merge master
This commit is contained in:
commit
f1627dd571
|
@ -6,6 +6,8 @@ This repo is monitored by the Windows Console engineering team, and provides a b
|
|||
|
||||
The Windows Console engineering team greatly appreciate issues containing concise, detailed issues containing repro-steps, and screenshots where appropriate :)
|
||||
|
||||
We also appreciate not +1-ing issues with no additional or actionable information. Please use a reaction to show your support of an existing comment on the thread and/or subscribe to notifications using the button in the sidebar in lieu of providing a low-value comment.
|
||||
|
||||
### Code of Conduct
|
||||
This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact opencode@microsoft.com with any additional questions or comments.
|
||||
|
||||
|
|
36
samples/ConPTY/EchoCon/EchoCon.sln
Normal file
36
samples/ConPTY/EchoCon/EchoCon.sln
Normal file
|
@ -0,0 +1,36 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27703.2026
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EchoCon", "EchoCon\EchoCon.vcxproj", "{96274800-9574-423E-892A-909FBE2AC8BE}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{556CAA54-33E0-4F99-95C8-0DFD6E8F6C6B}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
readme.md = readme.md
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{96274800-9574-423E-892A-909FBE2AC8BE}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{96274800-9574-423E-892A-909FBE2AC8BE}.Debug|x64.Build.0 = Debug|x64
|
||||
{96274800-9574-423E-892A-909FBE2AC8BE}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{96274800-9574-423E-892A-909FBE2AC8BE}.Debug|x86.Build.0 = Debug|Win32
|
||||
{96274800-9574-423E-892A-909FBE2AC8BE}.Release|x64.ActiveCfg = Release|x64
|
||||
{96274800-9574-423E-892A-909FBE2AC8BE}.Release|x64.Build.0 = Release|x64
|
||||
{96274800-9574-423E-892A-909FBE2AC8BE}.Release|x86.ActiveCfg = Release|Win32
|
||||
{96274800-9574-423E-892A-909FBE2AC8BE}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B27C5007-61E2-4080-965D-8C934367BA4F}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
189
samples/ConPTY/EchoCon/EchoCon/EchoCon.cpp
Normal file
189
samples/ConPTY/EchoCon/EchoCon/EchoCon.cpp
Normal file
|
@ -0,0 +1,189 @@
|
|||
// EchoCon.cpp : Entry point for the EchoCon Pseudo-Consle sample application.
|
||||
// Copyright © 2018, Microsoft
|
||||
|
||||
#include "stdafx.h"
|
||||
#include <Windows.h>
|
||||
#include <process.h>
|
||||
|
||||
// Forward declarations
|
||||
HRESULT CreatePseudoConsoleAndPipes(HPCON*, HANDLE*, HANDLE*);
|
||||
HRESULT InitializeStartupInfoAttachedToPseudoConsole(STARTUPINFOEX*, HPCON);
|
||||
void __cdecl PipeListener(LPVOID);
|
||||
|
||||
int main()
|
||||
{
|
||||
wchar_t szCommand[]{ L"ping localhost" };
|
||||
HRESULT hr{ E_UNEXPECTED };
|
||||
HANDLE hConsole = { GetStdHandle(STD_OUTPUT_HANDLE) };
|
||||
|
||||
// Enable Console VT Processing
|
||||
DWORD consoleMode{};
|
||||
GetConsoleMode(hConsole, &consoleMode);
|
||||
hr = SetConsoleMode(hConsole, consoleMode | ENABLE_VIRTUAL_TERMINAL_PROCESSING)
|
||||
? S_OK
|
||||
: GetLastError();
|
||||
if (S_OK == hr)
|
||||
{
|
||||
HPCON hPC{ INVALID_HANDLE_VALUE };
|
||||
|
||||
// Create the Pseudo Console and pipes to it
|
||||
HANDLE hPipeIn{ INVALID_HANDLE_VALUE };
|
||||
HANDLE hPipeOut{ INVALID_HANDLE_VALUE };
|
||||
hr = CreatePseudoConsoleAndPipes(&hPC, &hPipeIn, &hPipeOut);
|
||||
if (S_OK == hr)
|
||||
{
|
||||
// Create & start thread to listen to the incoming pipe
|
||||
// Note: Using CRT-safe _beginthread() rather than CreateThread()
|
||||
HANDLE hPipeListenerThread{ reinterpret_cast<HANDLE>(_beginthread(PipeListener, 0, hPipeIn)) };
|
||||
|
||||
// Initialize the necessary startup info struct
|
||||
STARTUPINFOEX startupInfo{};
|
||||
if (S_OK == InitializeStartupInfoAttachedToPseudoConsole(&startupInfo, hPC))
|
||||
{
|
||||
// Launch ping to emit some text back via the pipe
|
||||
PROCESS_INFORMATION piClient{};
|
||||
hr = CreateProcess(
|
||||
NULL, // No module name - use Command Line
|
||||
szCommand, // Command Line
|
||||
NULL, // Process handle not inheritable
|
||||
NULL, // Thread handle not inheritable
|
||||
FALSE, // Inherit handles
|
||||
EXTENDED_STARTUPINFO_PRESENT, // Creation flags
|
||||
NULL, // Use parent's environment block
|
||||
NULL, // Use parent's starting directory
|
||||
&startupInfo.StartupInfo, // Pointer to STARTUPINFO
|
||||
&piClient) // Pointer to PROCESS_INFORMATION
|
||||
? S_OK
|
||||
: GetLastError();
|
||||
|
||||
if (S_OK == hr)
|
||||
{
|
||||
// Wait up to 10s for ping process to complete
|
||||
WaitForSingleObject(piClient.hThread, 10 * 1000);
|
||||
|
||||
// Allow listening thread to catch-up with final output!
|
||||
Sleep(500);
|
||||
}
|
||||
|
||||
// --- CLOSEDOWN ---
|
||||
|
||||
// Now safe to clean-up client app's process-info & thread
|
||||
CloseHandle(piClient.hThread);
|
||||
CloseHandle(piClient.hProcess);
|
||||
|
||||
// Cleanup attribute list
|
||||
DeleteProcThreadAttributeList(startupInfo.lpAttributeList);
|
||||
free(startupInfo.lpAttributeList);
|
||||
}
|
||||
|
||||
// Close ConPTY - this will terminate client process if running
|
||||
ClosePseudoConsole(hPC);
|
||||
|
||||
// Clean-up the pipes
|
||||
if (INVALID_HANDLE_VALUE != hPipeOut) CloseHandle(hPipeOut);
|
||||
if (INVALID_HANDLE_VALUE != hPipeIn) CloseHandle(hPipeIn);
|
||||
}
|
||||
}
|
||||
|
||||
return S_OK == hr ? EXIT_SUCCESS : EXIT_FAILURE;
|
||||
}
|
||||
|
||||
HRESULT CreatePseudoConsoleAndPipes(HPCON* phPC, HANDLE* phPipeIn, HANDLE* phPipeOut)
|
||||
{
|
||||
HRESULT hr{ E_UNEXPECTED };
|
||||
HANDLE hPipePTYIn{ INVALID_HANDLE_VALUE };
|
||||
HANDLE hPipePTYOut{ INVALID_HANDLE_VALUE };
|
||||
|
||||
// Create the pipes to which the ConPTY will connect
|
||||
if (CreatePipe(&hPipePTYIn, phPipeOut, NULL, 0) &&
|
||||
CreatePipe(phPipeIn, &hPipePTYOut, NULL, 0))
|
||||
{
|
||||
// Determine required size of Pseudo Console
|
||||
COORD consoleSize{};
|
||||
CONSOLE_SCREEN_BUFFER_INFO csbi{};
|
||||
HANDLE hConsole{ GetStdHandle(STD_OUTPUT_HANDLE) };
|
||||
if (GetConsoleScreenBufferInfo(hConsole, &csbi))
|
||||
{
|
||||
consoleSize.X = csbi.srWindow.Right - csbi.srWindow.Left + 1;
|
||||
consoleSize.Y = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
|
||||
}
|
||||
|
||||
// Create the Pseudo Console of the required size, attached to the PTY-end of the pipes
|
||||
hr = CreatePseudoConsole(consoleSize, hPipePTYIn, hPipePTYOut, 0, phPC);
|
||||
|
||||
// Note: We can close the handles to the PTY-end of the pipes here
|
||||
// because the handles are dup'ed into the ConHost and will be released
|
||||
// when the ConPTY is destroyed.
