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18 commits

Author SHA1 Message Date
Mike Griese cfe14e8711
Update to MUX 2.7 (#11240)
* this is the same thing as #10996, but with the fix that caused us to #11031  
* This includes https://github.com/microsoft/microsoft-ui-xaml/pull/3769, so we had to make some adjustments to how we handle tab colors. It works the same as before.
* Should enable #11231 to be started
* [x] Closes #10508
* [x] Closes #7133
* [x] Closes #8948
* [ ] I need to finish letting my 19H1 VM boot to make sure unpackaged still works
2021-09-20 22:08:55 +00:00
Dustin L. Howett f3cc4c0328
Revert "Upgrade to Microsoft.UI.Xaml 2.6.2 (or equivalent) (#10996)" (#11031)
The upgrade to 2.6 revealed #11003 and Microsoft/microsoft-ui-xaml#5435, and is impeding
progress on PGO.

This reverts commit cfdf03c24b.
Reverts microsoft/terminal#10996
2021-08-24 17:46:12 -05:00
Dustin L. Howett cfdf03c24b
Upgrade to Microsoft.UI.Xaml 2.6.2 (or equivalent) (#10996)
This commit moves us from MUX 2.5 to MUX 2.6. I have temporarily
disabled the new control styles in `TerminalApp\App.xaml` by setting
`ControlsResourcesVersion` to `Version1`. There is no significant expected
visual impact.

Closes #10508
2021-08-20 20:41:03 +00:00
Dustin L. Howett e37fd5e546
Update Xaml Toolkit App Host to 6.1.3 (#10640)
This is required for some inbox compliance tasks regarding symbol availability.
2021-07-12 22:58:02 +00:00
Michael Niksa 7dadde5dd6
Implement PGO in pipelines for AMD64 architecture; supply training test scenarios (#10071)
Implement PGO in pipelines for AMD64 architecture; supply training test scenarios

## References
- #3075 - Relevant to speed interests there and other linked issues.

## PR Checklist
* [x] Closes #6963
* [x] I work here.
* [x] New UIA Tests added and passed. Manual build runs also tested.

## Detailed Description of the Pull Request / Additional comments
- Creates a new pipeline run for creating instrumented binaries for Profile Guided Optimization (PGO).
- Creates a new suite of UIA tests on the full Windows Terminal app to run PGO training scenarios on instrumented binaries (and incidentally can be used to write other UIA tests later for the full Terminal app.)
- Creates a new NuGet artifact to store trained PGO databases (PGD files) at `Microsoft.Internal.Windows.Terminal.PGODatabase`
- Creates a new NuGet artifact to supply large-scale test content for automated tests at `Microsoft.Internal.Windows.Terminal.TestContent`
- Adjusts the release pipeline to run binaries in PGO optimized mode where content from PGO databases is leveraged at link time to optimize the final release build

The following binaries are trained:
- OpenConsole.exe
- WindowsTerminal.exe
- TerminalApp.dll
- TerminalConnection.dll
- Microsoft.Terminal.Control.dll
- Microsoft.Terminal.Remoting.dll
- Microsoft.Terminal.Settings.Editor.dll
- Microsoft.Terminal.Settings.Model.dll

In the future, adding `<PgoTarget>true</PgoTarget>` to a new `vcxproj` file will automatically enroll the DLL/EXE for PGO instrumentation and optimization going forward.

Two training test scenarios are implemented:
- Smoke test the Terminal by just opening it and typing a bit of text then exiting. (Should help focus on the standard launch path.)
- Optimize bulk text output by launching terminal, outputting `big.txt`, then exiting.

Additional scenarios can be contributed to the `WindowsTerminal_UIATests` project with the `[TestProperty("IsPGO", "true")]` annotation to add them to the suite of scenarios for PGO.

**NOTE:** There are currently no weights applied to the various test scenarios. We will revisit that in the future when/if necessary.

## Validation Steps Performed
- [x] - Training run completed at https://dev.azure.com/ms/terminal/_build?definitionId=492&_a=summary
- [x] - Optimization run completed locally (by forcing `PGOBuildMode` to `Optimize` on my local machine, manually retrieving the databases with NuGet, and building).
- [x] - Validated locally that x86 and ARM64 do not get trained and automatically skip optimization as databases are not present for them.
- [x] - Smoke tested optimized binary versus latest releases. `big.txt` output through CMD is ~11-12seconds prior to PGO and just over 8 seconds with PGO.
2021-05-13 21:12:30 +00:00
Leonard Hecker 810ce6911b
Remove bug fixes which aren't needed in VS 16.9 (#9953)
## Summary of the Pull Request

I came across a few build system bug fixes, which served their purpose now that VS 16.9 has been released.

