# ------------------------------------- # Windows Console # - Common Project Configuration # ------------------------------------- !include $(OSDEPENDSROOT)\OSS\gsl\3.1.0\consume.inc # ------------------------------------- # Preprocessor Settings # ------------------------------------- UNICODE = 1 C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE -DFMT_HEADER_ONLY -D__INSIDE_WINDOWS # ------------------------------------- # CRT Configuration # ------------------------------------- USE_UNICRT = 1 USE_MSVCRT = 1 NO_WCHAR_T = 1 # use native wchar_t USE_STL = 1 STL_VER = STL_VER_CURRENT USE_NATIVE_EH = 1 # ------------------------------------- # Compiler Settings # ------------------------------------- MSC_WARNING_LEVEL = /W4 /WX USER_C_FLAGS = $(USER_C_FLAGS) /fp:fast /utf-8 # ------------------------------------- # Common Console Includes and Libraries # ------------------------------------- CONSOLE_SRC_PATH = $(PROJECT_ROOT)\core\console\open\src CONSOLE_OBJ_PATH = $(WINCORE_OBJ_PATH)\console\open\src USER_C_FLAGS = $(USER_C_FLAGS) /FI$(CONSOLE_OBJ_PATH)\staging\$(O)\TilFeatureStaging.h INCLUDES= \ $(INCLUDES); \ $(CONSOLE_SRC_PATH)\inc; \ $(CONSOLE_SRC_PATH)\..\..\inc; \ $(CONSOLE_SRC_PATH)\..\oss\dynamic_bitset; \ $(CONSOLE_SRC_PATH)\..\oss\libpopcnt; \ $(CONSOLE_SRC_PATH)\..\oss\chromium; \ $(CONSOLE_SRC_PATH)\..\oss\fmt\include; \ $(CONSOLE_SRC_PATH)\..\oss\interval_tree; \ $(CONSOLE_SRC_PATH)\..\oss\boost\boost_1_73_0; \ $(CONSOLE_SRC_PATH)\..\oss\pcg\include; \ $(MINWIN_INTERNAL_PRIV_SDK_INC_PATH_L); \ $(MINWIN_RESTRICTED_PRIV_SDK_INC_PATH_L); \ $(MINCORE_INTERNAL_PRIV_SDK_INC_PATH_L); \ $(ONECORE_INTERNAL_SDK_INC_PATH); \ $(ONECORE_EXTERNAL_SDK_INC_PATH); \ # ------------------------------------- # Linker Settings # ------------------------------------- # Add the ConsoleTypes.natvis to our binaries, so the PDB's will have the info # embedded by default LINKER_FLAGS = $(LINKER_FLAGS) /natvis:$(CONSOLE_SRC_PATH)\..\tools\ConsoleTypes.natvis