Bugfix: The opacity of the text background color was set to 0.9 (#677) (#688)

This commit is contained in:
Ghosty141 2019-05-13 02:27:16 +02:00 committed by Mike Griese
parent dc7fff7ab0
commit 1e478ae99d

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@ -268,8 +268,6 @@ HRESULT DxEngine::_PrepareRenderTarget() noexcept
RETURN_IF_FAILED(_d2dRenderTarget->CreateSolidColorBrush(D2D1::ColorF(D2D1::ColorF::DarkRed),
&_d2dBrushBackground));
_d2dBrushBackground->SetOpacity(.9f);
RETURN_IF_FAILED(_d2dRenderTarget->CreateSolidColorBrush(D2D1::ColorF(D2D1::ColorF::White),
&_d2dBrushForeground));