Get all the projects created and hooked up to the sln

This commit is contained in:
Mike Griese 2020-12-16 07:59:52 -06:00
parent 551cc9a98b
commit 3bef7bbb38
14 changed files with 868 additions and 2 deletions

View file

@ -323,6 +323,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Settings
{CA5CAD1A-082C-4476-9F33-94B339494076} = {CA5CAD1A-082C-4476-9F33-94B339494076}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Settings.Model.Lib", "src\cascadia\TerminalSettingsModel\Microsoft.Terminal.Settings.ModelLib.vcxproj", "{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}"
ProjectSection(ProjectDependencies) = postProject
{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED} = {CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}
@ -341,6 +343,25 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LocalTests_SettingsModel",
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907} = {CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Remoting.Lib", "src\cascadia\Remoting\Microsoft.Terminal.RemotingLib.vcxproj", "{43ce4ce5-0010-4b99-9569-672670d26e26}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Microsoft.Terminal.Remoting", "src\cascadia\Remoting\dll\Microsoft.Terminal.Remoting.vcxproj", "{27b5aaeb-a548-44cf-9777-f8baa32af7ae}"
ProjectSection(ProjectDependencies) = postProject
{43ce4ce5-0010-4b99-9569-672670d26e26} = {43ce4ce5-0010-4b99-9569-672670d26e26}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LocalTests_Remoting", "src\cascadia\LocalTests_Remoting\Remoting.LocalTests.vcxproj", "{68a10cd3-aa64-465b-af5f-ed4e9700543c}"
ProjectSection(ProjectDependencies) = postProject
{27b5aaeb-a548-44cf-9777-f8baa32af7ae} = {27b5aaeb-a548-44cf-9777-f8baa32af7ae}
{43ce4ce5-0010-4b99-9569-672670d26e26} = {43ce4ce5-0010-4b99-9569-672670d26e26}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
AuditMode|Any CPU = AuditMode|Any CPU
@ -2137,6 +2158,87 @@ Global
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -2221,6 +2323,9 @@ Global
{CA5CAD1A-D7EC-4107-B7C6-79CB77AE2907} = {59840756-302F-44DF-AA47-441A9D673202}
{CA5CAD1A-082C-4476-9F33-94B339494076} = {59840756-302F-44DF-AA47-441A9D673202}
{CA5CAD1A-9B68-456A-B13E-C8218070DC42} = {BDB237B6-1D1D-400F-84CC-40A58FA59C8E}
{43ce4ce5-0010-4b99-9569-672670d26e26} = {59840756-302F-44DF-AA47-441A9D673202}
{27b5aaeb-a548-44cf-9777-f8baa32af7ae} = {59840756-302F-44DF-AA47-441A9D673202}
{68a10cd3-aa64-465b-af5f-ed4e9700543c} = {BDB237B6-1D1D-400F-84CC-40A58FA59C8E}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3140B1B7-C8EE-43D1-A772-D82A7061A271}

View file

@ -0,0 +1,3 @@
EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

View file

@ -0,0 +1,78 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- A note about this project: We're building the test code dll from this
project, but it _MUST_ be run in conjunction with the TestHostApp project.
TestHostApp actually will build a TestHost executable and packaging bits
that we can use to run our tests. We need TestHostApp so that our
dependencies, like MUX, can be aggregated correctly, and resources properly
combined into a resources.pri file.
TestHostApp will manually copy the output of this project into it's own
OutDir, so we can run the tests from there. -->
<PropertyGroup>
<ProjectGuid>{68a10cd3-aa64-465b-af5f-ed4e9700543c}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>RemotingLocalTests</RootNamespace>
<ProjectName>LocalTests_Remoting</ProjectName>
<TargetName>Remoting.LocalTests</TargetName>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<WindowsTargetPlatformMinVersion>10.0.18362.0</WindowsTargetPlatformMinVersion>
<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>
<OpenConsoleCppWinRTProject>true</OpenConsoleCppWinRTProject>
</PropertyGroup>
<Import Project="$(SolutionDir)\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)\src\cppwinrt.build.pre.props" />
<!-- ========================= Headers ======================== -->
<ItemGroup>
<ClInclude Include="pch.h" />
</ItemGroup>
<!-- ========================= Cpp Files ======================== -->
<ItemGroup>
<ClCompile Include="RemotingTests.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<ProjectReference Include="$(OpenConsoleDir)\src\cascadia\Remoting\Microsoft.Terminal.RemotingLib.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)\src\types\lib\types.vcxproj" />
<!-- If you don't reference these projects here, the
_ConsoleGenerateAdditionalWinmdManifests step won't gather the winmd's -->
<ProjectReference Include="$(OpenConsoleDir)\src\cascadia\Remoting\dll\Microsoft.Terminal.Remoting.vcxproj" />
</ItemGroup>
<!-- ========================= Globals ======================== -->
<!-- ====================== Compiler & Linker Flags ===================== -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>..;$(OpenConsoleDir)\dep;$(OpenConsoleDir)\dep\jsoncpp\json;$(OpenConsoleDir)src\inc;$(OpenConsoleDir)src\inc\test;$(WinRT_IncludePath)\..\cppwinrt\winrt;"$(OpenConsoleDir)\src\cascadia\Remoting\Generated Files";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<!-- Manually disable unreachable code warning, because jconcpp has a ton of that. -->
<DisableSpecificWarnings>4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalDependencies>onecoreuap.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<PropertyGroup>
<GenerateManifest>true</GenerateManifest>
<EmbedManifest>true</EmbedManifest>
</PropertyGroup>
<!-- Careful reordering these. Some default props (contained in these files) are order sensitive. -->
<Import Project="$(OpenConsoleDir)src\common.build.post.props" />
<Import Project="$(OpenConsoleDir)src\common.build.tests.props" />
</Project>