|
||||
if (INVALID_HANDLE_VALUE != hPipePTYOut) CloseHandle(hPipePTYOut);
|
||||
if (INVALID_HANDLE_VALUE != hPipePTYIn) CloseHandle(hPipePTYIn);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
// Initializes the specified startup info struct with the required properties and
|
||||
// updates its thread attribute list with the specified ConPTY handle
|
||||
HRESULT InitializeStartupInfoAttachedToPseudoConsole(STARTUPINFOEX* pStartupInfo, HPCON hPC)
|
||||
{
|
||||
HRESULT hr{ E_UNEXPECTED };
|
||||
|
||||
if (pStartupInfo)
|
||||
{
|
||||
size_t attrListSize{};
|
||||
|
||||
pStartupInfo->StartupInfo.cb = sizeof(STARTUPINFOEX);
|
||||
|
||||
// Get the size of the thread attribute list.
|
||||
InitializeProcThreadAttributeList(NULL, 1, 0, &attrListSize);
|
||||
|
||||
// Allocate a thread attribute list of the correct size
|
||||
pStartupInfo->lpAttributeList =
|
||||
reinterpret_cast<LPPROC_THREAD_ATTRIBUTE_LIST>(malloc(attrListSize));
|
||||
|
||||
// Initialize thread attribute list
|
||||
if (pStartupInfo->lpAttributeList
|
||||
&& InitializeProcThreadAttributeList(pStartupInfo->lpAttributeList, 1, 0, &attrListSize))
|
||||
{
|
||||
// Set Pseudo Console attribute
|
||||
hr = UpdateProcThreadAttribute(
|
||||
pStartupInfo->lpAttributeList,
|
||||
0,
|
||||
PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE,
|
||||
hPC,
|
||||
sizeof(HPCON),
|
||||
NULL,
|
||||
NULL)
|
||||
? S_OK
|
||||
: HRESULT_FROM_WIN32(GetLastError());
|
||||
}
|
||||
else
|
||||
{
|
||||
hr = HRESULT_FROM_WIN32(GetLastError());
|
||||
}
|
||||
}
|
||||
return hr;
|
||||
}
|
||||
|
||||
void __cdecl PipeListener(LPVOID pipe)
|
||||
{
|
||||
HANDLE hPipe{ pipe };
|
||||
HANDLE hConsole{ GetStdHandle(STD_OUTPUT_HANDLE) };
|
||||
|
||||
const DWORD BUFF_SIZE{ 512 };
|
||||
char szBuffer[BUFF_SIZE]{};
|
||||
|
||||
DWORD dwBytesWritten{};
|
||||
DWORD dwBytesRead{};
|
||||
BOOL fRead{ FALSE };
|
||||
do
|
||||
{
|
||||
// Read from the pipe
|
||||
fRead = ReadFile(hPipe, szBuffer, BUFF_SIZE, &dwBytesRead, NULL);
|
||||
|
||||
// Write received text to the Console
|
||||
// Note: Write to the Console using WriteFile(hConsole...), not printf()/puts() to
|
||||
// prevent partially-read VT sequences from corrupting output
|
||||
WriteFile(hConsole, szBuffer, dwBytesRead, &dwBytesWritten, NULL);
|
||||
|
||||
} while (fRead && dwBytesRead >= 0);
|
||||
}
|
165
samples/ConPTY/EchoCon/EchoCon/EchoCon.vcxproj
Normal file
165
samples/ConPTY/EchoCon/EchoCon/EchoCon.vcxproj
Normal file
|
@ -0,0 +1,165 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{96274800-9574-423E-892A-909FBE2AC8BE}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>EchoCon</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.17738.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
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||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
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||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<ClCompile>
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
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||||
<WarningLevel>Level3</WarningLevel>
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||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
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||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="EchoCon.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
33
samples/ConPTY/EchoCon/EchoCon/EchoCon.vcxproj.filters
Normal file
33
samples/ConPTY/EchoCon/EchoCon/EchoCon.vcxproj.filters
Normal file
|
@ -0,0 +1,33 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="EchoCon.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
8
samples/ConPTY/EchoCon/EchoCon/stdafx.cpp
Normal file
8
samples/ConPTY/EchoCon/EchoCon/stdafx.cpp
Normal file
|
@ -0,0 +1,8 @@
|
|||
// stdafx.cpp : source file that includes just the standard includes
|
||||
// EchoCon.pch will be the pre-compiled header
|
||||
// stdafx.obj will contain the pre-compiled type information
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
// TODO: reference any additional headers you need in STDAFX.H
|
||||
// and not in this file
|
13
samples/ConPTY/EchoCon/EchoCon/stdafx.h
Normal file
13
samples/ConPTY/EchoCon/EchoCon/stdafx.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
// stdafx.h : include file for standard system include files,
|
||||
// or project specific include files that are used frequently, but
|
||||
// are changed infrequently
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "targetver.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <tchar.h>
|
||||
|
||||
// TODO: reference additional headers your program requires here
|
8
samples/ConPTY/EchoCon/EchoCon/targetver.h
Normal file
8
samples/ConPTY/EchoCon/EchoCon/targetver.h
Normal file
|
@ -0,0 +1,8 @@
|
|||
#pragma once
|
||||
|
||||
// Including SDKDDKVer.h defines the highest available Windows platform.
