THIS WORKS, if you paste M.T.Core.winmd into the appx manually
This commit is contained in:
parent
b4f842ecba
commit
1fcef41871
32
Samples.sln
32
Samples.sln
|
@ -31,6 +31,10 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Common Props", "Common Prop
|
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fmt", "src\dep\fmt\fmt.vcxproj", "{6BAE5851-50D5-4934-8D5E-30361A8A40F3}"
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EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Types", "src\types\lib\types.vcxproj", "{18D09A24-8240-42D6-8CB6-236EEE820263}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dependencies", "dependencies", "{75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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AuditMode|ARM64 = AuditMode|ARM64
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@ -179,10 +183,38 @@ Global
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{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x64.Build.0 = Release|x64
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{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x86.ActiveCfg = Release|Win32
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{6BAE5851-50D5-4934-8D5E-30361A8A40F3}.Release|x86.Build.0 = Release|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|ARM64.ActiveCfg = AuditMode|ARM64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|ARM64.Build.0 = AuditMode|ARM64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|x64.ActiveCfg = AuditMode|x64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|x64.Build.0 = AuditMode|x64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|x86.ActiveCfg = AuditMode|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.AuditMode|x86.Build.0 = AuditMode|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|ARM64.ActiveCfg = Debug|ARM64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|ARM64.Build.0 = Debug|ARM64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|x64.ActiveCfg = Debug|x64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|x64.Build.0 = Debug|x64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|x86.ActiveCfg = Debug|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Debug|x86.Build.0 = Debug|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|ARM64.ActiveCfg = Fuzzing|ARM64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|ARM64.Build.0 = Fuzzing|ARM64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|x64.ActiveCfg = Fuzzing|x64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|x64.Build.0 = Fuzzing|x64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|x86.ActiveCfg = Fuzzing|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Fuzzing|x86.Build.0 = Fuzzing|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|ARM64.ActiveCfg = Release|ARM64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|ARM64.Build.0 = Release|ARM64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x64.ActiveCfg = Release|x64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x64.Build.0 = Release|x64
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x86.ActiveCfg = Release|Win32
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{18D09A24-8240-42D6-8CB6-236EEE820263}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{6BAE5851-50D5-4934-8D5E-30361A8A40F3} = {75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}
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{18D09A24-8240-42D6-8CB6-236EEE820263} = {75AC9360-76FD-4ABC-AFEC-EF342BD2B3E9}
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {05EAE315-9188-4D7B-B889-7D5F480A8915}
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EndGlobalSection
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@ -48,6 +48,7 @@
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<Import Project="$(OpenConsoleDir)src\wap-common.build.post.props" />
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<ItemGroup>
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<ProjectReference Include="..\WindowExe\WindowExe.vcxproj" />
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<!-- <ProjectReference Include="$(OpenConsoleDir)src\cascadia\WindowsTerminal\WindowsTerminal.vcxproj" /> -->
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</ItemGroup>
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<ItemGroup>
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@ -3,9 +3,11 @@
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#include "pch.h"
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#include "MyPage.h"
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#include "MySettings.h"
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#include <LibraryResources.h>
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#include "MyPage.g.cpp"
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#include "..\..\..\src\cascadia\UnitTests_Control\MockControlSettings.h"
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#include "..\..\..\src\types\inc\utils.hpp"
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using namespace std::chrono_literals;
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using namespace winrt::Microsoft::Terminal;
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@ -32,6 +34,93 @@ namespace winrt::SampleApp::implementation
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Control::TermControl control{ *settings, conn };
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InProcContent().Children().Append(control);
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CreateOutOfProcTerminal();
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}
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static wil::unique_process_information _createHostClassProcess(const winrt::guid& g)
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{
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auto guidStr{ ::Microsoft::Console::Utils::GuidToString(g) };
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std::wstring commandline{ fmt::format(L"windowsterminal.exe --content {}", guidStr) };
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STARTUPINFO siOne{ 0 };
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siOne.cb = sizeof(STARTUPINFOW);
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wil::unique_process_information piOne;
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auto succeeded = CreateProcessW(
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nullptr,
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commandline.data(),
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nullptr, // lpProcessAttributes
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nullptr, // lpThreadAttributes
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false, // bInheritHandles
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CREATE_UNICODE_ENVIRONMENT, // dwCreationFlags
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nullptr, // lpEnvironment
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nullptr, // startingDirectory
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&siOne, // lpStartupInfo
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&piOne // lpProcessInformation
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);
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THROW_IF_WIN32_BOOL_FALSE(succeeded);
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// if (!succeeded)
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// {
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// printf("Failed to create host process\n");
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// return;
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// }
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// Ooof this is dumb, but we need a sleep here to make the server starts.
