03ea0f49ad
## Summary of the Pull Request This is a follow up to #9300. Now that we have names on our windows, it would be nice to see who is named what. So this adds two actions: * `identifyWindow`: This action will pop up a little toast (#8592) displaying the name and ID of the window, and is bound by default. ![identify-window-toast-000](https://user-images.githubusercontent.com/18356694/111529085-bf710580-872f-11eb-8880-b0b617596cfc.gif) * `identifyWindows`: This action will request that ALL windows pop up that toast. This is meant to feel like the "Identify" button on the Windows display settings. However, sometimes, it's wonky. ![teaching-tip-dismiss-001](https://user-images.githubusercontent.com/18356694/111529292-fe06c000-872f-11eb-8d4a-5688e4ce1175.gif) That's being tracked upstream on https://github.com/microsoft/microsoft-ui-xaml/issues/4382 Because it's so wonky, we won't bind that by default. Maybe if we get that fixed, then we'll change the default binding from `identifyWindow` to `identifyWindows` ## References ## PR Checklist * [x] Closes https://github.com/microsoft/terminal/projects/5#card-51431492 * [x] I work here * [x] Tests added/passed * [ ] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments You may note that there are some macros to make interacting with lots and lots of actions easier. There's a lot of boilerplate whenever you need to make a new action, so I thought: "Can we make that easier?" Turns out you can make it a _LOT_ easier, but that work is still behind another PR after this one. Get excited
106 lines
3.6 KiB
C++
106 lines
3.6 KiB
C++
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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#include "pch.h"
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#include "ShortcutActionDispatch.h"
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#include "ShortcutActionDispatch.g.cpp"
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using namespace winrt::Microsoft::Terminal;
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using namespace winrt::Microsoft::Terminal::Settings::Model;
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using namespace winrt::TerminalApp;
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#define ACTION_CASE(action) \
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case ShortcutAction::action: \
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{ \
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_##action##Handlers(*this, eventArgs); \
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break; \
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}
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namespace winrt::TerminalApp::implementation
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{
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// Method Description:
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// - Dispatch the appropriate event for the given ActionAndArgs. Constructs
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// an ActionEventArgs to hold the IActionArgs payload for the event, and
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// calls the matching handlers for that event.
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// Arguments:
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// - actionAndArgs: the ShortcutAction and associated args to raise an event for.
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// Return Value:
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// - true if we handled the event was handled, else false.
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bool ShortcutActionDispatch::DoAction(const ActionAndArgs& actionAndArgs)
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{
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if (!actionAndArgs)
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{
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return false;
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}
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const auto& action = actionAndArgs.Action();
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const auto& args = actionAndArgs.Args();
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auto eventArgs = args ? ActionEventArgs{ args } :
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ActionEventArgs{};
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switch (action)
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{
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ACTION_CASE(CopyText);
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ACTION_CASE(PasteText);
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ACTION_CASE(OpenNewTabDropdown);
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ACTION_CASE(DuplicateTab);
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ACTION_CASE(OpenSettings);
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ACTION_CASE(NewTab);
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ACTION_CASE(CloseWindow);
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ACTION_CASE(CloseTab);
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ACTION_CASE(ClosePane);
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ACTION_CASE(ScrollUp);
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ACTION_CASE(ScrollDown);
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ACTION_CASE(ScrollUpPage);
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ACTION_CASE(ScrollDownPage);
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ACTION_CASE(ScrollToTop);
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ACTION_CASE(ScrollToBottom);
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ACTION_CASE(NextTab);
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ACTION_CASE(PrevTab);
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ACTION_CASE(SendInput);
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case ShortcutAction::SplitVertical:
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case ShortcutAction::SplitHorizontal:
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case ShortcutAction::SplitPane:
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{
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_SplitPaneHandlers(*this, eventArgs);
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break;
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}
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ACTION_CASE(TogglePaneZoom);
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ACTION_CASE(SwitchToTab);
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ACTION_CASE(ResizePane);
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ACTION_CASE(MoveFocus);
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ACTION_CASE(AdjustFontSize);
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ACTION_CASE(Find);
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ACTION_CASE(ResetFontSize);
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ACTION_CASE(ToggleShaderEffects);
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ACTION_CASE(ToggleFocusMode);
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ACTION_CASE(ToggleFullscreen);
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ACTION_CASE(ToggleAlwaysOnTop);
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ACTION_CASE(ToggleCommandPalette);
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ACTION_CASE(SetColorScheme);
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ACTION_CASE(SetTabColor);
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ACTION_CASE(OpenTabColorPicker);
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ACTION_CASE(RenameTab);
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ACTION_CASE(OpenTabRenamer);
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ACTION_CASE(ExecuteCommandline);
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ACTION_CASE(CloseOtherTabs);
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ACTION_CASE(CloseTabsAfter);
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ACTION_CASE(MoveTab);
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ACTION_CASE(TabSearch);
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ACTION_CASE(BreakIntoDebugger);
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ACTION_CASE(FindMatch);
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ACTION_CASE(TogglePaneReadOnly);
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ACTION_CASE(NewWindow);
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ACTION_CASE(IdentifyWindow);
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ACTION_CASE(IdentifyWindows);
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default:
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return false;
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}
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return eventArgs.Handled();
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}
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}
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