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Author SHA1 Message Date
James Holderness bb71179a24
Consolidate the color palette APIs (#11784)
This PR merges the default colors and cursor color into the main color
table, enabling us to simplify the `ConGetSet` and `ITerminalApi`
interfaces, with just two methods required for getting and setting any
form of color palette entry.

The is a follow-up to the color table standardization in #11602, and a
another small step towards de-duplicating `AdaptDispatch` and
`TerminalDispatch` for issue #3849. It should also make it easier to
support color queries (#3718) and a configurable bold color (#5682) in
the future.

On the conhost side, default colors could originally be either indexed
positions in the 16-color table, or separate standalone RGB values. With
the new system, the default colors will always be in the color table, so
we just need to track their index positions.

To make this work, those positions need to be calculated at startup
based on the loaded registry/shortcut settings, and updated when
settings are changed (this is handled in
`CalculateDefaultColorIndices`). But the plus side is that it's now much
easier to lookup the default color values for rendering.

For now the default colors in Windows Terminal use hardcoded positions,
because it doesn't need indexed default colors like conhost. But in the
future I'd like to extend the index handling to both terminals, so we
can eventually support the VT525 indexed color operations.

As for the cursor color, that was previously stored in the `Cursor`
class, which meant that it needed to be copied around in various places
where cursors were being instantiated. Now that it's managed separately
in the color table, a lot of that code is no longer required.

## Validation
Some of the unit test initialization code needed to be updated to setup
the color table and default index values as required for the new system.
There were also some adjustments needed to account for API changes, in
particular for methods that now take index values for the default colors
in place of COLORREFs. But for the most part, the essential behavior of
the tests remains unchanged.

I've also run a variety of manual tests looking at the legacy console
APIs as well as the various VT color sequences, and checking that
everything works as expected when color schemes are changed, both in
Windows Terminal and conhost, and in the latter case with both indexed
colors and RGB values.

Closes #11768
2021-11-23 18:28:55 +00:00
James Holderness 6742965bb8
Disable the acceptance of C1 control codes by default (#11690)
There are some code pages with "unmapped" code points in the C1 range,
which results in them being translated into Unicode C1 control codes,
even though that is not their intended use. To avoid having these
characters triggering unintentional escape sequences, this PR now
disables C1 controls by default.

Switching to ISO-2022 encoding will re-enable them, though, since that
is the most likely scenario in which they would be required. They can
also be explicitly enabled, even in UTF-8 mode, with the `DECAC1` escape
sequence.

What I've done is add a new mode to the `StateMachine` class that
controls whether C1 code points are interpreted as control characters or
not. When disabled, these code points are simply dropped from the
output, similar to the way a `NUL` is interpreted.

This isn't exactly the way they were handled in the v1 console (which I
think replaces them with the font _notdef_ glyph), but it matches the
XTerm behavior, which seems more appropriate considering this is in VT
mode. And it's worth noting that Windows Explorer seems to work the same
way.

As mentioned above, the mode can be enabled by designating the ISO-2022
coding system with a `DOCS` sequence, and it will be disabled again when
UTF-8 is designated. You can also enable it explicitly with a `DECAC1`
sequence (originally this was actually a DEC printer sequence, but it
doesn't seem unreasonable to use it in a terminal).

I've also extended the operations that save and restore "cursor state"
(e.g. `DECSC` and `DECRC`) to include the state of the C1 parser mode,
since it's closely tied to the code page and character sets which are
also saved there. Similarly, when a `DECSTR` sequence resets the code
page and character sets, I've now made it reset the C1 mode as well.

I should note that the new `StateMachine` mode is controlled via a
generic `SetParserMode` method (with a matching API in the `ConGetSet`
interface) to allow for easier addition of other modes in the future.
And I've reimplemented the existing ANSI/VT52 mode in terms of these
generic methods instead of it having to have its own separate APIs.

## Validation Steps Performed

Some of the unit tests for OSC sequences were using a C1 `0x9C` for the
string terminator, which doesn't work by default anymore. Since that's
not a good practice anyway, I thought it best to change those to a
standard 7-bit terminator. However, in tests that were explicitly
validating the C1 controls, I've just enabled the C1 parser mode at the
start of the tests in order to get them working again.

There were also some ANSI mode adapter tests that had to be updated to
account for the fact that it has now been reimplemented in terms of the
`SetParserMode` API.

I've added a new state machine test to validate the changes in behavior
when the C1 parser mode is enabled or disabled. And I've added an
adapter test to verify that the `DesignateCodingSystems` and
`AcceptC1Controls` methods toggle the C1 parser mode as expected.

I've manually verified the test cases in #10069 and #10310 to confirm
that they're no longer triggering control sequences by default.
Although, as I explained above, the C1 code points are completely
dropped from the output rather than displayed as _notdef_ glyphs. I
think this is a reasonable compromise though.

Closes #10069
Closes #10310
2021-11-17 23:40:31 +00:00
James Holderness 7b7dea009c
Consolidate the interfaces for setting VT input modes (#11384)
Instead of having a separate method for setting each mouse and keyboard
mode, this PR consolidates them all into a single method which takes a
mode parameter, and stores the modes in a `til::enumset` rather than
having a separate `bool` for each mode.

This enables us to get rid of a lot of boilerplate code, and makes the
code easier to extend when we want to introduce additional modes in the
future. It'll also makes it easier to read back the state of the various
modes when implementing the `DECRQM` query.

Most of the complication is in the `TerminalInput` class, which had to
be adjusted to work with an `enumset` in place of all the `bool` fields.
For the rest, it was largely a matter of replacing calls to all the old
mode setting methods with the new `SetInputMode` method, and deleting a
bunch of unused code.

One thing worth mentioning is that the `AdaptDispatch` implementation
used to have a `_ShouldPassThroughInputModeChange` method that was
called after every mode change. This code has now been moved up into the
`SetInputMode` implementation in `ConhostInternalGetSet` so it's just
handled in one place. Keeping this out of the dispatch class will also
be beneficial for sharing the implementation with `TerminalDispatch`.

## Validation

The updated interface necessitated some adjustments to the tests in
`AdapterTest` and `MouseInputTest`, but the essential structure of the
tests remains unchanged, and everything still passes.

I've also tested the keyboard and mouse modes in Vttest and confirmed
they still work at least as well as they did before (both conhost and
Windows Terminal), and I tested the alternate scroll mode manually
(conhost only).

Simplifying the `ConGetSet` and `ITerminalApi` is also part of the plan
to de-duplicate the `AdaptDispatch` and `TerminalDispatch`
implementation (#3849).
2021-10-26 21:12:22 +00:00
Mike Griese 6268a4779c
Implement and action for manually clearing the Terminal (and conpty) buffer (#10906)
## Summary of the Pull Request

![clear-buffer-000](https://user-images.githubusercontent.com/18356694/127570078-90c6089e-0430-4dfc-bcd4-a0cde20c9167.gif)

This adds a new action, `clearBuffer`. It accepts 3 values for the `clear` type:
* `"clear": "screen"`: Clear the terminal viewport content. Leaves the scrollback untouched. Moves the cursor row to the top of the viewport (unmodified).
* `"clear": "scrollback"`: Clear the scrollback. Leaves the viewport untouched.
* `"clear": "all"`: (**default**) Clear the scrollback and the visible viewport. Moves the cursor row to the top of the viewport (unmodified).

"Clear Buffer" has also been added to `defaults.json`.

## References
* From microsoft/vscode#75141 originally

## PR Checklist
* [x] Closes #1193
* [x] Closes #1882
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

This is a bit tricky, because we need to plumb it all the way through conpty to clear the buffer. If we don't, then conpty will immediately just redraw the screen. So this sends a signal to the attached conpty, and then waits for conpty to draw the updated, cleared, screen back to us.

