Procedural solution for https://github.com/microsoft/terminal/issues/756.
Introduces a `startupActions` global setting.
This setting is as string with the same format as actions in command line arguments.
It is used only if command line arguments were not provided
(aka running pure wt.exe).
The setting allows implicit new-tabs.
In the case of invalid syntax we show the warning dialog and ignore the setting.
The documentation PR is here: https://github.com/MicrosoftDocs/terminal/pull/217
## Summary of the Pull Request
This is a spec for "pane navigation", as we've already got a bit of an implementation in #8183. We've also had a heated discussion in Teams, and I wanted to capture a bit of that in a more formal doc. I suppose that "informal Teams chat" didn't work out in the end 😆.
Also, this is @PankajBhojwani's feature so I'm gonna let him drive. I mostly wrote this to test out a new spec template.
After discussion, we landed on proposal D, with a minor change of `last` to `prev`. This is how it was in #8183 before I started meddling 😝
## PR Checklist
* [x] spec for #2871
* [x] I work here
## Detailed Description of the Pull Request / Additional comments
This is not my best spec ever - again, mostly just trying to spawn discussion, and prototype the new spec template.
This guide serves as a reference on how to add a setting to Windows Terminal. It covers...
- Terminal Settings Model changes
- Settings UI changes
- `TerminalSettings` changes
- Actions and action arguments
As a part of #6800 (Settings UI Follow Up Tasks)
Merely fixed the capitalization of a word.
## Detailed Description of the Pull Request / Additional comments
- Inside `doc/AddASetting.md`, on line 14, the sentence previously began with the verb "add" with a lowercase alphabet.
- I replaced "add" with "Add".
``` md
[12] ...
[13] 2. Add matching fields to Settings.hpp
[14] - Add getters, setters, the whole drill.
[15] ...
```
I was looking at conhost/OpenConsole and noticed it was being pretty
inefficient with allocations due to some usages of std::deque and
std::vector that didn't need to be done quite that way.
So this uses std::vector for the TextBuffer's storage of ROW objects,
which allows one allocation to contiguously reserve space for all the
ROWs - on Desktop this is 9001 ROW objects which means it saves 9000
allocations that the std::deque would have done. Plus it has the
benefit of increasing locality of the ROW objects since deque is going
to chase pointers more often with its data structure.
Then, within each ROW there are CharRow and ATTR_ROW objects that use
std::vector today. This changes them to use Boost's small_vector, which
is a variation of vector that allows for the so-called "small string
optimization." Since we know the typical size of these vectors, we can
pre-reserve the right number of elements directly in the
CharRow/ATTR_ROW instances, avoiding any heap allocations at all for
constructing these objects.
There are a ton of variations on this "small_vector" concept out there
in the world - this one in Boost, LLVM has one called SmallVector,
Electronic Arts' STL has a small_vector, Facebook's folly library has
one...there are a silly number of these out there. But Boost seems like
it's by far the easiest to consume in terms of integration into this
repo, the CI/CD pipeline, licensing, and stuff like that, so I went with
the boost version.
In terms of numbers, I measured the startup path of OpenConsole.exe on
my dev box for Release x64 configuration. My box is an i7-6700k @ 4
Ghz, with 32 GB RAM, not that I think machine config matters much here:
| | Allocation count | Allocated bytes | CPU usage (ms) |
| ------ | ------------------- | ------------------ | -------------- |
| Before | 29,461 | 4,984,640 | 103 |
| After | 2,459 (-91%) | 4,853,931 (-2.6%) | 96 (-7%) |
Along the way, I also fixed a dynamic initializer I happened to spot in
the registry code, and updated some docs.
## Validation Steps Performed
- Ran "runut", "runft" and "runuia" locally and confirmed results are
the same as the main branch
- Profiled the before/after numbers in the Visual Studio profiler, for
the numbers shown in the table
Co-authored-by: Austin Lamb <austinl@microsoft.com>
Co-authored-by: mrange <marten_range@hotmail.com>
I loved the pixel shaders in #7058, but that PR needed a bit of polish
to be ready for ingestion. This PR is almost _exactly_ that PR, with
some small changes.
