds. Mark them as
|
||||
private=false and CopyLocalSatelliteAssemblies=false, so that we don't
|
||||
propagate them upwards (which can make referencing this project result in
|
||||
duplicate type definitions)-->
|
||||
<Reference Include="Microsoft.Terminal.Core">
|
||||
<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Terminal.TerminalConnection">
|
||||
<HintPath>$(OpenConsoleCommonOutDir)TerminalConnection\Microsoft.Terminal.TerminalConnection.winmd</HintPath>
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Terminal.Control">
|
||||
<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<!-- ====================== Compiler & Linker Flags ===================== -->
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
<!-- Manually disable unreachable code warning, because jconcpp has a ton of that. -->
|
||||
<DisableSpecificWarnings>4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>WindowsApp.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<!-- ========================= Globals ======================== -->
|
||||
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
|
||||
|
||||
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
|
||||
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
|
||||
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
|
||||
</Target>
|
||||
|
||||
<!--
|
||||
By default, the PRI file will contain resource paths beginning with the
|
||||
project name. Since we enabled XBF embedding, this *also* includes App.xbf.
|
||||
Well, App.xbf is hardcoded by the framework to be found at the resource ROOT.
|
||||
To make that happen, we have to disable the prepending of the project name
|
||||
to the App xaml files.
|
||||
-->
|
||||
<PropertyGroup>
|
||||
<_GenerateProjectPriFileDependsOn>OpenConsolePlaceAppXbfAtRootOfResourceTree;$(_GenerateProjectPriFileDependsOn)</_GenerateProjectPriFileDependsOn>
|
||||
</PropertyGroup>
|
||||
<Target Name="OpenConsolePlaceAppXbfAtRootOfResourceTree" DependsOnTargets="GetPackagingOutputs">
|
||||
<ItemGroup>
|
||||
<_RelocatedAppXamlData Include="@(PackagingOutputs)" Condition="'%(Filename)' == 'App' and ('%(Extension)' == '.xaml' or '%(Extension)' == '.xbf')" />
|
||||
<PackagingOutputs Remove="@(_RelocatedAppXamlData)" />
|
||||
<PackagingOutputs Include="@(_RelocatedAppXamlData)">
|
||||
<TargetPath>%(Filename)%(Extension)</TargetPath>
|
||||
</PackagingOutputs>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
|
||||
</Project>
|
84
samples/ScratchIslandApp/SampleApp/SampleAppLogic.cpp
Normal file
84
samples/ScratchIslandApp/SampleApp/SampleAppLogic.cpp
Normal file
|
@ -0,0 +1,84 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "SampleAppLogic.h"
|
||||
#include "SampleAppLogic.g.cpp"
|
||||
|
||||
#include <LibraryResources.h>
|
||||
|
||||
using namespace winrt::Windows::UI::Xaml;
|
||||
using namespace winrt::Windows::UI::Xaml::Controls;
|
||||
using namespace winrt::Windows::UI::Core;
|
||||
using namespace winrt::Windows::System;
|
||||
|
||||
namespace winrt
|
||||
{
|
||||
namespace MUX = Microsoft::UI::Xaml;
|
||||
using IInspectable = Windows::Foundation::IInspectable;
|
||||
}
|
||||
|
||||
namespace winrt::SampleApp::implementation
|
||||
{
|
||||
// Function Description:
|
||||
// - Get the SampleAppLogic for the current active Xaml application, or null if there isn't one.
|
||||
// Return value:
|
||||
// - A pointer (bare) to the SampleAppLogic, or nullptr. The app logic outlives all other objects,
|
||||
// unless the application is in a terrible way, so this is "safe."
|
||||
SampleAppLogic* SampleAppLogic::Current() noexcept
|
||||
try
|
||||
{
|
||||
if (auto currentXamlApp{ winrt::Windows::UI::Xaml::Application::Current().try_as<winrt::SampleApp::App>() })
|
||||
{
|
||||
if (auto SampleAppLogicPointer{ winrt::get_self<SampleAppLogic>(currentXamlApp.Logic()) })
|
||||
{
|
||||
return SampleAppLogicPointer;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
LOG_CAUGHT_EXCEPTION();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
SampleAppLogic::SampleAppLogic()
|
||||
{
|
||||
// For your own sanity, it's better to do setup outside the ctor.
|
||||
// If you do any setup in the ctor that ends up throwing an exception,
|
||||
// then it might look like App just failed to activate, which will
|
||||
// cause you to chase down the rabbit hole of "why is App not
|
||||
// registered?" when it definitely is.
|
||||
|
||||
// The MyPage has to be constructed during our construction, to
|
||||
// make sure that there's a terminal page for callers of
|
||||
// SetTitleBarContent
|
||||
_root = winrt::make_self<MyPage>();
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Build the UI for the terminal app. Before this method is called, it
|
||||
// should not be assumed that the SampleApp is usable. The Settings
|
||||
// should be loaded before this is called, either with LoadSettings or
|
||||
// GetLaunchDimensions (which will call LoadSettings)
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void SampleAppLogic::Create()
|
||||
{
|
||||
_root->Create();
|
||||
}
|
||||
|
||||
UIElement SampleAppLogic::GetRoot() noexcept
|
||||
{
|
||||
return _root.as<winrt::Windows::UI::Xaml::Controls::Control>();
|
||||
}
|
||||
|
||||
hstring SampleAppLogic::Title()
|
||||
{
|
||||
return _root->Title();
|
||||
}
|
||||
|
||||
}
|
41
samples/ScratchIslandApp/SampleApp/SampleAppLogic.h
Normal file
41
samples/ScratchIslandApp/SampleApp/SampleAppLogic.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "SampleAppLogic.g.h"
|
||||
#include "MyPage.h"
|
||||
#include "../../../src/cascadia/inc/cppwinrt_utils.h"
|
||||
|
||||
namespace winrt::SampleApp::implementation
|
||||
{
|
||||
struct SampleAppLogic : SampleAppLogicT<SampleAppLogic>
|
||||
{
|
||||
public:
|
||||
static SampleAppLogic* Current() noexcept;
|
||||
|
||||
SampleAppLogic();
|
||||
~SampleAppLogic() = default;
|
||||
|
||||
void Create();
|
||||
|
||||
Windows::UI::Xaml::UIElement GetRoot() noexcept;
|
||||
|
||||
winrt::hstring Title();
|
||||
|
||||
private:
|
||||
// If you add controls here, but forget to null them either here or in
|
||||
// the ctor, you're going to have a bad time. It'll mysteriously fail to
|
||||
// activate the SampleAppLogic.
|
||||
// ALSO: If you add any UIElements as roots here, make sure they're
|
||||
// updated in _ApplyTheme. The root currently is _root.
