Fixes the wapproj fast-up-to-date check (#11806)

I'm working on making the FastUpToDate check in Vs work for the Terminal project. This is one of a few PRs in this area.

FastUpToDate lets vs check quickly determine that it doesn't need to do anything for a given project. 

However, a few of our projects don't produce all the right artifacts, or check too many things, and this eventually causes the `wapproj` to rebuild, EVERY TIME YOU F5 in VS. 

This third PR deals with the Actual fast up to date check for the CascadiaPackage.wapproj. When #11804, #11805 and this PR are all merged, you should be able to just F5 the Terminal in VS, and then change NOTHING, and F5 it again, without doing a build at all. 




The wapproj `GetResolvedWinMD` target tries to get a winmd from every cppwinrt
executable we put in the package. But we DON'T produce a winmd. This makes the
FastUpToDate check fail every time, and leads to the whole wapproj build
running even if you're just f5'ing the package. EVEN AFTER A SUCCESSFUL BUILD.

Setting GenerateWindowsMetadata=false is enough to tell the build system that
we don't produce one, and get it off our backs.

### teams chat where we figured this out

[3:38 PM] Dustin Howett
however, that's not the only thing that "GetTargetPath" checks.

[3:38 PM] Dustin Howett
oh yeah more info: wapproj calls GetTargetPath on all projects it references

[3:38 PM] Dustin Howett
when it calls GTP on WindowsTerminal.vcxproj it is getting back a winmd (!)


[3:39 PM] Dustin Howett
here's the magic

[3:39 PM] Dustin Howett
![image](https://user-images.githubusercontent.com/18356694/142945542-74734836-20d8-4f50-bf3a-be4e1170ae13.png)


[3:39 PM] Dustin Howett
it checks if any Link items specify GenerateWindowsMetadata

![image](https://user-images.githubusercontent.com/18356694/142945593-fd232243-0175-4653-8c34-cdc364a16031.png)
This commit is contained in:
Mike Griese 2021-11-23 05:22:56 -06:00 committed by GitHub
parent fc85bdf314
commit 442432ea15
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4 changed files with 70 additions and 6 deletions

View File

@ -118,6 +118,23 @@
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<!--
BODGY
The wapproj `GetResolvedWinMD` target tries to get a winmd from every cppwinrt
executable we put in the package. But we DON'T produce a winmd. This makes the
FastUpToDate check fail every time, and leads to the whole wapproj build
running even if you're just f5'ing the package. EVEN AFTER A SUCCESSFUL BUILD.
Setting GenerateWindowsMetadata=false is enough to tell the build system that
we don't produce one, and get it off our backs.
-->
<ItemDefinitionGroup>
<Link>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" />

View File

@ -61,13 +61,26 @@
<Import Project="$(MSBuildThisFileDirectory)..\CascadiaResources.build.items" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.post.props" />
<ItemGroup>
<ProjectReference Include="..\WindowsTerminal\WindowsTerminal.vcxproj" />
<ProjectReference Include="..\..\host\exe\Host.EXE.vcxproj" />
<ProjectReference Include="..\..\host\proxy\Host.Proxy.vcxproj" />
<ProjectReference Include="..\TerminalAzBridge\TerminalAzBridge.vcxproj" />
<ProjectReference Include="..\ShellExtension\WindowsTerminalShellExt.vcxproj" />
<ProjectReference Include="..\wt\wt.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\WindowsTerminal\WindowsTerminal.vcxproj">
<Project>{CA5CAD1A-1754-4A9D-93D7-857A9D17CB1B}</Project>
</ProjectReference>
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalAzBridge\TerminalAzBridge.vcxproj">
<Project>{067F0A06-FCB7-472C-96E9-B03B54E8E18D}</Project>
</ProjectReference>
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\ShellExtension\WindowsTerminalShellExt.vcxproj">
<Project>{f2ed628a-db22-446f-a081-4cc845b51a2b}</Project>
</ProjectReference>
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\wt\wt.vcxproj">
<Project>{506fd703-baa7-4f6e-9361-64f550ec8fca}</Project>
</ProjectReference>
<ProjectReference Include="$(OpenConsoleDir)src\host\exe\Host.EXE.vcxproj">
<Project>{9CBD7DFA-1754-4A9D-93D7-857A9D17CB1B}</Project>
</ProjectReference>
<ProjectReference Include="$(OpenConsoleDir)src\host\proxy\Host.Proxy.vcxproj">
<Project>{71CC9D78-BA29-4D93-946F-BEF5D9A3A6EF}</Project>
</ProjectReference>
</ItemGroup>
<Target Name="OpenConsoleStompSourceProjectForWapProject" BeforeTargets="_ConvertItems">

View File

@ -68,5 +68,22 @@
</Link>
</ItemDefinitionGroup>
<!--
BODGY
The wapproj `GetResolvedWinMD` target tries to get a winmd from every cppwinrt
executable we put in the package. But we DON'T produce a winmd. This makes the
FastUpToDate check fail every time, and leads to the whole wapproj build
running even if you're just f5'ing the package. EVEN AFTER A SUCCESSFUL BUILD.
Setting GenerateWindowsMetadata=false is enough to tell the build system that
we don't produce one, and get it off our backs.
-->
<ItemDefinitionGroup>
<Link>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<Import Project="$(OpenConsoleDir)\build\rules\GenerateSxsManifestsFromWinmds.targets" />
</Project>

View File

@ -115,6 +115,23 @@
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<!--
BODGY
The wapproj `GetResolvedWinMD` target tries to get a winmd from every cppwinrt
executable we put in the package. But we DON'T produce a winmd. This makes the
FastUpToDate check fail every time, and leads to the whole wapproj build
running even if you're just f5'ing the package. EVEN AFTER A SUCCESSFUL BUILD.
Setting GenerateWindowsMetadata=false is enough to tell the build system that
we don't produce one, and get it off our backs.
-->
<ItemDefinitionGroup>
<Link>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.7.0-prerelease.210913003\build\native\Microsoft.UI.Xaml.targets')" />