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902 commits

Author SHA1 Message Date
James Holderness d92c8293ce
Add support for VT52 emulation (#4789)
## Summary of the Pull Request

This PR adds support for the core VT52 commands, and implements the `DECANM` private mode sequence, which switches the terminal between ANSI mode and VT52-compatible mode.

## References

PR #2017 defined the initial specification for VT52 support.
PR #4044 removed the original VT52 cursor ops that conflicted with VT100 sequences.

## PR Checklist
* [x] Closes #976
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #2017

## Detailed Description of the Pull Request / Additional comments

Most of the work involves updates to the parsing state machine, which behaves differently in VT52 mode. `CSI`, `OSC`, and `SS3` sequences are not applicable, and there is one special-case escape sequence (_Direct Cursor Address_), which requires an additional state to handle parameters that come _after_ the final character.

Once the parsing is handled though, it's mostly just a matter of dispatching the commands to existing methods in the `ITermDispatch` interface. Only one new method was required in the interface to handle the _Identify_ command.

The only real new functionality is in the `TerminalInput` class, which needs to generate different escape sequences for certain keys in VT52 mode. This does not yet support _all_ of the VT52 key sequences, because the VT100 support is itself not yet complete. But the basics are in place, and I think the rest is best left for a follow-up issue, and potentially a refactor of the `TerminalInput` class.

I should point out that the original spec called for a new _Graphic Mode_ character set, but I've since discovered that the VT terminals that _emulate_ VT52 just use the existing VT100 _Special Graphics_ set, so that is really what we should be doing too. We can always consider adding the VT52 graphic set as a option later, if there is demand for strict VT52 compatibility. 

## Validation Steps Performed

I've added state machine and adapter tests to confirm that the `DECANM` mode changing sequences are correctly dispatched and forwarded to the `ConGetSet` handler. I've also added state machine tests that confirm the VT52 escape sequences are dispatched correctly when the ANSI mode is reset.

For fuzzing support, I've extended the VT command fuzzer to generate the different kinds of VT52 sequences, as well as mode change sequences to switch between the ANSI and VT52 modes.

In terms of manual testing, I've confirmed that the _Test of VT52 mode_ in Vttest now works as expected.
2020-06-01 21:20:40 +00:00
Carlos Zamora 44dcc861ad
Adds Alt+Click to auto split pane (#5928)
## Summary of the Pull Request
Users can now open an auto split pane with the mouse.
When opening the dropdown, alt+invoke the profile of choice and it should open in an auto sized pane.

## References
#5025 - further discussion there as to whether this actually closes it.

## Detailed Description of the Pull Request / Additional comments
Had to do a special check for debugTap because that's triggered by holding both alts.

## Validation Steps Performed
alt+click/enter on a new profile. Looks great!
2020-06-01 20:26:21 +00:00
Dustin L. Howett (MSFT) 9ed776bf3e
Allow the default profile to be specified by name (#5706)
## Summary of the Pull Request

This looks like a big diff, but there's a bunch of existing code that
just got moved around, and there's a cool new Utils template.

The tests all pass, and this passed manual validation. I tried weird
things like "making a profile named `{                            }`"
(w/ enough spaces to look like a guid), and yeah it doesn't let you
specify that one as a name, but _why would you do that?!_

Okay, this pull request abstracts the conversion of a profile name into
an optional profile guid out of the "New Terminal Tab Args" handler and
into a common space for all of CascadiaSettings to use.

It also cleans up the conversion of indices and names into optional
GUIDs and turns _those_ into further helpers.

It also introduces a cool new template for running value_or multiple
times on a chain of optionals. CoalesceOptionals is a "choose first,
with fallback" for N>1 optionals.

On top of all this, I've built support for an "unparsed default GUID":
we load the user's defaultProfile as a string, and as part of settings
validation we unpack that string using the helpers outlined above.

## References

Couples well with #5690.

## PR Checklist
* [x] Incidentally fixes #2876
* [x] Core Contributor
* [x] Tests added/passed
* [x] Requires documentation to be updated (done)
* [x] I've discussed this with core contributors already

## Validation Steps Performed

Added additional test collateral to make sure that this works.
2020-06-01 20:26:00 +00:00
Josh Elster fc8fff17db
Add startup task, setting to launch application on login (#4908)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This PR adds a new boolean global setting, startOnUserLogin, along with associated AppLogic to request enabling or disabling of the StartupTask. Added UAP5 extensions to AppX manifests. 
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

#2189 

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #2189
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [x] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #2189

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Please note, I'm a non-practicing C++ developer, there are a number of things I wasn't sure how to handle in the appropriate fashion, mostly around error handling and what probably looks like an incredibly naive (and messy) way to implement the async co_await behavior. 

Error handling-wise, I found (don't ask me how!) that if you somehow mismatch the startup task's ID between the manifest and the call to `StartupTask::GetAsync(hstring taskId)`, you'll get a very opaque WinRT exception that boils down to a generic invalid argument message. This isn't likely to happen in the wild, but worth mentioning...

I had enough trouble getting myself familiarized with the project, environment, and C++/WinRT in general didn't want to try to tackle adding tests for this quite yet since (as I mentioned) I don't really know what I'm doing. I'm happy to give it a try with perhaps a bit of assistance in getting started 😃 

Further work in this area of the application outside of this immediate PR might need to include adding an additional setting to contain launch args that the startup task can pass to the app so that users can specify a non-default profile to launch on start, window position (e.g., #653).

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

✔️ Default settings:
Given the user does not have the `startOnUserLogin` setting in their profile.json,
When the default settings are opened (via alt+click on Settings), 
Then the global settings should contain the `"startOnUserLogin": false` token

✔️ Applying setting on application launch
Given the `startOnUserLogin` is `true` and 
  the `Windows Terminal` startup task is `disabled` and 
  the application is not running
When the application is launched
Then the `Windows Terminal` entry in the user's Startup list should be `enabled`

✔️ Applying setting on settings change
Given the `startOnUserLogin` is `true` and
  the `Windows Terminal` startup task is `enabled` and
  the application is running
When the `startOnUserLogin` setting is changed to `false` and
  the settings file is saved to disk
Then the `Windows Terminal` startup task entry should be `disabled`

✔️ Setting is ignored when user has manually disabled startup
Given the `startOnUserLogin` is `true` and
  the application is not running and
  the `Windows Terminal` startup task has been set to `disabled` via user action
When the application is launched
Then the startup task should remain disabled and
  the application should not throw an exception

#### note: Task Manager does not seem to re-scan startup task states after launch; the Settings -> Apps -> Startup page also requires closing or moving away to refresh the status of entries
2020-06-01 20:24:43 +00:00
Chester Liu 94eab6e391
Skip glyph shaping analysis when the entire text is simple (#6206)
## Summary of the Pull Request

As the title suggests, this PR will make CustomTextLayout skip glyph shaping analysis when the entire text is detected as simple.