|
||||
|
||||
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
|
||||
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
|
||||
|
||||
#include <SDKDDKVer.h>
|
34
samples/ConPTY/EchoCon/readme.md
Normal file
34
samples/ConPTY/EchoCon/readme.md
Normal file
|
@ -0,0 +1,34 @@
|
|||
# "EchoCon" ConPTY Sample App
|
||||
This is a very simple sample application that illustrates how to use the new Win32 Pseudo Console
|
||||
(ConPTY) by:
|
||||
|
||||
1. Creating an input and an output pipe
|
||||
1. Calling `CreatePseudoConsole()` to create a ConPTY instance attached to the other end of the pipes
|
||||
1. Spawning an instance of `ping.exe` connected to the ConPTY
|
||||
1. Running a thread that listens for output from ping.exe, writing received text to the Console
|
||||
|
||||
# Pre-Requirements
|
||||
To build and run this sample, you must install:
|
||||
* Windows 10 Insider build 17733 or later
|
||||
* [Latest Windows 10 Insider SDK](https://www.microsoft.com/en-us/software-download/windowsinsiderpreviewSDK)
|
||||
|
||||
# Running the sample
|
||||
Once successfully built, running EchoCon should clear the screen and display the results of the
|
||||
echo command:
|
||||
|
||||
```
|
||||
Pinging Rincewind [::1] with 32 bytes of data:
|
||||
Reply from ::1: time<1ms
|
||||
Reply from ::1: time<1ms
|
||||
Reply from ::1: time<1ms
|
||||
Reply from ::1: time<1ms
|
||||
|
||||
Ping statistics for ::1:
|
||||
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
|
||||
Approximate round trip times in milli-seconds:
|
||||
Minimum = 0ms, Maximum = 0ms, Average = 0ms
|
||||
```
|
||||
|
||||
# Resources
|
||||
For more information on the new Pseudo Console infrastructure and API, please review
|
||||
[this blog post](https://blogs.msdn.microsoft.com/commandline/2018/08/02/windows-command-line-introducing-the-windows-pseudo-console-conpty/)
|
94
tools/ColorTool/ColorTool/ColorScheme.cs
Normal file
94
tools/ColorTool/ColorTool/ColorScheme.cs
Normal file
|
@ -0,0 +1,94 @@
|
|||
//
|
||||
// Copyright (C) Microsoft. All rights reserved.
|
||||
// Licensed under the terms described in the LICENSE file in the root of this project.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace ColorTool
|
||||
{
|
||||
public class ColorScheme
|
||||
{
|
||||
public uint[] colorTable = null;
|
||||
public uint? foreground = null;
|
||||
public uint? background = null;
|
||||
|
||||
public int CalculateIndex(uint value) =>
|
||||
colorTable.Select((color, idx) => Tuple.Create(color, idx))
|
||||
.OrderBy(Difference(value))
|
||||
.First().Item2;
|
||||
|
||||
private static Func<Tuple<uint, int>, double> Difference(uint c1) =>
|
||||
// heuristic 1: nearest neighbor in RGB space
|
||||
// tup => Distance(RGB(c1), RGB(tup.Item1));
|
||||
// heuristic 2: nearest neighbor in RGB space
|
||||
// tup => Distance(HSV(c1), HSV(tup.Item1));
|
||||
// heuristic 3: weighted RGB L2 distance
|
||||
tup => WeightedRGBSimilarity(c1, tup.Item1);
|
||||
|
||||
private static double WeightedRGBSimilarity(uint c1, uint c2)
|
||||
{
|
||||
var rgb1 = RGB(c1);
|
||||
var rgb2 = RGB(c2);
|
||||
var dist = rgb1.Zip(rgb2, (a, b) => Math.Pow((int)a - (int)b, 2)).ToArray();
|
||||
var rbar = (rgb1[0] + rgb1[0]) / 2.0;
|
||||
return Math.Sqrt(dist[0] * (2 + rbar / 256.0) + dist[1] * 4 + dist[2] * (2 + (255 - rbar) / 256.0));
|
||||
}
|
||||
|
||||
private static double Distance(uint[] c1c, uint[] c2c)
|
||||
=> Math.Sqrt(c1c.Zip(c2c, (a, b) => Math.Pow((int)a - (int)b, 2)).Sum());
|
||||
|
||||
internal static uint[] RGB(uint c) => new[] { c & 0xFF, (c >> 8) & 0xFF, (c >> 16) & 0xFF };
|
||||
|
||||
internal static uint[] HSV(uint c)
|
||||
{
|
||||
var rgb = RGB(c).Select(_ => (int)_).ToArray();
|
||||
int max = rgb.Max();
|
||||
int min = rgb.Min();
|
||||
|
||||
int d = max - min;
|
||||
int h = 0;
|
||||
int s = (int)(255 * ((max == 0) ? 0 : d / (double)max));
|
||||
int v = max;
|
||||
|
||||
if (d != 0)
|
||||
{
|
||||
double dh;
|
||||
if (rgb[0] == max) dh = ((rgb[1] - rgb[2]) / (double)d);
|
||||
else if (rgb[1] == max) dh = 2.0 + ((rgb[2] - rgb[0]) / (double)d);
|
||||
else /* if (rgb[2] == max) */ dh = 4.0 + ((rgb[0] - rgb[1]) / (double)d);
|
||||
dh *= 60;
|
||||
if (dh < 0) dh += 360.0;
|
||||
h = (int)(dh * 255.0 / 360.0);
|
||||
}
|
||||
|
||||
return new[] { (uint)h, (uint)s, (uint)v };
|
||||
}
|
||||
|
||||
internal void Dump()
|
||||
{
|
||||
Action<string, uint> _dump = (str, c) =>
|
||||
{
|
||||
var rgb = RGB(c);
|
||||
var hsv = HSV(c);
|
||||
Console.WriteLine($"{str} =\tRGB({rgb[0]}, {rgb[1]}, {rgb[2]}),\tHSV({hsv[0]}, {hsv[1]}, {hsv[2]})");
|
||||
};
|
||||
|
||||
for (int i = 0; i < 16; ++i)
|
||||
{
|
||||
_dump($"Color[{i}]", colorTable[i]);
|
||||
}
|
||||
|
||||
if (foreground != null)
|
||||
{
|
||||
_dump("FG ", foreground.Value);
|
||||
}
|
||||
|
||||
if (background != null)
|
||||
{
|
||||
_dump("BG ", background.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,69 +1,8 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{97F4550F-5775-4E40-8ECF-A03479884120}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>ColorTool</RootNamespace>
|
||||
<AssemblyName>colortool</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<TargetFrameworkProfile />
|
||||
<TargetFramework>net46</TargetFramework>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ConsoleAPI.cs" />
|
||||
<Compile Include="IniSchemeParser.cs" />
|
||||
<Compile Include="ISchemeParser.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="XmlSchemeParser.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources.resx">
|
||||
<Generator>PublicResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
</Project>
|
||||
|
|
|
@ -42,7 +42,7 @@ namespace ColorTool
|
|||
public uint cbSize;
|
||||
public COORD dwSize;
|
||||
public COORD dwCursorPosition;
|
||||
public short wAttributes;
|
||||
public ushort wAttributes;
|
||||
public SMALL_RECT srWindow;
|
||||
public COORD dwMaximumWindowSize;
|
||||
|
||||
|
|
|
@ -7,6 +7,8 @@ namespace ColorTool
|
|||
{
|
||||
interface ISchemeParser
|
||||
{
|
||||
uint[] ParseScheme(string schemeName);
|
||||
string Name { get; }
|
||||
|
||||
ColorScheme ParseScheme(string schemeName, bool reportErrors = true);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
//
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Runtime.InteropServices;
|
||||
using static ColorTool.ConsoleAPI;
|
||||
|
@ -16,8 +17,8 @@ namespace ColorTool
|
|||
[DllImport("kernel32")]
|
||||
private static extern int GetPrivateProfileString(string section, string key, string def, StringBuilder retVal, int size, string filePath);
|
||||
|
||||
// These are in Windows Color table order - BRG, not RGB.
|
||||
static string[] COLOR_NAMES = {
|
||||
// These are in Windows Color table order - BRG, not RGB.
