0b4839d94d
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request Adds the Split Tab option to the tab context menu. Clicking this option will `auto` split the active pane of the tab into a duplicate pane. Clicking on an unfocused tab and splitting it will bring that tab into focus and split its active pane. We could make this a flyout from the context menu to let people choose horizontal/vertical split in the future if it's requested. I'm also wondering if this should be called Split Pane instead of Split Tab? <!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> ## References #1912 <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist * [x] Closes #5025 * [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx * [ ] Schema updated. * [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments https://user-images.githubusercontent.com/48369326/127691919-aae4683a-212a-4525-a0eb-a61c877461ed.mp4 <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
1338 lines
49 KiB
C++
1338 lines
49 KiB
C++
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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#include "pch.h"
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#include <LibraryResources.h>
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#include "ColorPickupFlyout.h"
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#include "TerminalTab.h"
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#include "TerminalTab.g.cpp"
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#include "Utils.h"
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#include "ColorHelper.h"
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#include "AppLogic.h"
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using namespace winrt;
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using namespace winrt::Windows::UI::Xaml;
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using namespace winrt::Windows::UI::Core;
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using namespace winrt::Microsoft::Terminal::Control;
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using namespace winrt::Microsoft::Terminal::Settings::Model;
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using namespace winrt::Windows::System;
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namespace winrt
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{
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namespace MUX = Microsoft::UI::Xaml;
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namespace WUX = Windows::UI::Xaml;
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}
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namespace winrt::TerminalApp::implementation
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{
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TerminalTab::TerminalTab(const GUID& profile, const TermControl& control)
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{
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_rootPane = std::make_shared<Pane>(profile, control, true);
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_rootPane->Id(_nextPaneId);
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_mruPanes.insert(_mruPanes.begin(), _nextPaneId);
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++_nextPaneId;
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_rootPane->Closed([=](auto&& /*s*/, auto&& /*e*/) {
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_ClosedHandlers(nullptr, nullptr);
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});
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_activePane = _rootPane;
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Content(_rootPane->GetRootElement());
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_MakeTabViewItem();
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_CreateContextMenu();
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_headerControl.TabStatus(_tabStatus);
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// Add an event handler for the header control to tell us when they want their title to change
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_headerControl.TitleChangeRequested([weakThis = get_weak()](auto&& title) {
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if (auto tab{ weakThis.get() })
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{
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tab->SetTabText(title);
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}
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});
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// GH#9162 - when the header is done renaming, ask for focus to be
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// tossed back to the control, rather into ourselves.
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_headerControl.RenameEnded([weakThis = get_weak()](auto&&, auto&&) {
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if (auto tab{ weakThis.get() })
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{
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tab->_RequestFocusActiveControlHandlers();
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}
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});
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_UpdateHeaderControlMaxWidth();
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// Use our header control as the TabViewItem's header
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TabViewItem().Header(_headerControl);
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}
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// Method Description:
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// - Called when the timer for the bell indicator in the tab header fires
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// - Removes the bell indicator from the tab header
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// Arguments:
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// - sender, e: not used
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void TerminalTab::_BellIndicatorTimerTick(Windows::Foundation::IInspectable const& /*sender*/, Windows::Foundation::IInspectable const& /*e*/)
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{
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ShowBellIndicator(false);
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// Just do a sanity check that the timer still exists before we stop it
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if (_bellIndicatorTimer.has_value())
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{
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_bellIndicatorTimer->Stop();
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_bellIndicatorTimer = std::nullopt;
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}
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}
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// Method Description:
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// - Initializes a TabViewItem for this Tab instance.
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// Arguments:
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// - <none>
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// Return Value:
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// - <none>
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void TerminalTab::_MakeTabViewItem()
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{
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TabBase::_MakeTabViewItem();
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TabViewItem().DoubleTapped([weakThis = get_weak()](auto&& /*s*/, auto&& /*e*/) {
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if (auto tab{ weakThis.get() })
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{
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tab->ActivateTabRenamer();
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}
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});
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UpdateTitle();
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_RecalculateAndApplyTabColor();
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}
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winrt::fire_and_forget TerminalTab::_UpdateHeaderControlMaxWidth()
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{
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auto weakThis{ get_weak() };
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co_await winrt::resume_foreground(TabViewItem().Dispatcher());
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if (auto tab{ weakThis.get() })
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{
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try
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{
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// Make sure to try/catch this, because the LocalTests won't be
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// able to use this helper.