|
||||
winrt::com_ptr<MyPage> _root{ nullptr };
|
||||
};
|
||||
}
|
||||
|
||||
namespace winrt::SampleApp::factory_implementation
|
||||
{
|
||||
struct SampleAppLogic : SampleAppLogicT<SampleAppLogic, implementation::SampleAppLogic>
|
||||
{
|
||||
};
|
||||
}
|
19
samples/ScratchIslandApp/SampleApp/SampleAppLogic.idl
Normal file
19
samples/ScratchIslandApp/SampleApp/SampleAppLogic.idl
Normal file
|
@ -0,0 +1,19 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
|
||||
namespace SampleApp
|
||||
{
|
||||
|
||||
[default_interface] runtimeclass SampleAppLogic
|
||||
{
|
||||
SampleAppLogic();
|
||||
|
||||
void Create();
|
||||
|
||||
Windows.UI.Xaml.UIElement GetRoot();
|
||||
|
||||
String Title { get; };
|
||||
|
||||
}
|
||||
}
|
3
samples/ScratchIslandApp/SampleApp/dll/SampleApp.def
Normal file
3
samples/ScratchIslandApp/SampleApp/dll/SampleApp.def
Normal file
|
@ -0,0 +1,3 @@
|
|||
EXPORTS
|
||||
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
|
||||
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE
|
93
samples/ScratchIslandApp/SampleApp/dll/SampleApp.vcxproj
Normal file
93
samples/ScratchIslandApp/SampleApp/dll/SampleApp.vcxproj
Normal file
|
@ -0,0 +1,93 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{26c51792-41a3-4fe0-ab5e-8b69d557bf91}</ProjectGuid>
|
||||
<ProjectName>SampleApp</ProjectName>
|
||||
<RootNamespace>SampleApp</RootNamespace>
|
||||
<!-- cppwinrt.build.pre.props depends on these settings: -->
|
||||
<!-- build a dll, not exe (Application) -->
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<!-- sets a bunch of Windows Universal properties -->
|
||||
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
|
||||
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
|
||||
<Import Project="$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
|
||||
<!-- ========================= XAML files ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- DON'T PUT XAML FILES HERE! Put them in SampleAppLib.vcxproj -->
|
||||
</ItemGroup>
|
||||
<!-- ========================= Headers ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- Only put headers for winrt types in here. Don't put other header files
|
||||
in here - put them in SampleAppLib.vcxproj instead! -->
|
||||
<ClInclude Include="pch.h" />
|
||||
</ItemGroup>
|
||||
<!-- ========================= Cpp Files ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- Don't put source files in here - put them in SampleAppLib.vcxproj instead! -->
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<!-- ========================= idl Files ======================== -->
|
||||
<ItemGroup>
|
||||
<!-- DON'T PUT IDL FILES HERE! Put them in App.vcxproj -->
|
||||
</ItemGroup>
|
||||
<!-- ========================= Misc Files ======================== -->
|
||||
<ItemGroup>
|
||||
<None Include="$(ProjectName).def" />
|
||||
</ItemGroup>
|
||||
<!-- ========================= Project References ======================== -->
|
||||
<ItemGroup>
|
||||
|
||||
<!-- <ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
|
||||
<Project>{18D09A24-8240-42D6-8CB6-236EEE820263}</Project>
|
||||
</ProjectReference> -->
|
||||
<!-- Reference SampleAppLib here, so we can use it's App.winmd as
|
||||
our App.winmd. This didn't work correctly in VS2017, you'd need to
|
||||
manually reference the lib -->
|
||||
<ProjectReference Include="$(OpenConsoleDir)samples\ScratchIslandApp\SampleApp\SampleAppLib.vcxproj">
|
||||
<Private>true</Private>
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
<ItemGroup>
|
||||
<!-- Manually include the Terminal.Core winmd, so we know where those types
|
||||
are defined. We don't want to include it as a project reference, because
|
||||
that would make us link that lib into our own binary. -->
|
||||
<Reference Include="Microsoft.Terminal.Core">
|
||||
<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
<Import Project="$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
|
||||
<Import Project="$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('$(OpenConsoleDir)packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
|
||||
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
|
||||
</Target>
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(OpenConsoleDir)\dep\jsoncpp\json;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>User32.lib;WindowsApp.lib;shell32.lib;WinMM.Lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<!-- SampleAppLib contains a DllMain that we need to force the use of. -->
|
||||
<AdditionalOptions Condition="'$(Platform)'=='Win32'">/INCLUDE:_DllMain@12</AdditionalOptions>
|
||||
<AdditionalOptions Condition="'$(Platform)'!='Win32'">/INCLUDE:DllMain</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
|
||||
</Project>
|
4
samples/ScratchIslandApp/SampleApp/dll/pch.cpp
Normal file
4
samples/ScratchIslandApp/SampleApp/dll/pch.cpp
Normal file
|
@ -0,0 +1,4 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
12
samples/ScratchIslandApp/SampleApp/dll/pch.h
Normal file
12
samples/ScratchIslandApp/SampleApp/dll/pch.h
Normal file
|
@ -0,0 +1,12 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
//
|
||||
// pch.h
|
||||
// Header for platform projection include files
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
// This file can be empty - the pch.h in SampleApp/lib does the heavy lifting
|
||||
// of including all the headers we need. As this project is just a dll wrapper,
|
||||
// we don't actually need anything in here.
|
36
samples/ScratchIslandApp/SampleApp/init.cpp
Normal file
36
samples/ScratchIslandApp/SampleApp/init.cpp
Normal file
|
@ -0,0 +1,36 @@
|
|||
// Copyright (c) Microsoft Corporation
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include <LibraryResources.h>
|
||||
#include <WilErrorReporting.h>
|
||||
|
||||
// Note: Generate GUID using TlgGuid.exe tool
|
||||
TRACELOGGING_DEFINE_PROVIDER(
|
||||
g_hSampleAppProvider,
|
||||
"Microsoft.Windows.Terminal.App",
|
||||
// {24a1622f-7da7-5c77-3303-d850bd1ab2ed}
|
||||
(0x24a1622f, 0x7da7, 0x5c77, 0x33, 0x03, 0xd8, 0x50, 0xbd, 0x1a, 0xb2, 0xed),
|
||||
TraceLoggingOptionMicrosoftTelemetry());
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE hInstDll, DWORD reason, LPVOID /*reserved*/)
|
||||
{
|
||||
switch (reason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(hInstDll);
|
||||
TraceLoggingRegister(g_hSampleAppProvider);
|
||||
Microsoft::Console::ErrorReporting::EnableFallbackFailureReporting(g_hSampleAppProvider);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
if (g_hSampleAppProvider)
|
||||
{
|
||||
TraceLoggingUnregister(g_hSampleAppProvider);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
UTILS_DEFINE_LIBRARY_RESOURCE_SCOPE(L"SampleApp/Resources")
|
6
samples/ScratchIslandApp/SampleApp/packages.config
Normal file
6
samples/ScratchIslandApp/SampleApp/packages.config
Normal file
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.2" targetFramework="native" />
|
||||
<package id="Microsoft.UI.Xaml" version="2.5.0-prerelease.201202003" targetFramework="native" />
|
||||
<package id="Microsoft.Windows.CppWinRT" version="2.0.210309.3" targetFramework="native" />
|
||||
</packages>
|
4
samples/ScratchIslandApp/SampleApp/pch.cpp
Normal file
4
samples/ScratchIslandApp/SampleApp/pch.cpp
Normal file
|
@ -0,0 +1,4 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
70
samples/ScratchIslandApp/SampleApp/pch.h
Normal file
70
samples/ScratchIslandApp/SampleApp/pch.h
Normal file
|
@ -0,0 +1,70 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
//
|
||||
// pch.h
|
||||
// Header for platform projection include files
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMCX
|
||||
#define NOHELP
|
||||
#define NOCOMM
|
||||
|
||||
// Manually include til after we include Windows.Foundation to give it winrt superpowers
|
||||
#define BLOCK_TIL
|
||||
#include <LibraryIncludes.h>
|
||||
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
|
||||
// SDK definition of this function, so the only fix is to undef it.