## Validation Steps Performed
* works for each of the three clear types as expected
* tests pass.
* works even with `ping -t 8.8.8.8` as you'd hope.
2021-09-02 14:59:42 +00:00
James Holderness 90ff261c35
Add support for downloadable soft fonts (#10011)
This PR adds conhost support for downloadable soft fonts - also known as
dynamically redefinable character sets (DRCS) - using the `DECDLD`
escape sequence.

These fonts are typically designed to work on a specific terminal model,
and each model tends to have a different character cell size. So in
order to support as many models as possible, the code attempts to detect
the original target size of the font, and then scale the glyphs to fit
our current cell size.

Once a font has been downloaded to the terminal, it can be designated in
the same way you would a standard character set, using an `SCS` escape
sequence. The identification string for the set is defined by the
`DECDLD` sequence. Internally we map the characters in this set to code
points `U+EF20` to `U+EF7F` in the Unicode private use are (PUA).

Then in the renderer, any characters in that range are split off into
separate runs, which get painted with a special font. The font itself is
dynamically generated as an in-memory resource, constructed from the
downloaded character bitmaps which have been scaled to the appropriate
size.

If no soft fonts are in use, then no mapping of the PUA code points will
take place, so this shouldn't interfere with anyone using those code
points for something else, as along as they aren't also trying to use
soft fonts. I also tried to pick a PUA range that hadn't already been
snatched up by Nerd Fonts, but if we do receive reports of a conflict,
it's easy enough to change.

## Validation Steps Performed

I added an adapter test that runs through a bunch of parameter
variations for the `DECDLD` sequence, to make sure we're correctly
detecting the font sizes for most of the known DEC terminal models.

I've also tested manually on a wide range of existing fonts, of varying
dimensions, and from multiple sources, and made sure they all worked
reasonably well.

Closes #9164
2021-08-06 20:41:02 +00:00
PankajBhojwani 6409ab91fa
Fix the cursor blink VT sequence being ignored (#10589)
Ensure that the cursor blink VT sequence gets flushed to terminal when conhost is attached to a pty

Closes #10543
2021-07-09 18:45:16 +00:00
Chester Liu 4fc283f8b6
Throttle cursor redrawing in outputStream.cpp (#10394)
Try to throttle the cursor redrawing in the conhost world.

The motivation of this is the high CPU usage of `TriggerRedrawCursor` (#10393).

This can be seen as the conhost version of #2960.

This saves 5%~8% of the CPU time.

Supports #10462.
2021-06-28 21:08:22 +00:00
Dustin Howett 3809bb556b Revert "Prevent the virtual viewport bottom being moved up unintentionally (#9770)"
This reverts commit 74909c0c65.

Reopens #9754
Closes #9872
2021-04-28 12:45:09 -05:00
James Holderness 74909c0c65
Prevent the virtual viewport bottom being moved up unintentionally (#9770)
## Summary of the Pull Request

The "virtual bottom" marks the last line of the mutable viewport area, which is the part of the buffer that VT sequences can write to. This region should typically only move downwards, as new lines are added to the buffer, but there were a number of cases where it was incorrectly being moved up. This PR attempts to fix that.

## PR Checklist
* [x] Closes #9754
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #9754

## Detailed Description of the Pull Request / Additional comments

When a call is made to `UpdateBottom`, we now clamp the value so it's at least as low as the current viewport bottom (i.e. if the viewport has moved down, we want the virtual bottom to move down too), but no lower than the bottom of the buffer (we don't want it to be out of range).

There is one special case where we do actually want the virtual bottom to move up - when the scrollback has been cleared with an `ED3` escape sequence. So in that case we needed a new `ConGetSet` API (`ResetBottom`) to reset the virtual bottom to the top of the buffer (essentially one less than the viewport height, since the virtual bottom points to the last line of the viewport).

## Validation Steps Performed

I had to reset the virtual bottom manually in some parts of the `ScreenBufferTests`, since some of the tests were relying on the virtual bottom being automatically reset when the viewport was reset, which is no longer the case.

I've also added a new test to verify that the virtual bottom doesn't move upwards if an update is triggered while the visible viewport is scrolled up. This essentially reproduces the test case from issue #9754, which I've also manually confirmed is fixed.
2021-04-15 17:07:59 +00:00
James Holderness 83bd241cd2
Remove unused methods in ConGetSet and SCREEN_INFORMATION (#9772)
This PR removes the `GetConsoleCursorInfo` and `SetConsoleCursorInfo`
methods from the `ConGetSet` interface, and the `GetScrollingRegion`
method from the `SCREEN_INFORMATION` class. None of these methods are
used anymore.

PR #2764 removed the last usage of `GetScrollingRegion`. 

The `Get/SetConsoleCursorInfo` methods don't seem to have ever been used
in the time that the terminal code has been open source, so whatever
purpose they originally served must have been replaced a long time ago.

The `GetScrollingRegion` method was originally called from the
`ScrollRegion` function, but that usage was removed in PR #2764 when the
margin handling was moved to a higher level.

I've checked that the code still compiles.

Closes #9771
2021-04-12 15:35:14 +00:00
James Holderness 4c53c595e7
Add support for double-width/double-height lines in conhost (#8664)
This PR adds support for the VT line rendition attributes, which allow
for double-width and double-height line renditions. These renditions are
enabled with the `DECDWL` (double-width line) and `DECDHL`
(double-height line) escape sequences. Both reset to the default
rendition with the `DECSWL` (single-width line) escape sequence. For now
this functionality is only supported by the GDI renderer in conhost.

There are a lot of changes, so this is just a general overview of the
main areas affected.

Previously it was safe to assume that the screen had a fixed width, at
least for a given point in time. But now we need to deal with the
possibility of different lines have different widths, so all the
functions that are constrained by the right border (text wrapping,
cursor movement operations, and sequences like `EL` and `ICH`) now need
to lookup the width of the active line in order to behave correctly.

Similarly it used to be safe to assume that buffer and screen
coordinates were the same thing, but that is no longer true. Lots of
places now need to translate back and forth between coordinate systems
dependent on the line rendition. This includes clipboard handling, the
conhost color selection and search, accessibility location tracking and
screen reading, IME editor positioning, "snapping" the viewport, and of
course all the rendering calculations.

For the rendering itself, I've had to introduce a new
`PrepareLineTransform` method that the render engines can use to setup
the necessary transform matrix for a given line rendition. This is also
now used to handle the horizontal viewport offset, since that could no
longer be achieved just by changing the target coordinates (on a double
width line, the viewport offset may be halfway through a character).

I've also had to change the renderer's existing `InvalidateCursor`
method to take a `SMALL_RECT` rather than a `COORD`, to allow for the
cursor being a variable width. Technically this was already a problem,
because the cursor could occupy two screen cells when over a
double-width character, but now it can be anything between one and four
screen cells (e.g. a double-width character on the double-width line).

In terms of architectural changes, there is now a new `lineRendition`
field in the `ROW` class that keeps track of the line rendition for each
row, and several new methods in the `ROW` and `TextBuffer` classes for
manipulating that state. This includes a few helper methods for handling
the various issues discussed above, e.g. position clamping and
translating between coordinate systems.

## Validation Steps Performed

I've manually confirmed all the double-width and double-height tests in
_Vttest_ are now working as expected, and the _VT100 Torture Test_ now
renders correctly (at least the line rendition aspects). I've also got
my own test scripts that check many of the line rendition boundary cases
and have confirmed that those are now passing.

I've manually tested as many areas of the conhost UI that I could think
of, that might be affected by line rendition, including things like
searching, selection, copying, and color highlighting. For
accessibility, I've confirmed that the _Magnifier_ and _Narrator_
correctly handle double-width lines. And I've also tested the Japanese
IME, which while not perfect, is at least useable.