|
||||
public static string[] COLOR_NAMES = {
|
||||
"DARK_BLACK",
|
||||
"DARK_BLUE",
|
||||
"DARK_GREEN",
|
||||
|
@ -36,6 +37,8 @@ namespace ColorTool
|
|||
"BRIGHT_WHITE"
|
||||
};
|
||||
|
||||
public string Name => "INI File Parser";
|
||||
|
||||
static uint ParseHex(string arg)
|
||||
{
|
||||
System.Drawing.Color col = System.Drawing.ColorTranslator.FromHtml(arg);
|
||||
|
@ -44,11 +47,12 @@ namespace ColorTool
|
|||
|
||||
static uint ParseRgb(string arg)
|
||||
{
|
||||
int[] components = { 0, 0, 0};
|
||||
int[] components = { 0, 0, 0 };
|
||||
string[] args = arg.Split(',');
|
||||
if (args.Length != components.Length) throw new Exception("Invalid color format \"" + arg + "\"");
|
||||
if (args.Length != 3) throw new Exception("Invalid color format \"" + arg + "\"");
|
||||
for (int i = 0; i < args.Length; i++){
|
||||
for (int i = 0; i < args.Length; i++)
|
||||
{
|
||||
components[i] = Int32.Parse(args[i]);
|
||||
}
|
||||
|
||||
|
@ -67,44 +71,12 @@ namespace ColorTool
|
|||
}
|
||||
}
|
||||
|
||||
// TODO: Abstract the locating of a scheme into a function the implementation can call into
|
||||
// Both parsers duplicate the searching, they should just pass in their extension and
|
||||
// a callback for initally validating the file
|
||||
static string FindIniScheme(string schemeName)
|
||||
{
|
||||
string exeDir = System.IO.Directory.GetParent(System.Reflection.Assembly.GetEntryAssembly().Location).FullName;
|
||||
string filename = schemeName + ".ini";
|
||||
string exeSchemes = exeDir + "/schemes/";
|
||||
string cwd = "./";
|
||||
string cwdSchemes = "./schemes/";
|
||||
// Search order, for argument "name", where 'exe' is the dir of the exe.
|
||||
// 1. ./name
|
||||
// 2. ./name.ini
|
||||
// 3. ./schemes/name
|
||||
// 4. ./schemes/name.ini
|
||||
// 5. exe/schemes/name
|
||||
// 6. exe/schemes/name.ini
|
||||
// 7. name (as an absolute path)
|
||||
string[] paths = {
|
||||
cwd + schemeName,
|
||||
cwd + filename,
|
||||
cwdSchemes + schemeName,
|
||||
cwdSchemes + filename,
|
||||
exeSchemes + schemeName,
|
||||
exeSchemes + filename,
|
||||
schemeName,
|
||||
};
|
||||
foreach (string path in paths)
|
||||
{
|
||||
if (File.Exists(path))
|
||||
{
|
||||
return path;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
return Scheme.GetSearchPaths(schemeName, ".ini").FirstOrDefault(File.Exists);
|
||||
}
|
||||
|
||||
public uint[] ParseScheme(string schemeName)
|
||||
public ColorScheme ParseScheme(string schemeName, bool reportErrors = true)
|
||||
{
|
||||
bool success = true;
|
||||
|
||||
|
@ -124,7 +96,10 @@ namespace ColorTool
|
|||
if (tableStrings[i].Length <= 0)
|
||||
{
|
||||
success = false;
|
||||
Console.WriteLine(string.Format(Resources.IniParseError, filename, name, tableStrings[i]));
|
||||
if (reportErrors)
|
||||
{
|
||||
Console.WriteLine(string.Format(Resources.IniParseError, filename, name, tableStrings[i]));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -141,13 +116,23 @@ namespace ColorTool
|
|||
}
|
||||
catch (Exception /*e*/)
|
||||
{
|
||||
Console.WriteLine(string.Format(Resources.IniLoadError, filename));
|
||||
if (reportErrors)
|
||||
{
|
||||
Console.WriteLine(string.Format(Resources.IniLoadError, filename));
|
||||
}
|
||||
|
||||
colorTable = null;
|
||||
}
|
||||
}
|
||||
|
||||
return colorTable;
|
||||
if (colorTable != null)
|
||||
{
|
||||
return new ColorScheme { colorTable = colorTable };
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
92
tools/ColorTool/ColorTool/JsonParser.cs
Normal file
92
tools/ColorTool/ColorTool/JsonParser.cs
Normal file
|
@ -0,0 +1,92 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.Serialization.Json;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Xml;
|
||||
using static ColorTool.ConsoleAPI;
|
||||
|
||||
namespace ColorTool
|
||||
{
|
||||
class JsonParser : ISchemeParser
|
||||
{
|
||||
static string[] CONCFG_COLOR_NAMES = {
|
||||
"black", // DARK_BLACK
|
||||
"dark_blue", // DARK_BLUE
|
||||
"dark_green", // DARK_GREEN
|
||||
"dark_cyan", // DARK_CYAN
|
||||
"dark_red", // DARK_RED
|
||||
"dark_magenta", // DARK_MAGENTA
|
||||
"dark_yellow", // DARK_YELLOW
|
||||
"gray", // DARK_WHITE
|
||||
"dark_gray", // BRIGHT_BLACK
|
||||
"blue", // BRIGHT_BLUE
|
||||
"green", // BRIGHT_GREEN
|
||||
"cyan", // BRIGHT_CYAN
|
||||
"red", // BRIGHT_RED
|
||||
"magenta", // BRIGHT_MAGENTA
|
||||
"yellow", // BRIGHT_YELLOW
|
||||
"white" // BRIGHT_WHITE
|
||||
};
|
||||
|
||||
public string Name => "concfg Parser";
|
||||
|
||||
static uint ParseColor(string arg)
|
||||
{
|
||||
System.Drawing.Color col = System.Drawing.ColorTranslator.FromHtml(arg);
|
||||
return RGB(col.R, col.G, col.B);
|
||||
}
|
||||
|
||||
static XmlDocument loadJsonFile(string schemeName)
|
||||
{
|
||||
XmlDocument xmlDoc = new XmlDocument();
|
||||
foreach (string path in Scheme.GetSearchPaths(schemeName, ".json")
|
||||
.Where(File.Exists))
|
||||
{
|
||||
try
|
||||
{
|
||||
var data = File.ReadAllBytes(path);
|
||||
var reader = JsonReaderWriterFactory.CreateJsonReader(data, System.Xml.XmlDictionaryReaderQuotas.Max);
|
||||
xmlDoc.Load(reader);
|
||||
return xmlDoc;
|
||||
}
|
||||
catch (XmlException /*e*/) { /* failed to parse */ }
|
||||
catch (IOException /*e*/) { /* failed to find */ }
|
||||
catch (UnauthorizedAccessException /*e*/) { /* unauthorized */ }
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public ColorScheme ParseScheme(string schemeName, bool reportErrors = true)
|
||||
{
|
||||
XmlDocument xmlDoc = loadJsonFile(schemeName);
|
||||
if (xmlDoc == null) return null;
|
||||
|
||||
try
|
||||
{
|
||||
XmlNode root = xmlDoc.DocumentElement;
|
||||
XmlNodeList children = root.ChildNodes;
|
||||
uint[] colorTable = new uint[COLOR_TABLE_SIZE]; ;
|
||||
for (int i = 0; i < COLOR_TABLE_SIZE; i++)
|
||||
{
|
||||
string name = CONCFG_COLOR_NAMES[i];
|
||||
var node = children.OfType<XmlNode>().Where(n => n.Name == name).Single();
|
||||
colorTable[i] = ParseColor(node.InnerText);
|
||||
}
|
||||
return new ColorScheme { colorTable = colorTable };
|
||||
}
|
||||
catch (Exception /*e*/)
|
||||
{
|
||||
if (reportErrors)
|
||||
{
|
||||
Console.WriteLine("failes to load json scheme");
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -3,10 +3,15 @@
|
|||
// Licensed under the terms described in the LICENSE file in the root of this project.