|
||||
// from WinBase.h
|
||||
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
|
||||
#ifdef GetCurrentTime
|
||||
#undef GetCurrentTime
|
||||
#endif
|
||||
|
||||
#include <wil/cppwinrt.h>
|
||||
|
||||
#include <unknwn.h>
|
||||
|
||||
#include <hstring.h>
|
||||
|
||||
#include <winrt/Windows.Foundation.h>
|
||||
#include <winrt/Windows.Foundation.Collections.h>
|
||||
#include <winrt/Windows.Foundation.Metadata.h>
|
||||
#include <winrt/Windows.Graphics.Display.h>
|
||||
#include <winrt/windows.ui.core.h>
|
||||
#include <winrt/Windows.ui.input.h>
|
||||
#include <winrt/Windows.UI.Text.h>
|
||||
#include <winrt/Windows.UI.Xaml.Controls.h>
|
||||
#include <winrt/Windows.UI.Xaml.Controls.Primitives.h>
|
||||
#include <winrt/Windows.UI.Xaml.Data.h>
|
||||
#include <winrt/Windows.ui.xaml.media.h>
|
||||
#include <winrt/Windows.UI.Xaml.Media.Animation.h>
|
||||
#include <winrt/Windows.ui.xaml.input.h>
|
||||
#include <winrt/Windows.UI.Xaml.Hosting.h>
|
||||
#include "winrt/Windows.UI.Xaml.Markup.h"
|
||||
#include "winrt/Windows.UI.ViewManagement.h"
|
||||
|
||||
#include <winrt/Microsoft.Toolkit.Win32.UI.XamlHost.h>
|
||||
#include <winrt/Microsoft.UI.Xaml.Controls.h>
|
||||
#include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h>
|
||||
#include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>
|
||||
|
||||
#include <winrt/Windows.System.h>
|
||||
|
||||
// Including TraceLogging essentials for the binary
|
||||
#include <TraceLoggingProvider.h>
|
||||
#include <winmeta.h>
|
||||
TRACELOGGING_DECLARE_PROVIDER(g_hSampleAppProvider);
|
||||
#include <telemetry/ProjectTelemetry.h>
|
||||
#include <TraceLoggingActivity.h>
|
||||
|
||||
#include <shellapi.h>
|
||||
#include <shobjidl_core.h>
|
||||
|
||||
//#include <winrt/Microsoft.Terminal.Core.h>
|
||||
#include <winrt/Microsoft.Terminal.Control.h>
|
||||
|
||||
// Manually include til after we include Windows.Foundation to give it winrt superpowers
|
||||
#include "til.h"
|
79
samples/ScratchIslandApp/WindowExe/SampleAppHost.cpp
Normal file
79
samples/ScratchIslandApp/WindowExe/SampleAppHost.cpp
Normal file
|
@ -0,0 +1,79 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "SampleAppHost.h"
|
||||
#include "../types/inc/Viewport.hpp"
|
||||
#include "../types/inc/utils.hpp"
|
||||
#include "../types/inc/User32Utils.hpp"
|
||||
#include "resource.h"
|
||||
|
||||
using namespace winrt::Windows::UI;
|
||||
using namespace winrt::Windows::UI::Composition;
|
||||
using namespace winrt::Windows::UI::Xaml;
|
||||
using namespace winrt::Windows::UI::Xaml::Hosting;
|
||||
using namespace winrt::Windows::Foundation::Numerics;
|
||||
using namespace ::Microsoft::Console;
|
||||
using namespace ::Microsoft::Console::Types;
|
||||
|
||||
SampleAppHost::SampleAppHost() noexcept :
|
||||
_app{},
|
||||
_logic{ nullptr }, // don't make one, we're going to take a ref on app's
|
||||
_window{ nullptr }
|
||||
{
|
||||
_logic = _app.Logic(); // get a ref to app's logic
|
||||
|
||||
_window = std::make_unique<SampleIslandWindow>();
|
||||
_window->MakeWindow();
|
||||
}
|
||||
|
||||
SampleAppHost::~SampleAppHost()
|
||||
{
|
||||
// destruction order is important for proper teardown here
|
||||
_window = nullptr;
|
||||
_app.Close();
|
||||
_app = nullptr;
|
||||
}
|
||||
// Method Description:
|
||||
// - Initializes the XAML island, creates the terminal app, and sets the
|
||||
// island's content to that of the terminal app's content. Also registers some
|
||||
// callbacks with TermApp.
|
||||
// !!! IMPORTANT!!!
|
||||
// This must be called *AFTER* WindowsXamlManager::InitializeForCurrentThread.
|
||||
// If it isn't, then we won't be able to create the XAML island.
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void SampleAppHost::Initialize()
|
||||
{
|
||||
_window->Initialize();
|
||||
|
||||
_logic.Create();
|
||||
|
||||
_window->UpdateTitle(_logic.Title());
|
||||
|
||||
// Set up the content of the application. If the app has a custom titlebar,
|
||||
// set that content as well.
|
||||
_window->SetContent(_logic.GetRoot());
|
||||
|
||||
_window->OnAppInitialized();
|
||||
|
||||
// THIS IS A HACK
|
||||
//
|
||||
// We've got a weird crash that happens terribly inconsistently, but pretty
|
||||
// readily on migrie's laptop, only in Debug mode. Apparently, there's some
|
||||
// weird ref-counting magic that goes on during teardown, and our
|
||||
// Application doesn't get closed quite right, which can cause us to crash
|
||||
// into the debugger. This of course, only happens on exit, and happens
|
||||
// somewhere in the XamlHost.dll code.
|
||||
//
|
||||
// Crazily, if we _manually leak the Application_ here, then the crash
|
||||
// doesn't happen. This doesn't matter, because we really want the
|
||||
// Application to live for _the entire lifetime of the process_, so the only
|
||||
// time when this object would actually need to get cleaned up is _during
|
||||
// exit_. So we can safely leak this Application object, and have it just
|
||||
// get cleaned up normally when our process exits.
|
||||
::winrt::SampleApp::App a{ _app };
|
||||
::winrt::detach_abi(a);
|
||||
}
|
20
samples/ScratchIslandApp/WindowExe/SampleAppHost.h
Normal file
20
samples/ScratchIslandApp/WindowExe/SampleAppHost.h
Normal file
|
@ -0,0 +1,20 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
|
||||
#include "SampleIslandWindow.h"
|
||||
|
||||
class SampleAppHost
|
||||
{
|
||||
public:
|
||||
SampleAppHost() noexcept;
|
||||
virtual ~SampleAppHost();
|
||||
|
||||
void Initialize();
|
||||
|
||||
private:
|
||||
std::unique_ptr<SampleIslandWindow> _window;
|
||||
winrt::SampleApp::App _app;
|
||||
winrt::SampleApp::SampleAppLogic _logic;
|
||||
};
|
228
samples/ScratchIslandApp/WindowExe/SampleBaseWindow.h
Normal file
228
samples/ScratchIslandApp/WindowExe/SampleBaseWindow.h
Normal file
|
@ -0,0 +1,228 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Custom window messages
|
||||
#define CM_UPDATE_TITLE (WM_USER)
|
||||
|
||||
#include <wil/resource.h>
|
||||
|
||||
template<typename T>
|
||||
class BaseWindow
|
||||
{
|
||||
public:
|
||||
virtual ~BaseWindow() = 0;
|
||||
static T* GetThisFromHandle(HWND const window) noexcept
|
||||
{
|
||||
return reinterpret_cast<T*>(GetWindowLongPtr(window, GWLP_USERDATA));
|
||||
}
|
||||
|
||||
[[nodiscard]] static LRESULT __stdcall WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept
|
||||
{
|
||||
WINRT_ASSERT(window);
|
||||
|
||||
if (WM_NCCREATE == message)
|
||||
{
|
||||
auto cs = reinterpret_cast<CREATESTRUCT*>(lparam);
|
||||
T* that = static_cast<T*>(cs->lpCreateParams);
|
||||
WINRT_ASSERT(that);
|
||||
WINRT_ASSERT(!that->_window);
|
||||
that->_window = wil::unique_hwnd(window);
|
||||
|
||||
return that->_OnNcCreate(wparam, lparam);
|
||||
}
|
||||
else if (T* that = GetThisFromHandle(window))
|
||||
{
|
||||
return that->MessageHandler(message, wparam, lparam);
|
||||
}
|
||||
|
||||
return DefWindowProc(window, message, wparam, lparam);
|
||||
}
|
||||
|
||||
[[nodiscard]] virtual LRESULT MessageHandler(UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_DPICHANGED:
|
||||
{
|
||||
return HandleDpiChange(_window.get(), wparam, lparam);
|
||||
}
|
||||
|
||||
case WM_DESTROY:
|
||||
{
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_SIZE:
|
||||
{
|
||||
UINT width = LOWORD(lparam);
|
||||
UINT height = HIWORD(lparam);
|
||||
|
||||
switch (wparam)
|
||||
{
|
||||
case SIZE_MAXIMIZED:
|
||||
[[fallthrough]];
|
||||
case SIZE_RESTORED:
|
||||
if (_minimized)
|
||||
{
|
||||
_minimized = false;
|
||||
OnRestore();
|
||||
}
|
||||
|
||||
// We always need to fire the resize event, even when we're transitioning from minimized.
|
||||
// We might be transitioning directly from minimized to maximized, and we'll need
|
||||
// to trigger any size-related content changes.
|
||||
OnResize(width, height);
|
||||
break;
|
||||
case SIZE_MINIMIZED:
|
||||
if (!_minimized)
|
||||
{
|
||||
_minimized = true;
|
||||
OnMinimize();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
// do nothing.
