## Summary of the Pull Request
This adds a new appxmanifest for 'Windows Terminal (Preview)' and links the resources.
Code-wise, split up `WindowsTerminalReleaseBuild` into...
- WindowsTerminalOfficialBuild: [true, false]
- WindowsTerminalBranding: [Dev, Preview, Release]
Added a comment about that in release.yml
## Validation Steps Performed
used msbuild to build...
- [X] Dev
- [X] Preview
- [X] Release
then checked the msix for the correct name/icon.
This commit introduces a NOTICE.html file that will be embedded into the
package. It will be stamped down with the real notices during a branded
release build (as part of the build pipeline.)
It, in part, reverts some of the really good work in determining the
commit hash at build time. That work will be preserved in history.
This is more compliant with our duties to the OSS we consume.
For our release builds, we're just going to integrate the UWPDesktop CRT
into our package and delete the package dependencies. It's very
difficult for users who do not have access to the store to get our
dependency packages, and we want to be robust and deployable everywhere.
Since these libraries can be redistributed, it's easiest if we simply
redistribute them.
Our package grows by ~550kb per architecture (compressed) because of
this. I've added validation that we don't have both the libs _and_ the
dependencies in the same package.
Fixes#3097.
## Validation
The script does it!
## Summary of the Pull Request
Edits the definition file to distinguish further between the rolling build (the one that happens in master as it's updated) and the PR builds (that happen on every push to a pull request to master.) We will build less in PR since it rolls so often by removing the lines that reveal very few to no bugs at PR time. We'll leave them on in rolling so stuff can still be caught.
## PR Checklist
* [x] Closes a desire to not waste builds.
* [x] I work here.
* [ ] We'll see if the build still works.
* [x] No specific docs.
* [x] I talked about this with @DHowett-MSFT already.
## Validation Steps Performed
* [x] This PR itself should validate that the definition still works in PRs. I think we have to wait for it to go to master to see if the trigger still works there.
This pull request includes a localization config file that identifies
the modules we need to localize. It also moves us back to the
`Resources\LANGUAGE\Resources.resw` resource layout, but using wildcards
so that the build system can pick up any number of languages.
Moves the tests from using the `vstest.console.exe` route to just using `te.exe`.
PROs:
- `te.exe` is significantly faster for running tests because the TAEF/VSTest adapter isn't great.
- Running through `te.exe` is closer to what our developers are doing on their dev boxes
- `te.exe` is how they run in the Windows gates.
- `te.exe` doesn't seem to have the sporadic `0x6` error code thrown during the tests where somehow the console handles get lost
- `te.exe` doesn't seem to repro the other intermittent issues that we have been having that are inscrutable.
- Fewer processes in the tree (te is running anyway under `vstest.console.exe`, just indirected a lot
- The log outputs scroll live with all our logging messages instead of suppressing everything until there's a failure
- The log output is actually in the order things are happening versus vstest.
CONs:
- No more code coverage.
- No more test records in the ADO build/test panel.
- Tests really won't work inside Visual Studio at all.
- The log files are really big now
- Testing is not a test task anymore, just another script.
Refuting each CON:
- We didn't read the code coverage numbers
- We didn't look at the ADO test panel results or build-over-build velocities
- Tests didn't really work inside Visual Studio anyway unless you did the right incantations under the full moon.
- We could tone down the logging if we wanted at either the te.exe execution time (with a switch) or by declaring properties in the tests/classes/modules that are very verbose to not log unless it fails.
- I don't think anyone cares how they get run as long as they do.
This new cpprestsdk package, 2.10.14, switches us to the app CRT.
cpprestsdk turns fof a bunch of boost and openssl dependencies when it's
built for the Windows Store subplatform, so we got a bunch of stuff for
free.
Incidentally, I fixed#2338 the real/correct way -- the build rules in
the package now make sure they're not using the system vcpkg root.
* Change to use App CRT in preparation for universal.
* Try to make project build again by setting winconpty to static lib so it'll use the CRT inside TerminalConnection (or its other consumers) instead of linking its own.
* Remove test for conpty dll, it's a lib now. Add additional commentary on how CRT linking works for future reference. I'm sure this will come up again.
* use the _apiset variant until proven otherwise to match the existing one.