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const auto settings{ winrt::TerminalApp::implementation::AppLogic::CurrentAppSettings() };
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if (settings.GlobalSettings().TabWidthMode() == winrt::Microsoft::UI::Xaml::Controls::TabViewWidthMode::SizeToContent)
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{
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tab->_headerControl.RenamerMaxWidth(HeaderRenameBoxWidthTitleLength);
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}
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else
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{
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tab->_headerControl.RenamerMaxWidth(HeaderRenameBoxWidthDefault);
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}
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}
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CATCH_LOG()
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}
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}
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// Method Description:
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// - Returns nullptr if no children of this tab were the last control to be
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// focused, or the TermControl that _was_ the last control to be focused (if
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// there was one).
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// - This control might not currently be focused, if the tab itself is not
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// currently focused.
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// Arguments:
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// - <none>
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// Return Value:
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// - nullptr if no children were marked `_lastFocused`, else the TermControl
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// that was last focused.
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TermControl TerminalTab::GetActiveTerminalControl() const
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{
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return _activePane->GetTerminalControl();
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}
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// Method Description:
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// - Called after construction of a Tab object to bind event handlers to its
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// associated Pane and TermControl object
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// Arguments:
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// - control: reference to the TermControl object to bind event to
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// Return Value:
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// - <none>
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void TerminalTab::Initialize(const TermControl& control)
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{
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_BindEventHandlers(control);
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}
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// Method Description:
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// - Updates our focus state. If we're gaining focus, make sure to transfer
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// focus to the last focused terminal control in our tree of controls.
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// Arguments:
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// - focused: our new focus state
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// Return Value:
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// - <none>
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void TerminalTab::Focus(WUX::FocusState focusState)
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{
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_focusState = focusState;
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if (_focusState != FocusState::Unfocused)
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{
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auto lastFocusedControl = GetActiveTerminalControl();
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if (lastFocusedControl)
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{
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lastFocusedControl.Focus(_focusState);
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// Update our own progress state, and fire an event signaling
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// that our taskbar progress changed.
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_UpdateProgressState();
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_TaskbarProgressChangedHandlers(lastFocusedControl, nullptr);
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}
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// When we gain focus, remove the bell indicator if it is active
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if (_tabStatus.BellIndicator())
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{
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ShowBellIndicator(false);
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}
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}
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}
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// Method Description:
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// - Returns nullopt if no children of this tab were the last control to be
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// focused, or the GUID of the profile of the last control to be focused (if
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// there was one).
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// Arguments:
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// - <none>
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// Return Value:
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// - nullopt if no children of this tab were the last control to be
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// focused, else the GUID of the profile of the last control to be focused
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std::optional<GUID> TerminalTab::GetFocusedProfile() const noexcept
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{
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return _activePane->GetFocusedProfile();
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}
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// Method Description:
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// - Called after construction of a Tab object to bind event handlers to its
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// associated Pane and TermControl object
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// Arguments:
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// - control: reference to the TermControl object to bind event to
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// Return Value:
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// - <none>
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void TerminalTab::_BindEventHandlers(const TermControl& control) noexcept
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{
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_AttachEventHandlersToPane(_rootPane);
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_AttachEventHandlersToControl(control);
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}
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// Method Description:
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// - Attempts to update the settings of this tab's tree of panes.
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// Arguments:
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// - settings: The new TerminalSettingsCreateResult to apply to any matching controls
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// - profile: The GUID of the profile these settings should apply to.
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// Return Value:
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// - <none>
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void TerminalTab::UpdateSettings(const TerminalSettingsCreateResult& settings, const GUID& profile)
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{
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_rootPane->UpdateSettings(settings, profile);
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// The tabWidthMode may have changed, update the header control accordingly
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_UpdateHeaderControlMaxWidth();
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}
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// Method Description:
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// - Set the icon on the TabViewItem for this tab.
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// Arguments:
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// - iconPath: The new path string to use as the IconPath for our TabViewItem
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// Return Value:
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// - <none>
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winrt::fire_and_forget TerminalTab::UpdateIcon(const winrt::hstring iconPath)
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{
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// Don't reload our icon if it hasn't changed.