## References

My main reference is [DirectX Factor - Who’s Afraid of Glyph Runs?](https://docs.microsoft.com/en-us/archive/msdn-magazine/2013/november/directx-factor-who%e2%80%99s-afraid-of-glyph-runs)

And also #2959

## PR Checklist
* [x] Closes @skyline75489's continuous drive for perf gainz. 
* [x] CLA signed. 
* [x] Manual tests.
* [x] Nah on docs.
* [x] Discussed with core contributors in this PR.

## Detailed Description of the Pull Request / Additional comments

This can be seen as a followup of #2959. The idea is the same: make use of simple text (which makes up I think 95% of all terminal text) as much as possible.

The performance boost is huge. Cacafire is actually on fire this time (and remember I'm using 4K!). The frame rate is also boosted since more CPU time can be used for actual drawing.

Before:

![图片](https://user-images.githubusercontent.com/4710575/82913277-b21c3c00-9fa0-11ea-8785-a14b347bbcbd.png)

After:

![图片](https://user-images.githubusercontent.com/4710575/82912969-4afe8780-9fa0-11ea-8795-92617dde822f.png)

## Validation Steps Performed

Manually validated.
2020-06-01 18:36:28 +00:00
Malcolm Smith 601286ac69
Find icon from shortcut target if shortcut doesn't specify it (#6277)
Implements what I was suggesting in #6266 where if a shortcut doesn't
specify an icon, the shortcut target full path is used before searching
for a matching executable in the path.

## References

Found due to not getting the right icon in conhost from the Yori
installer.  It's fixed in the installer from
5af366b6a5
for all current users of conhost though, so this PR is just trying to
minimize surprises for the next guy.

## Detailed Description of the Pull Request / Additional comments

I know conhost and shortcut settings aren't really the team's focus
which is why I'm doing this.  I understand though if there's a better
way or there are factors that I hadn't considered.  Note that the path
searching code is used when programs are launched without using a
shortcut, and it will match if the working directory of the shortcut is
the directory containing the executable.

## Validation Steps Performed

Created a shortcut that didn't specify an icon to a binary that wasn't
in the path, and verified that the icon in the upper left of the console
window could resolve correctly when opening the shortcut.  I'm not aware
of a way to get into this path (of launching via a shortcut to a command
line process) without replacing the system conhost, which is what I did
to verify it.  In order to diagnose it, I used hardcoded DebugBreak()
since even ImageFileExecutionOptions didn't like running against conhost-
is there are better way to debug and test these cases without being so
invasive on the system?

Closes #6266
2020-06-01 17:19:05 +00:00
Dustin L. Howett ba03068940
Reintroduce accidentally removed uap7 namespace (#6243) 2020-05-28 15:18:35 -07:00
Mike Griese d91e755fe7
Add missing namespaces to the Preview, Release manifests (#6241) 2020-05-28 15:02:40 -07:00
Michael Niksa e390111dfb
Give cursor radio buttons their own sequential IDs in propsheet (#6231)
For a radio button group to work properly, they need sequential IDs.
This moves the cursor radio buttons on the `conhost` property sheet to
be sequential.

## References
- Introduced with #2663
- Found while investigating #4186

## PR Checklist
* [x] Closes unfiled issue found while investigating #4186
* [x] I work here.
* [x] Manual test.
* [x] No documentation required.
* [x] Am core contributor.

## Detailed Description of the Pull Request / Additional comments
- `CheckRadioButton` takes a contiguous group of IDs. It will set one
  item in the list and then uncheck the rest. When a new one was added
  to the group, it was added to the end of the segment in the IDs file,
  but not immediately after the existing radio buttons. This means it
  accidentally turned off all the other buttons in the middle.
- To resolve this, I moved all the cursor buttons into their own
  sequential group number and I deprecated the old values.

## Validation Steps Performed
- [x] Ensured that the "Discard Old Duplicates" value was set in the
  registry, walked through debugger as `conhost` packed the `TRUE` value
  into the property sheet blob, walked through the property sheet
  `console.dll` as it unpacked the `TRUE`, then observed that the
  checkbox was actually set instead of getting unset by the
  `CheckRadioButton` call that went from 107 to 119 and accidentally
  unchecked number 112, `IDD_HISTORY_NODUP` even though I swear it was
  just set.
2020-05-28 14:16:10 -07:00
Mike Griese c30aff0c49
Make the Shell Extension methods STDMETHODIMP (#6238)
These methods need to be declared STDMETHODIMP so the x86 build will pass.
2020-05-28 14:09:52 -07:00
Mike Griese f17b6c7d0d
Enable tab renaming at runtime from the UI (#5775)
## Summary of the Pull Request

Adds support for setting, from the UI, a runtime override for the tab title text. The user can use this to effectively "rename" a tab.

If set, the tab will _always_ use the runtime override string. If the user has multiple panes with different titles in a pane, then the tab's override text will be used _regardless_ of which pane was focused when the tab was renamed.

The override text can be removed by just deleting the entire contents of the box. Then, the tab will revert to using the terminal's usual title. 

## References
* Wouldn't be possible without the context menu from #3789
* Focus doesn't return to the active terminal after hitting <kbd>enter</kbd>/<kbd>esc</kbd>, but that's tracked by #5750 

## PR Checklist
* [x] Closes #1079
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated

## TODO
* [x] `Tab::SetTabText` might be able to be greatly simplified/removed?
* [x] I'm _pretty sure_ if they set an override title, we won't bubble that up to set the window title.
* [x] I'm unsure how this behaves when the terminal's title changes _while_ the TextBox is visible. I don't think it should change the current contents of the box, but it might currently.
* [ ] **for discussion**: If the user doesn't actually change the text of the tab, then we probably shouldn't set the override text, right? 
  - EX: if they open the box and the text is "cmd", and immediately hit <kbd>enter</kbd>, then run `title foo`, should the text change to "foo" or stay "cmd"?

## Detailed Description of the Pull Request / Additional comments
![image](https://user-images.githubusercontent.com/18356694/81230615-713f9180-8fb7-11ea-8945-6681eec02a4f.png)
![image](https://user-images.githubusercontent.com/18356694/81230640-7ac8f980-8fb7-11ea-9e6b-22f0e0ed128a.png)
![image](https://user-images.githubusercontent.com/18356694/81230665-86b4bb80-8fb7-11ea-90f0-16d4ffb60d89.png)
![image](https://user-images.githubusercontent.com/18356694/81230686-9207e700-8fb7-11ea-94a9-f3f5a59be139.png)
![image](https://user-images.githubusercontent.com/18356694/81230732-a350f380-8fb7-11ea-9901-6dd4f36154f1.png)
![image](https://user-images.githubusercontent.com/18356694/81230746-a8ae3e00-8fb7-11ea-94fa-d2578f9241a7.png)
![image](https://user-images.githubusercontent.com/18356694/81230787-bc59a480-8fb7-11ea-8edf-2bd7fad343fc.png)
![image](https://user-images.githubusercontent.com/18356694/81230851-dc896380-8fb7-11ea-98c1-918b943543e4.png)
2020-05-28 21:06:17 +00:00
Mike Griese 807d2cf2d2
Add support for fullscreen launchMode (#6060)
## Summary of the Pull Request

Adds `"launchMode": "fullscreen"`, which does what it says on the box.

