Merged PR 6286783: Release unneeded memory more eagerly from conhost
This is equivalent to commit 8779249b1
, but reflected from the OS repository.
Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_wdx_dxp_windev a4d67e9b05039f365a1a0c58e9c63474c58073a1
Related work items: MSFT-34777060
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@ -55,6 +55,14 @@ namespace til // Terminal Implementation Library. Also: "Today I Learned"
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RETURN_HR_IF(E_ABORT, !base::CheckAdd(in.length(), _partialsLen).AssignIfValid(&capacity));
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_buffer.clear();
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// If we were previously called with a huge buffer we have an equally large _buffer.
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// We shouldn't just keep this huge buffer around, if no one needs it anymore.
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if (_buffer.capacity() > 16 * 1024 && (_buffer.capacity() >> 1) > capacity)
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{
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_buffer.shrink_to_fit();
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}
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_buffer.reserve(capacity);
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// copy UTF-8 code units that were remaining from the previous call (if any)
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@ -104,7 +104,14 @@ try
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{
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RETURN_HR_IF(E_FAIL, State.ReadOffset > Descriptor.InputSize);
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ULONG const cbReadSize = Descriptor.InputSize - State.ReadOffset;
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const ULONG cbReadSize = Descriptor.InputSize - State.ReadOffset;
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// If we were previously called with a huge buffer we have an equally large _inputBuffer.
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// We shouldn't just keep this huge buffer around, if no one needs it anymore.
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if (_inputBuffer.capacity() > 16 * 1024 && (_inputBuffer.capacity() >> 1) > cbReadSize)
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{
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_inputBuffer.shrink_to_fit();
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}
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_inputBuffer.resize(cbReadSize);
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@ -145,10 +152,17 @@ try
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ULONG cbWriteSize = Descriptor.OutputSize - State.WriteOffset;
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RETURN_IF_FAILED(ULongMult(cbWriteSize, cbFactor, &cbWriteSize));
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// If we were previously called with a huge buffer we have an equally large _outputBuffer.
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// We shouldn't just keep this huge buffer around, if no one needs it anymore.
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if (_outputBuffer.capacity() > 16 * 1024 && (_outputBuffer.capacity() >> 1) > cbWriteSize)
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{
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_outputBuffer.shrink_to_fit();
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}
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_outputBuffer.resize(cbWriteSize);
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// 0 it out.
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std::fill(_outputBuffer.begin(), _outputBuffer.end(), (BYTE)0);
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std::fill_n(_outputBuffer.data(), _outputBuffer.size(), BYTE(0));
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State.OutputBuffer = _outputBuffer.data();
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State.OutputBufferSize = cbWriteSize;
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