// Copyright (c) Microsoft Corporation. // Licensed under the MIT license. // A lot of code was taken from // https://github.com/Maximus5/ConEmu/blob/master/src/ConEmu/ColorFix.cpp // and then adjusted to fit our style guidelines #include "pch.h" #include #include "ColorFix.hpp" static constexpr double gMinThreshold = 12.0; static constexpr double gExpThreshold = 20.0; static constexpr double gLStep = 5.0; static constexpr double rad006 = 0.104719755119659774; static constexpr double rad025 = 0.436332312998582394; static constexpr double rad030 = 0.523598775598298873; static constexpr double rad060 = 1.047197551196597746; static constexpr double rad063 = 1.099557428756427633; static constexpr double rad180 = 3.141592653589793238; static constexpr double rad275 = 4.799655442984406336; static constexpr double rad360 = 6.283185307179586476; ColorFix::ColorFix(COLORREF color) { rgb = color; _ToLab(); } // Method Description: // - Helper function to calculate HPrime double ColorFix::_GetHPrimeFn(double x, double y) { if (x == 0 && y == 0) { return 0; } const auto hueAngle = atan2(x, y); return hueAngle >= 0 ? hueAngle : hueAngle + rad360; } // Method Description: // - Given 2 colors, computes the DeltaE value between them // Arguments: // - x1: the first color // - x2: the second color // Return Value: // - The DeltaE value between x1 and x2 double ColorFix::_GetDeltaE(ColorFix x1, ColorFix x2) { constexpr double kSubL = 1; constexpr double kSubC = 1; constexpr double kSubH = 1; // Delta L Prime const double deltaLPrime = x2.L - x1.L; // L Bar const double lBar = (x1.L + x2.L) / 2; // C1 & C2 const double c1 = sqrt(pow(x1.A, 2) + pow(x1.B, 2)); const double c2 = sqrt(pow(x2.A, 2) + pow(x2.B, 2)); // C Bar const double cBar = (c1 + c2) / 2; // A Prime 1 const double aPrime1 = x1.A + (x1.A / 2) * (1 - sqrt(pow(cBar, 7) / (pow(cBar, 7) + pow(25.0, 7)))); // A Prime 2 const double aPrime2 = x2.A + (x2.A / 2) * (1 - sqrt(pow(cBar, 7) / (pow(cBar, 7) + pow(25.0, 7)))); // C Prime 1 const double cPrime1 = sqrt(pow(aPrime1, 2) + pow(x1.B, 2)); // C Prime 2 const double cPrime2 = sqrt(pow(aPrime2, 2) + pow(x2.B, 2)); // C Bar Prime const double cBarPrime = (cPrime1 + cPrime2) / 2; // Delta C Prime const double deltaCPrime = cPrime2 - cPrime1; // S sub L const double sSubL = 1 + ((0.015 * pow(lBar - 50, 2)) / sqrt(20 + pow(lBar - 50, 2))); // S sub C const double sSubC = 1 + 0.045 * cBarPrime; // h Prime 1 const double hPrime1 = _GetHPrimeFn(x1.B, aPrime1); // h Prime 2 const double hPrime2 = _GetHPrimeFn(x2.B, aPrime2); // Delta H Prime const double deltaHPrime = 0 == c1 || 0 == c2 ? 0 : 2 * sqrt(cPrime1 * cPrime2) * sin(abs(hPrime1 - hPrime2) <= rad180 ? hPrime2 - hPrime1 : (hPrime2 <= hPrime1 ? hPrime2 - hPrime1 + rad360 : hPrime2 - hPrime1 - rad360) / 2); // H Bar Prime const double hBarPrime = (abs(hPrime1 - hPrime2) > rad180) ? (hPrime1 + hPrime2 + rad360) / 2 : (hPrime1 + hPrime2) / 2; // T const double t = 1 - 0.17 * cos(hBarPrime - rad030) + 0.24 * cos(2 * hBarPrime) + 0.32 * cos(3 * hBarPrime + rad006) - 0.20 * cos(4 * hBarPrime - rad063); // S sub H const double sSubH = 1 + 0.015 * cBarPrime * t; // R sub T const double rSubT = -2 * sqrt(pow(cBarPrime, 7) / (pow(cBarPrime, 7) + pow(25.0, 7))) * sin(rad060 * exp(-pow((hBarPrime - rad275) / rad025, 2))); // Put it all together! const double lightness = deltaLPrime / (kSubL * sSubL); const double chroma = deltaCPrime / (kSubC * sSubC); const double hue = deltaHPrime / (kSubH * sSubH); return sqrt(pow(lightness, 2) + pow(chroma, 2) + pow(hue, 2) + rSubT * chroma * hue); } // Method Description: // - Populates our L, A, B values, based on our r, g, b values // - Converts