// Copyright (c) Microsoft Corporation. // Licensed under the MIT license. #pragma once #include "PaletteItem.h" #include "ActionPaletteItem.g.h" #include "inc/cppwinrt_utils.h" namespace winrt::TerminalApp::implementation { struct ActionPaletteItem : ActionPaletteItemT { ActionPaletteItem() = default; ActionPaletteItem(Microsoft::Terminal::Settings::Model::Command const& command); WINRT_PROPERTY(Microsoft::Terminal::Settings::Model::Command, Command, nullptr); private: Windows::UI::Xaml::Data::INotifyPropertyChanged::PropertyChanged_revoker _commandChangedRevoker; }; } namespace winrt::TerminalApp::factory_implementation { BASIC_FACTORY(ActionPaletteItem); }