## PR Checklist
* [x] Closes #288
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

It's important to let the winow get created, _then_ fullscreen it, because otherwise, when the user exits fullscreen, the window is sized to like, 0x0 or something, and that's just annoying.
2020-05-28 16:53:01 +00:00
Mike Griese 1fc0997969
Add a context menu entry to "Open Windows Terminal here" (#6100)
## Summary of the Pull Request

![image](https://user-images.githubusercontent.com/18356694/82586680-94447680-9b5d-11ea-9cf1-a85d2b32db10.png)

I went with the simple option - just open the Terminal with the default profile in the selected directory. I'd love to add another entry for "Open Terminal here with Profile...", but that's going to be follow-up work, once we sort out pulling the Terminal Settings into their own dll.

## References
* I'm going to need to file a bunch of follow-ups on this one.
  - We should add another entry to let the user select which profile
  - We should add the icon - I've got to do it in `dllname.dll,1` format, which is annoying.
  - These strings should be localized.
  - Should this only appear on <kbd>Shift</kbd>+right click? Probably! However, I don't know how to do that.
* [A Win7 Explorer Command Sample](https://github.com/microsoft/Windows-classic-samples/tree/master/Samples/Win7Samples/winui/shell/appshellintegration/ExplorerCommandVerb) which hasn't aged well
* [cppwinrt tutorial](https://docs.microsoft.com/en-us/windows/uwp/cpp-and-winrt-apis/author-coclasses) on using COM in cppwinrt
* [This is PowerToys' manifest](d2a60c7287/installer/MSIX/appxmanifest.xml (L53-L65)) and then [their implementation](d16ebba9e0/src/modules/powerrename/dll/PowerRenameExt.cpp) which were both helpful
* [This ](https://docs.microsoft.com/en-us/windows/apps/desktop/modernize/desktop-to-uwp-extensions#instructions) was the sample I followed for how to actually set up the manifest, with the added magic that [`desktop5` lets you specify "Directory"](https://docs.microsoft.com/en-us/uwp/schemas/appxpackage/uapmanifestschema/element-desktop5-itemtype)

## PR Checklist
* [x] Closes #1060
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

This adds a COM class that implements `IExplorerCommand`, which is what lets us populate the context menu entry. We expose that type through a new DLL that is simply responsible for the shell extension, so that explorer doesn't need to load the entire Terminal just to populate that entry.

The COM class is tied to the application through some new entries in the manifest. The Clsid values are IMPORTANT - they must match the UUID of the implementation type. However, the `Verb` in the manifest didn't seem important.
2020-05-28 15:42:13 +00:00
James Holderness fa7c1abdf8
Fix SGR indexed colors to distinguish Indexed256 color (and more) (#5834)
This PR introduces a new `ColorType` to allow us to distinguish between
`SGR` indexed colors from the 16 color table, the lower half of which
can be brightened, and the ISO/ITU indexed colors from the 256 color
table, which have a fixed brightness. Retaining the distinction between
these two types will enable us to forward the correct `SGR` sequences to
conpty when addressing issue #2661. 

The other benefit of retaining the color index (which we didn't
previously do for ISO/ITU colors) is that it ensures that the colors are
updated correctly when the color scheme is changed.

## References

* This is another step towards fixing the conpty narrowing bugs in issue
  #2661.
* This is technically a fix for issue #5384, but that won't be apparent
  until #2661 is complete.

## PR Checklist
* [x] Closes #1223
* [x] CLA signed. 
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already.

## Detailed Description of the Pull Request / Additional comments

The first part of this PR was the introduction of a new `ColorType` in
the `TextColor` class. Instead of just the one `IsIndex` type, there is
now an `IsIndex16` and an `IsIndex256`. `IsIndex16` covers the eight
original ANSI colors set with `SGR 3x` and `SGR 4x`, as well as the
brighter aixterm variants set with `SGR 9x` and `SGR 10x`. `IsIndex256`
covers the 256 ISO/ITU indexed colors set with `SGR 38;5` and `SGR
48;5`.

There are two reasons for this distinction. The first is that the ANSI
colors have the potential to be brightened by the `SGR 1` bold
attribute, while the ISO/ITO color do not. The second reason is that
when forwarding an attributes through conpty, we want to try and
preserve the original SGR sequence that generated each color (to the
extent that that is possible). By having the two separate types, we can
map the `IsIndex16` colors back to ANSI/aixterm values, and `IsIndex256`
to the ISO/ITU sequences.

In addition to the VT colors, we also have to deal with the legacy
colors set by the Windows console APIs, but we don't really need a
separate type for those. It seemed most appropriate to me to store them
as `IsIndex256` colors, since it doesn't make sense to have them
brightened by the `SGR 1` attribute (which is what would happen if they
were stored as `IsIndex16`). If a console app wanted a bright color it
would have selected one, so we shouldn't be messing with that choice.

The second part of the PR was the unification of the two color tables.
Originally we had a 16 color table for the legacy colors, and a separate
table for the 256 ISO/ITU colors. These have now been merged into one,
so color table lookups no longer need to decide which of the two tables
they should be referencing. I've also updated all the methods that took
a color table as a parameter to use a `basic_string_view` instead of
separate pointer and length variables, which I think makes them a lot
easier and safer to work with. 

With this new architecture in place, I could now update the
`AdaptDispatch` SGR implementation to store the ISO/ITU indexed colors
as `IsIndex256` values, where before they were mapped to RGB values
(which prevented them reflecting any color scheme changes). I could also
update the `TerminalDispatch` implementation to differentiate between
the two index types, so that the `SGR 1` brightening would only be
applied to the ANSI colors.

I've also done a bit of code refactoring to try and minimise any direct
access to the color tables, getting rid of a lot of places that were
copying tables with `memmove` operations. I'm hoping this will make it
easier for us to update the code in the future if we want to reorder the
table entries (which is likely a requirement for unifying the
`AdaptDispatch` and `TerminalDispatch` implementations). 

## Validation Steps Performed

For testing, I've just updated the existing unit tests to account for
the API changes. The `TextColorTests` required an extra parameter
specifying the index type when setting an index. And the `AdapterTest`
and `ScreenBufferTests` required the use of the new `SetIndexedXXX`
methods in order to be explicit about the index type, instead of relying
on the `TextAttribute` constructor and the old `SetForeground` and
`SetBackground` methods which didn't have a way to differentiate index
types.

I've manually tested the various console APIs
(`SetConsoleTextAttribute`, `ReadConsoleOutputAttribute`, and
`ReadConsoleOutput`), to make sure they are still setting and reading
the attributes as well as they used to. And I've tested the
`SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs
to make sure they can read and write the color table correctly. I've
also tested the color table in the properties dialog, made sure it was
saved and restored from the registry correctly, and similarly saved and
restored from a shortcut link.

Note that there are still a bunch of issues with the color table APIs,
but no new problems have been introduced by the changes in this PR, as
far as I could tell.

