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Author SHA1 Message Date
James Holderness b604117421
Standardize the color table order (#11602)
## Summary of the Pull Request

In the original implementation, we used two different orderings for the color tables. The WT color table used ANSI order, while the conhost color table used a Windows-specific order. This PR standardizes on the ANSI color order everywhere, so the usage of indexed colors is consistent across both parts of the code base, which will hopefully allow more of the code to be shared one day.

## References

This is another small step towards de-duplicating `AdaptDispatch` and `TerminalDispatch` for issue #3849, and is essentially a followup to the SGR dispatch refactoring in PR #6728.

## PR Checklist
* [x] Closes #11461
* [x] CLA signed.
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #11461

## Detailed Description of the Pull Request / Additional comments

Conhost still needs to deal with legacy attributes using Windows color order, so those values now need to be transposed to ANSI colors order when creating a `TextAttribute` object. This is done with a simple mapping table, which also handles the translation of the default color entries, so it's actually slightly faster than the original code.

And when converting `TextAttribute` values back to legacy console attributes, we were already using a mapping table to handle the narrowing of 256-color values down to 16 colors, so we just needed to adjust that table to account for the translation from ANSI to Windows, and then could make use of the same table for both 256-color and 16-color values.

There are also a few places in conhost that read from or write to the color tables, and those now need to transpose the index values. I've addressed this by creating separate `SetLegacyColorTableEntry` and `GetLegacyColorTableEntry` methods in the `Settings` class which take care of the mapping, so it's now clearer in which cases the code is dealing with legacy values, and which are ANSI values.

These methods are used in the `SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs, as well as a few place where color preferences are handled (the registry, shortcut links, and the properties dialog), none of which are particularly sensitive to performance. However, we also use the legacy table when looking up the default colors for rendering (which happens a lot), so I've refactored that code so the default color calculations now only occur once per frame.

The plus side of all of this is that the VT code doesn't need to do the index translation anymore, so we can finally get rid of all the calls to `XTermToWindowsIndex`, and we no longer need a separate color table initialization method for conhost, so I was able to merge a number of color initialization methods into one. We also no longer need to translate from legacy values to ANSI when generating VT sequences for conpty.

The one exception to that is the 16-color VT renderer, which uses the `TextColor::GetLegacyIndex` method to approximate 16-color equivalents for RGB and 256-color values. Since that method returns a legacy index, it still needs to be translated to ANSI before it can be used in a VT sequence. But this should be no worse than it was before.

One more special case is conhost's secret _Color Selection_ feature. That uses `Ctrl`+Number and `Alt`+Number key sequences to highlight parts of the buffer, and the mapping from number to color is based on the Windows color order. So that mapping now needs to be transposed, but that's also not performance sensitive.

The only thing that I haven't bothered to update is the trace logging code in the `Telemetry` class, which logs the first 16 entries in the color table. Those entries are now going to be in a different order, but I didn't think that would be of great concern to anyone.

## Validation Steps Performed

A lot of unit tests needed to be updated to use ANSI color constants when setting indexed colors, where before they might have been expecting values in Windows order. But this replaced a wild mix of different constants, sometimes having to use bit shifting, as well as values mapped with `XTermToWindowsIndex`, so I think the tests are a whole lot clearer now. Only a few cases have been left with literal numbers where that seemed more appropriate.

In addition to getting the unit tests working, I've also manually tested the behaviour of all the console APIs which I thought could be affected by these changes, and confirmed that they produced the same results in the new code as they did in the original implementation.

This includes:
- `WriteConsoleOutput`
- `ReadConsoleOutput`
- `SetConsoleTextAttribute` with `WriteConsoleOutputCharacter`
- `FillConsoleOutputAttribute` and `FillConsoleOutputCharacter` 
- `ScrollConsoleScreenBuffer`
- `GetConsoleScreenBufferInfo`
- `GetConsoleScreenBufferInfoEx`
- `SetConsoleScreenBufferInfoEx`

I've also manually tested changing colors via the console properties menu, the registry, and shortcut links, including setting default colors and popup colors. And I've tested that the "Quirks Mode" is still working as expected in PowerShell.

In terms of performance, I wrote a little test app that filled a 80x9999 buffer with random color combinations using `WriteConsoleOutput`, which I figured was likely to be the most performance sensitive call, and I think it now actually performs slightly better than the original implementation.

I've also tested similar code - just filling the visible window - with SGR VT sequences of various types, and the performance seems about the same as it was before.
2021-11-04 22:13:22 +00:00
Mike Griese 6268a4779c
Implement and action for manually clearing the Terminal (and conpty) buffer (#10906)
## Summary of the Pull Request

![clear-buffer-000](https://user-images.githubusercontent.com/18356694/127570078-90c6089e-0430-4dfc-bcd4-a0cde20c9167.gif)

This adds a new action, `clearBuffer`. It accepts 3 values for the `clear` type:
* `"clear": "screen"`: Clear the terminal viewport content. Leaves the scrollback untouched. Moves the cursor row to the top of the viewport (unmodified).
* `"clear": "scrollback"`: Clear the scrollback. Leaves the viewport untouched.
* `"clear": "all"`: (**default**) Clear the scrollback and the visible viewport. Moves the cursor row to the top of the viewport (unmodified).

"Clear Buffer" has also been added to `defaults.json`.

## References
* From microsoft/vscode#75141 originally

## PR Checklist
* [x] Closes #1193
* [x] Closes #1882
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

This is a bit tricky, because we need to plumb it all the way through conpty to clear the buffer. If we don't, then conpty will immediately just redraw the screen. So this sends a signal to the attached conpty, and then waits for conpty to draw the updated, cleared, screen back to us.

## Validation Steps Performed
* works for each of the three clear types as expected
* tests pass.
* works even with `ping -t 8.8.8.8` as you'd hope.
2021-09-02 14:59:42 +00:00
Leonard Hecker 79115e2058
Fix building with v143 toolchain (#10727)
Visual Studio 2022 Preview recently released the v143 toolchain.
C4189 is now flagging several unused variables, which breaks our build.

## PR Checklist

* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed

* CascadiaPackage builds ✔️
* All tests build ✔️
2021-07-20 19:00:49 +02:00
Leonard Hecker a8e4bedae3
Introduce til::rle - a run length encoded vector (#10099)
## Summary of the Pull Request

Introduces `til::rle`, a vector-like container which stores elements of
type T in a run length encoded format. This allows efficient compaction
of repeated elements within the vector.

## References

* #8000 - Supports buffer rewrite work. A re-use of `til::rle` will be
  useful as a column counter as we pursue NxM storage and presentation.
* #3075 - The new iterators allow skipping forward by multiple units,
  which wasn't possible under `TextBuffer-/OutputCellIterator`.
  Additionally it also allows a bulk insertions.
* #8787 and #410 - High probability this should be `pmr`-ified
  like `bitmap` for things like `chafa` and `cacafire`
  which are changing the run length frequently.

## PR Checklist

* [x] Closes #8741
* [x] I work here.
* [x] Tests added.
* [x] Tests passed.

## Validation Steps Performed

* [x] Ran `cacafire` in `OpenConsole.exe` and it looked beautiful
* [x] Ran new suite of `RunLengthEncodingTests.cpp`

Co-authored-by: Michael Niksa <miniksa@microsoft.com>
2021-05-20 17:27:50 +00:00
Mike Griese 913cf4b1a8
Initialize the text buffer with the default attributes on a resize (#5792)
When we resize the text buffer, initialize the buffer with the
_default_¹ attributes, not the _current_ ones. If we use the current
attributes, then we can get into scenarios where something like `vim` is
running, and left the attributes set to something other than the
defaults, and when we resized the buffer, we'd fill it up with color, as
opposed to whatever the default would be.

