terminal/src/cascadia/Remoting/SummonWindowBehavior.h
Mike Griese 3866771b1b
Add "monitor": "any"|"toCurrent"|"toMouse" setting to globalSummon (#10092)
#### ⚠️ this pr targets #9977

## Summary of the Pull Request

This adds support for part of the `monitor` property for `globalSummon`. It also goes a little off-spec:

```json
"monitor": "any"|"toCurrent"|"toMouse"
```

* `monitor`: This controls the monitor that the window will be summoned from/to
  - `"any"`: Summon the MRU window, regardless of which monitor it's currently on.
  - `"toCurrent"`/omitted: (_default_): Summon the MRU window **TO** the monitor with the current **foreground** window.
  - [**NEW**] `"toMouse"`: Summon the MRU window **TO** the monitor where the **mouse** cursor is.

When I was playing with this, It felt like `toMouse` was always what I wanted, not `toCurrent`. We can always just comment that out if we think that's contentious - I'm aware I didn't originally spec that.

## References
* Original thread: #653
* Spec: #9274 
* megathread: #8888

## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-60325291
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated 😢 

## Detailed Description of the Pull Request / Additional comments

I made `toMouse` the default because it felt better. fite-me.jpg 

## Validation Steps Performed
my ever evolving blob:

```jsonc
    { "keys": "ctrl+`", "command": { "action": "quakeMode" } },
    { "keys": "ctrl+1", "command": { "action": "globalSummon" } },
    // { "keys": "ctrl+2", "command": { "action": "globalSummon", "desktop": "toCurrent" } },
    // { "keys": "ctrl+2", "command": { "action": "globalSummon", "toggleVisibility": false } },
    // { "keys": "ctrl+2", "command": { "action": "globalSummon", "dropdownDuration": 2000 } },
    { "keys": "ctrl+2", "command": { "action": "globalSummon", "monitor": "any" } },
    // { "keys": "ctrl+3", "command": { "action": "globalSummon", "desktop": "onCurrent" } },
    { "keys": "ctrl+3", "command": { "action": "globalSummon", "monitor": "toMouse" } },
    // { "keys": "ctrl+4", "command": { "action": "globalSummon", "desktop": "any" } },
    { "keys": "ctrl+4", "command": { "action": "globalSummon", "monitor": "toMouse", "dropdownDuration": 500 } },
    { "keys": "ctrl+5", "command": { "action": "globalSummon", "dropdownDuration": 500 } },
```
2021-05-17 12:57:08 +00:00

42 lines
1.2 KiB
C++

/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Class Name:
- SummonWindowBehavior.h
Abstract:
- TODO!
--*/
#pragma once
#include "SummonWindowBehavior.g.h"
#include "../cascadia/inc/cppwinrt_utils.h"
namespace winrt::Microsoft::Terminal::Remoting::implementation
{
struct SummonWindowBehavior : public SummonWindowBehaviorT<SummonWindowBehavior>
{
public:
SummonWindowBehavior() = default;
WINRT_PROPERTY(bool, MoveToCurrentDesktop, true);
WINRT_PROPERTY(bool, ToggleVisibility, true);
WINRT_PROPERTY(uint32_t, DropdownDuration, 0);
WINRT_PROPERTY(Remoting::MonitorBehavior, ToMonitor, Remoting::MonitorBehavior::ToCurrent);
public:
SummonWindowBehavior(const Remoting::SummonWindowBehavior& other) :
_MoveToCurrentDesktop{ other.MoveToCurrentDesktop() },
_ToMonitor{ other.ToMonitor() },
_DropdownDuration{ other.DropdownDuration() },
_ToggleVisibility{ other.ToggleVisibility() } {};
};
}
namespace winrt::Microsoft::Terminal::Remoting::factory_implementation
{
BASIC_FACTORY(SummonWindowBehavior);
}