|
||||
//
|
||||
|
||||
using System;
|
||||
using static ColorTool.ConsoleAPI;
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using static ColorTool.ConsoleAPI;
|
||||
|
||||
namespace ColorTool
|
||||
{
|
||||
|
@ -107,7 +112,13 @@ namespace ColorTool
|
|||
|
||||
static void Usage()
|
||||
{
|
||||
Console.WriteLine(Resources.Usage);
|
||||
Console.WriteLine(Resources.Usage,
|
||||
string.Join($"{Environment.NewLine} ", GetParsers().Select(p => p.Name)));
|
||||
}
|
||||
|
||||
static void OutputUsage()
|
||||
{
|
||||
Console.WriteLine(Resources.OutputUsage);
|
||||
}
|
||||
|
||||
static void Version()
|
||||
|
@ -155,7 +166,7 @@ namespace ColorTool
|
|||
"46m",
|
||||
"47m"
|
||||
};
|
||||
|
||||
|
||||
Console.Write("\t");
|
||||
for (int bg = 0; bg < BGs.Length; bg++)
|
||||
{
|
||||
|
@ -286,7 +297,56 @@ namespace ColorTool
|
|||
Console.Write("\x1b[m");
|
||||
}
|
||||
|
||||
static bool SetProperties(uint[] colorTable)
|
||||
static void PrintSchemes()
|
||||
{
|
||||
var schemeDirectory = new FileInfo(new Uri(Assembly.GetEntryAssembly().GetName().CodeBase).AbsolutePath).Directory.FullName + "/schemes";
|
||||
|
||||
if (Directory.Exists(schemeDirectory))
|
||||
{
|
||||
IntPtr handle = GetStdHandle(-11);
|
||||
GetConsoleMode(handle, out var mode);
|
||||
SetConsoleMode(handle, mode | 0x4);
|
||||
|
||||
int consoleWidth = Console.WindowWidth;
|
||||
string fgText = " gYw ";
|
||||
foreach (string schemeName in Directory.GetFiles(schemeDirectory).Select(Path.GetFileName))
|
||||
{
|
||||
ColorScheme colorScheme = GetScheme(schemeName, false);
|
||||
if (colorScheme != null)
|
||||
{
|
||||
string colors = string.Empty;
|
||||
for (var index = 0; index < 8; index++)
|
||||
{
|
||||
uint t = colorScheme.colorTable[index];
|
||||
var color = UIntToColor(t);
|
||||
// Set the background color to the color in the scheme, plus some text to show how it looks
|
||||
colors += $"\x1b[48;2;{color.R};{color.G};{color.B}m{fgText}";
|
||||
}
|
||||
// Align scheme colors right, or on newline if it doesn't fit
|
||||
int schemeTextLength = fgText.Length * 8;
|
||||
int bufferLength = consoleWidth - (schemeName.Length + schemeTextLength);
|
||||
|
||||
string bufferString = bufferLength >= 0
|
||||
? new string(' ', bufferLength)
|
||||
: "\n" + new string(' ', consoleWidth - schemeTextLength);
|
||||
|
||||
string outputString = schemeName + bufferString + colors;
|
||||
Console.WriteLine(outputString);
|
||||
Console.ResetColor();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Color UIntToColor(uint color)
|
||||
{
|
||||
byte r = (byte)(color >> 0);
|
||||
byte g = (byte)(color >> 8);
|
||||
byte b = (byte)(color >> 16);
|
||||
return Color.FromArgb(r, g, b);
|
||||
}
|
||||
|
||||
static bool SetProperties(ColorScheme colorScheme)
|
||||
{
|
||||
CONSOLE_SCREEN_BUFFER_INFO_EX csbiex = CONSOLE_SCREEN_BUFFER_INFO_EX.Create();
|
||||
int STD_OUTPUT_HANDLE = -11;
|
||||
|
@ -297,7 +357,13 @@ namespace ColorTool
|
|||
csbiex.srWindow.Bottom++;
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
csbiex.ColorTable[i] = colorTable[i];
|
||||
csbiex.ColorTable[i] = colorScheme.colorTable[i];
|
||||
}
|
||||
if(colorScheme.background != null && colorScheme.foreground != null)
|
||||
{
|
||||
int fgidx = colorScheme.CalculateIndex(colorScheme.foreground.Value);
|
||||
int bgidx = colorScheme.CalculateIndex(colorScheme.background.Value);
|
||||
csbiex.wAttributes = (ushort)(fgidx | (bgidx << 4));
|
||||
}
|
||||
SetConsoleScreenBufferInfoEx(hOut, ref csbiex);
|
||||
}
|
||||
|
@ -311,7 +377,7 @@ namespace ColorTool
|
|||
return success;
|
||||
}
|
||||
|
||||
static bool SetPropertiesWithVt(uint[] colorTable)
|
||||
static bool SetPropertiesWithVt(ColorScheme colorScheme)
|
||||
{
|
||||
int STD_OUTPUT_HANDLE = -11;
|
||||
IntPtr hOut = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
|
@ -325,10 +391,10 @@ namespace ColorTool
|
|||
|
||||
}
|
||||
|
||||
for (int i = 0; i < 16; i++)
|
||||
for (int i = 0; i < colorScheme.colorTable.Length; i++)
|
||||
{
|
||||
int vtIndex = VT_INDICIES[i];
|
||||
uint rgb = colorTable[i];
|
||||
uint rgb = colorScheme.colorTable[i];
|
||||
string s = "\x1b]4;" + vtIndex + ";rgb:" + Rvalue(rgb).ToString("X") + "/"+ Gvalue(rgb).ToString("X") + "/"+ Bvalue(rgb).ToString("X") + "\x7";
|
||||
Console.Write(s);
|
||||
}
|
||||
|
@ -344,19 +410,49 @@ namespace ColorTool
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool SetDefaults(uint[] colorTable)
|
||||
static bool SetDefaults(ColorScheme colorScheme)
|
||||
{
|
||||
//TODO
|
||||
RegistryKey consoleKey = Registry.CurrentUser.OpenSubKey("Console", true);
|
||||
for (int i = 0; i < colorTable.Length; i++)
|
||||
for (int i = 0; i < colorScheme.colorTable.Length; i++)
|
||||
{
|
||||
string valueName = "ColorTable" + (i < 10 ? "0" : "") + i;
|
||||
consoleKey.SetValue(valueName, colorTable[i], RegistryValueKind.DWord);
|
||||
consoleKey.SetValue(valueName, colorScheme.colorTable[i], RegistryValueKind.DWord);
|
||||
}
|
||||
Console.WriteLine(Resources.WroteToDefaults);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ExportCurrentAsIni(string outputPath)
|
||||
{
|
||||
CONSOLE_SCREEN_BUFFER_INFO_EX csbiex = CONSOLE_SCREEN_BUFFER_INFO_EX.Create();
|
||||
int STD_OUTPUT_HANDLE = -11;
|
||||
IntPtr hOut = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
bool success = GetConsoleScreenBufferInfoEx(hOut, ref csbiex);
|
||||
if (success)
|
||||
{
|
||||
using (System.IO.StreamWriter file = new System.IO.StreamWriter(outputPath))
|
||||
{
|
||||
file.WriteLine("[table]");
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
string line = IniSchemeParser.COLOR_NAMES[i];
|
||||
line += " = ";
|
||||
uint color = csbiex.ColorTable[i];
|
||||
uint r = color & (0x000000ff);
|
||||
uint g = (color & (0x0000ff00)) >> 8;
|
||||
uint b = (color & (0x00ff0000)) >> 16;
|
||||
line += r + "," + g + "," + b;
|
||||
file.WriteLine(line);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Failed to get console information.");
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
|
@ -365,9 +461,9 @@ namespace ColorTool
|
|||
Usage();
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (string arg in args)
|
||||
for (int i = 0; i < args.Length; i++)
|
||||
{
|
||||
string arg = args[i];
|
||||
switch (arg)
|
||||
{
|
||||
case "-c":
|
||||
|
@ -401,6 +497,21 @@ namespace ColorTool
|
|||
setUnixStyle = true;
|
||||
setProperties = true;
|
||||
break;
|
||||
case "-o":