This PR instead initializes the buffers with the default colors. It also
makes sure to set the active attributes of the newly created buffers
back to whatever the current attributes of the old buffer were.

[1]: For the Terminal, the default attributes are "default on default".
For conhost, the default attributes are whatever the result of
`Settings::GetDefaultAttributes` is, which could be any combo of the
legacy indices and the default color.

## PR Checklist
* [x] Closes #3848
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
* ran tests
2021-04-21 21:34:28 +00:00
Dustin L. Howett e7592ec3d4
ROW: clean up in preparation to hide CharRow & AttrRow (#8446)
Moving things out of CharRow into ROW helps us hide it as an implementation detail.
This is part one of many.

### CharRow: Hide ClearCell, use ROW::ClearColumn

### CharRow: Hide GetText, use ROW::GetText

### CharRowBaseTests: remove dead file (never used!)

### CharRow: Move DoubleBytePadded into ROW

### CharRow: Move WrapForced into ROW

### Char/AttrRow: Hide Reset, use ROW::Reset

### Remove RowCellIterator (dead code)

RCI was unused; it was replaced by TextBufferCellIterator shortly after its creation

### Move AttrRowTests to ut_textbuffer from ut_host

It had no reliance on the host.
2021-01-20 21:16:56 +00:00
Austin Lamb 539a5dc0af
Greatly reduce allocations in the conhost/OpenConsole startup path (#8489)
I was looking at conhost/OpenConsole and noticed it was being pretty
inefficient with allocations due to some usages of std::deque and
std::vector that didn't need to be done quite that way.

So this uses std::vector for the TextBuffer's storage of ROW objects,
which allows one allocation to contiguously reserve space for all the
ROWs - on Desktop this is 9001 ROW objects which means it saves 9000
allocations that the std::deque would have done.  Plus it has the
benefit of increasing locality of the ROW objects since deque is going
to chase pointers more often with its data structure.

Then, within each ROW there are CharRow and ATTR_ROW objects that use
std::vector today.  This changes them to use Boost's small_vector, which
is a variation of vector that allows for the so-called "small string
optimization."  Since we know the typical size of these vectors, we can
pre-reserve the right number of elements directly in the
CharRow/ATTR_ROW instances, avoiding any heap allocations at all for
constructing these objects.

There are a ton of variations on this "small_vector" concept out there
in the world - this one in Boost, LLVM has one called SmallVector,
Electronic Arts' STL has a small_vector, Facebook's folly library has
one...there are a silly number of these out there.  But Boost seems like
it's by far the easiest to consume in terms of integration into this
repo, the CI/CD pipeline, licensing, and stuff like that, so I went with
the boost version.

In terms of numbers, I measured the startup path of OpenConsole.exe on
my dev box for Release x64 configuration.  My box is an i7-6700k @ 4
Ghz, with 32 GB RAM, not that I think machine config matters much here:

|        | Allocation count    | Allocated bytes    | CPU usage (ms) |
| ------ | ------------------- | ------------------ | -------------- |
| Before | 29,461              | 4,984,640          | 103            |
| After  | 2,459 (-91%)        | 4,853,931 (-2.6%)  | 96 (-7%)       |

Along the way, I also fixed a dynamic initializer I happened to spot in
the registry code, and updated some docs.

## Validation Steps Performed
- Ran "runut", "runft" and "runuia" locally and confirmed results are
  the same as the main branch
- Profiled the before/after numbers in the Visual Studio profiler, for
  the numbers shown in the table

Co-authored-by: Austin Lamb <austinl@microsoft.com>
2020-12-16 10:40:30 -08:00
James Holderness c0335940a0
Fix failing HyperlinkIdConsistency unit test (#7655)
## Summary of the Pull Request

This fixes a typo in the `HyperlinkIdConsistency` unit test which was causing that test to fail. It was mistakenly using a `/` instead of `\` for the string terminator sequences.

## References

The test initially worked because of a bug in the state machine parser, but that bug was recently fixed in PR #7340.

## PR Checklist
* [x] Closes #7654
* [x] CLA signed. 
* [x] Tests passed
* [ ] Documentation updated. 
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.

## Validation Steps Performed

I've run the test again and it now passes.
2020-09-17 16:52:42 +00:00
PankajBhojwani 614507b95b
OSC 8 support for conhost and terminal (#7251)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Conhost can now support OSC8 sequences (as specified [here](https://gist.github.com/egmontkob/eb114294efbcd5adb1944c9f3cb5feda)). Terminal also supports those sequences and additionally hyperlinks can be opened by Ctrl+LeftClicking on them. 

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References
#204 

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Closes #204 
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Added support to:

- parse OSC8 sequences and extract URIs from them (conhost and terminal)
- add hyperlink uri data to textbuffer/screeninformation, associated with a hyperlink id (conhost and terminal)
- attach hyperlink ids to text to allow for uri extraction from the textbuffer/screeninformation (conhost and terminal)
- process ctrl+leftclick to open a hyperlink in the clicked region if present

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Open up a PowerShell tab and type
```PowerShell
${ESC}=[char]27
Write-Host "${ESC}]8;;https://github.com/microsoft/terminal${ESC}\This is a link!${ESC}]8;;${ESC}\"
```
Ctrl+LeftClick on the link correctly brings you to the terminal page on github

![hyperlink](https://user-images.githubusercontent.com/26824113/89953536-45a6f580-dbfd-11ea-8e0d-8a3cd25c634a.gif)
2020-09-03 13:52:39 -04:00
Mike Griese 4e0f31337d
Add support for per-profile tab colors (#7162)
This PR adds support for per-profile tab colors, in accordance with
#7134. This adds a single `tabColor` property, that when set, specifies
the background color for profile's tab. This color can be overridden by
the color picker, and clearing the color with the color picker will
revert to this default color set for the tab.

* Full theming is covered in #3327 & #5772 

Validation: Played with setting this color, both on launch and via
hot-reload

Specified in #7134
Closes #1337
2020-08-07 16:07:42 -07:00
Carlos Zamora 1c6aa4d109
Move ICore/ControlSettings to TerminalControl project (#7167)
## Summary of the Pull Request
Move `ICoreSettings` and `IControlSettings` from the TerminalSettings project to the TerminalCore and TerminalControl projects respectively. Also entirely removes the TerminalSettings project.

The purpose of these interfaces is unchanged. `ICoreSettings` is used to instantiate a terminal. `IControlSettings` (which requires an `ICoreSettings`) is used to instantiate a UWP terminal control.

## References
Closes #7140 
Related Epic: #885 
Related Spec: #6904 

## PR Checklist
* [X] Closes #7140 
* [X] CLA signed
* [X] Tests ~added~/passed (no additional tests necessary)
* [X] ~Documentation updated~
* [X] ~Schema updated~

## Detailed Description of the Pull Request / Additional comments
A lot of the work here was having to deal with winmd files across all of these projects. The TerminalCore project now outputs a Microsoft.Terminal.TerminalControl.winmd. Some magic happens in TerminalControl.vcxproj to get this to work properly.