Closes #7865
2021-02-18 05:44:50 +00:00
Dustin L. Howett cb037f3953
Switch all DSR responses to appending instead of prepending (#7583)
This fixes an issue where two CPRs could end up corrupted in the input
buffer. An application that sent two CPRs back-to-back could
end up reading the first few characters of the first prepended CPR
before handing us another CPR. We would dutifully prepend it to the
buffer, causing them to overlap.

```
^[^[2;2R[1;1R
^^      ^^^^^ First CPR
  ^^^^^^ Second CPR
```

The end result of this corruption is that a requesting application
would receive an unbidden `R` on stdin; for vim, this would trigger
replace mode immediately on startup.

Response prepending was implemented in !997738 without much comment.
There's very little in the way of audit trail as to why we switched.
Michael believes that we wanted to make sure that applications got DSR
responses immediately. It had the unfortunate side effect of causing
subsequence CPRs across cursor moves to come out in the wrong order.

I discussed our options with him, and he suggested that we could
implement a priority queue in InputBuffer and make sure that "response"
input was dispatched to a client application before any application- or
user-generated input. This was deemed to be too much work.

We decided that DSR responses getting top billing was likely to be a
stronger guarantee than most terminals are capable of giving, and that
we should be fine if we just switch it back to append.

Thanks to @k-takata, @tekki and @brammool for the investigation on the
vim side.

Fixes #1637.
2020-09-09 23:55:22 +00:00
Chester Liu 7ab4d45a9d
Add support for DECSCUSR "0" to restore cursor to user default (#7379)
This PR is about the behavior of DECSCUSR. This PR changes the meaning
of DECSCUSR 0 to restore the cursor style back to user default. This
differs from what VT spec says but it’s used in popular terminal
emulators like iTerm2 and VTE-based ones. See #1604. 

Another change is that for parameter greater than 6, DECSCUSR should be
ignored, instead of restoring the cursor to legacy. This PR fixes it.
See #7382.

Fixes #1604.
2020-09-04 20:36:09 +00:00
PankajBhojwani 614507b95b
OSC 8 support for conhost and terminal (#7251)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Conhost can now support OSC8 sequences (as specified [here](https://gist.github.com/egmontkob/eb114294efbcd5adb1944c9f3cb5feda)). Terminal also supports those sequences and additionally hyperlinks can be opened by Ctrl+LeftClicking on them. 

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References
#204 

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Closes #204 
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Added support to:

- parse OSC8 sequences and extract URIs from them (conhost and terminal)
- add hyperlink uri data to textbuffer/screeninformation, associated with a hyperlink id (conhost and terminal)
- attach hyperlink ids to text to allow for uri extraction from the textbuffer/screeninformation (conhost and terminal)
- process ctrl+leftclick to open a hyperlink in the clicked region if present

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Open up a PowerShell tab and type
```PowerShell
${ESC}=[char]27
Write-Host "${ESC}]8;;https://github.com/microsoft/terminal${ESC}\This is a link!${ESC}]8;;${ESC}\"
```
Ctrl+LeftClick on the link correctly brings you to the terminal page on github

![hyperlink](https://user-images.githubusercontent.com/26824113/89953536-45a6f580-dbfd-11ea-8e0d-8a3cd25c634a.gif)
2020-09-03 13:52:39 -04:00
Mike Griese f32761849f
Add support for win32-input-mode to conhost, ConPTY, Terminal (#6309)
Adds support for `win32-input-mode` to conhost, conpty, and the Windows
Terminal.

* The shared `terminalInput` class supports sending these sequences when
  a VT client application requests this mode.
* ConPTY supports synthesizing `INPUT_RECORD`s from the input sent to it
  from a terminal
* ConPTY requests this mode immediately on startup (if started with a
  new flag, `PSEUDOCONSOLE_WIN32_INPUT_MODE`)
* The Terminal now supports sending this input as well, when conpty asks
  for it.

Also adds a new ConPTY flag `PSEUDOCONSOLE_WIN32_INPUT_MODE` which
requests this functionality from conpty, and the Terminal requests this
by default.

Also adds `experimental.input.forceVT` as a global setting to let a user
opt-out of this behavior, if they don't want it / this ends up breaking
horribly.

## Validation Steps Performed
* played with this mode in vtpipeterm
* played with this mode in Terminal
* checked a bunch of scenarios, as outlined in a [comment] on #4999

[comment]: https://github.com/microsoft/terminal/issues/4999#issuecomment-628718631

References #4999: The megathread
References #5887: The spec

Closes #879
Closes #2865
Closes #530 
Closes #3079
Closes #1119
Closes #1694 
Closes #3608 
Closes #4334
Closes #4446
2020-06-08 22:31:28 +00:00
James Holderness 96a77cb74b
Improve support for VT character sets (#4496)
This PR improves our VT character set support, enabling the [`SCS`]
escape sequences to designate into all four G-sets with both 94- and
96-character sets, and supports invoking those G-sets into both the GL
and GR areas of the code table, with [locking shifts] and [single
shifts]. It also adds [`DOCS`] sequences to switch between UTF-8 and the
ISO-2022 coding system (which is what the VT character sets require),
and adds support for a lot more characters sets, up to around the level
of a VT510.

[`SCS`]: https://vt100.net/docs/vt510-rm/SCS.html
[locking shifts]: https://vt100.net/docs/vt510-rm/LS.html
[single shifts]: https://vt100.net/docs/vt510-rm/SS.html
[`DOCS`]: https://en.wikipedia.org/wiki/ISO/IEC_2022#Interaction_with_other_coding_systems

## Detailed Description of the Pull Request / Additional comments

To make it easier for us to declare a bunch of character sets, I've made
a little `constexpr` class that can build up a mapping table from a base
character set (ASCII or Latin1), along with a collection of mappings for
the characters the deviate from the base set. Many of the character sets
are simple variations of ASCII, so they're easy to define this way.

This class then casts directly to a `wstring_view` which is how the
translation tables are represented in most of the code. We have an array
of four of these tables representing the four G-sets, two instances for
the active left and right tables, and one instance for the single shift
table.

Initially we had just one `DesignateCharset` method, which could select
the active character set. We now have two designate methods (for 94- and
96- character sets), and each takes a G-set number specifying the target
of the designation, and a pair of characters identifying the character
set that will be designated (at the higher VT levels, character sets are
often identified by more than one character).

There are then two new `LockingShift` methods to invoke these G-sets
into either the GL or GR area of the code table, and a `SingleShift`
method which invokes a G-set temporarily (for just the next character
that is output).

I should mention here that I had to make some changes to the state
machine to make these single shift sequences work. The problem is that
the input state machine treats `SS3` as the start of a control sequence,
while the output state machine needs it to be dispatched immediately
(it's literally the _Single Shift 3_ escape sequence). To make that
work, I've added a `ParseControlSequenceAfterSs3` callback in the
`IStateMachineEngine` interface to decide which behavior is appropriate.

When it comes to mapping a character, it's simply an array reference
into the appropriate `wstring_view` table. If the single shift table is
set, that takes preference. Otherwise the GL table is used for
characters in the range 0x20 to 0x7F, and the GR table for characters
0xA0 to 0xFF (technically some character sets will only map up to 0x7E
and 0xFE, but that's easily controlled by the length of the
`wstring_view`).

The `DEL` character is a bit of a special case. By default it's meant to
be ignored like the `NUL` character (it's essentially a time-fill
character). However, it's possible that it could be remapped to a
printable character in a 96-character set, so we need to check for that
after the translation. This is handled in the `AdaptDispatch::Print`
method, so it doesn't interfere with the primary `PrintString` code
path.

The biggest problem with this whole process, though, is that the GR
mappings only really make sense if you have access to the raw output,
but by the time the output gets to us, it would already have been
translated to Unicode by the active code page. And in the case of UTF-8,
the characters we eventually receive may originally have been composed
from two or more code points.