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CM_UPDATE_TITLE:
|
||||
{
|
||||
SetWindowTextW(_window.get(), _title.c_str());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return DefWindowProc(_window.get(), message, wparam, lparam);
|
||||
}
|
||||
|
||||
// DPI Change handler. on WM_DPICHANGE resize the window
|
||||
[[nodiscard]] LRESULT HandleDpiChange(const HWND hWnd, const WPARAM wParam, const LPARAM lParam)
|
||||
{
|
||||
_inDpiChange = true;
|
||||
const HWND hWndStatic = GetWindow(hWnd, GW_CHILD);
|
||||
if (hWndStatic != nullptr)
|
||||
{
|
||||
const UINT uDpi = HIWORD(wParam);
|
||||
|
||||
// Resize the window
|
||||
auto lprcNewScale = reinterpret_cast<RECT*>(lParam);
|
||||
|
||||
SetWindowPos(hWnd, nullptr, lprcNewScale->left, lprcNewScale->top, lprcNewScale->right - lprcNewScale->left, lprcNewScale->bottom - lprcNewScale->top, SWP_NOZORDER | SWP_NOACTIVATE);
|
||||
|
||||
_currentDpi = uDpi;
|
||||
}
|
||||
_inDpiChange = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual void OnResize(const UINT width, const UINT height) = 0;
|
||||
virtual void OnMinimize() = 0;
|
||||
virtual void OnRestore() = 0;
|
||||
|
||||
RECT GetWindowRect() const noexcept
|
||||
{
|
||||
RECT rc = { 0 };
|
||||
::GetWindowRect(_window.get(), &rc);
|
||||
return rc;
|
||||
}
|
||||
|
||||
HWND GetHandle() const noexcept
|
||||
{
|
||||
return _window.get();
|
||||
}
|
||||
|
||||
float GetCurrentDpiScale() const noexcept
|
||||
{
|
||||
const auto dpi = ::GetDpiForWindow(_window.get());
|
||||
const auto scale = static_cast<float>(dpi) / static_cast<float>(USER_DEFAULT_SCREEN_DPI);
|
||||
return scale;
|
||||
}
|
||||
|
||||
//// Gets the physical size of the client area of the HWND in _window
|
||||
SIZE GetPhysicalSize() const noexcept
|
||||
{
|
||||
RECT rect = {};
|
||||
GetClientRect(_window.get(), &rect);
|
||||
const auto windowsWidth = rect.right - rect.left;
|
||||
const auto windowsHeight = rect.bottom - rect.top;
|
||||
return SIZE{ windowsWidth, windowsHeight };
|
||||
}
|
||||
|
||||
//// Gets the logical (in DIPs) size of a physical size specified by the parameter physicalSize
|
||||
//// Remarks:
|
||||
//// XAML coordinate system is always in Display Independent Pixels (a.k.a DIPs or Logical). However Win32 GDI (because of legacy reasons)
|
||||
//// in DPI mode "Per-Monitor and Per-Monitor (V2) DPI Awareness" is always in physical pixels.
|
||||
//// The formula to transform is:
|
||||
//// logical = (physical / dpi) + 0.5 // 0.5 is to ensure that we pixel snap correctly at the edges, this is necessary with odd DPIs like 1.25, 1.5, 1, .75
|
||||
//// See also:
|
||||
//// https://docs.microsoft.com/en-us/windows/desktop/LearnWin32/dpi-and-device-independent-pixels
|
||||
//// https://docs.microsoft.com/en-us/windows/desktop/hidpi/high-dpi-desktop-application-development-on-windows#per-monitor-and-per-monitor-v2-dpi-awareness
|
||||
winrt::Windows::Foundation::Size GetLogicalSize(const SIZE physicalSize) const noexcept
|
||||
{
|
||||
const auto scale = GetCurrentDpiScale();
|
||||
// 0.5 is to ensure that we pixel snap correctly at the edges, this is necessary with odd DPIs like 1.25, 1.5, 1, .75
|
||||
const auto logicalWidth = (physicalSize.cx / scale) + 0.5f;
|
||||
const auto logicalHeight = (physicalSize.cy / scale) + 0.5f;
|
||||
return winrt::Windows::Foundation::Size(logicalWidth, logicalHeight);
|
||||
}
|
||||
|
||||
winrt::Windows::Foundation::Size GetLogicalSize() const noexcept
|
||||
{
|
||||
return GetLogicalSize(GetPhysicalSize());
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Sends a message to our message loop to update the title of the window.
|
||||
// Arguments:
|
||||
// - newTitle: a string to use as the new title of the window.
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void UpdateTitle(std::wstring_view newTitle)
|
||||
{
|
||||
_title = newTitle;
|
||||
PostMessageW(_window.get(), CM_UPDATE_TITLE, 0, reinterpret_cast<LPARAM>(nullptr));
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// Reset the current dpi of the window. This method is only called after we change the
|
||||
// initial launch position. This makes sure the dpi is consistent with the monitor on which
|
||||
// the window will launch
|
||||
void RefreshCurrentDPI()
|
||||
{
|
||||
_currentDpi = GetDpiForWindow(_window.get());
|
||||
}
|
||||
|
||||
protected:
|
||||
using base_type = BaseWindow<T>;
|
||||
wil::unique_hwnd _window;
|
||||
|
||||
unsigned int _currentDpi = 0;
|
||||
bool _inDpiChange = false;
|
||||
|
||||
std::wstring _title = L"";
|
||||
|
||||
bool _minimized = false;
|
||||
|
||||
// Method Description:
|
||||
// - This method is called when the window receives the WM_NCCREATE message.
|
||||
// Return Value:
|
||||
// - The value returned from the window proc.
|
||||
virtual [[nodiscard]] LRESULT _OnNcCreate(WPARAM wParam, LPARAM lParam) noexcept
|
||||
{
|
||||
SetWindowLongPtr(_window.get(), GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
|
||||
|
||||
EnableNonClientDpiScaling(_window.get());
|
||||
_currentDpi = GetDpiForWindow(_window.get());
|
||||
|
||||
return DefWindowProc(_window.get(), WM_NCCREATE, wParam, lParam);
|
||||
};
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
inline BaseWindow<T>::~BaseWindow()
|
||||
{
|
||||
}
|
220
samples/ScratchIslandApp/WindowExe/SampleIslandWindow.cpp
Normal file
220
samples/ScratchIslandApp/WindowExe/SampleIslandWindow.cpp
Normal file
|
@ -0,0 +1,220 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "SampleIslandWindow.h"
|
||||
#include "../types/inc/Viewport.hpp"
|
||||
#include "resource.h"
|
||||
#include "icon.h"
|
||||
|
||||
extern "C" IMAGE_DOS_HEADER __ImageBase;
|
||||
|
||||
using namespace winrt::Windows::UI;
|
||||
using namespace winrt::Windows::UI::Composition;
|
||||
using namespace winrt::Windows::UI::Xaml;
|
||||
using namespace winrt::Windows::UI::Xaml::Hosting;
|
||||
using namespace winrt::Windows::Foundation::Numerics;
|
||||
using namespace ::Microsoft::Console::Types;
|
||||
|
||||
#define XAML_HOSTING_WINDOW_CLASS_NAME L"SCRATCH_HOSTING_WINDOW_CLASS"
|
||||
|
||||
SampleIslandWindow::SampleIslandWindow() noexcept :
|
||||
_interopWindowHandle{ nullptr },
|
||||
_rootGrid{ nullptr },
|
||||
_source{ nullptr }
|
||||
{
|
||||
}
|
||||
|
||||
SampleIslandWindow::~SampleIslandWindow()
|
||||
{
|
||||
_source.Close();
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Create the actual window that we'll use for the application.
