Fix all fragments not loading when one is badly formed (#11346)

This commit introduces a number of poor abstractions to split
`SettingsLoader::_parse` into `_parse` for content in the format of the user's
settings.json and `_parseFragment` which is specialized for fragment files.
The latter suppresses exceptions and supports the "updates" key for profiles.

## PR Checklist
* [x] Closes #11330
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed

* Wrote the following to
  `%LOCALAPPDATA%\Microsoft\Windows Terminal\Fragments\test\test.json`:
  ```json
  {
    "profiles": [
      {
        "name": "bad",
        "unfocusedAppearance": ""
      },
      {
        "name": "good"
      },
      {
        "updates": "{574e775e-4f2a-5b96-ac1e-a2962a402336}",
        "background": "#333"
      }
    ]
  }
  ```
* Ensured that "bad" is ignored ✔️
* Ensured that "good" shows up and works ✔️
* Ensured that the pwsh profile has a gray background ✔️
This commit is contained in:
Leonard Hecker 2021-10-02 00:54:23 +02:00 committed by GitHub
parent 85f067403d
commit e5293b7814
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 120 additions and 60 deletions

View File

@ -44,6 +44,8 @@ namespace winrt::Microsoft::Terminal::Settings::Model::implementation
winrt::com_ptr<implementation::Profile> baseLayerProfile;
std::vector<winrt::com_ptr<implementation::Profile>> profiles;
std::unordered_map<winrt::guid, winrt::com_ptr<implementation::Profile>> profilesByGuid;
void clear();
};
struct SettingsLoader
@ -63,12 +65,23 @@ namespace winrt::Microsoft::Terminal::Settings::Model::implementation
bool duplicateProfile = false;
private:
struct JsonSettings
{
Json::Value root;
const Json::Value& colorSchemes;
const Json::Value& profileDefaults;
const Json::Value& profilesList;
};
static std::pair<size_t, size_t> _lineAndColumnFromPosition(const std::string_view& string, const size_t position);
static void _rethrowSerializationExceptionWithLocationInfo(const JsonUtils::DeserializationError& e, const std::string_view& settingsString);
static Json::Value _parseJSON(const std::string_view& content);
static const Json::Value& _getJSONValue(const Json::Value& json, const std::string_view& key) noexcept;
gsl::span<const winrt::com_ptr<implementation::Profile>> _getNonUserOriginProfiles() const;
void _parse(const OriginTag origin, const winrt::hstring& source, const std::string_view& content, ParsedSettings& settings, bool updatesKeyAllowed = false);
void _parse(const OriginTag origin, const winrt::hstring& source, const std::string_view& content, ParsedSettings& settings);
void _parseFragment(const winrt::hstring& source, const std::string_view& content, ParsedSettings& settings);
static JsonSettings _parseJson(const std::string_view& content);
static winrt::com_ptr<implementation::Profile> _parseProfile(const OriginTag origin, const winrt::hstring& source, const Json::Value& profileJson);
void _appendProfile(winrt::com_ptr<implementation::Profile>&& profile, ParsedSettings& settings);
static void _addParentProfile(const winrt::com_ptr<implementation::Profile>& profile, ParsedSettings& settings);
void _executeGenerator(const IDynamicProfileGenerator& generator);