The way I've dealt with this was to disable the GR translations by
default, and then added support for a pair of ISO-2022 `DOCS` sequences,
which can switch the code page between UTF-8 and ISO-8859-1. When the
code page is ISO-8859-1, we're essentially receiving the raw output
bytes, so it's safe to enable the GR translations. This is not strictly
correct ISO-2022 behavior, and there are edge cases where it's not going
to work, but it's the best solution I could come up with.

## Validation Steps Performed

As a result of the `SS3` changes in the state machine engine, I've had
to move the existing `SS3` tests from the `OutputEngineTest` to the
`InputEngineTest`, otherwise they would now fail (technically they
should never have been output tests).

I've added no additional unit tests, but I have done a lot of manual
testing, and made sure we passed all the character set tests in Vttest
(at least for the character sets we currently support). Note that this
required a slightly hacked version of the app, since by default it
doesn't expose a lot of the test to low-level terminals, and we
currently identify as a VT100.

Closes #3377
Closes #3487
2020-06-04 19:40:15 +00:00
James Holderness d92c8293ce
Add support for VT52 emulation (#4789)
## Summary of the Pull Request

This PR adds support for the core VT52 commands, and implements the `DECANM` private mode sequence, which switches the terminal between ANSI mode and VT52-compatible mode.

## References

PR #2017 defined the initial specification for VT52 support.
PR #4044 removed the original VT52 cursor ops that conflicted with VT100 sequences.

## PR Checklist
* [x] Closes #976
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #2017

## Detailed Description of the Pull Request / Additional comments

Most of the work involves updates to the parsing state machine, which behaves differently in VT52 mode. `CSI`, `OSC`, and `SS3` sequences are not applicable, and there is one special-case escape sequence (_Direct Cursor Address_), which requires an additional state to handle parameters that come _after_ the final character.

Once the parsing is handled though, it's mostly just a matter of dispatching the commands to existing methods in the `ITermDispatch` interface. Only one new method was required in the interface to handle the _Identify_ command.

The only real new functionality is in the `TerminalInput` class, which needs to generate different escape sequences for certain keys in VT52 mode. This does not yet support _all_ of the VT52 key sequences, because the VT100 support is itself not yet complete. But the basics are in place, and I think the rest is best left for a follow-up issue, and potentially a refactor of the `TerminalInput` class.

I should point out that the original spec called for a new _Graphic Mode_ character set, but I've since discovered that the VT terminals that _emulate_ VT52 just use the existing VT100 _Special Graphics_ set, so that is really what we should be doing too. We can always consider adding the VT52 graphic set as a option later, if there is demand for strict VT52 compatibility. 

## Validation Steps Performed

I've added state machine and adapter tests to confirm that the `DECANM` mode changing sequences are correctly dispatched and forwarded to the `ConGetSet` handler. I've also added state machine tests that confirm the VT52 escape sequences are dispatched correctly when the ANSI mode is reset.

For fuzzing support, I've extended the VT command fuzzer to generate the different kinds of VT52 sequences, as well as mode change sequences to switch between the ANSI and VT52 modes.

In terms of manual testing, I've confirmed that the _Test of VT52 mode_ in Vttest now works as expected.
2020-06-01 21:20:40 +00:00
James Holderness e7a2732ffb
Refactor the SGR implementation in AdaptDispatch (#5758)
This is an attempt to simplify the SGR (Select Graphic Rendition)
implementation in conhost, to cut down on the number of methods required
in the `ConGetSet` interface, and pave the way for future improvements
and bug fixes. It already fixes one bug that prevented SGR 0 from being
correctly applied when combined with meta attributes.

* This a first step towards fixing the conpty narrowing bugs in issue
  #2661
* I'm hoping the simplification of `ConGetSet` will also help with
  #3849.
* Some of the `TextAttribute` refactoring in this PR overlaps with
  similar work in PR #1978. 

## Detailed Description of the Pull Request / Additional comments

The main point of this PR was to simplify the
`AdaptDispatch::SetGraphicsRendition` implementation. So instead of
having it call a half a dozen methods in the `ConGetSet` API, depending
on what kinds of attributes needed to be set, there is now just one call
to get current attributes, and another call to set the new value. All
adjustments to the attributes are made in the `AdaptDispatch` class, in
a simple switch statement.

To help with this refactoring, I also made some change to the
`TextAttribute` class to make it easier to work with. This included
adding a set of methods for setting (and getting) the individual
attribute flags, instead of having the calling code being exposed to the
internal attribute structures and messing with bit manipulation. I've
tried to get rid of any methods that were directly setting legacy, meta,
and extended attributes.

Other than the fix to the `SGR 0` bug, the `AdaptDispatch` refactoring
mostly follows the behaviour of the original code. In particular, it
still maps the `SGR 38/48` indexed colors to RGB instead of retaining
the index, which is what we ultimately need it to do. Fixing that will
first require the color tables to be unified (issue #1223), which I'm
hoping to address in a followup PR.

But for now, mapping the indexed colors to RGB values required adding an
an additional `ConGetSet` API to lookup the color table entries. In the
future that won't be necessary, but the API will still be useful for
other color reporting operations that we may want to support. I've made
this API, and the existing setter, standardise on index values being in
the "Xterm" order, since that'll be essential for unifying the code with
the terminal adapter one day.

I should also point out one minor change to the `SGR 38/48` behavior,
which is that out-of-range RGB colors are now ignored rather than being
clamped, since that matches the way Xterm works.

## Validation Steps Performed

This refactoring has obviously required corresponding changes to the
unit tests, but most were just minor updates to use the new
`TextAttribute` methods without any real change in behavior. However,
the adapter tests did require significant changes to accommodate the new
`ConGetSet` API. The basic structure of the tests remain the same, but
the simpler API has meant fewer values needed to be checked in each test
case. I think they are all still covering the areas there were intended
to, though, and they are all still passing.

Other than getting the unit tests to work, I've also done a bunch of
manual testing of my own. I've made sure the color tests in Vttest all
still work as well as they used to. And I've confirmed that the test
case from issue #5341 is now working correctly.

Closes #5341
2020-05-08 16:04:16 -07:00
Mike Griese 9fe624ffbc
Make sure that EraseAll moves the Terminal viewport (#5683)
The Erase All VT sequence (`^[[2J`) is supposed to erase the entire
contents of the viewport. The way it usually does this is by shifting
the entirety of the viewport contents into scrollback, and starting the
new viewport below it. 

Currently, conpty doesn't propagate that state change correctly. When
conpty gets a 2J, it simply erases the content of the connected
terminal's viewport, by writing over it with spaces. Conpty didn't
really have a good way of communicating "your viewport should move", it
only knew "the buffer is now full of spaces".

This would lead to bugs like #2832, where pressing <kbd>ctrl+L</kbd> in
`bash` would delete the current contents of the viewport, instead of
moving the viewport down.

This PR makes sure that when conpty sees a 2J, it passes that through
directly to the connected terminal application as well. Fortunately, 2J
was already implemented in the Windows Terminal, so this actually fixes
the behavior of <kbd>ctrl+L</kbd>/`clear` in WSL in the Terminal.

## References

* #4252 - right now this isn't the _most_ optimal scenario, we're
  literally just printing a 2J, then we'll perform "erase line" `height`
  times. The erase line operations are all redundant at this point - the
  entire viewport is blank, but conpty doesn't really know that.
  Fortunately, #4252 was already filed for me to come through and
  optimize this path.

## PR Checklist
* [x] Closes #2832
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
* ran tests
* compared <kbd>ctrl+L</kbd> with its behavior in conhost
* compared `clear` with its behavior in conhost
2020-05-05 01:36:30 +00:00
James Holderness 9a0b6e3b69
Reimplement the VT tab stop functionality (#5173)
## Summary of the Pull Request

This is essentially a rewrite of the VT tab stop functionality, implemented entirely within the `AdaptDispatch` class. This significantly simplifies the `ConGetSet` interface, and should hopefully make it easier to share the functionality with the Windows Terminal VT implementation in the future.