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// That's _sub par_. Maybe we could use the host's stdout to have them emit
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// a byte when they're set up?
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Sleep(2000);
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// TODO MONDAY - It seems like it takes conhost too long to start up to
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// host the ScratchWinRTServer that even a sleep 100 is too short. However,
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// any longer, and XAML will just crash, because some frame took too long.
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// So we _need_ to do the "have the server explicitly tell us it's ready"
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// thing, and maybe also do it on a bg thread (and signal to the UI thread
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// that it can attach now)
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return std::move(piOne);
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}
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winrt::fire_and_forget MyPage::CreateOutOfProcTerminal()
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{
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// 1. Generate a GUID.
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winrt::guid contentGuid{ ::Microsoft::Console::Utils::CreateGuid() };
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// Capture calling context.
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winrt::apartment_context ui_thread;
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co_await winrt::resume_background();
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// 2. Spawn a Server.exe, with the guid on the commandline
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auto piContent{ std::move(_createHostClassProcess(contentGuid)) };
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Control::ContentProcess content = create_instance<Control::ContentProcess>(contentGuid, CLSCTX_LOCAL_SERVER);
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TerminalConnection::EchoConnection conn{};
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auto settings = winrt::make_self<implementation::MySettings>();
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Control::IControlSettings s = *settings;
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Core::ICoreAppearance testCoreAppearance = *settings;
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Control::IControlAppearance testControlAppearance = *settings;
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Core::ICoreSettings testCoreSettings = *settings;
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testCoreAppearance;
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testControlAppearance;
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testCoreSettings;
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auto foo = s.try_as<Core::ICoreAppearance>();
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auto c1 = testCoreAppearance.DefaultBackground();
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auto c2 = s.DefaultBackground();
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auto c3 = foo.DefaultBackground();
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c1;
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c2;
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c3;
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if (s)
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{
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content.Initialize(s, conn);
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// Switch back to the UI thread.
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co_await ui_thread;
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Control::TermControl control{ contentGuid, s, conn };
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OutOfProcContent().Children().Append(control);
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}
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}
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// Method Description:
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@ -16,6 +16,7 @@ namespace winrt::SampleApp::implementation
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void Create();
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hstring Title();
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winrt::fire_and_forget CreateOutOfProcTerminal();
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private:
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friend struct MyPageT<MyPage>; // for Xaml to bind events
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11
samples/ScratchIslandApp/SampleApp/MySettings.cpp
Normal file
11
samples/ScratchIslandApp/SampleApp/MySettings.cpp
Normal file
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@ -0,0 +1,11 @@
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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#include "pch.h"
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#include "MySettings.h"
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#include "MySettings.g.cpp"
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namespace winrt::SampleApp::implementation
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{
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}
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96
samples/ScratchIslandApp/SampleApp/MySettings.h
Normal file
96
samples/ScratchIslandApp/SampleApp/MySettings.h
Normal file
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@ -0,0 +1,96 @@
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/*++
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Copyright (c) Microsoft Corporation
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Licensed under the MIT license.
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--*/
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#pragma once
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#include "../../inc/cppwinrt_utils.h"
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// #include "../../src/inc/cppwinrt_utils.h"
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#include <DefaultSettings.h>
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#include <conattrs.hpp>
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#include "MySettings.g.h"
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namespace winrt::SampleApp::implementation
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{
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struct MySettings : MySettingsT<MySettings>
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{
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public:
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MySettings() = default;
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// --------------------------- Core Settings ---------------------------
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// All of these settings are defined in ICoreSettings.
