Remove unneeded whitespace (#5162)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Every single time a PR is run, there are a bunch of warnings about whitespace in the .cs files, so I ran the code format on those files, without changing their contents, so it won't be flagged anymore. <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> ## References <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [X] Tests added/passed <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Ran the code-format utility on the .cs files
This commit is contained in:
parent
28d108bf32
commit
2872f147f8
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@ -38,7 +38,7 @@ namespace Microsoft.Terminal.Wpf
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WM_MOUSEACTIVATE = 0x0021,
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WM_GETOBJECT = 0x003D,
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/// <summary>
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/// The WM_WINDOWPOSCHANGED message is sent to a window whose size, position, or place in the Z order has changed as a result of a call to the SetWindowPos function or another window-management function.
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/// </summary>
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@ -26,7 +26,7 @@ namespace Microsoft.Terminal.Wpf
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private DispatcherTimer blinkTimer;
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private NativeMethods.ScrollCallback scrollCallback;
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private NativeMethods.WriteCallback writeCallback;
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/// <summary>
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/// Initializes a new instance of the <see cref="TerminalContainer"/> class.
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/// </summary>
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@ -35,7 +35,7 @@ namespace Microsoft.Terminal.Wpf
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this.MessageHook += this.TerminalContainer_MessageHook;
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this.GotFocus += this.TerminalContainer_GotFocus;
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this.Focusable = true;
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var blinkTime = NativeMethods.GetCaretBlinkTime();
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if (blinkTime != uint.MaxValue)
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@ -9,7 +9,7 @@ namespace Microsoft.Terminal.Wpf
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using System.Windows.Controls;
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using System.Windows.Input;
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using System.Windows.Media;
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/// <summary>
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/// A basic terminal control. This control can receive and render standard VT100 sequences.
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/// </summary>
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@ -481,7 +481,7 @@ namespace Conhost.UIA.Tests
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TextPatternRange testRange = visibleRanges.First().Clone();
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// assumes that range is a line range at the top of the screen buffer
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Action<TextPatternRange> testTopBoundary = delegate(TextPatternRange range)
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Action<TextPatternRange> testTopBoundary = delegate (TextPatternRange range)
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{
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// the first visible range is at the top of the screen
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// buffer, we shouldn't be able to move the starting endpoint up
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@ -31,7 +31,7 @@ namespace Conhost.UIA.Tests.Common
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~ShortcutHelper()
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{
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this.Dispose(false);
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this.Dispose(false);
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}
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public void Dispose()
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@ -52,7 +52,7 @@ namespace Conhost.UIA.Tests.Elements
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tab.Click();
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Globals.WaitForTimeout();
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this.PopulateItemsOnNavigate(this.propDialog.PropWindow);
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}
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@ -33,7 +33,7 @@ namespace Conhost.UIA.Tests.Elements
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this.tabs.Add(new FontTab(this.propDialog));
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this.tabs.Add(new LayoutTab(this.propDialog));
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this.tabs.Add(new ColorsTab(this.propDialog));
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}
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private Tabs()
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@ -105,7 +105,7 @@ namespace Conhost.UIA.Tests.Elements
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app.UIRoot.SendKeys(Keys.Escape);
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this.state = ViewportStates.Normal;
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}
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public void EnterMode(ViewportStates state)
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{
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if (state == ViewportStates.Normal)
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@ -111,7 +111,7 @@ namespace Conhost.UIA.Tests
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default:
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throw new NotSupportedException();
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}
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afterScroll = app.GetScreenBufferInfo();
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switch (dir)
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@ -57,7 +57,7 @@ namespace Conhost.UIA.Tests
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reg.BackupRegistry(); // we're going to modify the virtual terminal state for this, so back it up first.