* It adds a new pre-profile setting `"experimental.pixelShaderPath"`,
which lets the user set a pixel shader to use with the Terminal.
- CHANGED FROM #7058: It does _not_ add any built-in shaders.
- CHANGED FROM #7058: it will _override_
`experimental.retroTerminalEffect`
* It adds a bunch of sample shaders in `samples/shaders`. Included:
- A NOP shader as a base to build from.
- An "invert" shader that inverts the colors, as a simple example
- An "grayscale" shader that converts all colors to grayscale, as a
simple example
- An "raster bars" shader that draws some colored bars on the screen
with a drop shadow, as a more involved example
- The original retro terminal effects, as a more involved example
- It also includes a broken shader, as an example of what heppens
when the shader fails to compile
- CHANGED FROM #7058: It does _not_ add the "retroII" shader we were
all worried about.
* When a shader fails to be found or fails to compile, we'll display an
error dialog to the user with a relevant error message.
- CHANGED FROM #7058: Originally, #7058 would display "error bars"
on the screen. I've removed that, and had the Terminal disable the
shader entirely then.
* Renames the `toggleRetroEffect` action to `toggleShaderEffect`.
(`toggleRetroEffect` is now an alias to `toggleShaderEffect`). This
action will turn the shader OR the retro effects on/off.
`toggleShaderEffect` works the way you'd expect it to, but the mental
math on _how_ is a little weird. The logic is basically:
```
useShader = shaderEffectsEnabled ?
(pixelShaderProvided ?
pixelShader :
(retroEffectEnabled ?
retroEffect : null
)
) :
null
```
and `toggleShaderEffect` toggles `shaderEffectsEnabled`.
* If you've got both a shader and retro enabled, `toggleShaderEffect`
will toggle between the shader on/off.
* If you've got a shader and retro disabled, `toggleShaderEffect` will
toggle between the shader on/off.
References #6191
References #7058Closes#7013Closes#3930 "Add setting to retro terminal shader to control blur
radius, color"
Closes#3929 "Add setting to retro terminal shader to enable drawing
scanlines"
- At this point, just roll your own version of the shader.
Adds a "move to previous pane" and "move to next pane" keybinding, which
navigates to the last/first focused pane
We assign pane IDs on creation and maintain a vector of active pane IDs
in MRU order. Navigating panes by MRU then requires specifying which
pane ID we want to focus.
From our offline discussion (thanks @zadjii-msft for the concise
description):
> For the record, the full spec I'm imagining is:
>
> { command": { "action": "focus(Next|Prev)Pane", "order": "inOrder"|"mru", "useSwitcher": true|false } },
>
> and order defaults to mru, and useSwitcher will default to true, when
> there is a switcher. So
>
> { command": { "action": "focusNextPane" } },
> { command": { "action": "focusNextPane", "order": "mru" } },
>
> these are the same action. (but right now we don't support the order
> param)
>
> Then there'll be another PR for "focusPane(target=id)"
>
> Then a third PR for "focus(Next|Prev)Pane(order=inOrder)"
> for the record, I prefer this approach over the "one action to rule
> them all" version with both target and order/direction as params,
> because I don't like the confusion of what happens if there's both
> target and order/direction provided.
References #1000Closes#2871
## Summary of the Pull Request
I think we all agree that the current spec template doesn't always work. I
thought this layout might be better for the kinds of settings discussions we
have (more and more frequently now).
This is largely for discussion with the team - if there are other things we want
added, changed, or if we just want to merge this in with the primary spec
template, I'm all ears.
## References
* An example of using this spec: #8375
## Summary of the Pull Request
Introduces a new command called `moveTab`
This command has a single mandatory argument with values of `forward` and `backward`
## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/issues/3593
* [x] CLA signed.
* [x] Tests added/passed
* [x] Documentation updated here: https://github.com/MicrosoftDocs/terminal/pull/198
* [x] Schema updated
* [x] I've discussed this with core contributors already.
## Detailed Description of the Pull Request / Additional comments
Went for the straightforward solution of moving the tab and the tabViewItem.
## Validation Steps Performed
* Manual testing
Many include statements use forward slashes, while others use backwards
slashes. This is inconsistent formatting. For this reason, I changed the
backward slashes to forward slashes since that is the standard.