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if (iconPath == _lastIconPath)
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{
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return;
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}
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_lastIconPath = iconPath;
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// If the icon is currently hidden, just return here (but only after setting _lastIconPath to the new path
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// for when we show the icon again)
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if (_iconHidden)
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{
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return;
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}
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auto weakThis{ get_weak() };
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co_await winrt::resume_foreground(TabViewItem().Dispatcher());
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if (auto tab{ weakThis.get() })
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{
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// The TabViewItem Icon needs MUX while the IconSourceElement in the CommandPalette needs WUX...
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Icon(_lastIconPath);
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TabViewItem().IconSource(IconPathConverter::IconSourceMUX(_lastIconPath));
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}
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}
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// Method Description:
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// - Hide or show the tab icon for this tab
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// - Used when we want to show the progress ring, which should replace the icon
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// Arguments:
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// - hide: if true, we hide the icon; if false, we show the icon
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winrt::fire_and_forget TerminalTab::HideIcon(const bool hide)
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{
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auto weakThis{ get_weak() };
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co_await winrt::resume_foreground(TabViewItem().Dispatcher());
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if (auto tab{ weakThis.get() })
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{
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if (tab->_iconHidden != hide)
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{
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if (hide)
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{
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Icon({});
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TabViewItem().IconSource(IconPathConverter::IconSourceMUX({}));
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}
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else
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{
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Icon(_lastIconPath);
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TabViewItem().IconSource(IconPathConverter::IconSourceMUX(_lastIconPath));
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}
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tab->_iconHidden = hide;
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}
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}
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}
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// Method Description:
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// - Hide or show the bell indicator in the tab header
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// Arguments:
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// - show: if true, we show the indicator; if false, we hide the indicator
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winrt::fire_and_forget TerminalTab::ShowBellIndicator(const bool show)
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{
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auto weakThis{ get_weak() };
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co_await winrt::resume_foreground(TabViewItem().Dispatcher());
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if (auto tab{ weakThis.get() })
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{
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_tabStatus.BellIndicator(show);
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}
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}
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// Method Description:
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// - Activates the timer for the bell indicator in the tab
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// - Called if a bell raised when the tab already has focus
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winrt::fire_and_forget TerminalTab::ActivateBellIndicatorTimer()
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{
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auto weakThis{ get_weak() };
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co_await winrt::resume_foreground(TabViewItem().Dispatcher());
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if (auto tab{ weakThis.get() })
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{
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if (!tab->_bellIndicatorTimer.has_value())
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{
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DispatcherTimer bellIndicatorTimer;
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bellIndicatorTimer.Interval(std::chrono::milliseconds(2000));
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bellIndicatorTimer.Tick({ get_weak(), &TerminalTab::_BellIndicatorTimerTick });
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bellIndicatorTimer.Start();
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tab->_bellIndicatorTimer.emplace(std::move(bellIndicatorTimer));
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}
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}
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}
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// Method Description:
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// - Gets the title string of the last focused terminal control in our tree.
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// Returns the empty string if there is no such control.
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// Arguments:
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// - <none>
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// Return Value:
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// - the title string of the last focused terminal control in our tree.
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winrt::hstring TerminalTab::_GetActiveTitle() const
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{
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if (!_runtimeTabText.empty())
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{
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return _runtimeTabText;
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}
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const auto lastFocusedControl = GetActiveTerminalControl();
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return lastFocusedControl ? lastFocusedControl.Title() : L"";
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}
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// Method Description:
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// - Set the text on the TabViewItem for this tab, and bubbles the new title
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// value up to anyone listening for changes to our title. Callers can
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// listen for the title change with a PropertyChanged even handler.
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// Arguments:
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// - <none>
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// Return Value:
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// - <none>
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winrt::fire_and_forget TerminalTab::UpdateTitle()
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{
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auto weakThis{ get_weak() };
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co_await winrt::resume_foreground(TabViewItem().Dispatcher());
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if (auto tab{ weakThis.get() })
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{
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const auto activeTitle = _GetActiveTitle();
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// Bubble our current tab text to anyone who's listening for changes.
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Title(activeTitle);
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// Update the control to reflect the changed title
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_headerControl.Title(activeTitle);
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Automation::AutomationProperties::SetName(tab->TabViewItem(), activeTitle);
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_UpdateToolTip();
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}
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}
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// Method Description:
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// - Move the viewport of the terminal up or down a number of lines. Negative
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// values of `delta` will move the view up, and positive values will move
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// the viewport down.