By removing the dependence on the `SCREEN_INFORMATION` class, it fixes the problem of the the tab state not being preserved when switching between the main and alternate buffers. And the new architecture also fixes problems with the tabs not being correctly initialized when the screen is resized.

## References

This fixes one aspect of issue #3545.
It also supersedes the fix for #411 (PR #2816).
I'm hoping the simplification of `ConGetSet` will help with #3849.

## PR Checklist
* [x] Closes #4669
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Detailed Description of the Pull Request / Additional comments

In the new tab architecture, there is now a `vector<bool>` (__tabStopColumns_), which tracks whether any particular column is a tab stop or not. There is also a __initDefaultTabStops_ flag indicating whether the default tab stop positions need to be initialised when the screen is resized.

The way this works, the vector is initially empty, and only initialized (to the current width of the screen) when it needs to be used. When the vector grows in size, the __initDefaultTabStops_ flag determines whether the new columns are set to false, or if every 8th column is set to true.

By default we want the latter behaviour - newly revealed columns should have default tab stops assigned to them - so __initDefaultTabStops_ is set to true. However, after a `TBC 3` operation (i.e. we've cleared all tab stops), there should be no tab stops in any newly revealed columns, so __initDefaultTabStops_ is set to false.

Note that the __tabStopColumns_ vector is never made smaller when the window is shrunk, and that way it can preserve the state of tab stops that are off screen, but which may come into range if the window is made bigger again.

However, we can can still reset the vector completely after an `RIS` or `TBC 3` operation, since the state can then be reconstructed automatically based on just the __initDefaultTabStops_ flag.

## Validation Steps Performed

The original screen buffer tests had to be rewritten to set and query the tab stop state using escape sequences rather than interacting with the `SCREEN_INFORMATION` class directly, but otherwise the structure of most tests remained largely the same.

However, the alt buffer test was significantly rewritten, since the original behaviour was incorrect, and the initialization test was dropped completely, since it was no longer applicable. The adapter tests were also dropped, since they were testing the `ConGetSet` interface which has now been removed.

I also had to make an addition to the method setup of the screen buffer tests (making sure the viewport was appropriately initialized), since there were some tests (unrelated to tab stops) that were previously dependent on the state being set in the tab initialization test which has now been removed.

I've manually tested the issue described in #4669 and confirmed that the tabs now produce the correct spacing after a resize.
2020-04-01 12:49:27 +00:00
Mike Griese 57a80aa531
Only passthrough input changes if the client's in VT input mode (#4913)
Closes #4911.
2020-03-13 15:44:17 -07:00
Carlos Zamora a5297fac3e
Enable Passthrough for VT Input Mode in ConPty (#4856)
This commit enables passthrough mode for VT Input Mode in ConPty. This
will be used to pass VT Input from Mouse Mode directly to the app on the
other side.

## References
#545 - VT Mouse Mode (Terminal)
#376 - VT Mouse Mode (ConPty)

## Detailed Description of the Pull Request / Additional comments

### ConHost
- Set the callback for the InputEngine.
- Retrieve `IsInVirtualTerminalInputMode` from the InputBuffer

### Adapter (Dispatch)
Retrieve `VTInputMode` setting from ConHost

### Parser
- Add a callback to passthrough unknown input sequences directly to the
  input queue.
- If we're in VTInputMode, use the callback

## Validation Steps Performed
Tests should still pass.
2020-03-10 22:07:14 +00:00
Josh Soref a13ccfd0f5
Fix a bunch of spelling errors across the project (#4295)
Generated by https://github.com/jsoref/spelling `f`; to maintain your repo, please consider `fchurn`

I generally try to ignore upstream bits. I've accidentally included some items from the `deps/` directory. I expect someone will give me a list of items to drop, I'm happy to drop whole files/directories, or to split the PR into multiple items (E.g. comments/locals/public).

Closes #4294
2020-02-10 20:40:01 +00:00
James Holderness 0d92f71e45
Add support for VT100 Auto Wrap Mode (DECAWM) (#3943)
## Summary of the Pull Request

This adds support for the [`DECAWM`](https://vt100.net/docs/vt510-rm/DECAWM) private mode escape sequence, which controls whether or not the output wraps to the next line when the cursor reaches the right edge of the screen. Tested manually, with [Vttest](https://invisible-island.net/vttest/), and with some new unit tests.

## PR Checklist
* [x] Closes #3826
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #3826

## Detailed Description of the Pull Request / Additional comments

The idea was to repurpose the existing `ENABLE_WRAP_AT_EOL_OUTPUT` mode, but the problem with that was it didn't work in VT mode - specifically, disabling it didn't prevent the wrapping from happening. This was because in VT mode the `WC_DELAY_EOL_WRAP` behaviour takes affect, and that bypasses the usual codepath where `ENABLE_WRAP_AT_EOL_OUTPUT` is checked,

To fix this, I had to add additional checks in the `WriteCharsLegacy` function (7dbefe06e41f191a0e83cfefe4896b66094c4089) to make sure the `WC_DELAY_EOL_WRAP` mode is only activated when `ENABLE_WRAP_AT_EOL_OUTPUT`  is also set.

Once that was fixed, though, another issue came to light: the `ENABLE_WRAP_AT_EOL_OUTPUT` mode doesn't actually work as documented. According to the docs, "if this mode is disabled, the last character in the row is overwritten with any subsequent characters". What actually happens is the cursor jumps back to the position at the start of the write, which could be anywhere on the line.

This seems completely broken to me, but I've checked in the Windows XP, and it has the same behaviour, so it looks like that's the way it has always been. So I've added a fix for this (9df98497ca38f7d0ea42623b723a8e2ecf9a4ab9), but it is only applied in VT mode.

Once that basic functionality was in place, though, we just needed a private API in the `ConGetSet` interface to toggle the mode, and then that API could be called from the `AdaptDispatch` class when the `DECAWM` escape sequence was received.

One last thing was to reenable the mode in reponse to a `DECSTR` soft reset. Technically the auto wrap mode was disabled by default on many of the DEC terminals, and some documentation suggests that `DECSTR` should reset it to that state, But most modern terminals (including XTerm) expect the wrapping to be enabled by default, and `DECSTR` reenables that state, so that's the behaviour I've copied.

## Validation Steps Performed

I've add a state machine test to confirm the `DECAWM` escape is dispatched correctly, and a screen buffer test to make sure the output is wrapped or clamped as appropriate for the two states.

I've also confirmed that the "wrap around" test is now working correctly in the _Test of screen features_ in Vttest.
2020-02-04 00:20:21 +00:00
James Holderness c69757ec9e
Remove unneeded VT-specific control character handling (#4289)
## Summary of the Pull Request

This PR removes all of the VT-specific functionality from the `WriteCharsLegacy` function that dealt with control characters, since those controls are now handled in the state machine when in VT mode. It also removes most of the control character handling from the `Terminal::_WriteBuffer` method for the same reason.

## References

This is a followup to PR #4171

## PR Checklist
* [x] Closes #3971
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: https://github.com/microsoft/terminal/issues/780#issuecomment-570287435

## Detailed Description of the Pull Request / Additional comments

There are four changes to the `WriteCharsLegacy` implementation:

1. The `TAB` character had special case handling in VT mode which is now no longer required. This fixes a bug in the Python REPL editor (when run from a cmd shell in Windows Terminal), which would prevent you tabbing past the end of the line. It also fixes #3971.

2. Following on from point 1, the `WC_NONDESTRUCTIVE_TAB` flag could also now be removed. It only ever applied in VT mode, in which case the `TAB` character isn't handled in `WriteCharsLegacy`, so there isn't a need for a non-destructive version.