* Add a tabColor parameter to the `new-tab` and `split-panes` command
* Add --tabColor to the command line, to allow bootstrapping with tabs
of different colors
Add another field to NewTerminalArgs. Use this field to set
StartingTabColor in Terminal. This color gets overridden by the color
defined by the profile / VT, however can be overridden with the color
picker.
Since the color is the property of the Terminal, when defined for the
tab this color is associated only with the first pane/terminal of the
tab. Additional panes will not inherit this color (to prevent advanced
resolution, where we need to resolve between the inherited color and the
one specified for the pane).
## Validation Steps Performed
* UT for parameters parsing
* Running system with several tabs of different colors.
* Adding custom actions with colors
* Performing operations like split pane, duplicate and so on
Closes#8075
The terminal taskbar icon can now flash when the BEL sequence is
emitted, to let the user know something needs their attention.
The `BellStyle` setting can now be set to `audible`, `visual` or both or
none. When the pane receives a BEL event and the `bellStyle` includes
`visual`, we bubble the event up all the way to `AppHost` to handle
flashing the taskbar.
Closes#1608
Fixes https parsing of the latest version of `profiles.schema.json`, particularly by VS Code Intellisense.
* [x] Closes#8249
The VS Code parsing warning below is a known and unrelated existing issue due to VS Code only supporting JSON Schema Draft 7. It does not prevent Intellisense from functioning.
> Draft 2019-09 schemas are not yet fully supported.
## Validation Steps Performed
Manually tested and successfully validated by fixing a local copy of `profiles.schema.json` and defining it as `$schema` in `settings.json`
conhost and windows terminal
renamed files; updated script to do summary output only, also quiet mode and option file path for output (else stdout)
added -quiet and fixed -summaryonly parameters
added hyperlink directly to soruce implementation for conhost and terminal seqs
Update doc/reference/master-sequence-list.csv
Co-Authored-By: James Holderness <j4_james@hotmail.com>
Apply suggestions from code review
Co-Authored-By: James Holderness <j4_james@hotmail.com>
Co-authored-by: James Holderness <j4_james@hotmail.com>
The JsonUtils changes in #8018 revealed that we need more robust,
configurable optional handling. We learned that there's a class of
values that was previously underrepresented in our API: _strings that
have an explicit empty value_.
The Settings model supports starting directory, icon, background image
et al values that are empty. That emptiness _overrides_ a value set in a
lower layer, so it is not sufficient to represent the empty value for
any one of those fields as an unset optional.
There are a couple other settings for which we've implemented a
hand-rolled option type (for roughly the same reason): foreground,
background, any color fields that override values from the color scheme
_or_ the lower layer profile.
These requirements are best fulfilled by better optional support in
JsonUtils. Where the library would originally detect known types of
optional and pre-filter them out during `GetValue` and `SetValue`, it
will now defer to another conversion trait.
This commit introduces a helper conversion trait and an "option oracle".
The conversion trait will use the option oracle to detect emptiness,
generate empty option values, and read values out of option types. In so
doing, the trait is insulated from the implementation details of any
specific option type.
Any special logic for handling JSON null and option types has been
stripped from GetValue. Due to this, there is an express change in
behavior for some converters:
* `GetValue<T>(jsonNull)` where `T` is **not** an option type[1] has
been upgraded from a silent no-op to an exception.
Further, I took the opportunity to replace NullableSetting with
std::optional<std::optional<T>>, which accurately represents "setting
that the user might explicitly clear". I've added a test to
JsonUtilsTests to make sure it can serialize/deserialize double
optionals the way we expect it to.
Tests (Local, Unit for TerminalApp/SettingsModel):
Summary: Total=140, Passed=140, Failed=0, Blocked=0, Not Run=0, Skipped=0
[1]: Explicitly, if `T` is not an option type _and the converter does
not support null_.
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Proto-extensions spec
<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Is documentation
* [x] I work here
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
## Summary of the Pull Request
Changes the way the `useTabSwitcher` setting works. It now accepts either a boolean or a string:
* `true`, `"mru"`: Use the tab switcher with MRU tab switching
* `"inOrder"`: Use the tab switcher, with in-order tab switching
* `false`, `"disabled"`: Don't use the tab switcher. Tabs will switch in-order.