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// Arguments:
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// - delta: a number of lines to move the viewport relative to the current viewport.
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// Return Value:
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// - <none>
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winrt::fire_and_forget TerminalTab::Scroll(const int delta)
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{
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auto control = GetActiveTerminalControl();
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co_await winrt::resume_foreground(control.Dispatcher());
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const auto currentOffset = control.ScrollOffset();
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control.ScrollViewport(::base::ClampAdd(currentOffset, delta));
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}
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// Method Description:
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// - Split the focused pane in our tree of panes, and place the
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// given TermControl into the newly created pane.
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// Arguments:
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// - splitType: The type of split we want to create.
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// - profile: The profile GUID to associate with the newly created pane.
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// - control: A TermControl to use in the new pane.
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// Return Value:
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// - <none>
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void TerminalTab::SplitPane(SplitState splitType,
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const float splitSize,
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const GUID& profile,
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TermControl& control)
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{
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// Make sure to take the ID before calling Split() - Split() will clear out the active pane's ID
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const auto activePaneId = _activePane->Id();
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auto [first, second] = _activePane->Split(splitType, splitSize, profile, control);
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if (activePaneId)
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{
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first->Id(activePaneId.value());
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second->Id(_nextPaneId);
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++_nextPaneId;
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}
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else
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{
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first->Id(_nextPaneId);
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++_nextPaneId;
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second->Id(_nextPaneId);
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++_nextPaneId;
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}
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_activePane = first;
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_AttachEventHandlersToControl(control);
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// Add a event handlers to the new panes' GotFocus event. When the pane
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// gains focus, we'll mark it as the new active pane.
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_AttachEventHandlersToPane(first);
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_AttachEventHandlersToPane(second);
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// Immediately update our tracker of the focused pane now. If we're
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// splitting panes during startup (from a commandline), then it's
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// possible that the focus events won't propagate immediately. Updating
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// the focus here will give the same effect though.
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_UpdateActivePane(second);
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}
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// Method Description:
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// - Find the currently active pane, and then switch the split direction of
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// its parent. E.g. switch from Horizontal to Vertical.
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// Return Value:
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// - <none>
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void TerminalTab::ToggleSplitOrientation()
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{
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_rootPane->ToggleSplitOrientation();
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}
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// Method Description:
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// - See Pane::CalcSnappedDimension
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float TerminalTab::CalcSnappedDimension(const bool widthOrHeight, const float dimension) const
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{
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return _rootPane->CalcSnappedDimension(widthOrHeight, dimension);
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}
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// Method Description:
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// - Update the size of our panes to fill the new given size. This happens when
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// the window is resized.
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// Arguments:
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// - newSize: the amount of space that the panes have to fill now.
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// Return Value:
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// - <none>
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void TerminalTab::ResizeContent(const winrt::Windows::Foundation::Size& newSize)
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{
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// NOTE: This _must_ be called on the root pane, so that it can propagate
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// throughout the entire tree.
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_rootPane->ResizeContent(newSize);
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}
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// Method Description:
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// - Attempt to move a separator between panes, as to resize each child on
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// either size of the separator. See Pane::ResizePane for details.
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// Arguments:
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// - direction: The direction to move the separator in.
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// Return Value:
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// - <none>
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void TerminalTab::ResizePane(const ResizeDirection& direction)
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{
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// NOTE: This _must_ be called on the root pane, so that it can propagate
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// throughout the entire tree.
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_rootPane->ResizePane(direction);
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}
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// Method Description:
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// - Attempt to move focus between panes, as to focus the child on
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// the other side of the separator. See Pane::NavigateFocus for details.
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// Arguments:
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// - direction: The direction to move the focus in.
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// Return Value:
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// - Whether changing the focus succeeded. This allows a keychord to propagate
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// to the terminal when no other panes are present (GH#6219)
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bool TerminalTab::NavigateFocus(const FocusDirection& direction)
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{
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if (direction == FocusDirection::Previous)
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{
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if (_mruPanes.size() < 2)
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{
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return false;
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}
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// To get to the previous pane, get the id of the previous pane and focus to that
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return _rootPane->FocusPane(_mruPanes.at(1));
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}
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else
|
|
{
|
|
// NOTE: This _must_ be called on the root pane, so that it can propagate
|
|
// throughout the entire tree.
|
|
return _rootPane->NavigateFocus(direction);
|
|
}
|
|
}
|
|
|
|
// Method Description:
|
|
// - Attempts to swap the location of the focused pane with another pane
|
|
// according to direction. When there are multiple adjacent panes it will
|
|
// select the first one (top-left-most).
|
|
// Arguments:
|
|
// - direction: The direction to move the pane in.