3. There used to be special case handling for a `BS` character at the beginning of the line when in VT mode, and that is also no longer required. This fixes an edge-case bug which would prevent a glyph being output for code point 8 when `ENABLE_PROCESSED_OUTPUT` was disabled. 

4. There was quite a lot of special case handling for control characters in the "end-of-line wrap" implementation, which is no longer required. This fixes a bug which would prevent "low ASCII" characters from wrapping when output at the end of a line.

Then in the `Terminal::_WriteBuffer` implementation, I've simply removed all control character handling, except for `LF`. The Terminal is always in VT mode, so the control characters are always handled by the state machine. The exception for the `LF` character is simply because it doesn't have a proper implementation yet, so it still passes the character through to `_WriteBuffer`. That will get cleaned up eventually, but I thought that could wait for a later PR.

Finally, with the removal of the VT mode handling in `WriteCharsLegacy`, there was no longer a need for the `SCREEN_INFORMATION::InVTMode` method to be publicly accessible. That has now been made private.

## Validation Steps Performed

I've only tested manually, making sure the conhost and Windows Terminal still basically work, and confirming that the above-mentioned bugs are fixed by these changes.
2020-01-29 19:18:46 +00:00
James Holderness e675de3a88 Add support for the DECSCNM screen mode (#3817)
## Summary of the Pull Request

This adds support for the [`DECSCNM`](https://vt100.net/docs/vt510-rm/DECSCNM.html) private mode escape sequence, which toggles the display between normal and reverse screen modes. When reversed, the background and foreground colors are switched. Tested manually, with [Vttest](https://invisible-island.net/vttest/), and with some new unit tests.

## References

This also fixes issue #72 for the most part, although if you toggle the mode too fast, there is no discernible flash.

## PR Checklist
* [x] Closes #3773
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Detailed Description of the Pull Request / Additional comments

I've implemented this as a new flag in the `Settings` class, along with updates to the `LookupForegroundColor` and `LookupBackgroundColor` methods, to switch the returned foreground and background colors when that flag is set. 

It also required a new private API in the `ConGetSet` interface to toggle the setting. And that API is then called from the `AdaptDispatch` class when the screen mode escape sequence is received.

The last thing needed was to add a step to the `HardReset` method, to reset the mode back to normal, which is one of the `RIS` requirements.

Note that this does currently work in the Windows Terminal, but once #2661 is implemented that may no longer be the case. It might become necessary to let the mode change sequences pass through conpty, and handle the color reversing on the client side.
 
## Validation Steps Performed

I've added a state machine test to make sure the escape sequence is dispatched correctly, and a screen buffer test to confirm that the mode change does alter the interpretation of colors as expected.

I've also confirmed that the various "light background" tests in Vttest now display correctly, and that the `tput flash` command (in a bash shell) does actually cause the screen to flash.
2020-01-22 22:29:50 +00:00
James Holderness 0586955c88 Dispatch more C0 control characters from the VT state machine (#4171)
This commit moves the handling of the `BEL`, `BS`, `TAB`, and `CR`
controls characters into the state machine (when in VT mode), instead of
forwarding them on to the default string writer, which would otherwise
have to parse them out all over again.

This doesn't cover all the control characters, but `ESC`, `SUB`, and
`CAN` are already an integral part of the `StateMachine` itself; `NUL`
is filtered out by the `OutputStateMachineEngine`; and `LF`, `FF`, and
`VT`  are due to be implemented as part of PR #3271.

Once all of these controls are handled at the state machine level, we
can strip out all the VT-specific code from the `WriteCharsLegacy`
function, which should simplify it considerably. This would also let us
simplify the `Terminal::_WriteBuffer` implementation, and the planned
replacement stream writer for issue #780.

On the conhost side, the implementation is handled as follows:

* The `BS` control is dispatched to the existing `CursorBackward`
  method, with a distance of 1.
* The `TAB` control is dispatched to the existing `ForwardTab` method,
  with a tab count of 1.
* The `CR` control required a new dispatch method, but the
  implementation was a simple call to the new `_CursorMovePosition` method
  from PR #3628.
* The `BEL` control also required a new dispatch method, as well as an
  additional private API in the `ConGetSet` interface. But that's mostly
  boilerplate code - ultimately it just calls the `SendNotifyBeep` method.

On the Windows Terminal side, not all dispatch methods are implemented.

* There is an existing `CursorBackward` implementation, so `BS` works
  OK.
* There isn't a `ForwardTab` implementation, but `TAB` isn't currently
  required by the conpty protocol.
* I had to implement the `CarriageReturn` dispatch method, but that was
  a simple call to `Terminal::SetCursorPosition`.
* The `WarningBell` method I've left unimplemented, because that
  functionality wasn't previously supported anyway, and there's an
  existing issue for that (#4046).

## Validation Steps Performed

I've added a state machine test to confirm that the updated control
characters are now forwarded to the appropriate dispatch handlers. But
since the actual implementation is mostly relying on existing
functionality, I'm assuming that code is already adequately tested
elsewhere. That said, I have also run various manual tests of my own,
and confirmed that everything still worked as well as before.

References #3271
References #780
References #3628
References #4046
2020-01-16 17:43:21 -08:00
James Holderness 2fec1787a0 Improve the VT cursor movement implementation (#3628)
## Summary of the Pull Request

Originally there were 3 different methods for implementing VT cursor movement, and between them they still couldn't handle some of the operations correctly. This PR unifies those operations into a single method that can handle every type of cursor movement, and which fixes some of the issues with the existing implementations. In particular it fixes the `CNL` and `CPL` operations, so they're now correctly constrained by the `DECSTBM` margins.

## References

If this PR is accepted, the method added here should make it trivial to implement the `VPR` and `HPR` commands in issue #3428.

## PR Checklist
* [x] Closes #2926
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Detailed Description of the Pull Request / Additional comments

The new [`AdaptDispatch::_CursorMovePosition`](d6c4f35cf6/src/terminal/adapter/adaptDispatch.cpp (L169)) method is based on the proposal I made in issue #3428 for the `VPR` and `HPR` comands. It takes three arguments: a row offset (which can be absolute or relative), a column offset (ditto), and a flag specifying whether the position should be constrained by the `DECSTBM` margins.

To make the code more readable, I've implemented the offsets using [a `struct` with some `constexpr` helper functions for the construction](d6c4f35cf6/src/terminal/adapter/adaptDispatch.hpp (L116-L125)). This lets you specify the parameters with expressions like `Offset::Absolute(col)` or `Offset::Forward(distance)` which I think makes the calling code a little easier to understand.

While implementing this new method, I noticed a couple of issues in the existing movement implementations which I thought would be good to fix at the same time.

1. When cursor movement is constrained horizontally, it should be constrained by the buffer width, and not the horizontal viewport boundaries. This is an issue I've previously corrected in other parts of the codebase, and I think the cursor movement was one of the last areas where it was still a problem.

2. A number of the commands had range and overflow checks for their parameters that were either unnecessary (testing for a condition that could never occur) or incorrect (if an operation overflows, the correct behavior is to clamp it, and not just fail). The new implementation handles legitimate overflows correctly, but doesn't check for impossible ranges.

Because of the change of behavior in point 1, I also had to update the implementations of [the `DECSC` and `CPR` commands](9cf7a9b577) to account for the column offset now being relative to the buffer and not the viewport, otherwise those operations would no longer work correctly.

## Validation Steps Performed

Because of the two changes in behavior mentioned above, there were a number of adapter tests that stopped working and needed to be updated. First off there were those that expected the column offset to be relative to the left viewport position and constrained by the viewport width. These now had to be updated to [use the full buffer width](49887a3589) as the allowed horizontal extent.

Then there were all the overflow and out-of-range tests that were testing conditions that could never occur in practice, or where the expected behavior that was tested was actually incorrect. I did spend some time trying to see if there was value in updating these tests somehow, but in the end I decided it was best to just [drop them](6e80d0de19) altogether.