## PR Checklist
* [x] I work here
* [x] Project still compiles
2021-04-28 10:43:05 +00:00
John Stephens 005b8cc5e0 Link to WinMM.Lib for PlaySound with 19041 (#9624)
The PlaySound functions were removed from OneCoreUAP_apiset.Lib in Windows 10 SDK 19041 because they did not actually belong there. Link to WinMM.Lib for PlaySoundW.

### Validation Steps Performed

* Built for x64 from repository root with: `MSBuild.exe -property:TargetPlatformVersion=10.0.19041.0`
* Installed CascadiaPackage_0.0.1.0_x64_Debug.msix and launched on 19042.867
2021-03-26 11:35:17 -05:00
Mike Griese 2ed367fb49
Fix build break where Microsoft.Terminal.Control.dll is empty (#9537)
TIL that the `<None Include="Foo.def" />` line in our projects is
actually totally meaningless. The important line is the one that's in
`cppwinrt.build.pre.props`, where we declare 

```xml
<ModuleDefinitionFile Condition="Exists('$(ProjectName).def')">$(ProjectName).def</ModuleDefinitionFile>
```

So if you change a project's name, and not the `.def` file, then the
linker will just _not use the `.def` file at all_.

More importantly, this seemingly doesn't matter in debug builds. In a
Debug build, the linker will happily still include `WINRT_CanUnloadNow`
and `WINRT_GetActivationFactory` in the exports from the dll, even
without the `.def`. But in a Release build, the linker is much more
agressive about pruning symbols that aren't referenced, and without
those two, NONE of the symbols are eventually referenced.

This PR fixes `Microsoft.Terminal.Control` by renaming the `.def`, and
makes it marginally harder for someone to make the same mistake in the
future.

## References
* Regressed in #9472 

## PR Checklist
* [x] Closes #9529
* [x] I work here
2021-03-18 16:14:21 +00:00
Mike Griese d749df70ed
Rename Microsoft.Terminal.TerminalControl to .Control; Split into dll & lib (#9472)
**BE NOT AFRAID**. I know that there's 107 files in this PR, but almost
all of it is just find/replacing `TerminalControl` with `Control`.

This is the start of the work to move TermControl into multiple pieces,
for #5000. The PR starts this work by:
* Splits `TerminalControl` into separate lib and dll projects. We'll
  want control tests in the future, and for that, we'll need a lib.
* Moves `ICoreSettings` back into the `Microsoft.Terminal.Core`
  namespace. We'll have other types in there soon too. 
  * I could not tell you why this works suddenly. New VS versions? New
    cppwinrt version? Maybe we're just better at dealing with mdmerge
    bugs these days.
* RENAMES  `Microsoft.Terminal.TerminalControl` to
  `Microsoft.Terminal.Control`. This touches pretty much every file in
  the sln. Sorry about that (not sorry). 

An upcoming PR will move much of the logic in TermControl into a new
`ControlCore` class that we'll add in `Microsoft.Terminal.Core`.
`ControlCore` will then be unittest-able in the
`UnitTests_TerminalCore`, which will help prevent regressions like #9455 

## Detailed Description of the Pull Request / Additional comments
You're really gonna want to clean the sln first, then merge this into
your branch, then rebuild. It's very likely that old winmds will get
left behind. If you see something like 

```
Error    MDM2007    Cannot create type
Microsoft.Terminal.TerminalControl.KeyModifiers in read-only metadata
file Microsoft.Terminal.TerminalControl.
```

then that's what happened to you.
2021-03-17 20:47:24 +00:00
Dustin Howett d02812d699 Add a keybinding option to Terminal to open the Settings UI (#8048)
This commit iontroduces another `target` to the `openSettings` binding:
`settingsUI`. It opens the settings UI introduced in the previous
commit.

Closes #1564
Closes #8048 (PR)

Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
Co-authored-by: Leon Liang <lelian@microsoft.com>
2020-12-11 13:47:10 -08:00
Dustin L. Howett 540cc33d1f
Update Win32 Toolkit (6.1.2) and VCRT Forwarders (1.0.4) (#8501)
There's a handful of small changes in these updates:

The Win32 Toolkit is now built with CFG (I think), and
the VCRT forwarders are now the (second) non-RC version.
2020-12-10 01:30:00 +00:00
Dustin L. Howett 87492c4a26
Update to Microsoft.UI.Xaml 2.5 "stable" (#8500)
This commit moves us to the Xaml prerelease (201202003) that is
equivalent to public stable release 2.5.