I've also done a bunch of manual tests of `OSC 4` to make sure it's
updating all the colors correctly (at least in conhost), and confirmed
that the test case in issue #1223 now works as expected.
2020-05-27 22:34:45 +00:00
Mike Griese e7c22fbadb
Replace everything in TerminalSettings with GETSET_PROPERTY (#6110)
This is mostly a codehealth thing - we made these handy macros for just defining basic `{ get; set; }` properties, but we never used them in TerminalSettings, because that file was written before the macros were.

This cleans up that class.

* [x] I work here.
2020-05-27 21:46:39 +00:00
Michael Niksa 1ea08892f8
Add stdexcept header explicitly to u8u16test tool (#6226)
## Summary of the Pull Request
Adds implicit stdexcept header include to u8u16test tool.

## PR Checklist
* [x] Closes regression introduced when moving from VS 16.5 to VS 16.6 (which the CI did of its own accord)
* [x] I work here.
* [x] Built it.
* [x] No doc.
* [x] Am core contributor.

## Detailed Description of the Pull Request / Additional comments
In VS 16.5, the <stdexcept> header was pulled in by `<string>` or  `<string_view>` or `<array>` or `<algorithm>` implicitly. In VS 16.6, that's gone. No one wrote it in the header because it was just automatically there in the past. Now I wrote it in the header.

## Validation Steps Performed
* [x] Built it on my machine after upgrading to VS `16.6.0`.
* [x] Built it in CI.
2020-05-27 12:06:35 -07:00
Alex Hicks f1b67b3683
Fix #6079, allow pasting from Explorer's 'Copy Address' (#6146)
Fixes #6079 by implementing support for IStorageItem clipboard contents. Manually tested, seems to work for both types of address-copying from Explorer (as well as normal text).

## PR Checklist
* [x] Closes #6079
* Not sure what tests would be useful here, it's mostly to do with what Explorer's doing

Not enormously familiar with C++ or this codebase, so happy to make changes as requested.

## Validation Steps Performed

Ran the terminal, pasted from several different sources (explorer's various copy functions + plaintext)
2020-05-27 17:42:49 +00:00
James Holderness 8752054f5b
Make sure cursor visibility is restored after using an IME (#6207)
## Summary of the Pull Request

When using an _Input Method Editor_ in conhost for East Asian languages, the text cursor is temporarily hidden while the characters are being composed. When the composition is complete, the cursor visibility is meant to be restored, but that doesn't always happen if the IME composition is cancelled. This PR makes sure the cursor visibility is always restored, regardless of how the IME is closed.

## PR Checklist
* [x] Closes #810
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.

## Detailed Description of the Pull Request / Additional comments

The original implementation hid the cursor whenever `ConsoleImeInfo::WriteCompMessage` was called (which could be multiple times in the course of a composition), and then only restored the visibility when `ConsoleImeInfo::WriteResultMessage` was called. If a composition is cancelled, though, `WriteResultMessage` would never be called, so the cursor visibility wouldn't be restored.

I've now made the `SaveCursorVisibility` and `RestoreCursorVisibility` methods public, so they can instead be called from the `ImeStartComposition` and `ImeEndComposition` functions. This makes sure `RestoreCursorVisibility` is always called, regardless of how the composition ended, and `SaveCursorVisibility` is only called once at the start of the composition (which isn't essential, but seems cleaner to me).

## Validation Steps Performed

I've manually tested opening and closing the IME, both while submitting characters and while cancelling a composition, and in all cases the cursor visibility was correctly restored.
2020-05-27 16:31:09 +00:00
Mike Griese 2af722b43d
Make sure to update the maximize button's visual state on launch (#5988)
## Summary of the Pull Request
This is an enormously trivial nit - when we launch maximized, we don't draw the maximize button in the "restore" state.

This PR changes the terminal to manually update the Maximize button on launch, once the titlebar is added to the UI tree.

## PR Checklist
* [x] Closes #3440
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
2020-05-21 23:27:33 +00:00
Mike Griese c373ebcd8d
Get rid of the padding above the tab row when maximized (#5881)
## Summary of the Pull Request

When we maximize the window, shrink the caption buttons (the min, max, close buttons) down to 32px tall, to be the same height as the `TabRowControl`. This way, the tabs will be flush with the top of the display.

## PR Checklist
* [x] Closes #2541
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

I tried for a couple hours this morning to do this as a `VisualState`. First I tried doing it as one on the TabRow, which I had very little success with. Then, I eventually realized that the TabRow wasn't even responsible for the padding there, it was being created by the fact that the caption buttons were too tall. Again, I tried to use the existing `VisualState`s they have defined for this, but I couldn't figure out how to do that.

I think the visual state solution would be _cleaner_, so if someone knows how to do that instead, please let me know. 

## Validation Steps Performed

* Maximized/restored the Terminal on my display with the taskbar on the bottom
* Maximized/restored the Terminal on my display with the taskbar on the top
2020-05-21 22:26:37 +00:00
Michael Niksa 8265d941b7
Add font weight options (#6048)
## Summary of the Pull Request
Adds the ability to specify the font weight in the profiles, right next to the size and the font face.

## PR Checklist
* [x] Closes #1751 
* [x] I work here.
* [x] Tested manually, see below.
* [x] Added documentation to the schema 
* [x] Requires docs.microsoft.com update, filed as https://github.com/MicrosoftDocs/terminal/issues/26
* [x] I'm a core contributor.

## Detailed Description of the Pull Request / Additional comments
- Weights can be specified according to the OpenType specification values. We accept either the friendly name or the numerical value that applies to each weight.
- Weights are carried through per-profile and sent into the renderer.
- Weights are carried through to the TSF/IME overlay.
- The names are restricted to the set seen at https://docs.microsoft.com/en-us/uwp/api/windows.ui.text.fontweights.
- There are alternate names at https://docs.microsoft.com/en-us/windows/win32/api/dwrite/ne-dwrite-dwrite_font_weight for the same values (ultra-black is just an alias for extra-black at 950).

## Validation Steps Performed
- Cascadia Code normal
![image](https://user-images.githubusercontent.com/18221333/82480181-46117380-9a88-11ea-9436-a5fe4ccd4350.png)

- Cascadia Code bold
![image](https://user-images.githubusercontent.com/18221333/82480202-4f9adb80-9a88-11ea-9e27-a113b41387f5.png)

- Segoe UI Semilight
![image](https://user-images.githubusercontent.com/18221333/82480306-73f6b800-9a88-11ea-93f7-d773ab7ccce8.png)

- Segoe UI Black
![image](https://user-images.githubusercontent.com/18221333/82480401-9688d100-9a88-11ea-957c-0c8e03a8cc29.png)

- Segoe UI 900 (value for Black)
![image](https://user-images.githubusercontent.com/18221333/82480774-26c71600-9a89-11ea-8cf6-aaeab1fd0747.png)
2020-05-20 20:17:17 +00:00
James Holderness 5d6fdf3897
Correct the default 6x6x6 palette entries (#5999)
There is a range of 216 colors in the default 256-color table that is
meant to be initialized with a 6x6x6 color cube, with each color
component iterating over the values `00`, `5F`, `87`, `AF`, `D7`, and
`FF`. A few of the entries incorrectly had the _red_ component has `DF`,
when it should have been `D7`.  This PR corrects those entries. It also
removes a bit of unnecessary whitespace in the first 100 entries.