For the `CNL` and `CPL` operations, there didn't appear to be any existing tests, so I added some [new screen buffer tests](d6c4f35cf6) to check that those operations now work correctly, both with and without margins.
2020-01-16 22:33:35 +00:00
James Holderness 701b421286 Add support for all the line feed control sequences (#3271)
## Summary of the Pull Request

This adds support for the `FF` (form feed) and `VT` (vertical tab) [control characters](https://vt100.net/docs/vt510-rm/chapter4.html#T4-1), as well as the [`NEL` (Next Line)](https://vt100.net/docs/vt510-rm/NEL.html) and [`IND` (Index)](https://vt100.net/docs/vt510-rm/IND.html) escape sequences.

## References

#976 discusses the conflict between VT100 Index sequence and the VT52 cursor back sequence.

## PR Checklist
* [x] Closes #3189
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #3189

## Detailed Description of the Pull Request / Additional comments

I've added a `LineFeed` method to the `ITermDispatch` interface, with an enum parameter specifying the required line feed type (i.e. with carriage return, without carriage return, or dependent on the [`LNM` mode](https://vt100.net/docs/vt510-rm/LNM.html)). The output state machine can then call that method to handle the various line feed control characters (parsed in the `ActionExecute` method), as well the `NEL` and `IND` escape sequences (parsed in the `ActionEscDispatch` method).

The `AdaptDispatch` implementation of `LineFeed` then forwards the call to a new `PrivateLineFeed` method in the `ConGetSet` interface, which simply takes a bool parameter specifying whether a carriage return is required or not. In the case of mode-dependent line feeds, the `AdaptDispatch` implementation determines whether the return is necessary or not, based on the existing _AutoReturnOnNewLine_ setting (which I'm obtaining via another new `PrivateGetLineFeedMode` method).

Ultimately we'll want to support changing the mode via the [`LNM` escape sequence](https://vt100.net/docs/vt510-rm/LNM.html), but there's no urgent need for that now. And using the existing _AutoReturnOnNewLine_ setting as a substitute for the mode gives us backwards compatible behaviour, since that will be true for the Windows shells (which expect a linefeed to also generate a carriage return), and false in a WSL bash shell (which won't want the carriage return by default).

As for the actual `PrivateLineFeed` implementation, that is just a simplified version of how the line feed would previously have been executed in the `WriteCharsLegacy` function. This includes setting the cursor to "On" (with `Cursor::SetIsOn`), potentially clearing the wrap property of the line being left (with `CharRow::SetWrapForced` false), and then setting the new position using `AdjustCursorPosition` with the _fKeepCursorVisible_ parameter set to false.

I'm unsure whether the `SetIsOn` call is really necessary, and I think the way the forced wrap is handled needs a rethink in general, but for now this should at least be compatible with the existing behaviour.

Finally, in order to make this all work in the _Windows Terminal_ app, I also had to add a basic implementation of the `ITermDispatch::LineFeed` method in the `TerminalDispatch` class. There is currently no need to support mode-specific line feeds here, so this simply forwards a `\n` or `\r\n` to the `Execute` method, which is ultimately handled by the `Terminal::_WriteBuffer` implementation.

## Validation Steps Performed

I've added output engine tests which confirm that the various control characters and escape sequences trigger the dispatch method correctly. Then I've added adapter tests which confirm the various dispatch options trigger the `PrivateLineFeed` API correctly. And finally I added some screen buffer tests that check the actual results of the `NEL` and `IND` sequences, which covers both forms of the `PrivateLineFeed` API (i.e. with and without a carriage return).

I've also run the _Test of cursor movements_ in the [Vttest](https://invisible-island.net/vttest/) utility, and confirmed that screens 1, 2, and 5 are now working correctly. The first two depend on `NEL` and `IND` being supported, and screen 5 requires the `VT` control character.
2020-01-15 13:41:55 +00:00
Michael Niksa 6f667f48ae
Make the terminal parser/adapter and related classes use modern… (#3956)
## Summary of the Pull Request
Refactors parsing/adapting libraries and consumers to use safer and/or more consistent mechanisms for passing information.

## PR Checklist
* [x] I work here
* [x] Tests still pass
* [x] Am a core contributor.

## Detailed Description of the Pull Request / Additional comments
This is in support of hopefully turning audit mode on to more projects. If I turned it on, it would immediately complain about certain classes of issues like pointer and size, pointer math, etc. The changes in this refactoring will eliminate those off the top.

Additionally, this has caught a bunch of comments all over the VT classes that weren't updated to match the parameters lists.

Additionally, this has caught a handful of member variables on classes that were completely unused (and now gone).

Additionally, I'm killing almost all hungarian and shortening variable names. I'm only really leaving 'p' for pointers.

Additionally, this is vaguely in support of a future where we can have "infinite scrollback" in that I'm moving things to size_t across the board. I know it's a bit of a memory cost, but all the casting and moving between types is error prone and unfun to save a couple bytes.

## Validation Steps Performed
- [x] build it
- [x] run all the tests
- [x] everyone looked real hard at it
2019-12-19 14:12:53 -08:00
James Holderness 381b11521a Correct fill attributes when scrolling and erasing (#3100)
## Summary of the Pull Request

Operations that erase areas of the screen are typically meant to do so using the current color attributes, but with the rendition attributes reset (what we refer to as meta attributes). This also includes scroll operations that have to clear the area of the screen that has scrolled into view. The only exception is the _Erase Scrollback_ operation, which needs to reset the buffer with the default attributes. This PR updates all of these cases to apply the correct attributes when scrolling and erasing.

## PR Checklist
* [x] Closes #2553
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've not really discussed this with core contributors. I'm ready to accept this work might be rejected in favor of a different grand plan. 

## Detailed Description of the Pull Request / Additional comments

My initial plan was to use a special case legacy attribute value to indicate the "standard erase attribute" which could safely be passed through the legacy APIs. But this wouldn't cover the cases that required default attributes to be used. And then with the changes in PR #2668 and #2987, it became clear that our requirements could be better achieved with a couple of new private APIs that wouldn't have to depend on legacy attribute hacks at all.

To that end, I've added the `PrivateFillRegion` and `PrivateScrollRegion` APIs to the `ConGetSet` interface. These are just thin wrappers around the existing `SCREEN_INFORMATION::Write` method and the `ScrollRegion` function respectively, but with a simple boolean parameter to choose between filling with default attributes or the standard erase attributes (i.e the current colors but with meta attributes reset).

With those new APIs in place, I could then update most scroll operations to use `PrivateScrollRegion`, and most erase operations to use `PrivateFillRegion`.

The functions affected by scrolling included:
* `DoSrvPrivateReverseLineFeed` (the RI command)
* `DoSrvPrivateModifyLinesImpl` (the IL and DL commands)
* `AdaptDispatch::_InsertDeleteHelper` (the ICH and DCH commands)
* `AdaptDispatch::_ScrollMovement` (the SU and SD commands)

The functions affected by erasing included:
* `AdaptDispatch::_EraseSingleLineHelper` (the EL command, and most ED variants)
* `AdaptDispatch::EraseCharacters` (the ECH command)

While updating these erase methods, I noticed that both of them also required boundary fixes similar to those in PR #2505 (i.e. the horizontal extent of the erase operation should apply to the full width of the buffer, and not just the current viewport width), so I've addressed that at the same time.

In addition to the changes above, there were also a few special cases, the first being the line feed handling, which required updating in a number of places to use the correct erase attributes:

* `SCREEN_INFORMATION::InitializeCursorRowAttributes` - this is used to initialise the rows that pan into view when the viewport is moved down the buffer.
* `TextBuffer::IncrementCircularBuffer` - this occurs when we scroll passed the very end of the buffer, and a recycled row now needs to be reinitialised.
* `AdjustCursorPosition` - when within margin boundaries, this relies on a couple of direct calls to `ScrollRegion` which needed to be passed the correct fill attributes.

