/*++ Copyright (c) Microsoft Corporation Licensed under the MIT license. Module Name: - conserv.h Abstract: - This module contains the include files and definitions for the console server DLL. Author: - Therese Stowell (ThereseS) 16-Nov-1990 Revision History: - Many items removed into individual classes relevant to individual components (MiNiksa, PaulCam - 2014) - Renamed from consrv.h due to naming conflict with the one published from minkernel. --*/ #pragma once #include "cmdline.h" #include "globals.h" #include "server.h" #include "settings.hpp" #include "tracing.hpp" #define NT_TESTNULL(var) (((var) == nullptr) ? STATUS_NO_MEMORY : STATUS_SUCCESS) #define NT_TESTNULL_GLE(var) (((var) == nullptr) ? NTSTATUS_FROM_WIN32(GetLastError()) : STATUS_SUCCESS); /* * Used to store some console attributes for the console. This is a means * to cache the color in the extra-window-bytes, so USER/KERNEL can get * at it for hungapp drawing. The window-offsets are defined in NTUSER\INC. * * The other macros are just convenient means for setting the other window * bytes. */ #define PACKCOORD(pt) (MAKELONG(((pt).X), ((pt).Y))) typedef struct _CONSOLE_API_CONNECTINFO { Settings ConsoleInfo; BOOLEAN ConsoleApp; BOOLEAN WindowVisible; DWORD ProcessGroupId; DWORD TitleLength; WCHAR Title[MAX_PATH + 1]; DWORD AppNameLength; WCHAR AppName[128]; DWORD CurDirLength; WCHAR CurDir[MAX_PATH + 1]; } CONSOLE_API_CONNECTINFO, *PCONSOLE_API_CONNECTINFO;