## Validation Steps Performed

I have a visual test script that renders the full 256-color palette,
using both the indexed color sequence (`SGR 38;5`) and the equivalent
rgb representation (`SGR 38;2`) side by side. Although the difference
was subtle when it was incorrect, I can now see that it has been fixed.

Closes #5994
2020-05-19 20:02:38 +00:00
Dustin L. Howett (MSFT) ba1a298d6b
Partially regenerate codepoint widths from Emoji 13.0 (#5934)
This removes all glyphs from the emoji list that do not default to
"emoji presentation" (EPres). It removes all local overrides, but retains
the comments about the emoji we left out that are Microsoft-specific.

This brings us fully in line with the most popular Terminals on OS X,
except that we squash our emoji down to fit in one cell and they let
them hang over the edges and damage other characters. Oh well.

## Detailed Description of the Pull Request / Additional comments

Late Friday evening, I tested my emoji test file on iTerm2. In so doing, I realized
that @j4james and @leonMSFT were right the entire time in #5914: Emoji
that require `U+FE0F` must not be double-width by default.

I finally banged up a powershell script that parses the UCD and emits a codepoint
width table. Once checked in, this will be definitive.

Refs #900, #5914.
Fixes #5941.
2020-05-17 13:32:43 -07:00
Dustin L. Howett (MSFT) b46d393061
Switch the Cascadia projects to til::color where it's easily possible to do so (#5847)
This pull request moves swaths of Cascadia to use `til::color` for color
interop. There are still some places where we use `COLORREF`, such as in
the ABI boundaries between WinRT components.

I've also added two more til::color helpers - `with_alpha`, which takes
an existing color and sets its alpha component, and a
`Windows::UI::Color` convertor pair.

Future direction might include a `TerminalSettings::Color` type at the
idl boundary so we can finally stop using UInt32s (!) for color.

## Validation Steps Performed
Tested certain fragile areas:
* [x] setting the background with OSC 11
* [x] setting the background when acrylic is in use (which requires
  low-alpha)
2020-05-15 22:43:00 +00:00
Dustin L. Howett (MSFT) 6394e5d70b
Remove the JSON reserializers (except for AKB) (#5918)
The AKB serializer is used in the tracelogging pipeline.

Chatted with @zadjii-msft about ganking the deserializers. The form
they'll take in the future is probably very different from this.

We'll need to have some better tracking of the _source_ or _pass_ a
setting was read during so that we can accurately construct an internal
settings attribution model. Diffing was very extremely cool, but we
didn't end up needing it.

This apparently drops our binary size by a whopping _zero bytes_ because
the optimizer was smarter than us and actually totally deleted it.
2020-05-15 14:51:57 -07:00
Dustin L. Howett (MSFT) c39f9c6626
CodepointWidthDetector: reclassify U+25FB, U+25FC as Narrow (#5914)
This seems to be in line with the emoji-sequences table in the latest
version of the Unicode standard: those glyphs require U+FE0F to activate
their emoji presentation. Since we don't support composing U+FE0F, we
should not present them as emoji by default.

Fixes #5910.

Yes, I hate this.
2020-05-14 23:49:08 +00:00
Mike Griese 2453e8e1ed
Rename propsheet/TerminalPage to propsheet/TerminalPropsheetPage (#5882)
My workflow is to use Sublime's <kbd>Ctrl+P</kbd> shortcut to navigate to files by name. However, the propsheet version of the files _always_ comes up before the `TerminalApp` one does. This results in me having to close the file and re-open the right one.

This PR renames the propsheet one, so it's unambiguous which one I'm opening.

It's really the most trivial nit.
2020-05-14 01:49:20 +00:00
Mike Griese 1422714af6
Manually close tabs when they're closed while dragging them (#5883)
## Summary of the Pull Request

When we're dragging the tab around, if you execute a `ClosePane`/`CloseTab`, then we should make sure to actually activate a new tab, so that focus doesn't just fall into the void.

## References

* This is almost exactly #5799, but with rearranging tabs

## PR Checklist
* [x] Closes #5559
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments
We suppress `_OnTabItemsChanged` events during a rearrange, so if a tab is closed while we're rearranging tabs, the we don't fire the `SelectionChanged` event that we usually do during a close that would select the new tab.

## Validation Steps Performed
* Tested manually
  - Confirmed that tragging a tab out, closing it, then dragging it back in does nothing.
2020-05-14 01:47:32 +00:00
Mike Griese b4c33dd842
Fix an accidental regression from #5771 (#5870)
This PR reverts a relatively minor change that was made incorrectly to
ConPTY in #5771.

In that PR, I authored two tests. One of them actually caught the bug
that was supposed to be fixed by #5771. The other test was simply
authored during the investigation. I believed at the time that the test
revealed a bug in conpty that was fixed by _removing_ this block of
code. However, an investigation itno #5839 revealed that this code was
actually fairly critical. 

So, I'm also _skipping_ this buggy test for now. I'm also adding a
specific test case to this bug.

The problem in the bugged case of `WrapNewLineAtBottom` is that
`WriteCharsLegacy` is wrapping the bottom row of the ConPTY buffer,
which is causing the cursor to automatically move to the next line in
the buffer. This is because `WriteCharsLegacy` isn't being called with
the `WC_DELAY_EOL_WRAP` flag. So, in that test case, 
* The client emits a wrapped line to conpty
* conpty fills the bottom line with that text, then dutifully increments
  the buffer to make space for the cursor on a _new_ bottom line.
* Conpty reprints the last `~` of the wrapped line
* Then it gets to the next line, which is being painted _before_ the
  client emits the rest of the line of text to fill that row.
* Conpty thinks this row is empty, (it is) and manually breaks the row. 

However, the test expects this row to be emitted as wrapped. The problem
comes from the torn state in the middle of these frames - the original
line probably _should_ remain wrapped, but this is a sufficiently rare
case that the fix is being punted into the next release. 

It's possible that improving how we handle line wrapping might also fix
this case - currently we're only marking a row as wrapped when we print
the last cell of a row, but we should probably mark it as wrapped
instead when we print the first char of the _following_ row. That work
is being tracked in #5800

### The real bug in this PR

The problem in the `DeleteWrappedWord` test is that the first line is
still being marked as wrapped. So when we get to painting the line below
it, we'll see that there are no characters to be printed (only spaces),
we emit a `^[20X^[20C`, but the cursor is still at the end of the first
line. Because it's there, we don't actually clear the text we want to
clear.

So DeleteWrappedWord, #5839 needs the `_wrappedRow = std::nullopt;`
statement here.

## References
* I guess just look at #5800, I put everything in there.

## Validation Steps Performed
* Tested manually that this was fixed for the Terminal
* ran tests

Closes #5839
2020-05-12 15:02:15 -07:00
Mike Griese 88ed94d2ac
Implement drag-drop paste for text (#5865)
## Summary of the Pull Request

Implements drag-dropping text onto a `TermControl`, in addition to the already supported drag-drop of files.