## Validation Steps Performed
Deployed Windows Terminal and opened a few new tabs.
2020-08-07 14:46:52 +00:00
James Holderness ddbe370d22
Improve the propagation of color attributes over ConPTY (#6506)
This PR reimplements the VT rendering engines to do a better job of
preserving the original color types when propagating attributes over
ConPTY. For the 16-color renderers it provides better support for
default colors and improves the efficiency of the color narrowing
conversions. It also fixes problems with the ordering of character
renditions that could result in attributes being dropped.

Originally the base renderer would calculate the RGB color values and
legacy/extended attributes up front, passing that data on to the active
engine's `UpdateDrawingBrushes` method. With this new implementation,
the renderer now just passes through the original `TextAttribute` along
with an `IRenderData` interface, and leaves it to the engines to extract
the information they need.

The GDI and DirectX engines now have to lookup the RGB colors themselves
(via simple `IRenderData` calls), but have no need for the other
attributes. The VT engines extract the information that they need from
the `TextAttribute`, instead of having to reverse engineer it from
`COLORREF`s.

The process for the 256-color Xterm engine starts with a check for
default colors. If both foreground and background are default, it
outputs a SGR 0 reset, and clears the `_lastTextAttribute` completely to
make sure any reset state is reapplied. With that out the way, the
foreground and background are updated (if changed) in one of 4 ways.
They can either be a default value (SGR 39 and 49), a 16-color index
(using ANSI or AIX sequences), a 256-color index, or a 24-bit RGB value
(both using SGR 38 and 48 sequences).

Then once the colors are accounted for, there is a separate step that
handles the character rendition attributes (bold, italics, underline,
etc.) This step must come _after_ the color sequences, in case a SGR
reset is required, which would otherwise have cleared any character
rendition attributes if it came last (which is what happened in the
original implementation).

The process for the 16-color engines is a little different. The target
client in this case (Windows telnet) is incapable of setting default
colors individually, so we need to output an SGR 0 reset if _either_
color has changed to default. With that out the way, we use the
`TextColor::GetLegacyIndex` method to obtain an approximate 16-color
index for each color, and apply the bold attribute by brightening the
foreground index (setting bit 8) if the color type permits that.

However, since Windows telnet only supports the 8 basic ANSI colors, the
best we can do for bright colors is to output an SGR 1 attribute to get
a bright foreground. There is nothing we can do about a bright
background, so after that we just have to drop the high bit from the
colors. If the resulting index values have changed from what they were
before, we then output ANSI 8-color SGR sequences to update them.

As with the 256-color engine, there is also a final step to handle the
character rendition attributes. But in this case, the only supported
attributes are underline and reversed video.

Since the VT engines no longer depend on the active color table and
default color values, there was quite a lot of code that could now be
removed. This included the `IDefaultColorProvider` interface and
implementations, the `Find(Nearest)TableIndex` functions, and also the
associated HLS conversion and difference calculations.

VALIDATION

Other than simple API parameter changes, the majority of updates
required in the unit tests were to correct assumptions about the way the
colors should be rendered, which were the source of the narrowing bugs
this PR was trying to fix. Like passing white on black to the
`UpdateDrawingBrushes` API, and expecting it to output the default `SGR
0` sequence, or passing an RGB color and expecting an indexed SGR
sequence.

In addition to that, I've added some VT renderer tests to make sure the
rendition attributes (bold, underline, etc) are correctly retained when
a default color update causes an `SGR 0` sequence to be generated (the
source of bug #3076). And I've extended the VT renderer color tests
(both 256-color and 16-color) to make sure we're covering all of the
different color types (default, RGB, and both forms of indexed colors).

I've also tried to manually verify that all of the test cases in the
linked bug reports (and their associated duplicates) are now fixed when
this PR is applied.

Closes #2661
Closes #3076
Closes #3717
Closes #5384
Closes #5864

This is only a partial fix for #293, but I suspect the remaining cases
are unfixable.
2020-07-01 11:10:36 -07:00
Dustin L. Howett ffaba38fd4
Remove the WinTelnetEngine (#6526)
Nobody was using it.

Discussed in #2661.
2020-06-17 16:29:49 +00:00
James Holderness fa7c1abdf8
Fix SGR indexed colors to distinguish Indexed256 color (and more) (#5834)
This PR introduces a new `ColorType` to allow us to distinguish between
`SGR` indexed colors from the 16 color table, the lower half of which
can be brightened, and the ISO/ITU indexed colors from the 256 color
table, which have a fixed brightness. Retaining the distinction between
these two types will enable us to forward the correct `SGR` sequences to
conpty when addressing issue #2661. 

The other benefit of retaining the color index (which we didn't
previously do for ISO/ITU colors) is that it ensures that the colors are
updated correctly when the color scheme is changed.

## References

* This is another step towards fixing the conpty narrowing bugs in issue
  #2661.
* This is technically a fix for issue #5384, but that won't be apparent
  until #2661 is complete.

## PR Checklist
* [x] Closes #1223
* [x] CLA signed. 
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already.

## Detailed Description of the Pull Request / Additional comments

The first part of this PR was the introduction of a new `ColorType` in
the `TextColor` class. Instead of just the one `IsIndex` type, there is
now an `IsIndex16` and an `IsIndex256`. `IsIndex16` covers the eight
original ANSI colors set with `SGR 3x` and `SGR 4x`, as well as the
brighter aixterm variants set with `SGR 9x` and `SGR 10x`. `IsIndex256`
covers the 256 ISO/ITU indexed colors set with `SGR 38;5` and `SGR
48;5`.

There are two reasons for this distinction. The first is that the ANSI
colors have the potential to be brightened by the `SGR 1` bold
attribute, while the ISO/ITO color do not. The second reason is that
when forwarding an attributes through conpty, we want to try and
preserve the original SGR sequence that generated each color (to the
extent that that is possible). By having the two separate types, we can
map the `IsIndex16` colors back to ANSI/aixterm values, and `IsIndex256`
to the ISO/ITU sequences.

In addition to the VT colors, we also have to deal with the legacy
colors set by the Windows console APIs, but we don't really need a
separate type for those. It seemed most appropriate to me to store them
as `IsIndex256` colors, since it doesn't make sense to have them
brightened by the `SGR 1` attribute (which is what would happen if they
were stored as `IsIndex16`). If a console app wanted a bright color it
would have selected one, so we shouldn't be messing with that choice.

The second part of the PR was the unification of the two color tables.
Originally we had a 16 color table for the legacy colors, and a separate
table for the 256 ISO/ITU colors. These have now been merged into one,
so color table lookups no longer need to decide which of the two tables
they should be referencing. I've also updated all the methods that took
a color table as a parameter to use a `basic_string_view` instead of
separate pointer and length variables, which I think makes them a lot
easier and safer to work with. 

With this new architecture in place, I could now update the
`AdaptDispatch` SGR implementation to store the ISO/ITU indexed colors
as `IsIndex256` values, where before they were mapped to RGB values
(which prevented them reflecting any color scheme changes). I could also
update the `TerminalDispatch` implementation to differentiate between
the two index types, so that the `SGR 1` brightening would only be
applied to the ANSI colors.

I've also done a bit of code refactoring to try and minimise any direct
access to the color tables, getting rid of a lot of places that were
copying tables with `memmove` operations. I'm hoping this will make it
easier for us to update the code in the future if we want to reorder the
table entries (which is likely a requirement for unifying the
`AdaptDispatch` and `TerminalDispatch` implementations). 