View file

@ -0,0 +1,295 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "../TerminalSettingsModel/ColorScheme.h"
#include "../TerminalSettingsModel/CascadiaSettings.h"
#include "JsonTestClass.h"
#include "TestUtils.h"
#include <defaults.h>
#include "../ut_app/TestDynamicProfileGenerator.h"
using namespace Microsoft::Console;
using namespace WEX::Logging;
using namespace WEX::TestExecution;
using namespace WEX::Common;
using namespace winrt::Microsoft::Terminal::Settings::Model;
using namespace winrt::Microsoft::Terminal::TerminalControl;
namespace SettingsModelLocalTests
{
// TODO:microsoft/terminal#3838:
// Unfortunately, these tests _WILL NOT_ work in our CI. We're waiting for
// an updated TAEF that will let us install framework packages when the test
// package is deployed. Until then, these tests won't deploy in CI.
class SerializationTests : public JsonTestClass
{
// Use a custom AppxManifest to ensure that we can activate winrt types
// from our test. This property will tell taef to manually use this as
// the AppxManifest for this test class.
// This does not yet work for anything XAML-y. See TabTests.cpp for more
// details on that.
BEGIN_TEST_CLASS(SerializationTests)
TEST_CLASS_PROPERTY(L"RunAs", L"UAP")
TEST_CLASS_PROPERTY(L"UAP:AppXManifest", L"TestHostAppXManifest.xml")
END_TEST_CLASS()
TEST_METHOD(GlobalSettings);
TEST_METHOD(Profile);
TEST_METHOD(ColorScheme);
TEST_METHOD(CascadiaSettings);
TEST_CLASS_SETUP(ClassSetup)
{
InitializeJsonReader();
InitializeJsonWriter();
return true;
}
private:
// Method Description:
// - deserializes and reserializes a json string representing a settings object model of type T
// - verifies that the generated json string matches the provided one
// Template Types:
// - <T>: The type of Settings Model object to generate (must be impl type)
// Arguments:
// - jsonString - JSON string we're performing the test on
// Return Value:
// - the JsonObject representing this instance
template<typename T>
void RoundtripTest(const std::string& jsonString)
{
const auto json{ VerifyParseSucceeded(jsonString) };
const auto settings{ T::FromJson(json) };
const auto result{ settings->ToJson() };
// Compare toString(json) instead of jsonString here.
// The toString writes the json out alphabetically.
// This trick allows jsonString to _not_ have to be
// written alphabetically.
VERIFY_ARE_EQUAL(toString(json), toString(result));
}
};
void SerializationTests::GlobalSettings()
{
const std::string globalsString{ R"(
{
"defaultProfile": "{61c54bbd-c2c6-5271-96e7-009a87ff44bf}",
"initialRows": 30,
"initialCols": 120,
"initialPosition": ",",
"launchMode": "default",
"alwaysOnTop": false,
"copyOnSelect": false,
"copyFormatting": "all",
"wordDelimiters": " /\\()\"'-.,:;<>~!@#$%^&*|+=[]{}~?\u2502",
"alwaysShowTabs": true,
"showTabsInTitlebar": true,
"showTerminalTitleInTitlebar": true,
"tabWidthMode": "equal",
"tabSwitcherMode": "mru",
"startOnUserLogin": false,
"theme": "system",
"snapToGridOnResize": true,
"disableAnimations": false,
"confirmCloseAllTabs": true,
"largePasteWarning": true,
"multiLinePasteWarning": true,
"experimental.input.forceVT": false,
"experimental.rendering.forceFullRepaint": false,
"experimental.rendering.software": false
})" };
const std::string smallGlobalsString{ R"(
{
"defaultProfile": "{61c54bbd-c2c6-5271-96e7-009a87ff44bf}"
})" };
RoundtripTest<implementation::GlobalAppSettings>(globalsString);
RoundtripTest<implementation::GlobalAppSettings>(smallGlobalsString);
}
void SerializationTests::Profile()
{
const std::string profileString{ R"(
{
"name": "Windows PowerShell",
"guid": "{61c54bbd-c2c6-5271-96e7-009a87ff44bf}",
"commandline": "%SystemRoot%\\System32\\WindowsPowerShell\\v1.0\\powershell.exe",