* Clarification in the comments for linking.
This commit deletes ConhostConnection and replaces it with
ConptyConnection. The ConptyConnection uses CreatePseudoConsole and
depends on winconpty to override the one from kernel32.
* winconpty must be packageable, so I've added GetPackagingOutputs.
* To validate this, I added conpty.dll to the MSIX regression script.
* I moved the code from conpty-universal that deals with environment
strings into the types library.
This puts us in a way better place to implement #2563, as we can now
separately detect a failure to launch a pseudoconsole, a failure to
CreateProcess, and an unexpected termination of the launched process.
Fixes#1131.
The WAP packaging project in VS <= 16.3.7 produces a couple global
properties as part of its normal operation that cause MSBuild to flag
our projects as out-of-date and requiring a rebuild. By forcing those
properties to match the WAP values, we can get consistent builds.
One of those properties, however, is "GenerateAppxPackageOnBuild", and
WAP sets it to *false*. When we set that, of course, we don't get an
MSIX out of our build pipeline. Therefore, we have to break our build
into two phases -- build, then package.
This required us to change our approach to PCH deletion. A project
without a PCH is *also* considered out-of-date. Now, we keep all PCH
files but truncate them to 0 bytes.
TerminalApp, however, is re-linked during packaging because the Xaml
compiler emits a new generated C++ file on every build. We have to keep
those PCHs around.
* Remove WpfTerminalControl AnyCPU from Arch-specific builds
This removes another source of build nondeterminism: that WpfTerminalControl was propagating TargetFramework into architecture-specific C++ builds. Its "Any CPU" platform has been removed from architecture builds at the solution level.
This also cleans up some new projects that were added and build for "Any
CPU".
* We had to move to the final API:
* Items -> TabItems
* Items.VectorChanged -> TabItemsChanged
* TabClose -> TabCloseRequested
* TabViewItem.Icon -> TabViewItem.IconSource
* TabRowControl has been converted to a ContentPresenter, which
simplifies its logic a little bit.
* TerminalPage now differentiates MUX and WUX a little better
* Because of the change from Icon to IconSource in TabViewItem,
Utils::GetColoredIcon needed to be augmented to support MUX IconSources.
It was still necessary to use for WUX, so it's been templatized.
* I moved us from WUX SplitButton to MUX SplitButton and brought the
style in line with the one typically provided by TabView.
* Some of our local controls have had their backgrounds removed so
they're more amenable to being placed on other surfaces.
* I'm suppressing the TabView's padding.
* I removed a number of apparently dead methods from App.
* I've simplified the dragbar's sizing logic and eventing.
* The winmd harvester needed to be taught to not try to copy winmds for
framework packages.
* We now only initialize the terminal once we know the size
Closes#1896.
Closes#444.
Closes#857.
Closes#771.
Closes#760.
* Revert "Add source linking information during the build (#2857)"
This reverts commit 6b728cd6d0.
* Need reference to renderer base inside UnitTests_TerminalCore
* add dependency for TerminalControl to Types project.
* Set build to single threaded as parallel build is broken by 16.3 build toolchain.
* Disable new rule C26814 as it's breaking builds
Wrote a follow up task #2941 to roll it out later.
* Add noexcept to dx header.
Copies source linking scripts and processes from Microsoft/Microsoft-UI-XAML. This embeds source information inside the PDBs in two formats: One for WinDBG using a PowerShell script that runs during the build, and one for Visual Studio using the Microsoft.SourceLink.GitHub NuGet pacakge. Sources are automatically pulled from raw.githubusercontent.com when debugging a release build inside either of these utilities as of this change.
* Attempt to remove all test and utility projects from audit mode (and turn it back on) to see if that keeps it within the disk space boundaries.
* drop x86 and arm configs for the test projects too.
* split code format check into its own job
* Update build/pipelines/templates/check-formatting.yml
Co-Authored-By: Dustin L. Howett (MSFT) <duhowett@microsoft.com>
* fix result check
* Add a dev manifest, which will be used by default
To build a package named Microsoft.WindowsTerminal, you must build with
/p:WindowsTerminalReleaseBuild=true. This is to improve the SxS
developer/user scenario.
* Change dev manifest version to 0.0.1.0.