|
||||
case "--output":
|
||||
if (i+1 < args.Length)
|
||||
{
|
||||
ExportCurrentAsIni(args[i + 1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
OutputUsage();
|
||||
}
|
||||
return;
|
||||
case "-s":
|
||||
case "--schemes":
|
||||
PrintSchemes();
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -408,19 +519,9 @@ namespace ColorTool
|
|||
|
||||
string schemeName = args[args.Length - 1];
|
||||
|
||||
uint[] colorTable = null;
|
||||
ISchemeParser[] parsers = { new XmlSchemeParser(), new IniSchemeParser() };
|
||||
foreach (var parser in parsers)
|
||||
{
|
||||
uint[] table = parser.ParseScheme(schemeName);
|
||||
if (table != null)
|
||||
{
|
||||
colorTable = table;
|
||||
break;
|
||||
}
|
||||
}
|
||||
ColorScheme colorScheme = GetScheme(schemeName);
|
||||
|
||||
if (colorTable == null)
|
||||
if (colorScheme == null)
|
||||
{
|
||||
Console.WriteLine(string.Format(Resources.SchemeNotFound, schemeName));
|
||||
return;
|
||||
|
@ -428,21 +529,40 @@ namespace ColorTool
|
|||
|
||||
if (setDefaults)
|
||||
{
|
||||
SetDefaults(colorTable);
|
||||
SetDefaults(colorScheme);
|
||||
}
|
||||
if (setProperties)
|
||||
{
|
||||
if (setUnixStyle)
|
||||
{
|
||||
SetPropertiesWithVt(colorTable);
|
||||
SetPropertiesWithVt(colorScheme);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetProperties(colorTable);
|
||||
SetProperties(colorScheme);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static IEnumerable<ISchemeParser> GetParsers()
|
||||
{
|
||||
return typeof(Program).Assembly.GetTypes()
|
||||
.Where(t => !t.IsAbstract && typeof(ISchemeParser).IsAssignableFrom(t))
|
||||
.Select(t => (ISchemeParser)Activator.CreateInstance(t));
|
||||
}
|
||||
|
||||
private static ColorScheme GetScheme(string schemeName, bool reportErrors = true)
|
||||
{
|
||||
foreach (var parser in GetParsers())
|
||||
{
|
||||
ColorScheme scheme = parser.ParseScheme(schemeName, reportErrors);
|
||||
if (scheme != null)
|
||||
{
|
||||
return scheme;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,34 +0,0 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("ColorTool")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("ColorTool")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("97f4550f-5775-4e40-8ecf-a03479884120")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
7
tools/ColorTool/ColorTool/Properties/launchSettings.json
Normal file
7
tools/ColorTool/ColorTool/Properties/launchSettings.json
Normal file
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"profiles": {
|
||||
"ColorTool": {
|
||||
"commandName": "Project"
|
||||
}
|
||||
}
|
||||
}
|
261
tools/ColorTool/ColorTool/Resources.Designer.cs
generated
261
tools/ColorTool/ColorTool/Resources.Designer.cs
generated
|
@ -1,134 +1,143 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ColorTool {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
public class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ColorTool.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Error loading ini file "{0}".
|
||||
/// </summary>
|
||||
public static string IniLoadError {
|
||||
get {
|
||||
return ResourceManager.GetString("IniLoadError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ColorTool {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
public class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ColorTool.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Error loading ini file "{0}".
|
||||
/// </summary>
|
||||
public static string IniLoadError {
|
||||
get {
|
||||
return ResourceManager.GetString("IniLoadError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Error loading ini file "{0}"
|
||||
/// for key "{1}"
|
||||
/// the value "{2}" is invalid.
|
||||
/// </summary>
|
||||
public static string IniParseError {
|
||||
get {
|
||||
return ResourceManager.GetString("IniParseError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Invalid Color.
|
||||
/// </summary>
|
||||
public static string InvalidColor {
|
||||
get {
|
||||
return ResourceManager.GetString("InvalidColor", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Invalid scheme - did not find 16 colors.
|
||||
/// </summary>
|
||||
public static string InvalidNumberOfColors {
|
||||
get {
|
||||
return ResourceManager.GetString("InvalidNumberOfColors", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Could not find or load "{0}".
|
||||
/// </summary>
|
||||
public static string SchemeNotFound {
|
||||
get {
|
||||
return ResourceManager.GetString("SchemeNotFound", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// the value "{2}" is invalid.
|
||||
/// </summary>
|
||||
public static string IniParseError {
|
||||
get {
|
||||
return ResourceManager.GetString("IniParseError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Invalid Color.
|
||||
/// </summary>
|
||||
public static string InvalidColor {
|
||||
get {
|
||||
return ResourceManager.GetString("InvalidColor", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Invalid scheme - did not find 16 colors.
|
||||
/// </summary>
|
||||
public static string InvalidNumberOfColors {
|
||||
get {
|
||||
return ResourceManager.GetString("InvalidNumberOfColors", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Usage: colortool -o <filename>.
|
||||
/// </summary>
|
||||
public static string OutputUsage {
|
||||
get {
|
||||
return ResourceManager.GetString("OutputUsage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Could not find or load "{0}".
|
||||
/// </summary>
|
||||
public static string SchemeNotFound {
|
||||
get {
|
||||
return ResourceManager.GetString("SchemeNotFound", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Usage:
|
||||
/// colortool.exe [options] <schemename>
|
||||
///ColorTool is a utility for helping to set the color palette of the Windows Console.
|
||||
///By default, applies the colors in the specified .itermcolors or .ini file to the current console window.
|
||||
///This does NOT save the properties automatically. For that, you'll need to open the properties sheet and hit "Ok".
|
||||
///Included should be a `schemes/` directory with a selection of schemes of both formats for examples.
|
||||
///Feel free to add your own preferred scheme to that dire [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
public static string Usage {
|
||||
get {
|
||||
return ResourceManager.GetString("Usage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Wrote selected scheme to the defaults..