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void SampleIslandWindow::MakeWindow() noexcept
|
||||
{
|
||||
WNDCLASS wc{};
|
||||
wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||||
wc.hInstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
|
||||
wc.lpszClassName = XAML_HOSTING_WINDOW_CLASS_NAME;
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wc.lpfnWndProc = WndProc;
|
||||
wc.hIcon = LoadIconW(wc.hInstance, MAKEINTRESOURCEW(IDI_APPICON));
|
||||
RegisterClass(&wc);
|
||||
WINRT_ASSERT(!_window);
|
||||
|
||||
// Create the window with the default size here - During the creation of the
|
||||
// window, the system will give us a chance to set its size in WM_CREATE.
|
||||
// WM_CREATE will be handled synchronously, before CreateWindow returns.
|
||||
WINRT_VERIFY(CreateWindowEx(0,
|
||||
wc.lpszClassName,
|
||||
L"ScratchApp",
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
nullptr,
|
||||
nullptr,
|
||||
wc.hInstance,
|
||||
this));
|
||||
|
||||
WINRT_ASSERT(_window);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Called when no tab is remaining to close the window.
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void SampleIslandWindow::Close()
|
||||
{
|
||||
PostQuitMessage(0);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Handles a WM_CREATE message. Calls our create callback, if one's been set.
|
||||
// Arguments:
|
||||
// - wParam: unused
|
||||
// - lParam: the lParam of a WM_CREATE, which is a pointer to a CREATESTRUCTW
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void SampleIslandWindow::_HandleCreateWindow(const WPARAM, const LPARAM lParam) noexcept
|
||||
{
|
||||
// Get proposed window rect from create structure
|
||||
CREATESTRUCTW* pcs = reinterpret_cast<CREATESTRUCTW*>(lParam);
|
||||
RECT rc;
|
||||
rc.left = pcs->x;
|
||||
rc.top = pcs->y;
|
||||
rc.right = rc.left + pcs->cx;
|
||||
rc.bottom = rc.top + pcs->cy;
|
||||
|
||||
ShowWindow(_window.get(), SW_SHOW);
|
||||
|
||||
UpdateWindow(_window.get());
|
||||
|
||||
UpdateWindowIconForActiveMetrics(_window.get());
|
||||
}
|
||||
|
||||
void SampleIslandWindow::Initialize()
|
||||
{
|
||||
const bool initialized = (_interopWindowHandle != nullptr);
|
||||
|
||||
_source = DesktopWindowXamlSource{};
|
||||
|
||||
auto interop = _source.as<IDesktopWindowXamlSourceNative>();
|
||||
winrt::check_hresult(interop->AttachToWindow(_window.get()));
|
||||
|
||||
// stash the child interop handle so we can resize it when the main hwnd is resized
|
||||
interop->get_WindowHandle(&_interopWindowHandle);
|
||||
|
||||
_rootGrid = winrt::Windows::UI::Xaml::Controls::Grid();
|
||||
_source.Content(_rootGrid);
|
||||
}
|
||||
|
||||
void SampleIslandWindow::OnSize(const UINT width, const UINT height)
|
||||
{
|
||||
// update the interop window size
|
||||
SetWindowPos(_interopWindowHandle, nullptr, 0, 0, width, height, SWP_SHOWWINDOW | SWP_NOACTIVATE);
|
||||
|
||||
if (_rootGrid)
|
||||
{
|
||||
const auto size = GetLogicalSize();
|
||||
_rootGrid.Width(size.Width);
|
||||
_rootGrid.Height(size.Height);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] LRESULT SampleIslandWindow::MessageHandler(UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_CREATE:
|
||||
{
|
||||
_HandleCreateWindow(wparam, lparam);
|
||||
return 0;
|
||||
}
|
||||
case WM_SETFOCUS:
|
||||
{
|
||||
if (_interopWindowHandle != nullptr)
|
||||
{
|
||||
// send focus to the child window
|
||||
SetFocus(_interopWindowHandle);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case WM_MENUCHAR:
|
||||
{
|
||||
// GH#891: return this LRESULT here to prevent the app from making a
|
||||
// bell when alt+key is pressed. A menu is active and the user presses a
|
||||
// key that does not correspond to any mnemonic or accelerator key,
|
||||
return MAKELRESULT(0, MNC_CLOSE);
|
||||
}
|
||||
case WM_THEMECHANGED:
|
||||
UpdateWindowIconForActiveMetrics(_window.get());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return base_type::MessageHandler(message, wparam, lparam);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Called when the window has been resized (or maximized)
|
||||
// Arguments:
|
||||
// - width: the new width of the window _in pixels_
|
||||
// - height: the new height of the window _in pixels_
|
||||
void SampleIslandWindow::OnResize(const UINT width, const UINT height)
|
||||
{
|
||||
if (_interopWindowHandle)
|
||||
{
|
||||
OnSize(width, height);
|
||||
}
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Called when the window is minimized to the taskbar.
|
||||
void SampleIslandWindow::OnMinimize()
|
||||
{
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Called when the window is restored from having been minimized.
|
||||
void SampleIslandWindow::OnRestore()
|
||||
{
|
||||
}
|
||||
|
||||
void SampleIslandWindow::SetContent(winrt::Windows::UI::Xaml::UIElement content)
|
||||
{
|
||||
_rootGrid.Children().Clear();
|
||||
_rootGrid.Children().Append(content);
|
||||
}
|
||||
|
||||
void SampleIslandWindow::OnAppInitialized()
|
||||
{
|
||||
// Do a quick resize to force the island to paint
|
||||
const auto size = GetPhysicalSize();
|
||||
OnSize(size.cx, size.cy);
|
||||
}
|
||||
|
||||
// Method Description:
|
||||
// - Called when the app wants to change its theme. We'll update the root UI
|
||||
// element of the entire XAML tree, so that all UI elements get the theme
|
||||
// applied.
|
||||
// Arguments:
|
||||
// - arg: the ElementTheme to use as the new theme for the UI
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void SampleIslandWindow::OnApplicationThemeChanged(const winrt::Windows::UI::Xaml::ElementTheme& requestedTheme)
|
||||
{
|
||||
_rootGrid.RequestedTheme(requestedTheme);
|
||||
// Invalidate the window rect, so that we'll repaint any elements we're
|
||||
// drawing ourselves to match the new theme
|
||||
::InvalidateRect(_window.get(), nullptr, false);
|
||||
}
|
45
samples/ScratchIslandApp/WindowExe/SampleIslandWindow.h
Normal file
45
samples/ScratchIslandApp/WindowExe/SampleIslandWindow.h
Normal file
|
@ -0,0 +1,45 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "SampleBaseWindow.h"
|
||||
#include "../../../src/cascadia/inc/cppwinrt_utils.h"
|
||||
|
||||
class SampleIslandWindow :
|
||||
public BaseWindow<SampleIslandWindow>
|
||||
{
|
||||
public:
|
||||
SampleIslandWindow() noexcept;
|
||||
virtual ~SampleIslandWindow() override;
|
||||
|
||||
virtual void MakeWindow() noexcept;
|
||||
void Close();
|
||||
|
||||
virtual void OnSize(const UINT width, const UINT height);
|
||||
|
||||
[[nodiscard]] virtual LRESULT MessageHandler(UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept override;
|
||||
void OnResize(const UINT width, const UINT height) override;
|
||||
void OnMinimize() override;
|
||||
void OnRestore() override;
|
||||
virtual void OnAppInitialized();
|
||||
virtual void SetContent(winrt::Windows::UI::Xaml::UIElement content);
|
||||
virtual void OnApplicationThemeChanged(const winrt::Windows::UI::Xaml::ElementTheme& requestedTheme);
|
||||
|
||||
virtual void Initialize();
|
||||
|
||||
protected:
|
||||
void ForceResize()
|
||||
{
|
||||
// Do a quick resize to force the island to paint
|
||||
const auto size = GetPhysicalSize();
|
||||
OnSize(size.cx, size.cy);
|
||||
}
|
||||
|
||||
HWND _interopWindowHandle;
|
||||
|
||||
winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource _source;
|
||||
|
||||
winrt::Windows::UI::Xaml::Controls::Grid _rootGrid;
|
||||
|
||||
void _HandleCreateWindow(const WPARAM wParam, const LPARAM lParam) noexcept;
|
||||
};
|
122
samples/ScratchIslandApp/WindowExe/SampleMain.cpp
Normal file
122
samples/ScratchIslandApp/WindowExe/SampleMain.cpp
Normal file
|
@ -0,0 +1,122 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "SampleAppHost.h"
|
||||
#include "resource.h"
|
||||
#include "../types/inc/User32Utils.hpp"
|
||||
#include <WilErrorReporting.h>
|
||||
|
||||
using namespace winrt;
|
||||
using namespace winrt::Windows::UI;
|
||||
using namespace winrt::Windows::UI::Composition;
|
||||
using namespace winrt::Windows::UI::Xaml::Hosting;
|
||||
using namespace winrt::Windows::Foundation::Numerics;
|
||||
|
||||
// Routine Description:
|
||||
// - Takes an image architecture and locates a string resource that maps to that architecture.