## Validation Steps Performed

For testing, I've just updated the existing unit tests to account for
the API changes. The `TextColorTests` required an extra parameter
specifying the index type when setting an index. And the `AdapterTest`
and `ScreenBufferTests` required the use of the new `SetIndexedXXX`
methods in order to be explicit about the index type, instead of relying
on the `TextAttribute` constructor and the old `SetForeground` and
`SetBackground` methods which didn't have a way to differentiate index
types.

I've manually tested the various console APIs
(`SetConsoleTextAttribute`, `ReadConsoleOutputAttribute`, and
`ReadConsoleOutput`), to make sure they are still setting and reading
the attributes as well as they used to. And I've tested the
`SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs
to make sure they can read and write the color table correctly. I've
also tested the color table in the properties dialog, made sure it was
saved and restored from the registry correctly, and similarly saved and
restored from a shortcut link.

Note that there are still a bunch of issues with the color table APIs,
but no new problems have been introduced by the changes in this PR, as
far as I could tell.

I've also done a bunch of manual tests of `OSC 4` to make sure it's
updating all the colors correctly (at least in conhost), and confirmed
that the test case in issue #1223 now works as expected.
2020-05-27 22:34:45 +00:00
Mike Griese b4c33dd842
Fix an accidental regression from #5771 (#5870)
This PR reverts a relatively minor change that was made incorrectly to
ConPTY in #5771.

In that PR, I authored two tests. One of them actually caught the bug
that was supposed to be fixed by #5771. The other test was simply
authored during the investigation. I believed at the time that the test
revealed a bug in conpty that was fixed by _removing_ this block of
code. However, an investigation itno #5839 revealed that this code was
actually fairly critical. 

So, I'm also _skipping_ this buggy test for now. I'm also adding a
specific test case to this bug.

The problem in the bugged case of `WrapNewLineAtBottom` is that
`WriteCharsLegacy` is wrapping the bottom row of the ConPTY buffer,
which is causing the cursor to automatically move to the next line in
the buffer. This is because `WriteCharsLegacy` isn't being called with
the `WC_DELAY_EOL_WRAP` flag. So, in that test case, 
* The client emits a wrapped line to conpty
* conpty fills the bottom line with that text, then dutifully increments
  the buffer to make space for the cursor on a _new_ bottom line.
* Conpty reprints the last `~` of the wrapped line
* Then it gets to the next line, which is being painted _before_ the
  client emits the rest of the line of text to fill that row.
* Conpty thinks this row is empty, (it is) and manually breaks the row. 

However, the test expects this row to be emitted as wrapped. The problem
comes from the torn state in the middle of these frames - the original
line probably _should_ remain wrapped, but this is a sufficiently rare
case that the fix is being punted into the next release. 

It's possible that improving how we handle line wrapping might also fix
this case - currently we're only marking a row as wrapped when we print
the last cell of a row, but we should probably mark it as wrapped
instead when we print the first char of the _following_ row. That work
is being tracked in #5800

### The real bug in this PR

The problem in the `DeleteWrappedWord` test is that the first line is
still being marked as wrapped. So when we get to painting the line below
it, we'll see that there are no characters to be printed (only spaces),
we emit a `^[20X^[20C`, but the cursor is still at the end of the first
line. Because it's there, we don't actually clear the text we want to
clear.

So DeleteWrappedWord, #5839 needs the `_wrappedRow = std::nullopt;`
statement here.

## References
* I guess just look at #5800, I put everything in there.

## Validation Steps Performed
* Tested manually that this was fixed for the Terminal
* ran tests

Closes #5839
2020-05-12 15:02:15 -07:00
James Holderness e7a2732ffb
Refactor the SGR implementation in AdaptDispatch (#5758)
This is an attempt to simplify the SGR (Select Graphic Rendition)
implementation in conhost, to cut down on the number of methods required
in the `ConGetSet` interface, and pave the way for future improvements
and bug fixes. It already fixes one bug that prevented SGR 0 from being
correctly applied when combined with meta attributes.

* This a first step towards fixing the conpty narrowing bugs in issue
  #2661
* I'm hoping the simplification of `ConGetSet` will also help with
  #3849.
* Some of the `TextAttribute` refactoring in this PR overlaps with
  similar work in PR #1978. 

## Detailed Description of the Pull Request / Additional comments

The main point of this PR was to simplify the
`AdaptDispatch::SetGraphicsRendition` implementation. So instead of
having it call a half a dozen methods in the `ConGetSet` API, depending
on what kinds of attributes needed to be set, there is now just one call
to get current attributes, and another call to set the new value. All
adjustments to the attributes are made in the `AdaptDispatch` class, in
a simple switch statement.

To help with this refactoring, I also made some change to the
`TextAttribute` class to make it easier to work with. This included
adding a set of methods for setting (and getting) the individual
attribute flags, instead of having the calling code being exposed to the
internal attribute structures and messing with bit manipulation. I've
tried to get rid of any methods that were directly setting legacy, meta,
and extended attributes.

Other than the fix to the `SGR 0` bug, the `AdaptDispatch` refactoring
mostly follows the behaviour of the original code. In particular, it
still maps the `SGR 38/48` indexed colors to RGB instead of retaining
the index, which is what we ultimately need it to do. Fixing that will
first require the color tables to be unified (issue #1223), which I'm
hoping to address in a followup PR.

But for now, mapping the indexed colors to RGB values required adding an
an additional `ConGetSet` API to lookup the color table entries. In the
future that won't be necessary, but the API will still be useful for
other color reporting operations that we may want to support. I've made
this API, and the existing setter, standardise on index values being in
the "Xterm" order, since that'll be essential for unifying the code with
the terminal adapter one day.

I should also point out one minor change to the `SGR 38/48` behavior,
which is that out-of-range RGB colors are now ignored rather than being
clamped, since that matches the way Xterm works.

## Validation Steps Performed

This refactoring has obviously required corresponding changes to the
unit tests, but most were just minor updates to use the new
`TextAttribute` methods without any real change in behavior. However,
the adapter tests did require significant changes to accommodate the new
`ConGetSet` API. The basic structure of the tests remain the same, but
the simpler API has meant fewer values needed to be checked in each test
case. I think they are all still covering the areas there were intended
to, though, and they are all still passing.

Other than getting the unit tests to work, I've also done a bunch of
manual testing of my own. I've made sure the color tests in Vttest all
still work as well as they used to. And I've confirmed that the test
case from issue #5341 is now working correctly.

Closes #5341
2020-05-08 16:04:16 -07:00
Mike Griese 38472719d5
Fix wrapped lines in less in Git for Windows (#5771)
## Summary of the Pull Request

This PR resolves an issue with the Git for Windows (MSYS) version of `less`. It _doesn't_ use VT processing for emitting text tothe buffer, so when it hits `WriteCharsLegacy`, `WC_DELAY_EOL_WRAP` is NOT set.

When this happens, `less` is writing some text that's longer than the width of the buffer to the last line of the buffer. We're hitting the 
```c++
    Status = AdjustCursorPosition(screenInfo, CursorPosition, WI_IsFlagSet(dwFlags, WC_KEEP_CURSOR_VISIBLE), psScrollY);
```
call in `_stream.cpp:560`.