|
||||
/// </summary>
|
||||
public static string WroteToDefaults {
|
||||
get {
|
||||
return ResourceManager.GetString("WroteToDefaults", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
///Feel free to add your own preferred scheme to that directory. [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
public static string Usage {
|
||||
get {
|
||||
return ResourceManager.GetString("Usage", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Wrote selected scheme to the defaults..
|
||||
/// </summary>
|
||||
public static string WroteToDefaults {
|
||||
get {
|
||||
return ResourceManager.GetString("WroteToDefaults", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,140 +1,143 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="IniLoadError" xml:space="preserve">
|
||||
<value>Error loading ini file "{0}"</value>
|
||||
</data>
|
||||
<data name="IniParseError" xml:space="preserve">
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="IniLoadError" xml:space="preserve">
|
||||
<value>Error loading ini file "{0}"</value>
|
||||
</data>
|
||||
<data name="IniParseError" xml:space="preserve">
|
||||
<value>Error loading ini file "{0}"
|
||||
for key "{1}"
|
||||
the value "{2}" is invalid</value>
|
||||
</data>
|
||||
<data name="InvalidColor" xml:space="preserve">
|
||||
<value>Invalid Color</value>
|
||||
</data>
|
||||
<data name="InvalidNumberOfColors" xml:space="preserve">
|
||||
<value>Invalid scheme - did not find 16 colors</value>
|
||||
</data>
|
||||
<data name="SchemeNotFound" xml:space="preserve">
|
||||
<value>Could not find or load "{0}"</value>
|
||||
</data>
|
||||
<data name="Usage" xml:space="preserve">
|
||||
the value "{2}" is invalid</value>
|
||||
</data>
|
||||
<data name="InvalidColor" xml:space="preserve">
|
||||
<value>Invalid Color</value>
|
||||
</data>
|
||||
<data name="InvalidNumberOfColors" xml:space="preserve">
|
||||
<value>Invalid scheme - did not find 16 colors</value>
|
||||
</data>
|
||||
<data name="OutputUsage" xml:space="preserve">
|
||||
<value>Usage: colortool -o <filename></value>
|
||||
</data>
|
||||
<data name="SchemeNotFound" xml:space="preserve">
|
||||
<value>Could not find or load "{0}"</value>
|
||||
</data>
|
||||
<data name="Usage" xml:space="preserve">
|
||||
<value>Usage:
|
||||
colortool.exe [options] <schemename>
|
||||
ColorTool is a utility for helping to set the color palette of the Windows Console.
|
||||
|
@ -153,9 +156,14 @@ Options:
|
|||
-b, --both : Apply the scheme to both the current console and the defaults.
|
||||
-x, --xterm : Set the colors using VT sequences. Used for setting the colors in WSL.
|
||||
Only works in Windows versions >= 17048.
|
||||
-v, --version : Display the version number</value>
|
||||
</data>
|
||||
<data name="WroteToDefaults" xml:space="preserve">
|
||||
<value>Wrote selected scheme to the defaults.</value>
|
||||
</data>
|
||||
-s, --schemes : Displays all available schemes
|
||||
-v, --version : Display the version number
|
||||
-o, --output <filename> : output the current color table to an file (in .ini format)
|
||||
|
||||
Available importers:
|
||||
{0}</value>
|
||||
</data>
|
||||
<data name="WroteToDefaults" xml:space="preserve">
|
||||
<value>Wrote selected scheme to the defaults.</value>
|
||||
</data>
|
||||
</root>
|
41
tools/ColorTool/ColorTool/Scheme.cs
Normal file
41
tools/ColorTool/ColorTool/Scheme.cs
Normal file
|
@ -0,0 +1,41 @@
|
|||
//
|
||||
// Copyright (C) Microsoft. All rights reserved.
|
||||
// Licensed under the terms described in the LICENSE file in the root of this project.
|
||||
//
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace ColorTool
|
||||
{
|
||||
static class Scheme
|
||||
{
|
||||
public static IEnumerable<string> GetSearchPaths(string schemeName, string extension)
|
||||
{
|
||||
// Search order, for argument "name", where 'exe' is the dir of the exe.
|
||||
// 1. ./name
|
||||
// 2. ./name.ext
|
||||
// 3. ./schemes/name
|
||||
// 4. ./schemes/name.ext
|
||||
// 5. exe/schemes/name
|
||||
// 6. exe/schemes/name.ext
|
||||
// 7. name (as an absolute path)
|
||||
|
||||
string cwd = "./";
|
||||
yield return cwd + schemeName;
|
||||
|
||||
string filename = schemeName + extension;
|
||||
yield return cwd + filename;
|
||||
|
||||
string cwdSchemes = "./schemes/";
|
||||
yield return cwdSchemes + schemeName;
|
||||
yield return cwdSchemes + filename;
|
||||
|
||||
string exeDir = Directory.GetParent(System.Reflection.Assembly.GetEntryAssembly().Location).FullName;
|
||||
string exeSchemes = exeDir + "/schemes/";
|
||||
yield return exeSchemes + schemeName;
|
||||
yield return exeSchemes + filename;
|
||||
yield return schemeName;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,6 +4,9 @@
|
|||
//
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Xml;
|
||||
using static ColorTool.ConsoleAPI;
|
||||
|
||||
|
@ -30,10 +33,14 @@ namespace ColorTool
|
|||
"Ansi 11 Color", // BRIGHT_YELLOW
|
||||
"Ansi 15 Color" // BRIGHT_WHITE
|
||||
};
|
||||
static string FG_KEY = "Foreground Color";
|
||||
static string BG_KEY = "Background Color";
|
||||
static string RED_KEY = "Red Component";
|
||||
static string GREEN_KEY = "Green Component";
|
||||
static string BLUE_KEY = "Blue Component";
|
||||
|
||||
public string Name => "iTerm Parser";
|
||||
|
||||
static bool parseRgbFromXml(XmlNode components, ref uint rgb)
|
||||
{
|
||||
int r = -1;
|
||||
|
@ -75,53 +82,24 @@ namespace ColorTool
|
|||
static XmlDocument loadXmlScheme(string schemeName)
|
||||
{
|
||||
XmlDocument xmlDoc = new XmlDocument(); // Create an XML document object
|
||||
string exeDir = System.IO.Directory.GetParent(System.Reflection.Assembly.GetEntryAssembly().Location).FullName;
|
||||
bool found = false;
|
||||
string filename = schemeName + ".itermcolors";
|
||||
string exeSchemes = exeDir + "/schemes/";
|
||||
string cwd = "./";
|
||||
string cwdSchemes = "./schemes/";
|
||||
// Search order, for argument "name", where 'exe' is the dir of the exe.
|
||||
// 1. ./name
|
||||
// 2. ./name.itermcolors
|
||||
// 3. ./schemes/name
|
||||
// 4. ./schemes/name.itermcolors
|
||||
// 5. exe/schemes/name
|
||||
// 6. exe/schemes/name.itermcolors
|
||||
// 7. name (as an absolute path)
|
||||
string[] paths = {
|
||||
cwd + schemeName,
|
||||
cwd + filename,
|
||||
cwdSchemes + schemeName,
|
||||
cwdSchemes + filename,
|
||||
exeSchemes + schemeName,
|
||||
exeSchemes + filename,
|
||||
schemeName,
|
||||
};
|
||||
foreach (string path in paths)
|
||||
foreach (string path in Scheme.GetSearchPaths(schemeName, ".itermcolors")
|
||||
.Where(File.Exists))
|
||||
{
|
||||
try
|
||||
{
|
||||
xmlDoc.Load(path);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
catch (Exception /*e*/)
|
||||
{
|
||||
// We can either fail to find the file,
|
||||
// or fail to parse the XML here.