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WINRT_PROPERTY(til::color, DefaultForeground, DEFAULT_FOREGROUND);
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WINRT_PROPERTY(til::color, DefaultBackground, DEFAULT_BACKGROUND);
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WINRT_PROPERTY(til::color, SelectionBackground, DEFAULT_FOREGROUND);
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WINRT_PROPERTY(int32_t, HistorySize, DEFAULT_HISTORY_SIZE);
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WINRT_PROPERTY(int32_t, InitialRows, 30);
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WINRT_PROPERTY(int32_t, InitialCols, 80);
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WINRT_PROPERTY(bool, SnapOnInput, true);
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WINRT_PROPERTY(bool, AltGrAliasing, true);
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WINRT_PROPERTY(til::color, CursorColor, DEFAULT_CURSOR_COLOR);
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WINRT_PROPERTY(winrt::Microsoft::Terminal::Core::CursorStyle, CursorShape, winrt::Microsoft::Terminal::Core::CursorStyle::Vintage);
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WINRT_PROPERTY(uint32_t, CursorHeight, DEFAULT_CURSOR_HEIGHT);
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WINRT_PROPERTY(winrt::hstring, WordDelimiters, DEFAULT_WORD_DELIMITERS);
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WINRT_PROPERTY(bool, CopyOnSelect, false);
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WINRT_PROPERTY(bool, InputServiceWarning, true);
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WINRT_PROPERTY(bool, FocusFollowMouse, false);
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WINRT_PROPERTY(winrt::Windows::Foundation::IReference<winrt::Microsoft::Terminal::Core::Color>, TabColor, nullptr);
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WINRT_PROPERTY(winrt::Windows::Foundation::IReference<winrt::Microsoft::Terminal::Core::Color>, StartingTabColor, nullptr);
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winrt::Microsoft::Terminal::Core::ICoreAppearance UnfocusedAppearance() { return {}; };
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WINRT_PROPERTY(bool, TrimBlockSelection, false);
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// ------------------------ End of Core Settings -----------------------
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WINRT_PROPERTY(winrt::hstring, ProfileName);
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WINRT_PROPERTY(bool, UseAcrylic, false);
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WINRT_PROPERTY(double, TintOpacity, 0.5);
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WINRT_PROPERTY(winrt::hstring, Padding, DEFAULT_PADDING);
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WINRT_PROPERTY(winrt::hstring, FontFace, L"Consolas");
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WINRT_PROPERTY(int32_t, FontSize, DEFAULT_FONT_SIZE);
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WINRT_PROPERTY(winrt::Windows::UI::Text::FontWeight, FontWeight);
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WINRT_PROPERTY(winrt::hstring, BackgroundImage);
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WINRT_PROPERTY(double, BackgroundImageOpacity, 1.0);
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WINRT_PROPERTY(winrt::Windows::UI::Xaml::Media::Stretch, BackgroundImageStretchMode, winrt::Windows::UI::Xaml::Media::Stretch::UniformToFill);
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WINRT_PROPERTY(winrt::Windows::UI::Xaml::HorizontalAlignment, BackgroundImageHorizontalAlignment, winrt::Windows::UI::Xaml::HorizontalAlignment::Center);
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WINRT_PROPERTY(winrt::Windows::UI::Xaml::VerticalAlignment, BackgroundImageVerticalAlignment, winrt::Windows::UI::Xaml::VerticalAlignment::Center);
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WINRT_PROPERTY(winrt::Microsoft::Terminal::Control::IKeyBindings, KeyBindings, nullptr);
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WINRT_PROPERTY(winrt::hstring, Commandline);
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WINRT_PROPERTY(winrt::hstring, StartingDirectory);
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WINRT_PROPERTY(winrt::hstring, StartingTitle);
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WINRT_PROPERTY(bool, SuppressApplicationTitle);
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WINRT_PROPERTY(winrt::hstring, EnvironmentVariables);
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WINRT_PROPERTY(winrt::Microsoft::Terminal::Control::ScrollbarState, ScrollState, winrt::Microsoft::Terminal::Control::ScrollbarState::Visible);
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WINRT_PROPERTY(winrt::Microsoft::Terminal::Control::TextAntialiasingMode, AntialiasingMode, winrt::Microsoft::Terminal::Control::TextAntialiasingMode::Grayscale);
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WINRT_PROPERTY(bool, RetroTerminalEffect, false);
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WINRT_PROPERTY(bool, ForceFullRepaintRendering, false);
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WINRT_PROPERTY(bool, SoftwareRendering, false);
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WINRT_PROPERTY(bool, ForceVTInput, false);
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WINRT_PROPERTY(winrt::hstring, PixelShaderPath);
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private:
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std::array<winrt::Microsoft::Terminal::Core::Color, COLOR_TABLE_SIZE> _ColorTable;
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public:
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winrt::Microsoft::Terminal::Core::Color GetColorTableEntry(int32_t index) noexcept { return _ColorTable.at(index); }
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std::array<winrt::Microsoft::Terminal::Core::Color, 16> ColorTable() { return _ColorTable; }
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void ColorTable(std::array<winrt::Microsoft::Terminal::Core::Color, 16> /*colors*/) {}
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};
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}
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namespace winrt::SampleApp::factory_implementation
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{
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BASIC_FACTORY(MySettings);
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}
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14
samples/ScratchIslandApp/SampleApp/MySettings.idl
Normal file
14
samples/ScratchIslandApp/SampleApp/MySettings.idl
Normal file
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@ -0,0 +1,14 @@
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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namespace SampleApp
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{
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[default_interface] runtimeclass MySettings : Microsoft.Terminal.Core.ICoreSettings,
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Microsoft.Terminal.Control.IControlSettings,
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Microsoft.Terminal.Core.ICoreAppearance,
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Microsoft.Terminal.Control.IControlAppearance
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{
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MySettings();
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}
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}
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@ -49,6 +49,7 @@
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<!-- ========================= Headers ======================== -->
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<ItemGroup>
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<ClInclude Include="App.base.h" />
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<ClInclude Include="MySettings.h" />
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<ClInclude Include="MyPage.h">
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<DependentUpon>MyPage.xaml</DependentUpon>
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<SubType>Code</SubType>
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@ -63,6 +64,7 @@
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<!-- ========================= Cpp Files ======================== -->
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<ItemGroup>
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<ClCompile Include="init.cpp" />
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<ClCompile Include="MySettings.cpp" />
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<ClCompile Include="MyPage.cpp">
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<DependentUpon>MyPage.xaml</DependentUpon>
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<SubType>Code</SubType>
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@ -87,6 +89,7 @@
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<DependentUpon>App.xaml</DependentUpon>
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</Midl>
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<Midl Include="SampleAppLogic.idl" />
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<Midl Include="MySettings.idl" />
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<Midl Include="MyPage.idl">
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<DependentUpon>MyPage.xaml</DependentUpon>
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<SubType>Code</SubType>
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@ -105,7 +108,9 @@
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make sure that if you add a cppwinrt dependency to any of these projects,
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you also update all the consumers
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-->
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<!-- <ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" /> -->
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<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
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<Project>{18D09A24-8240-42D6-8CB6-236EEE820263}</Project>
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||||
</ProjectReference>
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||||
<!-- <ProjectReference Include="$(OpenConsoleDir)src\cascadia\WinRTUtils\WinRTUtils.vcxproj">
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<Project>{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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|
|
|
@ -42,7 +42,7 @@
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<!-- ========================= Project References ======================== -->
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<ItemGroup>
|
||||
|
||||
<!-- <ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
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<!-- <ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
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<Project>{18D09A24-8240-42D6-8CB6-236EEE820263}</Project>
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</ProjectReference> -->
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<!-- Reference SampleAppLib here, so we can use it's App.winmd as
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|
@ -65,6 +65,18 @@