The cursor is _currently_ at `{40, 29}`, the _start_ of the run of text that wrapped. We're trying to adjust it to `{0, 30}`, which would be the start of the next line of the buffer. However, the buffer is only 30 lines tall, so we've got to `IncrementCircularBuffer` first, so we can move the cursor there.

When that happens, we're going to paint frame. At the end of that frame, we're going to try and paint the cursor position. The cursor is still at `{40, 29}` here, so unfortunately, the `cursorIsInDeferredWrap` check in `XtermEngine::PaintCursor` is `false`. That means, conpty is going to try to move the cursor to where the console thinks the cursor actually is at the end of this frame, which is `{40, 29}`.

If we're painting the frame because we circled the buffer, then the cursor might still be in the position it was before the text was written to the buffer to cause the buffer to circle. In that case, then we DON'T want to paint the cursor here either, because it'll cause us to manually break this line. That's okay though, the frame will be painted again, after the circling is complete.

## PR Checklist
* [x] Closes #5691
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

I suppose that's the detailed description above

## Validation Steps Performed
* ran tests
* checked that the bug was actually fixed in the Terminal
2020-05-08 21:22:09 +00:00
Mike Griese 9fe624ffbc
Make sure that EraseAll moves the Terminal viewport (#5683)
The Erase All VT sequence (`^[[2J`) is supposed to erase the entire
contents of the viewport. The way it usually does this is by shifting
the entirety of the viewport contents into scrollback, and starting the
new viewport below it. 

Currently, conpty doesn't propagate that state change correctly. When
conpty gets a 2J, it simply erases the content of the connected
terminal's viewport, by writing over it with spaces. Conpty didn't
really have a good way of communicating "your viewport should move", it
only knew "the buffer is now full of spaces".

This would lead to bugs like #2832, where pressing <kbd>ctrl+L</kbd> in
`bash` would delete the current contents of the viewport, instead of
moving the viewport down.

This PR makes sure that when conpty sees a 2J, it passes that through
directly to the connected terminal application as well. Fortunately, 2J
was already implemented in the Windows Terminal, so this actually fixes
the behavior of <kbd>ctrl+L</kbd>/`clear` in WSL in the Terminal.

## References

* #4252 - right now this isn't the _most_ optimal scenario, we're
  literally just printing a 2J, then we'll perform "erase line" `height`
  times. The erase line operations are all redundant at this point - the
  entire viewport is blank, but conpty doesn't really know that.
  Fortunately, #4252 was already filed for me to come through and
  optimize this path.

## PR Checklist
* [x] Closes #2832
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
* ran tests
* compared <kbd>ctrl+L</kbd> with its behavior in conhost
* compared `clear` with its behavior in conhost
2020-05-05 01:36:30 +00:00
Mike Griese 7612044363
Implement a pair of shims for cls, Clear-Host in conpty mode (#5627)
## Summary of the Pull Request

This PR implements a pair of shims for `cmd` and `powershell`, so that their `cls` and `Clear-Host` functions will clear the entire terminal buffer (like they do in conhost), instead of just the viewport. With the conpty viewport and buffer being the same size, there's effectively no way to know if an application is calling these API's in this way with the intention of clearing the buffer or the viewport. We absolutely have to guess. 

Each of these shims checks to see if the way that the API is being called exactly matches the way `cmd` or `powershell` would call these APIs. If it does, we manually write a `^[[3J` to the connected terminal, to get he Terminal to clear it's own scrollback.

~~_⚠️ If another application were trying to clear the **viewport** with an exactly similar API call, this would also cause the terminal scrollback to get cleared ⚠️_~~

* [x] Should these shims be restricted to when the process that's calling them is actually `cmd.exe` or `powershell.exe`? Can I even do this? I think we've done such a good job of isolating the client process information from the rest of the host code that I can't figure out how to do this.
  - YES, this can be done, and I did it.
* [ ] **TODO**: _While I'm here_, should I have `DoSrvPrivateEraseAll` (the implementation for `^[[2J`, in `getset.cpp`) also manually trigger a EraseAll in the terminal in conpty mode?

## PR Checklist
* [x] Closes #3126
* [x] Actually closes #1305 too, which is really the same thing, but probably deserves a callout
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
* ran tests
* checked `cls` in the Terminal
* checked `Clear-Host` in the Terminal
* Checked running `powershell clear-host` from `cmd.exe`
2020-04-30 21:53:31 +00:00
Mike Griese 4286877864
Don't remove spaces when printing a new bottom line with a background color (#5550)
Turns out we're still being a bit too aggressive when removing spaces.
If there are spaces at the end of the first run painted to a bottom
line, _and the bottom line was a different color than the previous_,
then we can't trim those spaces off the string. We still need to emit
those to make sure the terminal has colored spaces in it as well.

## References

* there's like 80 PRs in the last month for this function

## PR Checklist
* [x] Closes #5502
* [x] I work here
* [x] Tests added/passed

## Validation Steps

* [x] ran the tests
* [x] checked that vtpipeterm still worked
* [x] Checked that the bug was fixed in the Terminal
2020-04-30 15:01:03 +00:00
Mike Griese 10fa3108e1
Hide the commandline on a resize to prevent a crash when snapping the window (#5620)
Hide any commandline (cooked read) we have before we begin a resize, and
show it again after the resize. 

## References

* I found #5618 while I was working on this.

## PR Checklist
* [x] Closes #1856
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

Basically, during a resize, we try to restore the viewport position
correctly, and part of that checks where the current commandline ends.
However, when we do that, the commandline's _current_ state still
reflects the _old_ buffer size, so resizing to be smaller can cause us
to throw an exception, when we find that the commandline doesn't fit in
the new viewport cleanly.

By hiding it, then redrawing it, we avoid this problem entirely. We
don't need to perform the check on the old commandline contents (since
they'll be empty), and we'll redraw it just fine for the new buffer size

## Validation Steps Performed
* ran tests
* checked resizing, snapping in conhost with a cooked read
* checked resizing, snapping in the Terminal with a cooked read
2020-04-29 23:47:56 +00:00
Mike Griese f7e2159310
Add a test to cover #5428 (#5449)
This PR adds a test for #5428. Mysteriously, after #5398 merged, 5428 went away. However, I already wrote this test for it, so we might as well add it to our collection.

* [x] Closes #5428
* [x] I work here
* [x] Is a test
2020-04-22 11:16:17 +00:00
Dustin L. Howett (MSFT) 152b399e90
Don't duplicate spaces from potentially-wrapped EOL-deferred lines (#5398)
The logic here, regarding deleting the spaces and just instantly adding
them bad, is incredibly suspect. Given that we're close to 0.11, I don't
think I can change it.

I've added a TODO with an issue number to figure out the right logic
here.

Fixes #5386.

## PR Checklist
* [x] Closes #5386
* [x] CLA signed
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I'm horrified.

## Validation Steps Performed
Tests, manual validation of the scenario in 5386 and a repro program.
2020-04-20 21:45:44 +00:00
Mike Griese dc43524eb2
Emit lines wrapped due to spaces at the end correctly (#5294)
## Summary of the Pull Request

When WSL vim prints the initial empty buffer (the one that's just a bunch of '\~'s), it prints this by doing the following:
* Print '\~' followed by enough spaces to clear the line
* Use CUP (`^[[H`) to move the cursor to the start of the next line
* repeat until the buffer is full

When we'd get the line of "\~     "... in conhost, we'd mark that line as wrapped. 