This is following the discussion chronicled in #8025, as well as the follow-up investigation in that thread.
## References
* #7952 introduced MRU tab switching
## PR Checklist
* [x] Closes#8025 - there's also discussion of using a parameter in an action to override this setting, but that should get punted to a follow-up task
* [x] I work here
* [x] Tests added/passed - YOU BET THEY WERE
* [ ] Requires documentation to be updated
## Validation Steps Performed
I've been switching tabs all day and all night, with different settings values, and hot-reloading the setting.
I also _ran the test_ I added.
This commit fixes our longstanding build artifact output issues and
finally unifies all C++ project output into bin/ and obj/.
In light of that, I've removed NoOutputRedirection.
I've also updated WTU and U8U16Test to use our common build props and
fixed any warnings/compilation errors that popped out.
I validated this change by running repeated incremental builds after
changing individual .cpp files in many of our C++/WinRT projects.
- The number of lines to move upon scroll up scroll down can be defined
in ScrollUp and ScrollDown commands (parameter is called
"rowsToScroll").
- If the number are not provided, use the system default (the one we are
using for mouse scrolls), rather than 1 line.
## Validation Steps Performed
* Manual testing
* Added custom bindings for scroll commands with different values,
verified they and the default appear and behave as expected
* Checked that invalid values are not allowed
Closes#5078
This introduces an addendum to the Terminal Settings Model spec that
covers inheritance and fallback. Basically, settings objects will now
have a reference to a parent object. If the settings object does not
have a setting defined, it will ask its parent to resolve the value. A
parent is set using the `Clone()` function. `Copy()` is used to copy the
value and structure of the settings model, whereas `Clone()` is used to
copy a reference to the settings model and build an inheritance tree.
## References
#6904 - Terminal Settings Model Spec
#1564 - Settings UI
Adds a new setting, `bellStyle`, to be able to disable the audible bell
added in #7679. Currently, this setting accepts two values:
* `audible`: play a noise on a bell
* `none`: Don't play a noise.
In the future, we can add a `"bellStyle": "visible"` for flashing the
Terminal instead of making a noise on bell.
## Validation Steps Performed
Pressing <kbd>Ctrl+G</kbd> in cmd, and hitting enter is an easy way of
triggering a bell. I set the setting to `none`, and presto, the bell
stopped.
Closes#2360
This commit introduces two new launch modes: focus and maximizedFocus.
* Focused mode, behaves like a default mode, but with the Focus Mode
enabled.
* Maximized focused mode, behaves like a Maximized mode, but with the
Focus Mode enabled.
There two ways to invoke these new modes:
* In the settings file: you set the "launchMode" to either "focus" or
"maximizedFocus"
* In the command line options, you can path -f / --focus, which is
mutually exclusive with the --fullscreen, but can be combined with the
--maximized:
* Passing -f / --focus will launch the terminal in the "focus" mode
* Passing -fM / --focus --maximized will launch the terminal in the
"maximizedFocus" mode
This should resolve a relevant part in the command line arguments
mega-thread #4632Closes#7124Closes#7825Closes#7875
## Summary of the Pull Request
This introduces a spec for (what I like to call) winrt TerminalSettings. Basically, we need to move over some of the code that resides in TerminalApp that relates to the settings model, then expose some of the settings objects as winrt objects. Doing so will allow us to access/modify settings across different project layers (a must-have for the Settings UI).
## References
#885 - winrt Terminal Settings issue
#1564 - spec for most of the backend work for Settings UI
## Summary of the Pull Request
Introduce the `IconPathConverter` to `TerminalApp`. `Command` and `Profile` now both return the unexpanded icon path. `IconPathConverter` is responsible for expanding the icon path and retrieving the appropriate icon source.
This also removes `Profile`'s expanded icon path and uses the `IconPathConverter` when necessary. This allows users to set profile icons to emoji as well. However, emoji do not appear in the jumplist.
## References
Based on #7667
## PR Checklist
* [X] Closes#7784
* [x] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [x] Schema updated.
## Validation Steps Performed
Deploy succeeded.