## References
* [StandardDataFormats](https://docs.microsoft.com/en-us/uwp/api/windows.applicationmodel.datatransfer.standarddataformats?view=winrt-18362)
* [StandardDataFormats::Text](https://docs.microsoft.com/en-us/uwp/api/windows.applicationmodel.datatransfer.standarddataformats.text?view=winrt-18362#Windows_ApplicationModel_DataTransfer_StandardDataFormats_Text)
* [GetTextAsync](https://docs.microsoft.com/en-us/uwp/api/windows.applicationmodel.datatransfer.datapackageview.gettextasync?view=winrt-18362)

## PR Checklist
* [x] Closes #5863
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

Oh I also changed "Copy path to file" to "Paste path to file". I thought that actually made more sense here

## Validation Steps Performed
* Tested manually that text and files still work.
2020-05-12 14:46:47 -07:00
Leon Liang cf62922ad8
Revert some emoji back to narrow width
A couple of codepoints, namely the card suites, male and female signs,
and white and black smiling faces were changed to have a two-column
width as part of #5795 since they were specified as emoji in Unicode's
emoji list v13.0[1]. 

These particular glyphs also show up in some of the most fundamental
code pages, such as CP437[2] and WGL4[3]. We should
not be touching the width of the glyphs in these codepages, as suddenly
changing a long-time-running narrow glyph to use two-columns all of a
sudden will surely break (and has already broken) things.

[1] https://www.unicode.org/Public/13.0.0/ucd/emoji/emoji-data.txt
[2] https://en.wikipedia.org/wiki/Code_page_437
[3] https://en.wikipedia.org/wiki/Windows_Glyph_List_4

Closes #5822
2020-05-12 19:38:11 +00:00
Dustin L. Howett (MSFT) a99c812794
Teach TerminalPage to handle exceptions that happen during paste (#5856)
Terminal should try not to join the choir invisible when the clipboard
API straight up horks it.

This accounts for ~3% of the crashes seen in 1.0RC1 and ~1% of the
crashes seen all-up in the last 14 days.

## Repro (prior to this commit)
Set `"copyOnSelect": true`.

Copy something small.

Hold down <kbd>Ctrl+Shift+V</kbd>

Double-click like your life depends on it. Double-click like you're
playing cookie clicker again. 2013 called, it wants its cookies back.

Fixes #4906.
2020-05-12 11:23:58 -07:00
Dustin L. Howett (MSFT) fcd5bb39f0
Stop trying to set selection endpoints when there's no selection (#5855)
It turns out that we weren't really adequately guarding calls to
SetSelectionEnd and friends.

We're clearing the active selection when the window resizes, but we're
doing so by nulling out the std::optional<Selection> it lives in. Later,
though, when we set the selection endpoint we're using "_selection->".

Optional's operator-> has undefined behavior when the optional doesn't
have a value in it.

In our case, it looks like it was returning whatever the value was prior
to it being emptied out. PivotSelection would attempt to access an
out-of-bounds coordinate when the buffer got smaller during a resize.

The solution is to guard both levels of selection endpoint manipulation
in a check for an active selection.

Apparently, this accounts for somewhere between 7% and 14% of our
crashes on 1.0RC1.

Repro was:
Use Win+Arrow to snap the window while in the middle of a selection.
2020-05-12 11:23:10 -07:00
Dustin L. Howett (MSFT) e088f73671
InteractivityWin32: Add a dependency on Dx (#5851)
#5743 introduced a dependency from _any consumer of the DX header_ to a header generated from an IDL file.

Fixes #5819.
2020-05-11 15:09:14 -07:00
Michael Niksa d01317c9db
Add renderer settings to mitigate blurry text for some graphics devices
## Summary of the Pull Request
Adds user settings to adjust rendering behavior to mitigate blurry text on some devices.

## References
- #778 introduced this, almost certainly.

## PR Checklist
* [x] Closes #5759, mostly
* [x] I work here.
* [ ] We need community verification that this will help.
* [x] Updated schema and schema doc.
* [x] Am core contributor. Discussed in Monday sync meeting and w/ @DHowett-MSFT. 

## Detailed Description of the Pull Request / Additional comments
When we switched from full-screen repaints to incremental rendering, it seems like we exposed a situation where some display drivers and hardware combinations do not handle scroll and/or dirty regions (from `IDXGISwapChain::Present1`) without blurring the data from the previous frame. As we're really close to ship, I'm offering two options to let people in this situation escape it on their own. We hope in the future to figure out what's actually going on here and mitigate it further in software, but until then, these escape hatches are available.

1. `experimental.rendering.forceFullRepaint` - This one restores the pre-778 behavior to the Terminal. On every single frame paint, we'll invalidate the entire screen and repaint it.
2. `experimental.rendering.software` - This one uses the software WARP renderer instead of using the hardware and display driver directly. The theory is that this will sidestep any driver bugs or hardware variations.

One, the other, or both of these may be field-applied by users who are experiencing this behavior. 

Reverting #778 completely would also resolve this, but it would give back our largest performance win in the whole Terminal project. We don't believe that's acceptable when seemingly a majority of the users are experiencing the performance benefit with no detriment to graphical display.

## Validation Steps Performed
- [x] Flipped them on and verified with the debugger that they are being applied to the rendering pipeline
- [ ] Gave a private copy to community members in #5759 and had them try whether one, the other, or both resolved their issue.
2020-05-11 14:54:03 -07:00
Dustin L. Howett (MSFT) 177fd74584
dx: when filling an HWND target, use the actual background color (#5848)
There is no guarantee that the HWND's backing color matches our expected
backing color.

This repairs the gutter in the WPF terminal.
2020-05-11 13:54:29 -07:00
James Holderness e7a2732ffb
Refactor the SGR implementation in AdaptDispatch (#5758)
This is an attempt to simplify the SGR (Select Graphic Rendition)
implementation in conhost, to cut down on the number of methods required
in the `ConGetSet` interface, and pave the way for future improvements
and bug fixes. It already fixes one bug that prevented SGR 0 from being
correctly applied when combined with meta attributes.

* This a first step towards fixing the conpty narrowing bugs in issue
  #2661
* I'm hoping the simplification of `ConGetSet` will also help with
  #3849.
* Some of the `TextAttribute` refactoring in this PR overlaps with
  similar work in PR #1978. 

## Detailed Description of the Pull Request / Additional comments

The main point of this PR was to simplify the
`AdaptDispatch::SetGraphicsRendition` implementation. So instead of
having it call a half a dozen methods in the `ConGetSet` API, depending
on what kinds of attributes needed to be set, there is now just one call
to get current attributes, and another call to set the new value. All
adjustments to the attributes are made in the `AdaptDispatch` class, in
a simple switch statement.

To help with this refactoring, I also made some change to the
`TextAttribute` class to make it easier to work with. This included
adding a set of methods for setting (and getting) the individual
attribute flags, instead of having the calling code being exposed to the
internal attribute structures and messing with bit manipulation. I've
tried to get rid of any methods that were directly setting legacy, meta,
and extended attributes.