"startingDirectory": "%USERPROFILE%",
"icon": "ms-appx:///ProfileIcons/{61c54bbd-c2c6-5271-96e7-009a87ff44bf}.png",
"hidden": false,
"tabTitle": "Cool Tab",
"suppressApplicationTitle": false,
"fontFace": "Cascadia Mono",
"fontSize": 12,
"fontWeight": "normal",
"padding": "8, 8, 8, 8",
"antialiasingMode": "grayscale",
"cursorShape": "bar",
"cursorColor": "#CCBBAA",
"cursorHeight": 10,
"altGrAliasing": true,
"colorScheme": "Campbell",
"tabColor": "#0C0C0C",
"foreground": "#AABBCC",
"background": "#BBCCAA",
"selectionBackground": "#CCAABB",
"useAcrylic": false,
"acrylicOpacity": 0.5,
"backgroundImage": "made_you_look.jpeg",
"backgroundImageStretchMode": "uniformToFill",
"backgroundImageAlignment": "center",
"backgroundImageOpacity": 1.0,
"scrollbarState": "visible",
"snapOnInput": true,
"historySize": 9001,
"closeOnExit": "graceful",
"experimental.retroTerminalEffect": false
})" };
const std::string smallProfileString{ R"(
{
"name": "Custom Profile"
})" };
// Setting "tabColor" to null tests two things:
// - null should count as an explicit user-set value, not falling back to the parent's value
// - null should be acceptable even though we're working with colors
const std::string weirdProfileString{ R"(
{
"name": "Weird Profile",
"tabColor": null,
"foreground": null,
"source": "local"
})" };
RoundtripTest<implementation::Profile>(profileString);
RoundtripTest<implementation::Profile>(smallProfileString);
RoundtripTest<implementation::Profile>(weirdProfileString);
}
void SerializationTests::ColorScheme()
{
const std::string schemeString{ R"({
"name": "Campbell",
"cursorColor": "#FFFFFF",
"selectionBackground": "#131313",
"background": "#0C0C0C",
"foreground": "#F2F2F2",
"black": "#0C0C0C",
"blue": "#0037DA",
"cyan": "#3A96DD",
"green": "#13A10E",
"purple": "#881798",
"red": "#C50F1F",
"white": "#CCCCCC",
"yellow": "#C19C00",
"brightBlack": "#767676",
"brightBlue": "#3B78FF",
"brightCyan": "#61D6D6",
"brightGreen": "#16C60C",
"brightPurple": "#B4009E",
"brightRed": "#E74856",
"brightWhite": "#F2F2F2",
"brightYellow": "#F9F1A5"
})" };
RoundtripTest<implementation::ColorScheme>(schemeString);
}
void SerializationTests::CascadiaSettings()
{
const std::string settingsString{ R"({
"$schema": "https://aka.ms/terminal-profiles-schema",
"defaultProfile": "{61c54bbd-1111-5271-96e7-009a87ff44bf}",
"profiles": {
"defaults": {
"fontFace": "Zamora Code"
},
"list": [
{
"fontFace": "Cascadia Code",
"guid": "{61c54bbd-1111-5271-96e7-009a87ff44bf}",
"name": "HowettShell"
},
{
"hidden": true,
"name": "BhojwaniShell"
},
{
"antialiasingMode": "aliased",
"name": "NiksaShell"
}
]
},
"schemes": [
{
"name": "Cinnamon Roll",
"cursorColor": "#FFFFFD",
"selectionBackground": "#FFFFFF",
"background": "#3C0315",
"foreground": "#FFFFFD",
"black": "#282A2E",
"blue": "#0170C5",
"cyan": "#3F8D83",
"green": "#76AB23",
"purple": "#7D498F",
"red": "#BD0940",
"white": "#FFFFFD",
"yellow": "#E0DE48",
"brightBlack": "#676E7A",
"brightBlue": "#5C98C5",
"brightCyan": "#8ABEB7",
"brightGreen": "#B5D680",
"brightPurple": "#AC79BB",
"brightRed": "#BD6D85",
"brightWhite": "#FFFFFD",
"brightYellow": "#FFFD76"
}
],
"actions": [
{"command": { "action": "renameTab","input": "Liang Tab" },"keys": "ctrl+t" }
],
"keybindings": [
{ "command": { "action": "sendInput","input": "VT Griese Mode" },"keys": "ctrl+k" }
]
})" };
auto settings{ winrt::make_self<implementation::CascadiaSettings>(false) };
settings->_ParseJsonString(settingsString, false);
settings->_ApplyDefaultsFromUserSettings();
settings->LayerJson(settings->_userSettings);
settings->_ValidateSettings();
const auto result{ settings->ToJson() };
VERIFY_ARE_EQUAL(toString(settings->_userSettings), toString(result));
}
}