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<Private>false</Private>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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</Reference>
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<Reference Include="Microsoft.Terminal.TerminalConnection">
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||||
<HintPath>$(OpenConsoleCommonOutDir)TerminalConnection\Microsoft.Terminal.TerminalConnection.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
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</Reference>
|
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<Reference Include="Microsoft.Terminal.Control">
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<HintPath>$(OpenConsoleCommonOutDir)Microsoft.Terminal.Control\Microsoft.Terminal.Control.winmd</HintPath>
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<IsWinMDFile>true</IsWinMDFile>
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<Private>false</Private>
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||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
|
|
|
@ -200,6 +200,17 @@
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</PackagingOutputs>
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||||
</ItemGroup>
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<!-- **END TERMINALCONNECTION HACK** -->
|
||||
|
||||
<!-- Same thing again here, with windowsterminal.exe -->
|
||||
<ItemGroup>
|
||||
<_WindowsTerminalExe Include="$(OpenConsoleCommonOutDir)\WindowsTerminal\*.exe" />
|
||||
|
||||
<PackagingOutputs Include="@(_WindowsTerminalExe)">
|
||||
<ProjectName>$(ProjectName)</ProjectName>
|
||||
<OutputGroup>BuiltProjectOutputGroup</OutputGroup>
|
||||
<TargetPath>%(Filename)%(Extension)</TargetPath>
|
||||
</PackagingOutputs>
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
|
||||
|
|
|
@ -19,4 +19,42 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
return _interactivity;
|
||||
}
|
||||
|
||||
uint64_t ContentProcess::RequestSwapChainHandle(const uint64_t pid)
|
||||
{
|
||||
auto ourPid = GetCurrentProcessId();
|
||||
HANDLE ourHandle = reinterpret_cast<HANDLE>(_interactivity.GetCore().GetSwapChainHandle());
|
||||
if (pid == ourPid)
|
||||
{
|
||||
return reinterpret_cast<uint64_t>(ourHandle);
|
||||
}
|
||||
|
||||
wil::unique_handle hWindowProcess{ OpenProcess(PROCESS_ALL_ACCESS,
|
||||
FALSE,
|
||||
static_cast<DWORD>(pid)) };
|
||||
if (hWindowProcess.get() == nullptr)
|
||||
{
|
||||
const auto gle = GetLastError();
|
||||
gle;
|
||||
// TODO! tracelog an error here
|
||||
return 0;
|
||||
}
|
||||
|
||||
HANDLE theirHandle{ nullptr };
|
||||
BOOL success = DuplicateHandle(GetCurrentProcess(),
|
||||
ourHandle,
|
||||
hWindowProcess.get(),
|
||||
&theirHandle,
|
||||
0,
|
||||
FALSE,
|
||||
DUPLICATE_SAME_ACCESS);
|
||||
if (!success)
|
||||
{
|
||||
const auto gle = GetLastError();
|
||||
gle;
|
||||
// TODO! tracelog an error here
|
||||
return 0;
|
||||
}
|
||||
return reinterpret_cast<uint64_t>(theirHandle);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -15,6 +15,8 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
void Initialize(Control::IControlSettings settings, TerminalConnection::ITerminalConnection connection);
|
||||
Control::ControlInteractivity GetInteractivity();
|
||||
|
||||
uint64_t RequestSwapChainHandle(const uint64_t pid);
|
||||
|
||||
private:
|
||||
Control::ControlInteractivity _interactivity{ nullptr };
|
||||
};
|
||||
|
|
|
@ -13,5 +13,7 @@ namespace Microsoft.Terminal.Control
|
|||
Microsoft.Terminal.TerminalConnection.ITerminalConnection connection);
|
||||
|
||||
ControlInteractivity GetInteractivity();
|
||||
|
||||
UInt64 RequestSwapChainHandle(UInt64 pid);
|
||||
};
|
||||
}
|
||||
|
|
|
@ -513,6 +513,16 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
_desiredFont = { _actualFont };
|
||||
|
||||
// Update the terminal core with its new Core settings
|
||||
Core::ICoreSettings coreSettings = _settings.try_as<Core::ICoreSettings>();
|
||||
Core::ICoreAppearance coreAppearance = _settings.try_as<Core::ICoreAppearance>();
|
||||
if (!coreSettings)
|
||||
{
|
||||
OutputDebugString(L"Failed to get core settings");
|
||||
}
|
||||
if (!coreAppearance)
|
||||
{
|
||||
OutputDebugString(L"Failed to get coreAppearance");
|
||||
}
|
||||
_terminal->UpdateSettings(_settings);
|
||||
|
||||
if (!_initializedTerminal)
|
||||
|
|
|
@ -68,10 +68,10 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
|
||||
if (contentGuid != winrt::guid{})
|
||||
{
|
||||
Control::ContentProcess content = create_instance<Control::ContentProcess>(contentGuid, CLSCTX_LOCAL_SERVER);
|
||||
if (content != nullptr)
|
||||
_contentProc = create_instance<Control::ContentProcess>(contentGuid, CLSCTX_LOCAL_SERVER);
|
||||
if (_contentProc != nullptr)
|
||||
{
|
||||
_interactivity = content.GetInteractivity();
|
||||
_interactivity = _contentProc.GetInteractivity();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -582,7 +582,10 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
|
||||
if (auto control{ weakThis.get() })
|
||||
{
|
||||
const HANDLE chainHandle = reinterpret_cast<HANDLE>(control->_core.GetSwapChainHandle());
|
||||
// TODO! very good chance we leak this handle
|
||||
const HANDLE chainHandle = reinterpret_cast<HANDLE>(control->_contentProc ?
|
||||
control->_contentProc.RequestSwapChainHandle(GetCurrentProcessId()) :
|
||||
control->_core.GetSwapChainHandle());
|
||||
_AttachDxgiSwapChainToXaml(chainHandle);
|
||||
}
|
||||
}
|
||||
|
@ -670,7 +673,11 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
}
|
||||
_interactivity.Initialize();
|
||||
|
||||
_AttachDxgiSwapChainToXaml(reinterpret_cast<HANDLE>(_core.GetSwapChainHandle()));
|
||||
// TODO! very good chance we leak this handle
|
||||
const HANDLE chainHandle = reinterpret_cast<HANDLE>(_contentProc ?