Other than the fix to the `SGR 0` bug, the `AdaptDispatch` refactoring
mostly follows the behaviour of the original code. In particular, it
still maps the `SGR 38/48` indexed colors to RGB instead of retaining
the index, which is what we ultimately need it to do. Fixing that will
first require the color tables to be unified (issue #1223), which I'm
hoping to address in a followup PR.

But for now, mapping the indexed colors to RGB values required adding an
an additional `ConGetSet` API to lookup the color table entries. In the
future that won't be necessary, but the API will still be useful for
other color reporting operations that we may want to support. I've made
this API, and the existing setter, standardise on index values being in
the "Xterm" order, since that'll be essential for unifying the code with
the terminal adapter one day.

I should also point out one minor change to the `SGR 38/48` behavior,
which is that out-of-range RGB colors are now ignored rather than being
clamped, since that matches the way Xterm works.

## Validation Steps Performed

This refactoring has obviously required corresponding changes to the
unit tests, but most were just minor updates to use the new
`TextAttribute` methods without any real change in behavior. However,
the adapter tests did require significant changes to accommodate the new
`ConGetSet` API. The basic structure of the tests remain the same, but
the simpler API has meant fewer values needed to be checked in each test
case. I think they are all still covering the areas there were intended
to, though, and they are all still passing.

Other than getting the unit tests to work, I've also done a bunch of
manual testing of my own. I've made sure the color tests in Vttest all
still work as well as they used to. And I've confirmed that the test
case from issue #5341 is now working correctly.

Closes #5341
2020-05-08 16:04:16 -07:00
Dustin L. Howett (MSFT) f701bd40c5
dx: fix a missing stdcall that was blowing up the x86 build (#5818) 2020-05-08 16:02:16 -07:00
Leon Liang 7ae34336da
Make most emojis full-width (#5795)
The table that we refer to in `CodepointWidthDetector.cpp` to determine
whether or not a codepoint should be rendered as Wide vs Narrow was
based off EastAsianWidth[1].  If a codepoint wasn't included in this
table, they're considered Narrow. Many emojis aren't specified in the
EAW list, so this PR supplements our table with emoji codepoints from
emoji-data[2] in order to render most, if not all, emojis as full-width. 

There are certain codepoints I've added to the comments (in case we want
to add them officially to the table in the future) that Microsoft
decided to give an emoji presentation even if it's specified as
Narrow/Ambiguous in the EAW list and are _not_ specified in the Unicode
emoji list. These include all of the Mahjong Tiles block, different
direction pencils (✎✐), different pointing index fingers (☜, ☞) among
others. I have no idea if I've captured all of them, as I don't know of
an easy way to detect which are Microsoft specific emojis.

## Validation Steps Performed
I have looked at so many emojis that I dream emoji.

These screenshots aren't encompassing _all_ emoji but I've tried to grab
a couple from all across the codepoint ranges:

Before:
![before](https://user-images.githubusercontent.com/57155886/81445092-2051a980-912d-11ea-9739-c9f588da407d.png)

After:
![after](https://user-images.githubusercontent.com/57155886/81445107-2778b780-912d-11ea-9615-676c2150e798.png)

[1] http://www.unicode.org/Public/UCD/latest/ucd/EastAsianWidth.txt
[2] https://www.unicode.org/Public/13.0.0/ucd/emoji/emoji-data.txt

Closes #900
2020-05-08 22:31:09 +00:00
Carlos Zamora 75752aed80
Trigger scroll on scrolled selection (#5798)
## Summary of the Pull Request
We accidentally missed switching one `TriggerRedrawAll` to `TriggerScroll`. This does that.

## References
#5185 - applies logic from this PR

## PR Checklist
* [X] Closes #5756

## Validation Steps Performed
Followed bug repro steps.
2020-05-08 14:48:23 -07:00
Mike Griese 38472719d5
Fix wrapped lines in less in Git for Windows (#5771)
## Summary of the Pull Request

This PR resolves an issue with the Git for Windows (MSYS) version of `less`. It _doesn't_ use VT processing for emitting text tothe buffer, so when it hits `WriteCharsLegacy`, `WC_DELAY_EOL_WRAP` is NOT set.

When this happens, `less` is writing some text that's longer than the width of the buffer to the last line of the buffer. We're hitting the 
```c++
    Status = AdjustCursorPosition(screenInfo, CursorPosition, WI_IsFlagSet(dwFlags, WC_KEEP_CURSOR_VISIBLE), psScrollY);
```
call in `_stream.cpp:560`.

The cursor is _currently_ at `{40, 29}`, the _start_ of the run of text that wrapped. We're trying to adjust it to `{0, 30}`, which would be the start of the next line of the buffer. However, the buffer is only 30 lines tall, so we've got to `IncrementCircularBuffer` first, so we can move the cursor there.

When that happens, we're going to paint frame. At the end of that frame, we're going to try and paint the cursor position. The cursor is still at `{40, 29}` here, so unfortunately, the `cursorIsInDeferredWrap` check in `XtermEngine::PaintCursor` is `false`. That means, conpty is going to try to move the cursor to where the console thinks the cursor actually is at the end of this frame, which is `{40, 29}`.

If we're painting the frame because we circled the buffer, then the cursor might still be in the position it was before the text was written to the buffer to cause the buffer to circle. In that case, then we DON'T want to paint the cursor here either, because it'll cause us to manually break this line. That's okay though, the frame will be painted again, after the circling is complete.

## PR Checklist
* [x] Closes #5691
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

I suppose that's the detailed description above

## Validation Steps Performed
* ran tests
* checked that the bug was actually fixed in the Terminal
2020-05-08 21:22:09 +00:00
Michael Niksa 70867df077
Scale box drawing glyphs to fit cells for visual bliss (#5743)
## Summary of the Pull Request
Identifies and scales glyphs in the box and line drawing ranges U+2500-U+259F to fit their cells.

## PR Checklist
* [x] Closes #455
* [x] I work here.
* [x] Manual tests. This is all graphical.
* [x] Metric ton of comments
* [x] Math spreadsheet included in PR.
* [x] Double check RTL glyphs.
* [x] Why is there the extra pixel?
* [x] Scrolling the mouse wheel check is done.
* [x] Not drawing outline?
* [x] Am core contributor. Roar.
* [x] Try suppressing negative scale factors and see if that gets rid of weird shading.