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::MovePane(const FocusDirection& direction)
|
|
{
|
|
if (direction == FocusDirection::Previous)
|
|
{
|
|
if (_mruPanes.size() < 2)
|
|
{
|
|
return;
|
|
}
|
|
if (auto lastPane = _rootPane->FindPane(_mruPanes.at(1)))
|
|
{
|
|
_rootPane->SwapPanes(_activePane, lastPane);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// NOTE: This _must_ be called on the root pane, so that it can propagate
|
|
// throughout the entire tree.
|
|
_rootPane->MovePane(direction);
|
|
}
|
|
}
|
|
|
|
bool TerminalTab::FocusPane(const uint32_t id)
|
|
{
|
|
return _rootPane->FocusPane(id);
|
|
}
|
|
|
|
// Method Description:
|
|
// - Prepares this tab for being removed from the UI hierarchy by shutting down all active connections.
|
|
void TerminalTab::Shutdown()
|
|
{
|
|
_rootPane->Shutdown();
|
|
}
|
|
|
|
// Method Description:
|
|
// - Closes the currently focused pane in this tab. If it's the last pane in
|
|
// this tab, our Closed event will be fired (at a later time) for anyone
|
|
// registered as a handler of our close event.
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::ClosePane()
|
|
{
|
|
_activePane->Close();
|
|
}
|
|
|
|
void TerminalTab::SetTabText(winrt::hstring title)
|
|
{
|
|
_runtimeTabText = title;
|
|
UpdateTitle();
|
|
}
|
|
|
|
winrt::hstring TerminalTab::GetTabText() const
|
|
{
|
|
return _runtimeTabText;
|
|
}
|
|
|
|
void TerminalTab::ResetTabText()
|
|
{
|
|
_runtimeTabText = L"";
|
|
UpdateTitle();
|
|
}
|
|
|
|
// Method Description:
|
|
// - Show a TextBox in the Header to allow the user to set a string
|
|
// to use as an override for the tab's text
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::ActivateTabRenamer()
|
|
{
|
|
_headerControl.BeginRename();
|
|
}
|
|
|
|
// Method Description:
|
|
// - Register any event handlers that we may need with the given TermControl.
|
|
// This should be called on each and every TermControl that we add to the tree
|
|
// of Panes in this tab. We'll add events too:
|
|
// * notify us when the control's title changed, so we can update our own
|
|
// title (if necessary)
|
|
// Arguments:
|
|
// - control: the TermControl to add events to.
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::_AttachEventHandlersToControl(const TermControl& control)
|
|
{
|
|
auto weakThis{ get_weak() };
|
|
auto dispatcher = TabViewItem().Dispatcher();
|
|
|
|
control.TitleChanged([weakThis](auto&&, auto&&) {
|
|
// Check if Tab's lifetime has expired
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
// The title of the control changed, but not necessarily the title of the tab.
|
|
// Set the tab's text to the active panes' text.
|
|
tab->UpdateTitle();
|
|
}
|
|
});
|
|
|
|
// This is called when the terminal changes its font size or sets it for the first
|
|
// time (because when we just create terminal via its ctor it has invalid font size).
|
|
// On the latter event, we tell the root pane to resize itself so that its descendants
|
|
// (including ourself) can properly snap to character grids. In future, we may also
|
|
// want to do that on regular font changes.
|
|
control.FontSizeChanged([this](const int /* fontWidth */,
|
|
const int /* fontHeight */,
|
|
const bool isInitialChange) {
|
|
if (isInitialChange)
|
|
{
|
|
_rootPane->Relayout();
|
|
}
|
|
});
|
|
|
|
control.TabColorChanged([weakThis](auto&&, auto&&) {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
// The control's tabColor changed, but it is not necessarily the
|
|
// active control in this tab. We'll just recalculate the
|
|
// current color anyways.