a color in rgb format to a color in lab format // - Reference: http://www.easyrgb.com/index.php?X=MATH&H=01#text1 void ColorFix::_ToLab() { double var_R = r / 255.0; double var_G = g / 255.0; double var_B = b / 255.0; var_R = var_R > 0.04045 ? pow(((var_R + 0.055) / 1.055), 2.4) : var_R / 12.92; var_G = var_G > 0.04045 ? pow(((var_G + 0.055) / 1.055), 2.4) : var_G / 12.92; var_B = var_B > 0.04045 ? pow(((var_B + 0.055) / 1.055), 2.4) : var_B / 12.92; var_R = var_R * 100.; var_G = var_G * 100.; var_B = var_B * 100.; //Observer. = 2 degrees, Illuminant = D65 const double X = var_R * 0.4124 + var_G * 0.3576 + var_B * 0.1805; const double Y = var_R * 0.2126 + var_G * 0.7152 + var_B * 0.0722; const double Z = var_R * 0.0193 + var_G * 0.1192 + var_B * 0.9505; double var_X = X / 95.047; //ref_X = 95.047 (Observer= 2 degrees, Illuminant= D65) double var_Y = Y / 100.000; //ref_Y = 100.000 double var_Z = Z / 108.883; //ref_Z = 108.883 var_X = var_X > 0.008856 ? pow(var_X, (1. / 3.)) : (7.787 * var_X) + (16. / 116.); var_Y = var_Y > 0.008856 ? pow(var_Y, (1. / 3.)) : (7.787 * var_Y) + (16. / 116.); var_Z = var_Z > 0.008856 ? pow(var_Z, (1. / 3.)) : (7.787 * var_Z) + (16. / 116.); L = (116. * var_Y) - 16.; A = 500. * (var_X - var_Y); B = 200. * (var_Y - var_Z); } // Method Description: // - Populates our r, g, b values, based on our L, A, B values // - Converts a color in lab format to a color in rgb format // - Reference: http://www.easyrgb.com/index.php?X=MATH&H=01#text1 void ColorFix::_ToRGB() { double var_Y = (L + 16.) / 116.; double var_X = A / 500. + var_Y; double var_Z = var_Y - B / 200.; var_Y = (pow(var_Y, 3) > 0.008856) ? pow(var_Y, 3) : (var_Y - 16. / 116.) / 7.787; var_X = (pow(var_X, 3) > 0.008856) ? pow(var_X, 3) : (var_X - 16. / 116.) / 7.787; var_Z = (pow(var_Z, 3) > 0.008856) ? pow(var_Z, 3) : (var_Z - 16. / 116.) / 7.787; double X = 95.047 * var_X; //ref_X = 95.047 (Observer= 2 degrees, Illuminant= D65) double Y = 100.000 * var_Y; //ref_Y = 100.000 double Z = 108.883 * var_Z; //ref_Z = 108.883 var_X = X / 100.; //X from 0 to 95.047 (Observer = 2 degrees, Illuminant = D65) var_Y = Y / 100.; //Y from 0 to 100.000 var_Z = Z / 100.; //Z from 0 to 108.883 double var_R = var_X * 3.2406 + var_Y * -1.5372 + var_Z * -0.4986; double var_G = var_X * -0.9689 + var_Y * 1.8758 + var_Z * 0.0415; double var_B = var_X * 0.0557 + var_Y * -0.2040 + var_Z * 1.0570; var_R = var_R > 0.0031308 ? 1.055 * pow(var_R, (1 / 2.4)) - 0.055 : var_R = 12.92 * var_R; var_G = var_G > 0.0031308 ? 1.055 * pow(var_G, (1 / 2.4)) - 0.055 : var_G = 12.92 * var_G; var_B = var_B > 0.0031308 ? 1.055 * pow(var_B, (1 / 2.4)) - 0.055 : var_B = 12.92 * var_B; r = (BYTE)std::clamp(var_R * 255., 0., 255.); g = (BYTE)std::clamp(var_G * 255., 0., 255.); b = (BYTE)std::clamp(var_B * 255., 0., 255.); } // Method Description: // - Given foreground and background colors, change the foreground color to // make it more perceivable if necessary // - Arguments: // - fg: the foreground color // - bg: the background color // - Return Value: // - The foreground color after performing any necessary changes to make it more perceivable COLORREF ColorFix::GetPerceivableColor(COLORREF fg, COLORREF bg) { ColorFix backLab(bg); ColorFix frontLab(fg); const double de1 = _GetDeltaE(frontLab, backLab); if (de1 < gMinThreshold) { for (int i = 0; i <= 1; i++) { const double step = (i == 0) ? gLStep : -gLStep; frontLab.L += step; while (((i == 0) && (frontLab.L <= 100)) || ((i == 1) && (frontLab.L >= 0))) { const double de2 = _GetDeltaE(frontLab, backLab); if (de2 >= gExpThreshold) { frontLab._ToRGB(); return frontLab.rgb; } frontLab.L += step; } } } return frontLab.rgb; }