terminal/src/cascadia/UnitTests_Remoting/pch.h
Mike Griese 69318d3ba1
Add support for the windowingBehavior setting (#9118)
Adds support for the `windowingBehavior` global setting. This setting
controls how mutiple instances of `wt` behave in the absence of the `-w`
parameter. This setting has three values:
* `"useNew"`: (default) Multiple `wt` invocations (without the `-w`
  param) always create new windows. 
* `"useAnyExisting"`: When starting a new `wt`, we'll instead default to
  any existing windows. `wt -w -1` will still create new windows. 
* `"useExisting"`: Similar to `useAnyExisting`, but limits to
  windows on the current desktop. 

The IVirtualDesktopManager interface is _very_ limited. Hence why we
have to track the HWNDs manually, and ask if they're on the current
desktop. 

## Validation Steps Performed
I've been playing with it for a week now. 

References #5000
References projects/5
References #8898
Spec'd in #8135
Closes #2227
Closes https://github.com/microsoft/terminal/projects/5#card-51431448
Closes https://github.com/microsoft/terminal/projects/5#card-51431433
2021-02-19 21:09:17 +00:00

51 lines
1.4 KiB
C

/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
--*/
#pragma once
// Block minwindef.h min/max macros to prevent <algorithm> conflict
#define NOMINMAX
#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOHELP
#define NOCOMM
#include <unknwn.h>
#include <ShObjIdl.h>
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#define BLOCK_TIL
// This includes support libraries from the CRT, STL, WIL, and GSL
#include "LibraryIncludes.h"
// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
// SDK definition of this function, so the only fix is to undef it.
// from WinBase.h
// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
#include <wil/cppwinrt.h>
#include <unknwn.h>
#include <hstring.h>
#include <WexTestClass.h>
#include "consoletaeftemplates.hpp"
#include <winrt/Windows.ApplicationModel.Resources.Core.h>
#include <winrt/Windows.system.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
// Manually include til after we include Windows.Foundation to give it winrt superpowers
#include "til.h"
// Common includes for most tests:
#include "../../inc/argb.h"
#include "../../inc/conattrs.hpp"
#include "../../types/inc/utils.hpp"
#include "../../inc/DefaultSettings.h"