|
|
tab->_RecalculateAndApplyTabColor();
|
|
}
|
|
});
|
|
|
|
control.SetTaskbarProgress([dispatcher, weakThis](auto&&, auto &&) -> winrt::fire_and_forget {
|
|
co_await winrt::resume_foreground(dispatcher);
|
|
// Check if Tab's lifetime has expired
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
tab->_UpdateProgressState();
|
|
}
|
|
});
|
|
|
|
control.ReadOnlyChanged([weakThis](auto&&, auto&&) {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
tab->_RecalculateAndApplyReadOnly();
|
|
}
|
|
});
|
|
|
|
control.FocusFollowMouseRequested([weakThis](auto&& sender, auto&&) {
|
|
if (const auto tab{ weakThis.get() })
|
|
{
|
|
if (tab->_focusState != FocusState::Unfocused)
|
|
{
|
|
if (const auto termControl{ sender.try_as<winrt::Microsoft::Terminal::Control::TermControl>() })
|
|
{
|
|
termControl.Focus(FocusState::Pointer);
|
|
}
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
// Method Description:
|
|
// - This should be called on the UI thread. If you don't, then it might
|
|
// silently do nothing.
|
|
// - Update our TabStatus to reflect the progress state of the currently
|
|
// active pane.
|
|
// - This is called every time _any_ control's progress state changes,
|
|
// regardless of if that control is the active one or not. This is simpler
|
|
// then re-attaching this handler to the active control each time it
|
|
// changes.
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::_UpdateProgressState()
|
|
{
|
|
if (const auto& activeControl{ GetActiveTerminalControl() })
|
|
{
|
|
const auto taskbarState = activeControl.TaskbarState();
|
|
// The progress of the control changed, but not necessarily the progress of the tab.
|
|
// Set the tab's progress ring to the active pane's progress
|
|
if (taskbarState > 0)
|
|
{
|
|
if (taskbarState == 3)
|
|
{
|
|
// 3 is the indeterminate state, set the progress ring as such
|
|
_tabStatus.IsProgressRingIndeterminate(true);
|
|
}
|
|
else
|
|
{
|
|
// any non-indeterminate state has a value, set the progress ring as such
|
|
_tabStatus.IsProgressRingIndeterminate(false);
|
|
|
|
const auto progressValue = gsl::narrow<uint32_t>(activeControl.TaskbarProgress());
|
|
_tabStatus.ProgressValue(progressValue);
|
|
}
|
|
// Hide the tab icon (the progress ring is placed over it)
|
|
HideIcon(true);
|
|
_tabStatus.IsProgressRingActive(true);
|
|
}
|
|
else
|
|
{
|
|
// Show the tab icon
|
|
HideIcon(false);
|
|
_tabStatus.IsProgressRingActive(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Method Description:
|
|
// - Mark the given pane as the active pane in this tab. All other panes
|
|
// will be marked as inactive. We'll also update our own UI state to
|
|
// reflect this newly active pane.
|
|
// Arguments:
|
|
// - pane: a Pane to mark as active.
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::_UpdateActivePane(std::shared_ptr<Pane> pane)
|
|
{
|
|
// Clear the active state of the entire tree, and mark only the pane as active.
|
|
_rootPane->ClearActive();
|
|
_activePane = pane;
|
|
_activePane->SetActive();
|
|
|
|
// Update our own title text to match the newly-active pane.
|
|
UpdateTitle();
|
|
_UpdateProgressState();
|
|
|
|
// We need to move the pane to the top of our mru list
|
|
// If its already somewhere in the list, remove it first
|
|
if (const auto paneId = pane->Id())
|
|
{
|
|
for (auto i = _mruPanes.begin(); i != _mruPanes.end(); ++i)
|
|
{
|
|
if (*i == paneId.value())
|
|
{
|
|
_mruPanes.erase(i);
|
|
break;
|
|
}
|
|
}
|
|
_mruPanes.insert(_mruPanes.begin(), paneId.value());
|
|
}
|
|
|
|
_RecalculateAndApplyReadOnly();
|
|
|
|
// Raise our own ActivePaneChanged event.
|
|
_ActivePaneChangedHandlers();
|
|
}
|
|
|
|
// Method Description:
|
|
// - Add an event handler to this pane's GotFocus event. When that pane gains
|
|
// focus, we'll mark it as the new active pane. We'll also query the title of
|
|
// that pane when it's focused to set our own text, and finally, we'll trigger
|
|
// our own ActivePaneChanged event.