|
||||
return xmlDoc;
|
||||
}
|
||||
catch (XmlException /*e*/) { /* failed to parse */ }
|
||||
catch (IOException /*e*/) { /* failed to find */ }
|
||||
catch (UnauthorizedAccessException /*e*/) { /* unauthorized */ }
|
||||
}
|
||||
|
||||
if (!found)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return xmlDoc;
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public uint[] ParseScheme(string schemeName)
|
||||
public ColorScheme ParseScheme(string schemeName, bool reportErrors = true)
|
||||
{
|
||||
XmlDocument xmlDoc = loadXmlScheme(schemeName); // Create an XML document object
|
||||
if (xmlDoc == null) return null;
|
||||
|
@ -129,51 +107,35 @@ namespace ColorTool
|
|||
XmlNodeList children = root.ChildNodes;
|
||||
|
||||
uint[] colorTable = new uint[COLOR_TABLE_SIZE];
|
||||
uint? fgColor = null, bgColor = null;
|
||||
int colorsFound = 0;
|
||||
bool success = false;
|
||||
foreach (XmlNode tableEntry in children)
|
||||
foreach (var tableEntry in children.OfType<XmlNode>().Where(_ => _.Name == "key"))
|
||||
{
|
||||
if (tableEntry.Name == "key")
|
||||
{
|
||||
int index = -1;
|
||||
for (int i = 0; i < COLOR_TABLE_SIZE; i++)
|
||||
{
|
||||
if (PLIST_COLOR_NAMES[i] == tableEntry.InnerText)
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (index == -1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
uint rgb = 0; ;
|
||||
XmlNode components = tableEntry.NextSibling;
|
||||
success = parseRgbFromXml(components, ref rgb);
|
||||
if (!success)
|
||||
{
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
colorTable[index] = rgb;
|
||||
colorsFound++;
|
||||
}
|
||||
}
|
||||
|
||||
uint rgb = 0;
|
||||
int index = -1;
|
||||
XmlNode components = tableEntry.NextSibling;
|
||||
success = parseRgbFromXml(components, ref rgb);
|
||||
if (!success) { break; }
|
||||
else if (tableEntry.InnerText == FG_KEY) { fgColor = rgb; }
|
||||
else if (tableEntry.InnerText == BG_KEY) { bgColor = rgb; }
|
||||
else if (-1 != (index = Array.IndexOf(PLIST_COLOR_NAMES, tableEntry.InnerText)))
|
||||
{ colorTable[index] = rgb; colorsFound++; }
|
||||
}
|
||||
if (colorsFound < COLOR_TABLE_SIZE)
|
||||
{
|
||||
Console.WriteLine(Resources.InvalidNumberOfColors);
|
||||
if (reportErrors)
|
||||
{
|
||||
Console.WriteLine(Resources.InvalidNumberOfColors);
|
||||
}
|
||||
success = false;
|
||||
}
|
||||
if (!success)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return colorTable;
|
||||
|
||||
return new ColorScheme { colorTable = colorTable, foreground = fgColor, background = bgColor };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
# ColorTool - colortool.exe
|
||||
# ColorTool
|
||||
|
||||
ColorTool makes it easy to change the Windows console to your desired scheme. Includes support for iTerm themes!
|
||||
|
||||
```
|
||||
Usage:
|
||||
|
@ -17,6 +19,7 @@ Options:
|
|||
-q, --quiet : Don't print the color table after applying
|
||||
-d, --defaults : Apply the scheme to only the defaults in the registry
|
||||
-b, --both : Apply the scheme to both the current console and the defaults.
|
||||
-s, --schemes : Display all available schemes
|
||||
-v, --version : Display the version number
|
||||
```
|
||||
|
||||
|
@ -35,6 +38,12 @@ Options:
|
|||
You can also add color schemes to the colortool easily. Take any existing scheme in `.itermcolors` format, and paste it in the `schemes/` directory.
|
||||
|
||||
I recommend the excellent [iTerm2-Color-Schemes](https://github.com/mbadolato/iTerm2-Color-Schemes) repo, which has TONS of schemes to choose from, and previews.
|
||||
|
||||
You can also easily visually edit `.itermcolors` color schemes using [terminal.sexy](https://terminal.sexy). Use the **Import** and **Export** tabs with `iTerm2` as the format.
|
||||
|
||||
## Installing
|
||||
|
||||
Just [download the latest colortool release](https://github.com/Microsoft/console/releases) and extract the zip file.
|
||||
|
||||
## Building
|
||||
|
||||
|
|
|
@ -14,6 +14,14 @@ if exist "%ProgramFiles%\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin
|
|||
set MSBUILD="%ProgramFiles%\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\msbuild.exe"
|
||||
goto :FOUND_MSBUILD
|
||||
)
|
||||
if exist "%ProgramFiles(x86)%\Microsoft Visual Studio\2017\Professional\MSBuild\15.0\Bin\msbuild.exe" (
|
||||
set MSBUILD="%ProgramFiles(x86)%\Microsoft Visual Studio\2017\Professional\MSBuild\15.0\Bin\msbuild.exe"
|
||||
goto :FOUND_MSBUILD
|
||||
)
|
||||
if exist "%ProgramFiles%\Microsoft Visual Studio\2017\Professional\MSBuild\15.0\Bin\msbuild.exe" (
|
||||
set MSBUILD="%ProgramFiles%\Microsoft Visual Studio\2017\Professional\MSBuild\15.0\Bin\msbuild.exe"
|
||||
goto :FOUND_MSBUILD
|
||||
)
|
||||
if exist "%ProgramFiles(x86)%\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Bin\msbuild.exe" (
|
||||
set MSBUILD="%ProgramFiles(x86)%\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Bin\msbuild.exe"
|
||||
goto :FOUND_MSBUILD
|
||||
|
|
|
@ -221,13 +221,13 @@
|
|||
<key>Alpha Component</key>
|
||||
<real>1</real>
|
||||
<key>Blue Component</key>
|
||||
<real>0.203921568627</real>
|
||||
<real>0.4549019607843137</real>
|
||||
<key>Color Space</key>
|
||||
<string>Calibrated</string>
|
||||
<key>Green Component</key>
|
||||
<real>0.172549019608</real>
|
||||
<real>0.38823529411764707</real>
|
||||
<key>Red Component</key>
|
||||
<real>0.156862745098</real>
|
||||
<real>0.35294117647058826</real>
|
||||
</dict>
|
||||
<key>Ansi 9 Color</key>
|
||||
<dict>
|
||||
|
|
|
@ -161,9 +161,9 @@
|
|||
<key>Ansi 8 Color</key>
|
||||
<dict>
|
||||
<key>Blue Component</key>
|
||||
<real>0.15170273184776306</real>
|
||||
<real>0.39215686274509803</real>
|
||||
<key>Green Component</key>
|
||||
<real>0.11783610284328461</real>
|
||||
<real>0.30196078431372547</real>
|
||||
<key>Red Component</key>
|
||||
<real>0.0</real>
|
||||
</dict>
|
||||
|
|
Loading…
Reference in a new issue