Logically, it doesn't really make any sense that when we follow that up by moving the cursor, the line is wrapped. However, this is just how conhost is right now. 
This wasn't ever a problem in just conhost before, because we really didn't care if lines in the alt buffer were "wrapped" or not. Plus, when vim would get resized, it would just reprint it's own buffer anyways. Nor was this a problem in conpty before this year (2020). We've only just recently added logic to conpty to try and preserve wrapped lines. 

Initially, I tried fixing this by breaking the line manually when the cursor was moved. This seemed to work great, except for the win32 vim.exe. Vim.exe doesn't emit a newline or a CUP to get to the next line. It just _goes for it_ and keeps printing. So there's _no way_ for us to know the line broke, because they're essentially just printing one long line, assuming we'll automatically move the cursor.

So instead, I'm making sure to emit the proper number of spaces at the end of a line when the line is wrapped. We won't do any funny business in that scenario and try to optimize for them, we'll _just print the spaces_.

## References

* #5181 - This change regressed this
* #4415 - Actually implemented wrapped lines in conpty

## PR Checklist
* [x] Closes #5291
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
* Wrote a unittest first and foremost
* Checked vtpipeterm to make sure vim still works
* checked Terminal to make sure vim still works
2020-04-15 15:52:11 +00:00
Mike Griese 6fabc4abb7
Fix copying wrapped lines by implementing better scrolling (#5181)
Now that the Terminal is doing a better job of actually marking which
lines were and were not wrapped, we're not always copying lines as
"wrapped" when they should be. We're more correctly marking lines as not
wrapped, when previously we'd leave them marked wrapped.

The real problem is here in the `ScrollFrame` method - we'd manually
newline the cursor to make the terminal's viewport shift down to a new
line. If we had to scroll the viewport for a _wrapped_ line, this would
cause the Terminal to mark that line as broken, because conpty would
emit an extra `\n` that didn't actually exist.

This more correctly implements `ScrollFrame`. Now, well move where we
"thought" the cursor was, so when we get to the next `PaintBufferLine`,
if the cursor needs to newline for the next line, it'll newline, but if
we're in the middle of a wrapped line, we'll just keep printing the
wrapped line.

A couple follow up bugs were found to be caused by the same bad logic.
See #5039 and #5161 for more details on the investigations there.

## References

* #4741 RwR, which probably made this worse
* #5122, which I branched off of 
* #1245, #357 - a pair of other conpty wrapped lines bugs
* #5228 - A followup issue for this PR

## PR Checklist
* [x] Closes #5113
* [x] Closes #5180 (by fixing DECRST 25)
* [x] Closes #5039
* [x] Closes #5161 (by ensuring we only `removeSpaces` on the actual
  bottom line)
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed

* Checked the cases from #1245, #357 to validate that they still work
* Added more and more tests for these scenarios, and then I added MORE
  tests
* The entire team played with this in selfhost builds
2020-04-09 00:06:25 +00:00
Michael Niksa ef80f665d3
Correct scrolling invalidation region for tmux in pty w/ bitmap (#5122)
Correct scrolling invalidation region for tmux in pty w/ bitmap

Add tracing for circling and scrolling operations. Fix improper
invalidation within AdjustCursorPosition routine in the subsection about
scrolling down at the bottom with a set of margins enabled.

## References
- Introduced with #5024 

## Detailed Description of the Pull Request / Additional comments
- This occurs when there is a scroll region restriction applied and a
  newline operation is performed to attempt to spin the contents of just
  the scroll region. This is a frequent behavior of tmux.
- Right now, the Terminal doesn't support any sort of "scroll content"
  operation, so what happens here generally speaking is that the PTY in
  the ConHost will repaint everything when this happens.
- The PTY when doing `AdjustCursorPosition` with a scroll region
  restriction would do the following things:

1. Slide literally everything in the direction it needed to go to take
   advantage of rotating the circular buffer. (This would force a
   repaint in PTY as the PTY always forces repaint when the buffer
   circles.)
2. Copy the lines that weren't supposed to move back to where they were
   supposed to go.
3. Backfill the "revealed" region that encompasses what was supposed to
   be the newline.

- The invalidations for the three operations above were:

1. Invalidate the number of rows of the delta at the top of the buffer
   (this part was wrong)
2. Invalidate the lines that got copied back into position (probably
   unnecessary, but OK)
3. Invalidate the revealed/filled-with-spaces line (this is good).

- When we were using a simple single rectangle for invalidation, the
  union of the top row of the buffer from 1 and the bottom row of the
  buffer from 2 (and 3 was irrelevant as it was already unioned it)
  resulted in repainting the entire buffer and all was good.

- When we switched to a bitmap, it dutifully only repainted the top line
  and the bottom two lines as the middle ones weren't a consequence of
  intersect.

- The logic was wrong. We shouldn't be invalidating rows-from-the-top
  for the amount of the delta. The 1 part should be invalidating
  everything BUT the lines that were invalidated in parts 2 and 3.
  (Arguably part 2 shouldn't be happening at all, but I'm not optimizing
  for that right now.)

- So this solves it by restoring an entire screen repaint for this sort
  of slide data operation by giving the correct number of invalidated
  lines to the bitmap.

## Validation Steps Performed
- Manual validation with the steps described in #5104
- Automatic test `ConptyRoundtripTests::ScrollWithMargins`.

Closes #5104
2020-03-27 22:37:23 +00:00
Josh Soref 5de9fa9cf3
ci: run spell check in CI, fix remaining issues (#4799)
This commit introduces a github action to check our spelling and fixes
the following misspelled words so that we come up green.

It also renames TfEditSes to TfEditSession, because Ses is not a word.

currently, excerpt, fallthrough, identified, occurred, propagate,
provided, rendered, resetting, separate, succeeded, successfully,
terminal, transferred, adheres, breaks, combining, preceded,
architecture, populated, previous, setter, visible, window, within,
appxmanifest, hyphen, control, offset, powerpoint, suppress, parsing,
prioritized, aforementioned, check in, build, filling, indices, layout,
mapping, trying, scroll, terabyte, vetoes, viewport, whose
2020-03-25 11:02:53 -07:00
Michael Niksa ca33d895a3
Move ConPTY to use til::bitmap (#5024)
## Summary of the Pull Request
Moves the ConPTY drawing mechanism (`VtRenderer`) to use the fine-grained `til::bitmap` individual-dirty-bit tracking mechanism instead of coarse-grained rectangle unions to improve drawing performance by dramatically reducing the total area redrawn.