## Detailed Description of the Pull Request / Additional comments

### Background
- We want the Terminal to be fast at drawing. To be fast at drawing, we perform differential drawing, or only drawing what is different from the previous frame. We use DXGI's `Present1` method to help us with this as it helps us compose only the deltas onto the previous frame at drawing time and assists us in scrolling regions from the previous frame without intervention. However, it only works on strictly integer pixel row heights.
- Most of the hit testing and size-calculation logic in both the `conhost` and the Terminal products are based on the size of an individual cell. Historically, a cell was always dictated in a `COORD` structure, or two `SHORT` values... which are integers. As such, when we specify the space for any individual glyph to be displayed inside our terminal drawing region, we want it to fall perfectly inside of an integer box to ensure all these other algorithms work correctly and continue to do so.
- Finally, we want the Terminal to have font fallback and locate glyphs that aren't in the primary selected font from any other font it can find on the system that contains the glyph, per DirectWrite's font fallback mechanisms. These glyphs won't necessarily have the same font or glyph metrics as the base font, but we need them to fit inside the same cell dimensions as if they did because the hit testing and other algorithms aren't aware of which particular font is sourcing each glyph, just the dimensions of the bounding box per cell.

### How does Terminal deal with this?
- When we select a font, we perform some calculations using the design metrics of the font and glyphs to determine how we could fit them inside a cell with integer dimensions. Our process here is that we take the requested font size (which is generally a proxy for height), find the matching glyph width for that height then round it to an integer. We back convert from that now integer width to a height value which is almost certainly now a floating point number. But because we need an integer box value, we add line padding above and below the glyphs to ensure that the height is an integer as well as the width. Finally, we don't add the padding strictly equally. We attempt to align the English baseline of the glyph box directly onto an integer pixel multiple so most characters sit crisply on a line when displayed. 
- Note that fonts and their glyphs have a prescribed baseline, line gap, and advance values. We use those as guidelines to get us started, but then to meet our requirements, we pad out from those. This results in fonts that should be properly authored showing gaps. It also results in fonts that are improperly authored looking even worse than they normally would.

### Now how does block and line drawing come in?
- Block and Line drawing glyphs are generally authored so they will look fine when the font and glyph metrics are followed exactly as prescribed by the font. (For some fonts, this still isn't true and we want them to look fine anyway.)
- When we add additional padding or rounding to make glyphs fit inside of a cell, we can be adding more space than was prescribed around these glyphs. This can cause a gap to be visible.
- Additionally, when we move things like baselines to land on a perfect integer pixel, we may be drawing a glyph lower in the bounding box than was prescribed originally.

### And how do we solve it?
- We identify all glyphs in the line and block drawing ranges.
- We find the bounding boxes of both the cell and the glyph.
- We compare the height of the glyph to the height of the cell to see if we need to scale. We prescribe a scale transform if the glyph wouldn't be tall enough to fit the box. (We leave it alone otherwise as some glyphs intentionally overscan the box and scaling them can cause banding effects.)
- We inspect the overhang/underhang above and below the boxes and translate transform them (slide them) so they cover the entire cell area.
- We repeat the previous two steps but in the horizontal direction.

## Validation Steps Performed
- See these commments:
   - https://github.com/microsoft/terminal/issues/455#issuecomment-620248375
   - https://github.com/microsoft/terminal/issues/455#issuecomment-621533916
   - https://github.com/microsoft/terminal/issues/455#issuecomment-622585453

Also see the below one with more screenshots:
   - https://github.com/microsoft/terminal/pull/5743#issuecomment-624940567
2020-05-08 14:09:32 -07:00
Mike Griese d77745d035
Manually select a new tab when we're in fullscreen mode (#5809)
If we're fullscreen, the TabView isn't `Visible`. If it's not `Visible`,
it's _not_ going to raise a `SelectionChanged` event, which is what we
usually use to focus another tab. Instead, we'll have to do it manually
here.

So, what we're going to try to do is move the focus to the tab to the
left, within the bounds of how many tabs we have.

EX: we have 4 tabs: [A, B, C, D]. If we close:
* A (`tabIndex=0`): We'll want to focus tab B (now in index 0)
* B (`tabIndex=1`): We'll want to focus tab A (now in index 0)
* C (`tabIndex=2`): We'll want to focus tab B (now in index 1)
* D (`tabIndex=3`): We'll want to focus tab C (now in index 2)

`_UpdatedSelectedTab` will do the work of setting up the new tab as the
focused one, and unfocusing all the others.

Also, we need to _manually_ set the SelectedItem of the tabView here. If
we don't, then the TabView will technically not have a selected item at
all, which can make things like ClosePane not work correctly.

## PR Checklist
* [x] Closes #5799
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed

Played with it a bunch
2020-05-08 11:53:34 -07:00
Carlos Zamora 28dc8196ab
Add an AppDescription for the Preview package (#5794) 2020-05-07 11:34:43 -07:00
Carlos Zamora 9a927f3a0f
Add a new appxmanifest for preview (#5774)
## Summary of the Pull Request
This adds a new appxmanifest for 'Windows Terminal (Preview)' and links the resources.

Code-wise, split up `WindowsTerminalReleaseBuild` into...
- WindowsTerminalOfficialBuild: [true, false]
- WindowsTerminalBranding: [Dev, Preview, Release]

Added a comment about that in release.yml

## Validation Steps Performed
used msbuild to build...
- [X] Dev
- [X] Preview
- [X] Release
then checked the msix for the correct name/icon.
2020-05-07 16:00:56 +00:00
Dustin Howett 25f650578e Merge remote-tracking branch 'openconsole/inbox' 2020-05-05 16:03:37 -07:00
Michael Niksa 92812bf316 Merged PR 4645239: [Git2Git] Merged PR 4644345: conhost: disable the DX renderer in inbox builds
[Git2Git] Merged PR 4644345: conhost: disable the DX renderer in inbox builds

We're going to be taking on some changes to the Dx renderer that are at
the very least annoying and at the very most inconsequential to the
inbox console. This commit removes support for the DX renderer from the
inbox console.

SizeBench reports that ConRenderDx contributes 55.1kb to the conhost
image (as its third largest constituent library), so this should net us
a couple pleasant WPG improvements down the line.

Related work items: #26291552 Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp 6e36786d447b7975298ba31ccd77c5c649fbfbe6

Related work items: #26291552
2020-05-05 23:03:07 +00:00
Dustin Howett ce91c164c2 Merge remote-tracking branch 'openconsole/inbox' 2020-05-05 15:47:32 -07:00
Michael Niksa 8e67bb2d4f Merged PR 4641914: [Git2Git] Git Train: Merge of building/rs_onecore_dep_uxp/200504-1008 into official/rs_onecore_dep_uxp Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp bbdf04608ba96c3f8ee06cf100428cde01f3df79
[Git2Git] Git Train: Merge of building/rs_onecore_dep_uxp/200504-1008 into official/rs_onecore_dep_uxp Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp bbdf04608ba96c3f8ee06cf100428cde01f3df79

Related work items: #26071826
2020-05-05 22:47:08 +00:00
Mike Griese 7a251d85f7
Don't set the new tab button colors for now (#5749)
This is actually related to another issue we have, #3917. I think if the system is set to "Dark" theme, but the app is set to light theme, then the brush lookup in `_ClearNewTabButtonColor` still returns to us the dark theme brushes.

Fortunately, since we're not actually setting the color of the new tab button anymore, we can just remove the call to that method now, and loop back on it later.

## References
* regressed in #3789 
* related to #3917

## PR Checklist
* [x] Closes #5741
2020-05-05 13:33:07 -07:00