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@ -0,0 +1,4 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

View file

@ -0,0 +1,40 @@
/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
--*/
#pragma once
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#define BLOCK_TIL
// This includes support libraries from the CRT, STL, WIL, and GSL
#include "LibraryIncludes.h"
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
// SDK definition of this function, so the only fix is to undef it.
// from WinBase.h
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
#include <wil/cppwinrt.h>
#include <unknwn.h>
#include <hstring.h>
#include <WexTestClass.h>
#include <json.h>
#include "consoletaeftemplates.hpp"
#include <winrt/Windows.ApplicationModel.Resources.Core.h>
#include <winrt/Windows.system.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#include "til.h"
// Common includes for most tests:
#include "../../inc/argb.h"
#include "../../inc/conattrs.hpp"
#include "../../types/inc/utils.hpp"
#include "../../inc/DefaultSettings.h"

View file

@ -0,0 +1,87 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{43ce4ce5-0010-4b99-9569-672670d26e26}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<ProjectName>Microsoft.Terminal.Remoting.Lib</ProjectName>
<RootNamespace>Microsoft.Terminal.Remoting</RootNamespace>
<TargetName>Microsoft.Terminal.Remoting.Lib</TargetName>
<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
<ConfigurationType>StaticLibrary</ConfigurationType>
<SubSystem>Console</SubSystem>
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<!-- ========================= Headers ======================== -->
<ItemGroup>
<ClInclude Include="Monarch.h">
<DependentUpon>Monarch.idl</DependentUpon>
</ClInclude>
<ClInclude Include="pch.h" />
<ClInclude Include="MonarchFactory.h" />
<ClInclude Include="Peasant.h">
<DependentUpon>Peasant.idl</DependentUpon>
</ClInclude>
</ItemGroup>
<!-- ========================= Cpp Files ======================== -->
<ItemGroup>
<ClCompile Include="Monarch.cpp">
<DependentUpon>Monarch.idl</DependentUpon>
</ClCompile>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Peasant.cpp">
<DependentUpon>Peasant.idl</DependentUpon>
</ClCompile>
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
</ItemGroup>
<!-- ========================= idl Files ======================== -->
<ItemGroup>
<Midl Include="Monarch.idl" />
<Midl Include="Peasant.idl" />
</ItemGroup>
<!-- ========================= Misc Files ======================== -->
<ItemGroup>
<PRIResource Include="Resources\en-US\Resources.resw" />
<OCResourceDirectory Include="Resources" />
<None Include="packages.config" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<!--
the packaging project won't recurse through our dependencies, you have to
make sure that if you add a cppwinrt dependency to any of these projects,
you also update all the consumers
-->
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\WinRTUtils\WinRTUtils.vcxproj">
<Project>{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<!-- For whatever reason, we can't include the TerminalControl and
TerminalSettings projects' winmds via project references. So we'll have to
manually include the winmds as References below -->
</ItemGroup>
<!-- ====================== Compiler & Linker Flags ===================== -->
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>..;$(OpenConsoleDir)\dep\jsoncpp\json;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<!-- Manually disable unreachable code warning, because jconcpp has a ton of that. -->
<DisableSpecificWarnings>4702;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalDependencies>WindowsApp.lib;user32.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<Reference>
<Private>false</Private>
</Reference>
</ItemDefinitionGroup>
<!-- ========================= Globals ======================== -->
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="$(SolutionDir)build\rules\CollectWildcardResources.targets" />
</Project>