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VersionSelector.SetConsoleVersion(reg, ConsoleVersion.V2);
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reg.SetDefaultValue(VIRTUAL_TERMINAL_KEY_NAME, VIRTUAL_TERMINAL_ON_VALUE);
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bool haveVtAppPath = !string.IsNullOrEmpty(vtAppLocation);
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Verify.IsTrue(haveVtAppPath, "Ensure that we passed in the location to VtApp.exe");
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@ -114,12 +114,12 @@ namespace Conhost.UIA.Tests
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Log.Comment("Move cursor to the middle-ish");
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Point cursorExpected = new Point();
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// H is at 5, 1. VT coords are 1-based and buffer is 0-based so adjust.
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cursorExpected.Y = 5 - 1;
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cursorExpected.Y = 5 - 1;
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cursorExpected.X = 1 - 1;
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app.UIRoot.SendKeys("H");
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// Move to middle-ish from here. 10 Bs and 10 Cs should about do it.
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for (int i=0; i < 10; i++)
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for (int i = 0; i < 10; i++)
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{
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app.UIRoot.SendKeys("BC");
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cursorExpected.Y++;
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@ -715,7 +715,7 @@ namespace Conhost.UIA.Tests
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}
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delegate char GetExpectedChar(int rowId, int colId, int height, int width);
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private static void ScreenFillHelper(CmdApp app, ViewportArea area, IntPtr hConsole)
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{
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Log.Comment("Fill screen with junk");
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@ -212,7 +212,7 @@ namespace Conhost.UIA.Tests
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[TestMethod]
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public void TestSelection()
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{
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RunTest(TestSelectionImpl);
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RunTest(TestSelectionImpl);
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}
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private void TestSelectionImpl(CmdApp app, ViewportArea area, IntPtr hConsole, WinCon.CONSOLE_SCREEN_BUFFER_INFO_EX sbiex, Queue<EventData> expected, WinCon.CONSOLE_SCREEN_BUFFER_INFO_EX sbiexOriginal)
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@ -295,7 +295,7 @@ namespace Conhost.UIA.Tests
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[TestMethod]
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public void TestLaunchAndExitChild()
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{
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RunTest(TestLaunchAndExitChildImpl);
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RunTest(TestLaunchAndExitChildImpl);
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}
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private void TestLaunchAndExitChildImpl(CmdApp app, ViewportArea area, IntPtr hConsole, WinCon.CONSOLE_SCREEN_BUFFER_INFO_EX sbiex, Queue<EventData> expected, WinCon.CONSOLE_SCREEN_BUFFER_INFO_EX sbiexOriginal)
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@ -357,11 +357,11 @@ namespace Conhost.UIA.Tests
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{
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RunTest(TestScrollByWheelImpl);
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}
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private void TestScrollByWheelImpl(CmdApp app, ViewportArea area, IntPtr hConsole, WinCon.CONSOLE_SCREEN_BUFFER_INFO_EX sbiex, Queue<EventData> expected, WinCon.CONSOLE_SCREEN_BUFFER_INFO_EX sbiexOriginal)
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{
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int rowsPerScroll = app.GetRowsPerScroll();
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int scrollDelta;
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int scrollDelta;
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// A. Scroll down.
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{
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@ -13,14 +13,14 @@ namespace VTApp
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{
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class Program
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{
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static string CSI = ((char)0x1b)+"[";
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static string CSI = ((char)0x1b) + "[";
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static void Main(string[] args)
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{
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Console.WindowHeight = 25;
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Console.BufferHeight = 9000;
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Console.WindowWidth = 80;
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Console.BufferWidth = 80;
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Console.WriteLine("VT Tester");
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while (true)
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@ -271,11 +271,11 @@ namespace VTApp
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Console.Write("49m");
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break;
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case '<':
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Console.Write('\xD'); // carriage return \r
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break;
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Console.Write('\xD'); // carriage return \r
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break;
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case '>':
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Console.Write('\xA'); // line feed/new line \n
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break;
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Console.Write('\xA'); // line feed/new line \n
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break;
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case '`':
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Console.Write("z");
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break;
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@ -385,7 +385,7 @@ namespace VTApp
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for (int j = 0; j < 80; j++)
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{
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if (j == 0)
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Console.Write(i%10);
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Console.Write(i % 10);
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else
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Console.Write("Z");
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}
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