|
||||
_contentProc.RequestSwapChainHandle(GetCurrentProcessId()) :
|
||||
_core.GetSwapChainHandle());
|
||||
_AttachDxgiSwapChainToXaml(chainHandle);
|
||||
|
||||
// Tell the DX Engine to notify us when the swap chain changes. We do
|
||||
// this after we initially set the swapchain so as to avoid unnecessary
|
||||
|
|
|
@ -135,6 +135,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
|
||||
Control::ControlCore _core{ nullptr };
|
||||
Control::ControlInteractivity _interactivity{ nullptr };
|
||||
Control::ContentProcess _contentProc{ nullptr };
|
||||
|
||||
bool _initializedTerminal;
|
||||
|
||||
|
|
|
@ -136,7 +136,7 @@ struct HostClassFactory : implements<HostClassFactory, IClassFactory>
|
|||
|
||||
if (!g_weak)
|
||||
{
|
||||
winrt::Microsoft::Terminal::Control::ContentProcess strong{};// = winrt::make<winrt::Microsoft::Terminal::Control::ContentProcess>();
|
||||
winrt::Microsoft::Terminal::Control::ContentProcess strong{}; // = winrt::make<winrt::Microsoft::Terminal::Control::ContentProcess>();
|
||||
winrt::weak_ref<winrt::Microsoft::Terminal::Control::ContentProcess> weak{ strong };
|
||||
g_weak = weak;
|
||||
return strong.as(iid, result);
|
||||
|
@ -159,6 +159,8 @@ private:
|
|||
|
||||
static void doContentProcessThing(const winrt::guid& contentProcessGuid)
|
||||
{
|
||||
// !! LOAD BEARING !! - important to be a MTA
|
||||
winrt::init_apartment();
|
||||
|
||||
DWORD registrationHostClass{};
|
||||
check_hresult(CoRegisterClassObject(contentProcessGuid,
|
||||
|
@ -197,17 +199,6 @@ int __stdcall wWinMain(HINSTANCE, HINSTANCE, LPWSTR, int)
|
|||
// Make sure to call this so we get WM_POINTER messages.
|
||||
EnableMouseInPointer(true);
|
||||
|
||||
// !!! LOAD BEARING !!!
|
||||
// We must initialize the main thread as a single-threaded apartment before
|
||||
// constructing any Xaml objects. Failing to do so will cause some issues
|
||||
// in accessibility somewhere down the line when a UIAutomation object will
|
||||
// be queried on the wrong thread at the wrong time.
|
||||
// We used to initialize as STA only _after_ initializing the application
|
||||
// host, which loaded the settings. The settings needed to be loaded in MTA
|
||||
// because we were using the Windows.Storage APIs. Since we're no longer
|
||||
// doing that, we can safely init as STA before any WinRT dispatches.
|
||||
winrt::init_apartment(winrt::apartment_type::single_threaded);
|
||||
|
||||
winrt::guid contentProcessGuid{};
|
||||
if (checkIfContentProcess(contentProcessGuid))
|
||||
{
|
||||
|
@ -219,6 +210,17 @@ int __stdcall wWinMain(HINSTANCE, HINSTANCE, LPWSTR, int)
|
|||
ExitProcess(0);
|
||||
}
|
||||
|
||||
// !!! LOAD BEARING !!!
|
||||
// We must initialize the main thread as a single-threaded apartment before
|
||||
// constructing any Xaml objects. Failing to do so will cause some issues
|
||||
// in accessibility somewhere down the line when a UIAutomation object will
|
||||
// be queried on the wrong thread at the wrong time.
|
||||
// We used to initialize as STA only _after_ initializing the application
|
||||
// host, which loaded the settings. The settings needed to be loaded in MTA
|
||||
// because we were using the Windows.Storage APIs. Since we're no longer
|
||||
// doing that, we can safely init as STA before any WinRT dispatches.
|
||||
winrt::init_apartment(winrt::apartment_type::single_threaded);
|
||||
|
||||
// Create the AppHost object, which will create both the window and the
|
||||
// Terminal App. This MUST BE constructed before the Xaml manager as TermApp
|
||||
// provides an implementation of Windows.UI.Xaml.Application.
|
||||
|
|
Loading…
Reference in a new issue