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View file

@ -0,0 +1,3 @@
EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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@ -0,0 +1,74 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{27b5aaeb-a548-44cf-9777-f8baa32af7ae}</ProjectGuid>
<ProjectName>Microsoft.Terminal.Remoting</ProjectName>
<RootNamespace>Microsoft.Terminal.Remoting</RootNamespace>
<!-- cppwinrt.build.pre.props depends on these settings: -->
<!-- build a dll, not exe (Application) -->
<ConfigurationType>DynamicLibrary</ConfigurationType>
<SubSystem>Console</SubSystem>
<!-- sets a bunch of Windows Universal properties -->
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
</PropertyGroup>
<Import Project="..\..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<!-- ========================= XAML files ======================== -->
<ItemGroup>
<!-- DON'T PUT XAML FILES HERE! Put them in TerminalAppLib.vcxproj -->
</ItemGroup>
<!-- ========================= Headers ======================== -->
<ItemGroup>
<!-- Only put headers for winrt types in here. Don't put other header files
in here - put them in the lib's vcxproj instead! -->
<ClInclude Include="../Monarch.h" />
<ClInclude Include="../Peasant.h" />
</ItemGroup>
<!-- ========================= Cpp Files ======================== -->
<!-- Don't put source files in here - put them in the lib's vcxproj instead! -->
<!-- ========================= idl Files ======================== -->
<ItemGroup>
<!-- DON'T PUT IDL FILES HERE! Put them in the lib's vcxproj -->
</ItemGroup>
<!-- ========================= Misc Files ======================== -->
<ItemGroup>
<None Include="packages.config" />
<None Include="Microsoft.Terminal.Remoting.def" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<!--
the packaging project won't recurse through our dependencies, you have to
make sure that if you add a cppwinrt dependency to any of these projects,
you also update all the consumers
-->
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
<Project>{18D09A24-8240-42D6-8CB6-236EEE820263}</Project>
</ProjectReference>
<!-- Reference Microsoft.Terminal.RemotingLib here, so we can use it's winmd as
our winmd. This didn't work correctly in VS2017, you'd need to
manually reference the lib -->
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettingsModel\Microsoft.Terminal.RemotingLib.vcxproj">
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</ProjectReference>
</ItemGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(OpenConsoleDir)\dep\jsoncpp\json;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>User32.lib;WindowsApp.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<!-- TSM Lib contains a DllMain that we need to force the use of. -->
<AdditionalOptions Condition="'$(Platform)'=='Win32'">/INCLUDE:_DllMain@12</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'!='Win32'">/INCLUDE:DllMain</AdditionalOptions>
</Link>
<Reference>
<!-- Do not propagate microsoft.ui.xaml upwards as a private dependency. -->
<Private>false</Private>
</Reference>
</ItemDefinitionGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
</Project>

View file

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.201017.1" targetFramework="native" />
</packages>

View file

@ -0,0 +1,4 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

View file

@ -0,0 +1,48 @@
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h
// Header for platform projection include files
//
#pragma once
#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOHELP
#define NOCOMM
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#define BLOCK_TIL
#include <LibraryIncludes.h>
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
// SDK definition of this function, so the only fix is to undef it.
// from WinBase.h
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
#include <wil/cppwinrt.h>
#include <unknwn.h>
#include <hstring.h>
#include <winrt/Windows.ApplicationModel.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/Windows.System.h>
// Including TraceLogging essentials for the binary
#include <TraceLoggingProvider.h>
#include <winmeta.h>
TRACELOGGING_DECLARE_PROVIDER(g_hSettingsModelProvider);
#include <telemetry/ProjectTelemetry.h>
#include <TraceLoggingActivity.h>
#include <shellapi.h>
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#include "til.h"

View file

@ -77,6 +77,7 @@
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettingsModel\dll\Microsoft.Terminal.Settings.Model.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalApp\dll\TerminalApp.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\Remoting\dll\Microsoft.Terminal.Remoting.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettingsEditor\Microsoft.Terminal.Settings.Editor.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" />
@ -98,7 +99,7 @@
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<Import Project="..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets" Condition="Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" />
<Import Project="..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets" Condition="Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
@ -106,7 +107,7 @@
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.1.2\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.VCRTForwarders.140.1.0.4\build\native\Microsoft.VCRTForwarders.140.targets'))" />
<Error Condition="!Exists('..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Terminal.ThemeHelpers.0.2.200324001\build\native\Terminal.ThemeHelpers.targets'))" />
</Target>