Remember, we need to use prereleases for some silly reason.
2020-12-04 23:49:45 +00:00
Dustin L. Howett 4eeaddc583
Make Tab an unsealed runtimeclass (and rename it to TabBase) (#8153)
In preparation for the Settings UI, we needed to make some changes to
Tab to abstract out shared, common functionality between different types
of tab. This is the result of that work. All code references to the
settings have been removed or reverted.

Contains changes from #8053, #7802.

The messages below only make sense in the context of the Settings UI,
which this pull request does not bring in. They do, however, provide
valuable information.

From #7802 (@leonMSFT):

> This PR's goal was to add an option to the `OpenSettings` keybinding to
> open the Settings UI in a tab. In order to implement that, a couple of
> changes had to be made to `Tab`, specifically:
>
> - Introduce a tab interface named `ITab`
> - Create/Rename two new Tab classes that implement `ITab` called
>   `SettingsTab` and `TerminalTab`
>

From #8053:

> `TerminalTab` and `SettingsTab` share some implementation details. The
> close submenu introduced in #7728 is a good example of functionality
> that is consistent across all tabs. This PR transforms `ITab` from an
> interface, into an [unsealed runtime class] to de-duplicate some
> functionality. Most of the logic from `SettingsTab` was moved there
> because I expect the default behavior of a tab to resemble the
> `SettingsTab` over a `TerminalTab`.
>
> ## References
> Verified that Close submenu work was transferred over (#7728, #7961, #8010).
>
> ## Validation Steps Performed
> Check close submenu on first/last tab when multiple tabs are open.
>
> Closes #7969
>
> [unsealed runtime class]: https://docs.microsoft.com/en-us/uwp/midl-3/intro#base-classes

Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>

Co-authored-by: Leon Liang <lelian@microsoft.com>
Co-authored-by: Carlos Zamora <carlos.zamora@microsoft.com>
2020-11-04 10:15:05 -08:00
Dustin L. Howett fc9a46dbbd
Remove all our path antics; force native projects to bin/, obj/ (#8062)
This commit fixes our longstanding build artifact output issues and
finally unifies all C++ project output into bin/ and obj/.

In light of that, I've removed NoOutputRedirection.

I've also updated WTU and U8U16Test to use our common build props and
fixed any warnings/compilation errors that popped out.

I validated this change by running repeated incremental builds after
changing individual .cpp files in many of our C++/WinRT projects.
2020-10-27 15:00:41 -07:00
Carlos Zamora 2608e94822
Introduce TerminalSettingsModel project (#7667)
Introduces a new TerminalSettingsModel (TSM) project. This project is
responsible for (de)serializing and exposing Windows Terminal's settings
as WinRT objects.

## References
#885: TSM epic
#1564: Settings UI is dependent on this for data binding and settings access
#6904: TSM Spec

In the process of ripping out TSM from TerminalApp, a few other changes
were made to make this possible:
1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was
   moved to `CascadiaSettings`
   - These are defined as static functions. They also no longer check if
     `AppLogic::Current()` is nullptr.
2. `enum LaunchMode` was moved from TerminalApp to TSM
3. `AzureConnectionType` and `TelnetConnectionType` were moved from the
   profile generators to their respective TerminalConnections
4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are
   exposed as `hstring` instead of `std::filesystem::path`
5. `Command::ExpandCommands()` was exposed via the IDL
   - This required some of the warnings to be saved to an `IVector`
     instead of `std::vector`, among some other small changes.
6. The localization resources had to be split into two halves.
   - Resource file linked in init.cpp. Verified at runtime thanks to the
     StaticResourceLoader.
7. Added constructors to some `ActionArgs`
8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to
   `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp.

A large amount of work includes moving to the new namespace
(`TerminalApp` --> `Microsoft::Terminal::Settings::Model`).

Fixing the tests had its own complications. Testing required us to split
up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a
non-local test variant can be found in #7743.

Closes #885
2020-10-06 09:56:59 -07:00
Dustin Howett 230b86c990 Revert "Update to a newer MUX prerelease; remove workaround for compact sizing (#7447)"
This reverts commit 5330759c0f.

Fixes #7553
2020-09-08 09:25:30 -07:00
Marcel Wagner 5330759c0f
Update to a newer MUX prerelease; remove workaround for compact sizing (#7447)
Update the WinUI version which allows us to remove the workaround.

Closes #6681
2020-09-04 20:00:40 +00:00
Mike Griese e238dcb84d
Fix intellisense errors by moving TerminalApp projects around (#6897)
The easiest fix was actually just moving all the source files from
`TerminalApp` to `TerminalApp/lib`, where the appropriate `pch.h`
actually resides.

Closes #6866
2020-08-20 22:44:37 +00:00
Renamed from src/cascadia/TerminalApp/TerminalApp.vcxproj (Browse further)