This commit changes how TerminalControl/TerminalCore handle key events to give it better knowledge about modifier states at the lower levels.
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c0720525c5
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@ -627,15 +627,18 @@ namespace winrt::Microsoft::Terminal::TerminalControl::implementation
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return;
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}
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auto modifiers = _GetPressedModifierKeys();
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const auto modifiers = _GetPressedModifierKeys();
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const auto vkey = static_cast<WORD>(e.OriginalKey());
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bool handled = false;
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auto bindings = _settings.KeyBindings();
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if (bindings)
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{
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KeyChord chord(modifiers, vkey);
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KeyChord chord(
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WI_IsAnyFlagSet(modifiers, CTRL_PRESSED),
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WI_IsAnyFlagSet(modifiers, ALT_PRESSED),
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WI_IsFlagSet(modifiers, SHIFT_PRESSED),
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vkey);
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handled = bindings.TryKeyChord(chord);
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}
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@ -645,10 +648,7 @@ namespace winrt::Microsoft::Terminal::TerminalControl::implementation
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// If the terminal translated the key, mark the event as handled.
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// This will prevent the system from trying to get the character out
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// of it and sending us a CharacterRecieved event.
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handled = _terminal->SendKeyEvent(vkey,
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WI_IsFlagSet(modifiers, KeyModifiers::Ctrl),
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WI_IsFlagSet(modifiers, KeyModifiers::Alt),
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WI_IsFlagSet(modifiers, KeyModifiers::Shift));
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handled = _terminal->SendKeyEvent(vkey, modifiers);
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if (_cursorTimer.has_value())
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{
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@ -1424,8 +1424,8 @@ namespace winrt::Microsoft::Terminal::TerminalControl::implementation
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// find out which modifiers (ctrl, alt, shift) are pressed in events that
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// don't necessarily include that state.
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// Return Value:
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// - a KeyModifiers value with flags set for each key that's pressed.
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Settings::KeyModifiers TermControl::_GetPressedModifierKeys() const
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// - The combined ControlKeyState flags as a bitfield.
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DWORD TermControl::_GetPressedModifierKeys() const
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{
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CoreWindow window = CoreWindow::GetForCurrentThread();
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// DONT USE
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@ -1435,17 +1435,31 @@ namespace winrt::Microsoft::Terminal::TerminalControl::implementation
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// Sometimes with the key down, the state is Down | Locked.
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// Sometimes with the key up, the state is Locked.
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// IsFlagSet(Down) is the only correct solution.
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const auto ctrlKeyState = window.GetKeyState(VirtualKey::Control);
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const auto shiftKeyState = window.GetKeyState(VirtualKey::Shift);
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const auto altKeyState = window.GetKeyState(VirtualKey::Menu);
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const auto ctrl = WI_IsFlagSet(ctrlKeyState, CoreVirtualKeyStates::Down);
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const auto shift = WI_IsFlagSet(shiftKeyState, CoreVirtualKeyStates::Down);
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const auto alt = WI_IsFlagSet(altKeyState, CoreVirtualKeyStates::Down);
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struct KeyModifier
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{
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VirtualKey vkey;
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DWORD flag;
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};
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return KeyModifiers{ (ctrl ? Settings::KeyModifiers::Ctrl : Settings::KeyModifiers::None) |
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(alt ? Settings::KeyModifiers::Alt : Settings::KeyModifiers::None) |
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(shift ? Settings::KeyModifiers::Shift : Settings::KeyModifiers::None) };
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constexpr std::array<KeyModifier, 5> modifiers{ {
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{ VirtualKey::RightMenu, RIGHT_ALT_PRESSED },
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{ VirtualKey::LeftMenu, LEFT_ALT_PRESSED },
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{ VirtualKey::RightControl, RIGHT_CTRL_PRESSED },
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{ VirtualKey::LeftControl, LEFT_CTRL_PRESSED },
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{ VirtualKey::Shift, SHIFT_PRESSED },
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} };
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DWORD flags = 0;
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for (const auto& mod : modifiers)
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{
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const auto state = window.GetKeyState(mod.vkey);
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const auto isDown = WI_IsFlagSet(state, CoreVirtualKeyStates::Down);
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flags |= isDown ? mod.flag : 0;
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}
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return flags;
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}
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// Method Description:
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@ -141,7 +141,7 @@ namespace winrt::Microsoft::Terminal::TerminalControl::implementation
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void _ScrollbarUpdater(Windows::UI::Xaml::Controls::Primitives::ScrollBar scrollbar, const int viewTop, const int viewHeight, const int bufferSize);
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static Windows::UI::Xaml::Thickness _ParseThicknessFromPadding(const hstring padding);
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Settings::KeyModifiers _GetPressedModifierKeys() const;
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DWORD _GetPressedModifierKeys() const;
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const COORD _GetTerminalPosition(winrt::Windows::Foundation::Point cursorPosition);
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};
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@ -9,7 +9,7 @@ namespace Microsoft::Terminal::Core
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public:
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virtual ~ITerminalInput() {}
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virtual bool SendKeyEvent(const WORD vkey, const bool ctrlPressed, const bool altPressed, const bool shiftPressed) = 0;
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virtual bool SendKeyEvent(const WORD vkey, const DWORD modifiers) = 0;
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// void SendMouseEvent(uint row, uint col, KeyModifiers modifiers);
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[[nodiscard]] virtual HRESULT UserResize(const COORD size) noexcept = 0;
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@ -195,16 +195,11 @@ void Terminal::Write(std::wstring_view stringView)
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// real character out of the event.
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// Arguments:
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// - vkey: The vkey of the key pressed.