|
||||
// Arguments:
|
||||
// - imageArchitecture - An IMAGE_FILE_MACHINE architecture enum value
|
||||
// - See https://docs.microsoft.com/en-us/windows/win32/sysinfo/image-file-machine-constants
|
||||
// Return Value:
|
||||
// - A string value representing the human-readable name of this architecture.
|
||||
static std::wstring ImageArchitectureToString(USHORT imageArchitecture)
|
||||
{
|
||||
// clang-format off
|
||||
const auto id = imageArchitecture == IMAGE_FILE_MACHINE_I386 ? IDS_X86_ARCHITECTURE :
|
||||
imageArchitecture == IMAGE_FILE_MACHINE_AMD64 ? IDS_AMD64_ARCHITECTURE :
|
||||
imageArchitecture == IMAGE_FILE_MACHINE_ARM64 ? IDS_ARM64_ARCHITECTURE :
|
||||
imageArchitecture == IMAGE_FILE_MACHINE_ARM ? IDS_ARM_ARCHITECTURE :
|
||||
IDS_UNKNOWN_ARCHITECTURE;
|
||||
// clang-format on
|
||||
|
||||
return GetStringResource(id);
|
||||
}
|
||||
|
||||
// Routine Description:
|
||||
// - Blocks the user from launching the application with a message box dialog and early exit
|
||||
// if the process architecture doesn't match the system platform native architecture.
|
||||
// - This is because the conhost.exe must match the condrv.sys on the system and the PTY
|
||||
// infrastructure that powers everything won't work if we have a mismatch.
|
||||
// Arguments:
|
||||
// - <none>
|
||||
// Return Value:
|
||||
// - <none>
|
||||
static void EnsureNativeArchitecture()
|
||||
{
|
||||
USHORT processMachine{};
|
||||
USHORT nativeMachine{};
|
||||
THROW_IF_WIN32_BOOL_FALSE(IsWow64Process2(GetCurrentProcess(), &processMachine, &nativeMachine));
|
||||
if (processMachine != IMAGE_FILE_MACHINE_UNKNOWN && processMachine != nativeMachine)
|
||||
{
|
||||
const auto formatPattern = GetStringResource(IDS_ERROR_ARCHITECTURE_FORMAT);
|
||||
|
||||
const auto nativeArchitecture = ImageArchitectureToString(nativeMachine);
|
||||
const auto processArchitecture = ImageArchitectureToString(processMachine);
|
||||
|
||||
auto buffer{ wil::str_printf<std::wstring>(formatPattern.data(), nativeArchitecture.data(), processArchitecture.data()) };
|
||||
|
||||
MessageBoxW(nullptr,
|
||||
buffer.data(),
|
||||
GetStringResource(IDS_ERROR_DIALOG_TITLE).data(),
|
||||
MB_OK | MB_ICONERROR);
|
||||
|
||||
ExitProcess(0);
|
||||
}
|
||||
}
|
||||
|
||||
static bool _messageIsF7Keypress(const MSG& message)
|
||||
{
|
||||
return (message.message == WM_KEYDOWN || message.message == WM_SYSKEYDOWN) && message.wParam == VK_F7;
|
||||
}
|
||||
static bool _messageIsAltKeyup(const MSG& message)
|
||||
{
|
||||
return (message.message == WM_KEYUP || message.message == WM_SYSKEYUP) && message.wParam == VK_MENU;
|
||||
}
|
||||
|
||||
int __stdcall wWinMain(HINSTANCE, HINSTANCE, LPWSTR, int)
|
||||
{
|
||||
// If Terminal is spawned by a shortcut that requests that it run in a new process group
|
||||
// while attached to a console session, that request is nonsense. That request will, however,
|
||||
// cause WT to start with Ctrl-C disabled. This wouldn't matter, because it's a Windows-subsystem
|
||||
// application. Unfortunately, that state is heritable. In short, if you start WT using cmd in
|
||||
// a weird way, ^C stops working _inside_ the terminal. Mad.
|
||||
SetConsoleCtrlHandler(NULL, FALSE);
|
||||
|
||||
// Block the user from starting if they launched the incorrect architecture version of the project.
|
||||
// This should only be applicable to developer versions. The package installation process
|
||||
// should choose and install the correct one from the bundle.
|
||||
EnsureNativeArchitecture();
|
||||
|
||||
// Make sure to call this so we get WM_POINTER messages.
|
||||
EnableMouseInPointer(true);
|
||||
|
||||
// !!! LOAD BEARING !!!
|
||||
// We must initialize the main thread as a single-threaded apartment before
|
||||
// constructing any Xaml objects. Failing to do so will cause some issues
|
||||
// in accessibility somewhere down the line when a UIAutomation object will
|
||||
// be queried on the wrong thread at the wrong time.
|
||||
// We used to initialize as STA only _after_ initializing the application
|
||||
// host, which loaded the settings. The settings needed to be loaded in MTA
|
||||
// because we were using the Windows.Storage APIs. Since we're no longer
|
||||
// doing that, we can safely init as STA before any WinRT dispatches.
|
||||
winrt::init_apartment(winrt::apartment_type::single_threaded);
|
||||
|
||||
// Create the SampleAppHost object, which will create both the window and the
|
||||
// Terminal App. This MUST BE constructed before the Xaml manager as TermApp
|
||||
// provides an implementation of Windows.UI.Xaml.Application.
|
||||
SampleAppHost host;
|
||||
|
||||
// Initialize the xaml content. This must be called AFTER the
|
||||
// WindowsXamlManager is initialized.
|
||||
host.Initialize();
|
||||
|
||||
MSG message;
|
||||
|
||||
while (GetMessage(&message, nullptr, 0, 0))
|
||||
{
|
||||
TranslateMessage(&message);
|
||||
DispatchMessage(&message);
|
||||
}
|
||||
return 0;
|
||||
}
|
1
samples/ScratchIslandApp/WindowExe/WindowExe.def
Normal file
1
samples/ScratchIslandApp/WindowExe/WindowExe.def
Normal file
|
@ -0,0 +1 @@
|
|||
|
20
samples/ScratchIslandApp/WindowExe/WindowExe.manifest
Normal file
20
samples/ScratchIslandApp/WindowExe/WindowExe.manifest
Normal file
|
@ -0,0 +1,20 @@
|
|||
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows 10 1903 -->
|
||||
<!-- See https://docs.microsoft.com/en-us/windows/apps/desktop/modernize/xaml-islands -->
|
||||
<!-- "maxversiontested" is CASE SENSITIVE. Do not change this.-->
|
||||
<maxversiontested Id="10.0.18362.0"/>
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
|
||||
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
</assembly>
|
97
samples/ScratchIslandApp/WindowExe/WindowExe.rc
Normal file
97
samples/ScratchIslandApp/WindowExe/WindowExe.rc
Normal file
|
@ -0,0 +1,97 @@
|
|||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "winres.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (United States) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""winres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Icon
|
||||
//
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
|
||||
IDI_APPICON ICON "..\\..\\..\\res\\terminal.ico"
|
||||
IDI_APPICON_HC_BLACK ICON "..\\..\\..\\res\\terminal\\images\\terminal_contrast-black.ico"
|
||||
IDI_APPICON_HC_WHITE ICON "..\\..\\..\\res\\terminal\\images\\terminal_contrast-white.ico"
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// String Table
|
||||
//
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_ERROR_DIALOG_TITLE "Error"
|
||||
IDS_HELP_DIALOG_TITLE "Help"
|
||||
IDS_ERROR_ARCHITECTURE_FORMAT
|
||||
"This sample is designed to run on your system's native architecture (%s).\nYou are currently using the %s version.\n\nPlease use the version of this sample that matches your system's native architecture."