## PR Checklist
* [x] Part of #778 and #1064 
* [x] I work here
* [x] Tests added and updated.
* [x] I'm a core contributor

## Detailed Description of the Pull Request / Additional comments
- Converted `GetDirtyArea()` interface from `IRenderEngine` to use a vector of `til::rectangle` instead of the `SMALL_RECT` to banhammer inclusive rectangles.
- `VtEngine` now holds and operates on the `til::bitmap` for invalidation regions. All invalidation operation functions that used to be embedded inside `VtEngine` are deleted in favor of using the ones in `til::bitmap`.
- Updated `VtEngine` tracing to use new `til::bitmap` on trace and the new `to_string()` methods detailed below.
- Comparison operators for `til::bitmap` and complementary tests.
- Fixed an issue where the dirty rectangle shortcut in `til::bitmap` was set to 0,0,0,0 by default which means that `|=` on it with each `set()` operation was stretching the rectangle from 0,0. Now it's a `std::optional` so it has no value after just being cleared and will build from whatever the first invalidated rectangle is. Complementary tests added.
- Optional run caching for `til::bitmap` in the `runs()` method since both VT and DX renderers will likely want to generate the set of runs at the beginning of a frame and refer to them over and over through that frame. Saves the iteration and creation and caches inside `til::bitmap` where the chance of invalidation of the underlying data is known best. It is still possible to iterate manually with `begin()` and `end()` from the outside without caching, if desired. Complementary tests added.
- WEX templates added for `til::bitmap` and used in tests.
- `translate()` method for `til::bitmap` which will slide the dirty points in the direction specified by a `til::point` and optionally back-fill the uncovered area as dirty. Complementary tests added.
- Moves all string generation for `til` types `size`, `point`, `rectangle`, and `some` into a `to_string` method on each object such that it can be used in both ETW tracing scenarios AND in the TAEF templates uniformly. Adds a similar method for `bitmap`.
- Add tagging to `_bitmap_const_iterator` such that it appears as a valid **Input Iterator** to STL collections and can be used in a `std::vector` constructor as a range. Adds and cleans up operators on this iterator to match the theoretical requirements for an **Input Iterator**. Complementary tests added.
- Add loose operators to `til` which will allow some basic math operations (+, -, *, /) between `til::size` and `til::point` and vice versa. Complementary tests added. Complementary tests added.
- Adds operators to `til::rectangle` to allow scaling with basic math operations (+, -, *) versus `til::size` and translation with basic math operations (+, -) against `til::point`. Complementary tests added.
- In-place variants of some operations added to assorted `til` objects. Complementary tests added.
- Update VT tests to compare invalidation against the new map structure instead of raw rectangles where possible.

## Validation Steps Performed
- Wrote additional til Unit Tests for all additional operators and functions added to the project to support this operation
- Updated the existing VT renderer tests
- Ran perf check
2020-03-23 15:57:54 +00:00
Mike Griese 3dc0672faa
Implement Hard Reset for Terminal (#4909)
## Summary of the Pull Request

This _actually_ implements `\033c`
([RIS](https://vt100.net/docs/vt220-rm/chapter4.html)) for the Windows Terminal.
I thought I had done this in #4433, but that PR actually only passthrough'd
`\x1b[3J`. I didn't realize at the time that #2715 was mostly about hard reset,
not erase scrollback.

Not only should conpty pass through RIS, but the Terminal should also be
prepared to actually handle that sequence. So this PR adds that support as well.

## References

* #4433: original PR I thought fixed this.

## PR Checklist
* [x] Closes #2715 for real this time
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed

Actually tested `printf \033c` in the Terminal this time
2020-03-16 15:32:01 +00:00
Mike Griese 93b31f6e3f
Add support for "reflow"ing the Terminal buffer (#4741)
This PR adds support for "Resize with Reflow" to the Terminal. In
conhost, `ResizeWithReflow` is the function that's responsible for
reflowing wrapped lines of text as the buffer gets resized. Now that
#4415 has merged, we can also implement this in the Terminal. Now, when
the Terminal is resized, it will reflow the lines of it's buffer in the
same way that conhost does. This means, the terminal will no longer chop
off the ends of lines as the buffer is too small to represent them. 

As a happy side effect of this PR, it also fixed #3490. This was a bug
that plagued me during the investigation into this functionality. The
original #3490 PR, #4354, tried to fix this bug with some heavy conpty
changes. Turns out, that only made things worse, and far more
complicated. When I really got to thinking about it, I realized "conhost
can handle this right, why can't the Terminal?". Turns out, by adding
resize with reflow, I was also able to fix this at the same time.
Conhost does a little bit of math after reflowing to attempt to keep the
viewport in the same relative place after a reflow. By re-using that
logic in the Terminal, I was able to fix #3490.

I also included that big ole test from #3490, because everyone likes
adding 60 test cases in a PR.

## References
* #4200 - this scenario
* #405/#4415 - conpty emits wrapped lines, which was needed for this PR
* #4403 - delayed EOL wrapping via conpty, which was also needed for
  this
* #4354 - we don't speak of this PR anymore

## PR Checklist
* [x] Closes #1465
* [x] Closes #3490
* [x] Closes #4771
* [x] Tests added/passed

## EDIT: Changes to this PR on 5 March 2020

I learned more since my original version of this PR. I wrote that in
January, and despite my notes that say it was totally working, it
_really_ wasn't.

Part of the hard problem, as mentioned in #3490, is that the Terminal
might request a resize to (W, H-1), and while conpty is preparing that
frame, or before the terminal has received that frame, the Terminal
resizes to (W, H-2). Now, there aren't enough lines in the terminal
buffer to catch all the lines that conpty is about to emit. When that
happens, lines get duplicated in the buffer. From a UX perspective, this
certainly looks a lot worse than a couple lost lines. It looks like
utter chaos.

So I've introduced a new mode to conpty to try and counteract this
behavior. This behavior I'm calling "quirky resize". The **TL;DR** of
quirky resize mode is that conpty won't emit the entire buffer on a
resize, and will trust that the terminal is prepared to reflow it's
buffer on it's own.

This will enable the quirky resize behavior for applications that are
prepared for it. The "quirky resize" is "don't `InvalidateAll` when the
terminal resizes". This is added as a quirk as to not regress other
terminal applications that aren't prepared for this behavior
(gnome-terminal, conhost in particular). For those kinds of terminals,
when the buffer is resized, it's just going to lose lines. That's what
currently happens for them.  

When the quirk is enabled, conpty won't repaint the entire buffer. This
gets around the "duplicated lines" issue that requesting multiple
resizes in a row can cause. However, for these terminals that are
unprepared, the conpty cursor might end up in the wrong position after a
quirky resize.

The case in point is maximizing the terminal. For maximizing
(height->50) from a buffer that's 30 lines tall, with the cursor on
y=30, this is what happens: 

  * With the quirk disabled, conpty reprints the entire buffer. This is
    60 lines that get printed. This ends up blowing away about 20 lines
    of scrollback history, as the terminal app would have tried to keep
    the text pinned to the bottom of the window. The term. app moved the
    viewport up 20 lines, and then the 50 lines of conpty output (30
    lines of text, and 20 blank lines at the bottom) overwrote the lines
    from the scrollback. This is bad, but not immediately obvious, and
    is **what currently happens**. 


  * With the quirk enabled, conpty doesn't emit any lines, but the
    actual content of the window is still only in the top 30 lines.
    However, the terminal app has still moved 20 lines down from the
    scrollback back into the viewport. So the terminal's cursor is at
    y=50 now, but conpty's is at 30. This means that the terminal and
    conpty are out of sync, and there's not a good way of re-syncing
    these. It's very possible (trivial in `powershell`) that the new
    output will jump up to y=30 override the existing output in the
    terminal buffer. 

The Windows Terminal is already prepared for this quirky behavior, so it
doesn't keep the output at the bottom of the window. It shifts it's
viewport down to match what conpty things the buffer looks like.

What happens when we have passthrough mode and WT is like "I would like
quirky resize"? I guess things will just work fine, cause there won't be
a buffer behind the passthrough app that the terminal cares about. Sure,
in the passthrough case the Terminal could _not_ quirky resize, but the
quirky resize won't be wrong.
2020-03-12 17:43:37 -07:00
Mike Griese ffd8f53529
When Conpty encounters an unknown string, flush immediately (#4896)
When ConPTY encounters a string we don't understand, immediately flush the frame.