View File

@ -80,6 +80,14 @@ static std::filesystem::path buildPath(const std::wstring_view& lhs, const std::
return { std::move(buffer) };
}
void ParsedSettings::clear()
{
globals = {};
baseLayerProfile = {};
profiles.clear();
profilesByGuid.clear();
}
// This is a convenience method used by the CascadiaSettings constructor.
// It runs some basic settings layering without relying on external programs or files.
// This makes it suitable for most unit tests.
@ -199,7 +207,7 @@ void SettingsLoader::FindFragmentsAndMergeIntoUserSettings()
try
{
const auto content = ReadUTF8File(fragmentExt.path());
_parse(OriginTag::Fragment, source, content, fragmentSettings, true);
_parseFragment(source, content, fragmentSettings);
for (const auto& fragmentProfile : fragmentSettings.profiles)
{
@ -430,92 +438,131 @@ gsl::span<const winrt::com_ptr<Profile>> SettingsLoader::_getNonUserOriginProfil
}
// Parses the given JSON string ("content") and fills a ParsedSettings instance with it.
void SettingsLoader::_parse(const OriginTag origin, const winrt::hstring& source, const std::string_view& content, ParsedSettings& settings, bool updatesKeyAllowed)
// This function is to be used for user settings files.
void SettingsLoader::_parse(const OriginTag origin, const winrt::hstring& source, const std::string_view& content, ParsedSettings& settings)
{
const auto json = content.empty() ? Json::Value{ Json::ValueType::objectValue } : _parseJSON(content);
const auto& profilesObject = _getJSONValue(json, ProfilesKey);
const auto& defaultsObject = _getJSONValue(profilesObject, DefaultSettingsKey);
const auto& profilesArray = profilesObject.isArray() ? profilesObject : _getJSONValue(profilesObject, ProfilesListKey);
const auto json = _parseJson(content);
settings.clear();
// globals
{
settings.globals = GlobalAppSettings::FromJson(json);
settings.globals = GlobalAppSettings::FromJson(json.root);
if (const auto& schemes = _getJSONValue(json, SchemesKey))
for (const auto& schemeJson : json.colorSchemes)
{
for (const auto& schemeJson : schemes)
if (const auto scheme = ColorScheme::FromJson(schemeJson))
{
if (schemeJson.isObject())
{
if (const auto scheme = ColorScheme::FromJson(schemeJson))
{
settings.globals->AddColorScheme(*scheme);
}
}
settings.globals->AddColorScheme(*scheme);
}
}
}
// profiles.defaults
{
settings.baseLayerProfile = Profile::FromJson(defaultsObject);
settings.baseLayerProfile = Profile::FromJson(json.profileDefaults);
// Remove the `guid` member from the default settings.
// That will hyper-explode, so just don't let them do that.
settings.baseLayerProfile->ClearGuid();
settings.baseLayerProfile->Origin(OriginTag::ProfilesDefaults);
}
// profiles.list
{
const auto size = profilesArray.size();
// NOTE: This function is supposed to *replace* the contents of ParsedSettings. Don't break this promise.
// SettingsLoader::FindFragmentsAndMergeIntoUserSettings relies on this.
settings.profiles.clear();
const auto size = json.profilesList.size();
settings.profiles.reserve(size);
settings.profilesByGuid.clear();
settings.profilesByGuid.reserve(size);
for (const auto& profileJson : profilesArray)
for (const auto& profileJson : json.profilesList)
{
auto profile = Profile::FromJson(profileJson);
profile->Origin(origin);
// The Guid() generation below depends on the value of Source().
// --> Provide one if we got one.
if (!source.empty())
auto profile = _parseProfile(origin, source, profileJson);
// GH#9962: Discard Guid-less, Name-less profiles.
if (profile->HasGuid())
{
profile->Source(source);
_appendProfile(std::move(profile), settings);
}
// The Guid() getter generates one from Name() and Source() if none exists otherwise.
// We want to ensure that every profile has a GUID no matter what, not just to
// cache the value, but also to make them consistently identifiable later on.
if (!profile->HasGuid())
{
if (profile->HasName())
{
profile->Guid(profile->Guid());
}
else if (!updatesKeyAllowed || profile->Updates() == winrt::guid{})
{
// We introduced a bug (GH#9962, fixed in GH#9964) that would result in one or
// more nameless, guid-less profiles being emitted into the user's settings file.
// Those profiles would show up in the list as "Default" later.
//
// Fragments however can contain an alternative "updates" key, which works similar to the "guid".
// If updatesKeyAllowed is true (see FindFragmentsAndMergeIntoUserSettings) we permit
// such Guid-less, Name-less profiles as long as they have a valid Updates field.
continue;
}
}
_appendProfile(std::move(profile), settings);
}
}
}
// Just like _parse, but is to be used for fragment files, which don't support anything but color
// schemes and profiles. Additionally this function supports profiles which specify an "updates" key.
void SettingsLoader::_parseFragment(const winrt::hstring& source, const std::string_view& content, ParsedSettings& settings)
{
const auto json = _parseJson(content);
settings.clear();
{
settings.globals = winrt::make_self<GlobalAppSettings>();
for (const auto& schemeJson : json.colorSchemes)
{
try
{
if (const auto scheme = ColorScheme::FromJson(schemeJson))
{
settings.globals->AddColorScheme(*scheme);
}
}
CATCH_LOG()
}
}
{
const auto size = json.profilesList.size();
settings.profiles.reserve(size);
settings.profilesByGuid.reserve(size);
for (const auto& profileJson : json.profilesList)
{
try
{
auto profile = _parseProfile(OriginTag::Fragment, source, profileJson);
// GH#9962: Discard Guid-less, Name-less profiles, but...
// allow ones with an Updates field, as those are special for fragments.
if (profile->HasGuid() || profile->Updates() != winrt::guid{})
{
_appendProfile(std::move(profile), settings);
}
}
CATCH_LOG()
}
}
}
SettingsLoader::JsonSettings SettingsLoader::_parseJson(const std::string_view& content)
{
auto root = content.empty() ? Json::Value{ Json::ValueType::objectValue } : _parseJSON(content);
const auto& colorSchemes = _getJSONValue(root, SchemesKey);
const auto& profilesObject = _getJSONValue(root, ProfilesKey);
const auto& profileDefaults = _getJSONValue(profilesObject, DefaultSettingsKey);
const auto& profilesList = profilesObject.isArray() ? profilesObject : _getJSONValue(profilesObject, ProfilesListKey);
return JsonSettings{ std::move(root), colorSchemes, profileDefaults, profilesList };
}
// Just a common helper function between _parse and _parseFragment.
// Parses a profile and ensures it has a Guid if possible.
winrt::com_ptr<Profile> SettingsLoader::_parseProfile(const OriginTag origin, const winrt::hstring& source, const Json::Value& profileJson)
{
auto profile = Profile::FromJson(profileJson);
profile->Origin(origin);
// The Guid() generation below depends on the value of Source().
// --> Provide one if we got one.
if (!source.empty())
{
profile->Source(source);
}
// If none exists. the Guid() getter generates one from Name() and optionally Source().
// We want to ensure that every profile has a GUID no matter what, not just to
// cache the value, but also to make them consistently identifiable later on.
if (!profile->HasGuid() && profile->HasName())
{
profile->Guid(profile->Guid());
}
return profile;
}
// Adds a profile to the ParsedSettings instance. Takes ownership of the profile.
// It ensures no duplicate GUIDs are added to the ParsedSettings instance.
void SettingsLoader::_appendProfile(winrt::com_ptr<Profile>&& profile, ParsedSettings& settings)