|
||||
IDS_X86_ARCHITECTURE "i386"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_AMD64_ARCHITECTURE "AMD64"
|
||||
IDS_ARM64_ARCHITECTURE "ARM64"
|
||||
IDS_ARM_ARCHITECTURE "ARM"
|
||||
IDS_UNKNOWN_ARCHITECTURE "Unknown"
|
||||
END
|
||||
|
||||
#endif // English (United States) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
187
samples/ScratchIslandApp/WindowExe/WindowExe.vcxproj
Normal file
187
samples/ScratchIslandApp/WindowExe/WindowExe.vcxproj
Normal file
|
@ -0,0 +1,187 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
|
||||
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{b4427499-9fde-4208-b456-5bc580637633}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>WindowExe</RootNamespace>
|
||||
<ProjectName>WindowExe</ProjectName>
|
||||
<TargetName>WindowExe</TargetName>
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<OpenConsoleUniversalApp>false</OpenConsoleUniversalApp>
|
||||
<ApplicationType>Windows Store</ApplicationType>
|
||||
<WindowsStoreApp>true</WindowsStoreApp>
|
||||
<WindowsAppContainer>false</WindowsAppContainer>
|
||||
<!-- IMPORTANT! Xaml Islands only works on >= 17709 -->
|
||||
<!-- IMPORTANT! cppwinrt.pre.props specifies 17134 -->
|
||||
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
|
||||
<TargetPlatformIdentifier>Windows</TargetPlatformIdentifier>
|
||||
</PropertyGroup>
|
||||
|
||||
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
|
||||
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(OpenConsoleDir)\src\inc;$(OpenConsoleDir)\dep;$(OpenConsoleDir)\dep\Console;$(OpenConsoleDir)\dep\Win32K;$(OpenConsoleDir)\dep\gsl\include;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>gdi32.lib;dwmapi.lib;Shcore.lib;UxTheme.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<PropertyGroup>
|
||||
<GenerateManifest>true</GenerateManifest>
|
||||
<EmbedManifest>true</EmbedManifest>
|
||||
</PropertyGroup>
|
||||
<!-- Source Files -->
|
||||
<ItemGroup>
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="icon.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="SampleAppHost.h" />
|
||||
<ClInclude Include="SampleBaseWindow.h" />
|
||||
<ClInclude Include="SampleIslandWindow.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="icon.cpp" />
|
||||
<ClCompile Include="SampleMain.cpp" />
|
||||
<ClCompile Include="SampleAppHost.cpp" />
|
||||
<ClCompile Include="SampleIslandWindow.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="WindowExe.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Manifest Include="WindowExe.manifest" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<!-- Dependencies -->
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(OpenConsoleDir)samples\ScratchIslandApp\SampleApp\dll\SampleApp.vcxproj" />
|
||||
|
||||
<!-- Even though we do have proper recursive dependencies, we want to keep some of these here
|
||||
so that the AppX Manifest contains their activatable classes. -->
|
||||
<!-- <ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\dll\TerminalControl.vcxproj" />
|
||||
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalConnection\TerminalConnection.vcxproj" /> -->
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
<ItemGroup>
|
||||
<!-- <Reference Include="Microsoft.Terminal.Control">
|
||||
<HintPath>$(OpenConsoleCommonOutDir)TerminalControl\dll\Microsoft.Terminal.Control.winmd</HintPath>
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</Reference> -->
|
||||
|
||||
|
||||
<Reference Include="Microsoft.Terminal.Core">
|
||||
<HintPath>$(OpenConsoleCommonOutDir)TerminalCore\Microsoft.Terminal.Core.winmd</HintPath>
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Terminal.TerminalConnection">
|
||||
<HintPath>$(OpenConsoleCommonOutDir)TerminalConnection\Microsoft.Terminal.TerminalConnection.winmd</HintPath>
|
||||
<Implementation>$(OpenConsoleCommonOutDir)TerminalConnection\TerminalConnection.dll</Implementation>
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Terminal.Control">
|
||||
<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
|
||||
<Implementation>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.dll</Implementation>
|
||||
<IsWinMDFile>true</IsWinMDFile>
|
||||
<Private>true</Private>
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<!--
|
||||
This ItemGroup and the Globals PropertyGroup below it are required in order
|
||||
to enable F5 debugging for the unpackaged application
|
||||
-->
|
||||
<ItemGroup>
|
||||
<PropertyPageSchema Include="$(VCTargetsPath)$(LangID)\debugger_general.xml" />
|
||||
<PropertyPageSchema Include="$(VCTargetsPath)$(LangID)\debugger_local_windows.xml" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
|
||||
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
|
||||
|
||||
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
|
||||
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
|
||||
<Import Project="..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets" Condition="Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props'))" />
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
|
||||
<Error Condition="!Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets'))" />
|
||||
<Error Condition="!Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets'))" />
|
||||
</Target>
|
||||
|
||||
<!-- Override GetPackagingOutputs to roll up all our dependencies.
|
||||
This ensures that when the WAP packaging project asks what files go into
|
||||
the package, we tell it.
|
||||
This is a heavily stripped version of the one in Microsoft.*.AppxPackage.targets.
|
||||
-->
|
||||
<PropertyGroup>
|
||||
<_ContinueOnError Condition="'$(BuildingProject)' == 'true'">true</_ContinueOnError>
|
||||
<_ContinueOnError Condition="'$(BuildingProject)' != 'true'">false</_ContinueOnError>
|
||||
</PropertyGroup>
|
||||
<Target Name="GetPackagingOutputs" Returns="@(PackagingOutputs)">
|
||||
<MSBuild
|
||||
Projects="@(ProjectReferenceWithConfiguration)"
|
||||
Targets="GetPackagingOutputs"
|
||||
BuildInParallel="$(BuildInParallel)"
|
||||
Properties="%(ProjectReferenceWithConfiguration.SetConfiguration); %(ProjectReferenceWithConfiguration.SetPlatform)"
|
||||
Condition="'@(ProjectReferenceWithConfiguration)' != ''
|
||||
and '%(ProjectReferenceWithConfiguration.BuildReference)' == 'true'
|
||||
and '%(ProjectReferenceWithConfiguration.ReferenceOutputAssembly)' == 'true'"
|
||||
ContinueOnError="$(_ContinueOnError)">
|
||||
<Output TaskParameter="TargetOutputs" ItemName="_PackagingOutputsFromOtherProjects"/>
|
||||
</MSBuild>
|
||||
|
||||
<ItemGroup>
|
||||
<PackagingOutputs Include="@(_PackagingOutputsFromOtherProjects)" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- **BEGIN VC LIBS HACK** -->
|
||||
<PropertyGroup>
|
||||
<ReasonablePlatform Condition="'$(Platform)'=='Win32'">x86</ReasonablePlatform>
|
||||
<ReasonablePlatform Condition="'$(ReasonablePlatform)'==''">$(Platform)</ReasonablePlatform>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Condition="'$(WindowExeOfficialBuild)'=='true'">
|
||||
<!-- Add all the CRT libs as content; these must be inside a Target as they are wildcards. -->
|
||||
<_OpenConsoleVCLibToCopy Include="$(VCToolsRedistInstallDir)\$(ReasonablePlatform)\Microsoft.VC142.CRT\*.dll" />
|
||||
|
||||
<PackagingOutputs Include="@(_OpenConsoleVCLibToCopy)">
|
||||
<ProjectName>$(ProjectName)</ProjectName>
|
||||
<OutputGroup>BuiltProjectOutputGroup</OutputGroup>
|
||||
<TargetPath>%(Filename)%(Extension)</TargetPath>
|
||||
</PackagingOutputs>
|
||||
</ItemGroup>
|
||||
<!-- **END VC LIBS HACK** -->
|
||||
</Target>
|
||||
|
||||
<Import Project="$(OpenConsoleDir)\build\rules\GenerateSxsManifestsFromWinmds.targets" />
|
||||
<Import Project="..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets" Condition="Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" />
|
||||
</Project>
|
||||
|
49
samples/ScratchIslandApp/WindowExe/icon.cpp
Normal file
49
samples/ScratchIslandApp/WindowExe/icon.cpp
Normal file
|
@ -0,0 +1,49 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
||||
#include "resource.h"
|
||||
|
||||
static int _GetActiveAppIconResource()
|
||||
{
|
||||
auto iconResource{ IDI_APPICON };
|
||||
|
||||
HIGHCONTRASTW hcInfo{};
|
||||
hcInfo.cbSize = sizeof(hcInfo);
|
||||
|
||||
if (SystemParametersInfoW(SPI_GETHIGHCONTRAST, sizeof(hcInfo), &hcInfo, 0))
|
||||
{
|
||||
if (WI_IsFlagSet(hcInfo.dwFlags, HCF_HIGHCONTRASTON))
|
||||
{
|
||||
iconResource = IDI_APPICON_HC_BLACK;
|
||||
|
||||
if (0x00FFFFFF == GetSysColor(COLOR_WINDOW)) // white window color == white high contrast
|
||||
{
|
||||
iconResource = IDI_APPICON_HC_WHITE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return iconResource;
|
||||
}
|
||||
|
||||
void UpdateWindowIconForActiveMetrics(HWND window)
|
||||
{
|
||||
auto iconResource{ MAKEINTRESOURCEW(_GetActiveAppIconResource()) };
|
||||
|
||||
// These handles are loaded with LR_SHARED, so they are safe to "leak".