The second special case was the full screen erase sequence (`ESC 2 J`), which is handled separately from the other ED sequences. This required updating the `SCREEN_INFORMATION::VtEraseAll` method to use the standard erase attributes, and also required changes to the horizontal extent of the filled area, since it should have been clearing the full buffer width (the same issue as the other erase operations mentioned above).

Finally, there was the `AdaptDispatch::_EraseScrollback` method, which uses both scroll and fill operations, which could now be handled by the new `PrivateScrollRegion` and `PrivateFillRegion` APIs. But in this case we needed to fill with the default attributes rather than the standard erase attributes. And again this implementation needed some changes to make sure the full width of the active area was retained after the erase, similar to the horizontal boundary issues with the other erase operations.

Once all these changes were made, there were a few areas of the code that could then be simplified quite a bit. The `FillConsoleOutputCharacterW`, `FillConsoleOutputAttribute`, and `ScrollConsoleScreenBufferW` were no longer needed in the `ConGetSet` interface, so all of that code could now be removed. The `_EraseSingleLineDistanceHelper` and `_EraseAreaHelper` methods in the `AdaptDispatch` class were also no longer required and could be removed.

Then there were the hacks to handle legacy default colors in the `FillConsoleOutputAttributeImpl` and `ScrollConsoleScreenBufferWImpl` implementations. Since those hacks were only needed for VT operations, and the VT code no longer calls those methods, there was no longer a need to retain that behaviour (in fact there are probably some edge cases where that behaviour might have been considered a bug when reached via the public console APIs). 

## Validation Steps Performed

For most of the scrolling operations there were already existing tests in place, and those could easily be extended to check that the meta attributes were correctly reset when filling the revealed lines of the scrolling region.

In the screen buffer tests, I made updates of that sort to  the `ScrollOperations` method (handling SU, SD, IL, DL, and RI), the `InsertChars` and `DeleteChars` methods (ICH and DCH), and the `VtNewlinePastViewport` method (LF). I also added a new `VtNewlinePastEndOfBuffer` test to check the case where the line feed causes the viewport to pan past the end of the buffer.

The erase operations, however, were being covered by adapter tests, and those aren't really suited for this kind of functionality (the same sort of issue came up in PR #2505). As a result I've had to reimplement those tests as screen buffer tests.

Most of the erase operations are covered by the `EraseTests` method, except the for the scrollback erase which has a dedicated `EraseScrollbackTests` method. I've also had to replace the `HardReset` adapter test, but that was already mostly covered by the `HardResetBuffer` screen buffer test, which I've now extended slightly (it could do with some more checks, but I think that can wait for a future PR when we're fixing other RIS issues).
2019-12-10 23:14:40 +00:00
James Holderness 53b6f143b3 Improve the DECSC/DECRC implementation (#3160)
The current DECSC implementation only saves the cursor position and
origin mode. This PR improves that functionality with additional support
for saving the SGR attributes, as well as the active character set.

It also fixes the way the saved state interacts with the alt buffer
(private mode 1049), triggering a save when switching to the alt buffer,
and a restore when switching back, and tracking the alt buffer state
independently from the main state.

In order to properly save and restore the SGR attributes, we first
needed to add a pair of APIs in the `ConGetSet` interface which could
round-trip the attributes with full 32-bit colors (the existing methods
only work with legacy attributes).

I then added a struct in the `AdaptDispatch` implementation to make it
easier to manage all of the parameters that needed to be saved. This
includes the cursor position and origin mode that we were already
tracking, and now also the SGR text attributes and the active character
set (via the `TermOutput` class).

Two instances of this structure are required, since changes made to the
saved state in the alt buffer need to be tracked separately from changes
in the main buffer. I've added a boolean property that specifies whether
we're in the alt buffer or not, and use that to decide which of the two
instances we're working with.

I also needed to explicitly trigger a save when switching to the alt
buffer, and a restore when switching back, since we weren't already
doing that (the existing implementation gave the impression that the
state was saved, because each buffer has its own cursor position, but
that doesn't properly match the XTerm behaviour).

For the state tracking itself, we've now got two additional properties -
the SGR attributes, which we obtain via the new private API, and the
active character set, which we get from a local `AdaptDispatch` field.
I'm saving the whole `TermOutput` class for the character set, since I'm
hoping that will make it automatically supports future enhancements. 

When restoring the cursor position, there is also now a fix to handle
the relative origin mode correctly. If the margins are changed between
the position being saved and restored, it's possible for the cursor to
end up outside of the new margins, which would be illegal. So there is
now an additional step that clamps the Y coordinate within the margin
boundaries if the origin mode is relative.

# Validation

I've added a couple of screen buffer tests which check that the various
parameters are saved and restored as expected, as well as checking that
the Y coordinate is clamped appropriately when the relative origin mode
is set.

I've also tested manually with vttest and confirmed that the
_SAVE/RESTORE CURSOR_ test (the last page of the _Test of screen
features_)) is now working a lot better than it used to.

Closes #148.
2019-11-05 13:35:50 -08:00
Mike Griese dec5c11e19
Add support for passing through extended text attributes, like… (#2917)
## Summary of the Pull Request
Adds support for Italics, Blinking, Invisible, CrossedOut text, THROUGH CONPTY. This does **NOT** add support for those styles to conhost or the terminal.

We will store these "Extended Text Attributes" in a `TextAttribute`. When we go to render a line, we'll see if the state has changed from our previous state, and if so, we'll appropriately toggle that state with VT. Boldness has been moved from a `bool` to a single bit in these flags.

Technically, now that these are stored in the buffer, we only need to make changes to the renderers to be able to support them. That's not being done as a part of this PR however.

## References
See also #2915 and #2916, which are some follow-up tasks from this fix. I thought them too risky for 20H1.

## PR Checklist
* [x] Closes #2554
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated


<hr>

* store text with extended attributes too

* Plumb attributes through all the renderers

* parse extended attrs, though we're not renderering them right

* Render these states correctly

* Add a very extensive test

* Cleanup for PR

* a block of PR feedback

* add 512 test cases

* Fix the build

* Fix @carlos-zamora's suggestions

* @miniksa's PR feedback
2019-10-04 15:53:54 -05:00
adiviness 9b92986b49
add clang-format conf to the project, format the c++ code (#1141) 2019-06-11 13:27:09 -07:00
MelulekiDube 1c16b2c06b Removed using namespace directive from header files (#955)
* Removed using namespace directive from header files and put these in cpp files where they are used

* Fixed tabbing issues by replacing them with spaces.
Also regrouped the using directives.

* Update src/host/exemain.cpp

Co-Authored-By: Mike Griese <migrie@microsoft.com>

* Update src/interactivity/win32/find.cpp

Co-Authored-By: Mike Griese <migrie@microsoft.com>
2019-05-30 11:14:21 -07:00
Joel Bennett efd69990c6 Add support for OSC 10 and 11 to set the default colors (#891)
* Support OSC to set default background and foreground colors

* Update the Terminal theme when the background changes

* Fix whitespace per code-review

* Add Documentation Comments

Also fix a few outdated comments and whitespace

* Update Telemetry codes per code review

* Add Unit Tests for OSC ForegroundColor and BackgroundColor

* Add a couple additional test cases

* Minor doc and whitespace change per PR review

* Update comment help per code review

* Add another OSC 10 & 11 test case, improve output

* Comments and syntax cleanup per code reviews
2019-05-24 09:53:00 -07:00
Dustin Howett d4d59fa339 Initial release of the Windows Terminal source code
This commit introduces all of the Windows Terminal and Console Host source,
under the MIT license.
2019-05-02 15:29:04 -07:00