## References

This PR supersedes #2665. This solution is much simpler than what was proposed in that PR. 
As mentioned in #2665: "This might have some long-term consequences for #1173."

## PR Checklist
* [x] Closes #2011
* [x] Closes #4106
* [x] I work here
* [x] Tests added/passed
2020-03-12 16:31:45 -07:00
Mike Griese e5182fb3e8
Make Conpty emit wrapped lines as actually wrapped lines (#4415)
## Summary of the Pull Request

Changes how conpty emits text to preserve line-wrap state, and additionally adds rudimentary support to the Windows Terminal for wrapped lines.

## References

* Does _not_ fix (!) #3088, but that might be lower down in conhost. This makes wt behave like conhost, so at least there's that
* Still needs a proper deferred EOL wrap implementation in #780, which is left as a todo
* #4200 is the mega bucket with all this work
* MSFT:16485846 was the first attempt at this task, which caused the regression MSFT:18123777 so we backed it out.
* #4403 - I made sure this worked with that PR before I even sent #4403

## PR Checklist
* [x] Closes #405
* [x] Closes #3367 
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

I started with the following implementation:
When conpty is about to write the last column, note that we wrapped this line here. If the next character the vt renderer is told to paint get is supposed to be at the start of the following line, then we know that the previous line had wrapped, so we _won't_ emit the usual `\r\n` here, and we'll just continue emitting text.

However, this isn't _exactly_ right - if someone fills the row _exactly_ with text, the information that's available to the vt renderer isn't enough to know for sure if this line broke or not. It is possible for the client to write a full line of text, with a `\n` at the end, to manually break the line. So, I had to also add the `lineWrapped` param to the `IRenderEngine` interface, which is about half the files in this changelist.

## Validation Steps Performed
* Ran tests
* Checked how the Windows Terminal behaves with these changes
* Made sure that conhost/inception and gnome-terminal both act as you'd expect with wrapped lines from conpty
2020-02-27 16:40:11 +00:00
Mike Griese a241dbdac0
Move cursor in conpty correctly after a backspace when we've delayed an EOL wrap (#4403)
## Summary of the Pull Request

This is a fix that technically was caused by #357, though we didn't have the Terminal at the time, so I only fixed conhost then. When a client app prints the very last column in the buffer, the cursor is often not _actually_ moved to the next row quite yet. The cursor usually just "floats" on the last character of the row, until something happens. This could be a printable character, which will print it on the next line, or a newline, which will move the cursor to the next line manually, or it could be a backspace, which might take the cursor back a character. 

Conhost and gnome-terminal behave slightly differently here, and wt behaves differently all together. Heck, conhost behaves differently depending on what output mode you're in. 

The scenario in question is typing a full row of text, then hitting backspace to erase the last char of the row.

What we were emitting before in this case was definitely wrong - we'd emit a space at that last row, but then not increment our internal tracker of where the cursor is, so the cursor in conpty and the terminal would be misaligned. The easy fix for this is to make sure to always update the `_lastText` member appropriately. This is the `RightExclusive` change.

The second part of this change is to not be so tricksy immediately following a "delayed eol wrap". When we have just printed the last char like that, always use the VT sequence CUP the next time the cursor moves. Depending on the terminal emulator and it's flags, performing a BS in this state might not bring the cursor to the correct position. 

## References

#405, #780, #357

## PR Checklist
* [x] Closes #1245
* [x] I work here
* [ ] Tests added/passed 
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

With the impending #405 PR I have, this still works, but the sequences that are emitted change, so I didn't write a test for this currently.

## Validation Steps Performed

Tried the scenario for both #357 and #1245 in inception, `gnome-temrinal` and `wt` all, and they all display the cursor correctly.
2020-02-11 21:52:19 +00:00
Josh Soref a13ccfd0f5
Fix a bunch of spelling errors across the project (#4295)
Generated by https://github.com/jsoref/spelling `f`; to maintain your repo, please consider `fchurn`

I generally try to ignore upstream bits. I've accidentally included some items from the `deps/` directory. I expect someone will give me a list of items to drop, I'm happy to drop whole files/directories, or to split the PR into multiple items (E.g. comments/locals/public).

Closes #4294
2020-02-10 20:40:01 +00:00
Mike Griese 2d6b8bc33d
Passthrough CSI 3 J in Conpty (#4433)
## Summary of the Pull Request

Conpty doesn't need `CSI 3 J`, it doesn't have a scrollback. The terminal that's connected should use that. This makes conpty pass it through, like other sequences that conpty has no need for.

## References

## PR Checklist
* [x] Closes #2715
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
2020-02-10 20:30:02 +00:00
Mike Griese 685720a767
Add just the test infrastructure bits from #4354 (#4382)
## Summary of the Pull Request

#4354 is a pretty complicated PR. It's got a bunch of conpty changes, but what it also has was some critical improvements to the roundtrip test suite. I'm working on some other bugfixes in the same area currently, and need these tests enhancements in those branches _now_. The rest of #4354 is complex enough that I don't trust it will get merged soon (if ever). However, these fixes _should_ be in regardless.

## PR Checklist
* [x] Taken directly from #4354
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

This is four main changes:
* Enable conpty to be fully enabled in unittests. Just setting up a VT renderer isn't enough to trick the host into being in conpty mode - it also needs to have some other flags set.
* Some minor changes to `CommonState` to better configure the common test state for conpty
* Move some of the verify helpers from `ConptyRoundtripTests` into their own helper class, to be shared in multiple tests
* Add a `TerminalBufferTests` class, for testing the Terminal buffer directly (without conpty).

This change is really easier than 
![image](https://user-images.githubusercontent.com/18356694/73278427-2d1b4480-41b1-11ea-9bbe-70671c557f49.png)
would suggest, I promise.
2020-01-29 16:33:06 +00:00
Mike Griese 62765f152e Create tests that roundtrip output through a conpty to a Terminal (#4213)
## Summary of the Pull Request

This PR adds two tests:
* First, I started by writing a test where I could write output to the console  host and inspect what output came out of conpty. This is the `ConptyOutputTests` in the host unit tests.
* Then I got crazy and thought _"what if I could take that output and dump it straight into the `Terminal`"_? Hence, the `ConptyRoundtripTests` were born, into the TerminalCore unit tests.

## References

Done in pursuit of #4200, but I felt this warranted it's own atomic PR

## PR Checklist
* [x] Doesn't close anything on it's own.
* [x] I work here
* [x] you better believe this adds tests
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

From the comment in `ConptyRoundtripTests`:
> This test class creates an in-proc conpty host as well as a Terminal, to
> validate that strings written to the conpty create the same resopnse on the
> terminal end. Tests can be written that validate both the contents of the
> host buffer as well as the terminal buffer. Everytime that
> `renderer.PaintFrame()` is called, the tests will validate the expected
> output, and then flush the output of the VtEngine straight to th

Also, some other bits had to be updated:
* The renderer needed to be able to survive without a thread, so I hadded a simple check that it actually had a thread before calling `pThread->NotifyPaint`
* Bits in `CommonState` used `NTSTATUS_FROM_HRESULT` which did _not_ work outside the host project. Since the `NTSTATUS` didn't seem that important, I replaced that with a `HRESULT`
* `CommonState` likes to initialize the console to some _weird_ defaults. I added an optional param to let us just use the defaults.
2020-01-17 16:40:12 +00:00