|
||||
HANDLE smallIcon{ LoadImageW(wil::GetModuleInstanceHandle(), iconResource, IMAGE_ICON, GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON), LR_SHARED) };
|
||||
LOG_LAST_ERROR_IF_NULL(smallIcon);
|
||||
|
||||
HANDLE largeIcon{ LoadImageW(wil::GetModuleInstanceHandle(), iconResource, IMAGE_ICON, GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON), LR_SHARED) };
|
||||
LOG_LAST_ERROR_IF_NULL(largeIcon);
|
||||
|
||||
if (smallIcon)
|
||||
{
|
||||
SendMessageW(window, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(smallIcon));
|
||||
}
|
||||
if (largeIcon)
|
||||
{
|
||||
SendMessageW(window, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(largeIcon));
|
||||
}
|
||||
}
|
6
samples/ScratchIslandApp/WindowExe/icon.h
Normal file
6
samples/ScratchIslandApp/WindowExe/icon.h
Normal file
|
@ -0,0 +1,6 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#pragma once
|
||||
|
||||
void UpdateWindowIconForActiveMetrics(HWND window);
|
8
samples/ScratchIslandApp/WindowExe/packages.config
Normal file
8
samples/ScratchIslandApp/WindowExe/packages.config
Normal file
|
@ -0,0 +1,8 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Microsoft.Windows.CppWinRT" version="2.0.210309.3" targetFramework="native" />
|
||||
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.2" targetFramework="native" />
|
||||
<package id="Microsoft.UI.Xaml" version="2.5.0-prerelease.201202003" targetFramework="native" />
|
||||
<package id="Microsoft.VCRTForwarders.140" version="1.0.4" targetFramework="native" />
|
||||
<package id="Terminal.ThemeHelpers" version="0.2.200324001" targetFramework="native" />
|
||||
</packages>
|
4
samples/ScratchIslandApp/WindowExe/pch.cpp
Normal file
4
samples/ScratchIslandApp/WindowExe/pch.cpp
Normal file
|
@ -0,0 +1,4 @@
|
|||
// Copyright (c) Microsoft Corporation.
|
||||
// Licensed under the MIT license.
|
||||
|
||||
#include "pch.h"
|
83
samples/ScratchIslandApp/WindowExe/pch.h
Normal file
83
samples/ScratchIslandApp/WindowExe/pch.h
Normal file
|
@ -0,0 +1,83 @@
|
|||
/*++
|
||||
Copyright (c) Microsoft Corporation
|
||||
Licensed under the MIT license.
|
||||
|
||||
Module Name:
|
||||
- pch.h
|
||||
|
||||
Abstract:
|
||||
- Contains external headers to include in the precompile phase of console build process.
|
||||
- Avoid including internal project headers. Instead include them only in the classes that need them (helps with test project building).
|
||||
--*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// Ignore checked iterators warning from VC compiler.
|
||||
#define _SCL_SECURE_NO_WARNINGS
|
||||
|
||||
// Block minwindef.h min/max macros to prevent <algorithm> conflict
|
||||
#define NOMINMAX
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMCX
|
||||
#define NOHELP
|
||||
#define NOCOMM
|
||||
|
||||
#include <unknwn.h>
|
||||
|
||||
#define NT_SUCCESS(Status) (((NTSTATUS)(Status)) >= 0)
|
||||
|
||||
#include <windows.h>
|
||||
#include <UIAutomation.h>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <shellscalingapi.h>
|
||||
#include <windowsx.h>
|
||||
#include <ShObjIdl.h>
|
||||
|
||||
// Manually include til after we include Windows.Foundation to give it winrt superpowers
|
||||
#define BLOCK_TIL
|
||||
#include "../inc/LibraryIncludes.h"
|
||||
|
||||
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
|
||||
// SDK definition of this function, so the only fix is to undef it.
|
||||
// from WinBase.h
|
||||
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
|
||||
#ifdef GetCurrentTime
|
||||
#undef GetCurrentTime
|
||||
#endif
|
||||
|
||||
#include <wil/cppwinrt.h>
|
||||
|
||||
// Needed just for XamlIslands to work at all:
|
||||
#include <winrt/Windows.system.h>
|
||||
#include <winrt/Windows.Foundation.Collections.h>
|
||||
#include <winrt/Windows.UI.Xaml.Hosting.h>
|
||||
#include <windows.ui.xaml.hosting.desktopwindowxamlsource.h>
|
||||
|
||||
// Additional headers for various xaml features. We need:
|
||||
// * Core so we can resume_foreground with CoreDispatcher
|
||||
// * Controls for grid
|
||||
// * Media for ScaleTransform
|
||||
#include <winrt/Windows.UI.Core.h>
|
||||
#include <winrt/Windows.UI.Xaml.Controls.h>
|
||||
#include <winrt/Windows.ui.xaml.media.h>
|
||||
|
||||
#include <winrt/SampleApp.h>
|
||||
// #include <winrt/Microsoft.Terminal.Control.h>
|
||||
|
||||
#include <wil/resource.h>
|
||||
#include <wil/win32_helpers.h>
|
||||
|
||||
// Including TraceLogging essentials for the binary
|
||||
#include <TraceLoggingProvider.h>
|
||||
#include <winmeta.h>
|
||||
TRACELOGGING_DECLARE_PROVIDER(g_hWindowsTerminalProvider);
|
||||
#include <telemetry/ProjectTelemetry.h>
|
||||
#include <TraceLoggingActivity.h>
|
||||
|
||||
// For commandline argument processing
|
||||
#include <shellapi.h>
|
||||
#include <processenv.h>
|
||||
#include <WinUser.h>
|
||||
#include "til.h"
|
27
samples/ScratchIslandApp/WindowExe/resource.h
Normal file
27
samples/ScratchIslandApp/WindowExe/resource.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by WindowsTerminal.rc
|
||||
//
|
||||
#define IDI_APPICON 101
|
||||
#define IDI_APPICON_HC_BLACK 102
|
||||
#define IDI_APPICON_HC_WHITE 103
|
||||
|
||||
#define IDS_ERROR_DIALOG_TITLE 105
|
||||
#define IDS_HELP_DIALOG_TITLE 106
|
||||
#define IDS_ERROR_ARCHITECTURE_FORMAT 110
|
||||
#define IDS_X86_ARCHITECTURE 111
|
||||
#define IDS_AMD64_ARCHITECTURE 112
|
||||
#define IDS_ARM64_ARCHITECTURE 113
|
||||
#define IDS_ARM_ARCHITECTURE 114
|
||||
#define IDS_UNKNOWN_ARCHITECTURE 115
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 104
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
Loading…
Reference in a new issue