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// - ctrlPressed: true iff either ctrl key is pressed.
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// - altPressed: true iff either alt key is pressed.
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// - shiftPressed: true iff either shift key is pressed.
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// - modifiers: The current ControlKeyState flags.
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// Return Value:
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// - true if we translated the key event, and it should not be processed any further.
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// - false if we did not translate the key, and it should be processed into a character.
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bool Terminal::SendKeyEvent(const WORD vkey,
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const bool ctrlPressed,
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const bool altPressed,
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const bool shiftPressed)
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bool Terminal::SendKeyEvent(const WORD vkey, const DWORD modifiers)
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{
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if (_snapOnInput && _scrollOffset != 0)
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{
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@ -213,10 +208,23 @@ bool Terminal::SendKeyEvent(const WORD vkey,
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_NotifyScrollEvent();
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}
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DWORD modifiers = 0 |
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(ctrlPressed ? LEFT_CTRL_PRESSED : 0) |
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(altPressed ? LEFT_ALT_PRESSED : 0) |
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(shiftPressed ? SHIFT_PRESSED : 0);
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KeyEvent keyEv{ true, 0, vkey, 0, UNICODE_NULL, modifiers };
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// AltGr key combinations don't always contain any meaningful,
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// pretranslated unicode character during WM_KEYDOWN.
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// E.g. on a German keyboard AltGr+Q should result in a "@" character,
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// but actually results in "Q" with Alt and Ctrl modifier states.
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// By returning false though, we can abort handling this WM_KEYDOWN
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// event and let the WM_CHAR handler kick in, which will be
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// provided with an appropriate unicode character.
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if (keyEv.IsAltGrPressed())
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{
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return false;
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}
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const auto ctrlPressed = keyEv.IsCtrlPressed();
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const auto altPressed = keyEv.IsAltPressed();
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const auto shiftPressed = keyEv.IsShiftPressed();
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// Alt key sequences _require_ the char to be in the keyevent. If alt is
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// pressed, manually get the character that's being typed, and put it in the
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@ -250,9 +258,9 @@ bool Terminal::SendKeyEvent(const WORD vkey,
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ch = UNICODE_SPACE;
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}
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const bool manuallyHandled = ch != UNICODE_NULL;
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keyEv.SetCharData(ch);
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KeyEvent keyEv{ true, 0, vkey, 0, ch, modifiers };
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const bool manuallyHandled = ch != UNICODE_NULL;
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const bool translated = _terminalInput->HandleKey(&keyEv);
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return translated && manuallyHandled;
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@ -76,10 +76,7 @@ public:
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#pragma region ITerminalInput
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// These methods are defined in Terminal.cpp
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bool SendKeyEvent(const WORD vkey,
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const bool ctrlPressed,
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const bool altPressed,
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const bool shiftPressed) override;
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bool SendKeyEvent(const WORD vkey, const DWORD modifiers) override;
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[[nodiscard]] HRESULT UserResize(const COORD viewportSize) noexcept override;
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void UserScrollViewport(const int viewTop) override;
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int GetScrollOffset() override;
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@ -48,12 +48,12 @@ namespace TerminalCoreUnitTests
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// Verify that Alt+a generates a lowercase a on the input
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expectedinput = L"\x1b"
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"a";
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VERIFY_IS_TRUE(term.SendKeyEvent(L'A', false, true, false));
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VERIFY_IS_TRUE(term.SendKeyEvent(L'A', LEFT_ALT_PRESSED));
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// Verify that Alt+shift+a generates a uppercase a on the input
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expectedinput = L"\x1b"
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"A";
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VERIFY_IS_TRUE(term.SendKeyEvent(L'A', false, true, true));
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VERIFY_IS_TRUE(term.SendKeyEvent(L'A', LEFT_ALT_PRESSED | SHIFT_PRESSED));
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}
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void InputTest::AltSpace()
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@ -61,6 +61,6 @@ namespace TerminalCoreUnitTests
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// Make sure we don't handle Alt+Space. The system will use this to
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// bring up the system menu for restore, min/maximimize, size, move,
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// close
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VERIFY_IS_FALSE(term.SendKeyEvent(L' ', false, true, false));
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VERIFY_IS_FALSE(term.SendKeyEvent(L' ', LEFT_ALT_PRESSED));
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}
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}
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@ -339,6 +339,7 @@ void InputTest::TerminalInputModifierKeyTests()
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unsigned int uiKeystate = uiActualKeystate;
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const TerminalInput* const pInput = new TerminalInput(s_TerminalInputTestCallback);
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const BYTE slashVkey = LOBYTE(VkKeyScanW(L'/'));
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Log::Comment(L"Sending every possible VKEY at the input stream for interception during key DOWN.");
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for (BYTE vkey = 0; vkey < BYTE_MAX; vkey++)
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irTest.Event.KeyEvent.wVirtualKeyCode = vkey;
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irTest.Event.KeyEvent.bKeyDown = TRUE;
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// Ctrl-/ is handled in another test, because it's weird.
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if (ControlPressed(uiKeystate) && (vkey == VK_DIVIDE || vkey == slashVkey))
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{
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continue;
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}
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// Set up expected result
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switch (vkey)
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{
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continue;
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case VK_BACK:
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// Backspace is kinda different from other keys - we'll handle in another test.
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case VK_DIVIDE:
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case VK_OEM_2:
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// Ctrl-/ is also handled in another test, because it's weird.
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// VK_OEM_2 is typically the '/?' key
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continue;
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// wcscpy_s(s_pwsInputBuffer, L"\x7f");
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