rename this one too
This commit is contained in:
parent
1a7649ce21
commit
5adb327703
|
@ -277,7 +277,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
|
||||
// GH#5098: Inform the engine of the opacity of the default text background.
|
||||
// GH#11315: Always do this, even if they don't have acrylic on.
|
||||
_renderEngine->SetDefaultTextBackgroundOpacity(_isBackgroundTransparent());
|
||||
_renderEngine->EnableTransparentBackground(_isBackgroundTransparent());
|
||||
|
||||
THROW_IF_FAILED(_renderEngine->Enable());
|
||||
|
||||
|
@ -456,7 +456,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
|
||||
// Update the renderer as well. It might need to fall back from
|
||||
// cleartype -> grayscale if the BG is transparent / acrylic.
|
||||
_renderEngine->SetDefaultTextBackgroundOpacity(_isBackgroundTransparent());
|
||||
_renderEngine->EnableTransparentBackground(_isBackgroundTransparent());
|
||||
|
||||
auto eventArgs = winrt::make_self<TransparencyChangedEventArgs>(newOpacity);
|
||||
_TransparencyChangedHandlers(*this, *eventArgs);
|
||||
|
@ -624,7 +624,7 @@ namespace winrt::Microsoft::Terminal::Control::implementation
|
|||
_renderEngine->SetForceFullRepaintRendering(_settings->ForceFullRepaintRendering());
|
||||
_renderEngine->SetSoftwareRendering(_settings->SoftwareRendering());
|
||||
// Inform the renderer of our opacity
|
||||
_renderEngine->SetDefaultTextBackgroundOpacity(_isBackgroundTransparent());
|
||||
_renderEngine->EnableTransparentBackground(_isBackgroundTransparent());
|
||||
|
||||
_updateAntiAliasingMode(_renderEngine.get());
|
||||
|
||||
|
|
|
@ -2245,7 +2245,7 @@ CATCH_LOG()
|
|||
// - isTransparent: true if our BG is transparent (acrylic, or anything that's not fully opaque)
|
||||
// Return Value:
|
||||
// - <none>
|
||||
void DxEngine::SetDefaultTextBackgroundOpacity(const bool isTransparent) noexcept
|
||||
void DxEngine::EnableTransparentBackground(const bool isTransparent) noexcept
|
||||
try
|
||||
{
|
||||
_defaultBackgroundIsTransparent = isTransparent;
|
||||
|
|
|
@ -128,7 +128,7 @@ namespace Microsoft::Console::Render
|
|||
|
||||
void SetSelectionBackground(const COLORREF color, const float alpha = 0.5f) noexcept;
|
||||
void SetAntialiasingMode(const D2D1_TEXT_ANTIALIAS_MODE antialiasingMode) noexcept;
|
||||
void SetDefaultTextBackgroundOpacity(const bool isTransparent) noexcept;
|
||||
void EnableTransparentBackground(const bool isTransparent) noexcept;
|
||||
void SetIntenseIsBold(const bool opacity) noexcept;
|
||||
|
||||
void UpdateHyperlinkHoveredId(const uint16_t hoveredId) noexcept;
|
||||
|
|
Loading…
Reference in a new issue