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::_AttachEventHandlersToPane(std::shared_ptr<Pane> pane)
|
|
{
|
|
auto weakThis{ get_weak() };
|
|
std::weak_ptr<Pane> weakPane{ pane };
|
|
|
|
pane->GotFocus([weakThis](std::shared_ptr<Pane> sender) {
|
|
// Do nothing if the Tab's lifetime is expired or pane isn't new.
|
|
auto tab{ weakThis.get() };
|
|
|
|
if (tab)
|
|
{
|
|
if (sender != tab->_activePane)
|
|
{
|
|
tab->_UpdateActivePane(sender);
|
|
tab->_RecalculateAndApplyTabColor();
|
|
}
|
|
tab->_focusState = WUX::FocusState::Programmatic;
|
|
// This tab has gained focus, remove the bell indicator if it is active
|
|
if (tab->_tabStatus.BellIndicator())
|
|
{
|
|
tab->ShowBellIndicator(false);
|
|
}
|
|
}
|
|
});
|
|
|
|
pane->LostFocus([weakThis](std::shared_ptr<Pane> /*sender*/) {
|
|
// Do nothing if the Tab's lifetime is expired or pane isn't new.
|
|
auto tab{ weakThis.get() };
|
|
|
|
if (tab)
|
|
{
|
|
// update this tab's focus state
|
|
tab->_focusState = WUX::FocusState::Unfocused;
|
|
}
|
|
});
|
|
|
|
// Add a Closed event handler to the Pane. If the pane closes out from
|
|
// underneath us, and it's zoomed, we want to be able to make sure to
|
|
// update our state accordingly to un-zoom that pane. See GH#7252.
|
|
pane->Closed([weakThis, weakPane](auto&& /*s*/, auto && /*e*/) -> winrt::fire_and_forget {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
if (tab->_zoomedPane)
|
|
{
|
|
co_await winrt::resume_foreground(tab->Content().Dispatcher());
|
|
|
|
tab->Content(tab->_rootPane->GetRootElement());
|
|
tab->ExitZoom();
|
|
}
|
|
if (auto pane = weakPane.lock())
|
|
{
|
|
for (auto i = tab->_mruPanes.begin(); i != tab->_mruPanes.end(); ++i)
|
|
{
|
|
if (*i == pane->Id())
|
|
{
|
|
tab->_mruPanes.erase(i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
});
|
|
|
|
// Add a PaneRaiseBell event handler to the Pane
|
|
pane->PaneRaiseBell([weakThis](auto&& /*s*/, auto&& visual) {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
if (visual)
|
|
{
|
|
// If visual is set, we need to bubble this event all the way to app host to flash the taskbar
|
|
// In this part of the chain we bubble it from the hosting tab to the page
|
|
tab->_TabRaiseVisualBellHandlers();
|
|
}
|
|
|
|
// Show the bell indicator in the tab header
|
|
tab->ShowBellIndicator(true);
|
|
|
|
// If this tab is focused, activate the bell indicator timer, which will
|
|
// remove the bell indicator once it fires
|
|
// (otherwise, the indicator is removed when the tab gets focus)
|
|
if (tab->_focusState != WUX::FocusState::Unfocused)
|
|
{
|
|
tab->ActivateBellIndicatorTimer();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
// Method Description:
|
|
// - Creates a context menu attached to the tab.
|
|
// Currently contains elements allowing to select or
|
|
// to close the current tab
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::_CreateContextMenu()
|
|
{
|
|
auto weakThis{ get_weak() };
|
|
|
|
// "Color..."
|
|
Controls::MenuFlyoutItem chooseColorMenuItem;
|
|
Controls::FontIcon colorPickSymbol;
|
|
colorPickSymbol.FontFamily(Media::FontFamily{ L"Segoe MDL2 Assets" });
|
|
colorPickSymbol.Glyph(L"\xE790");
|
|
|
|
chooseColorMenuItem.Click([weakThis](auto&&, auto&&) {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
tab->ActivateColorPicker();
|
|
}
|
|
});
|
|
chooseColorMenuItem.Text(RS_(L"TabColorChoose"));
|
|
chooseColorMenuItem.Icon(colorPickSymbol);
|
|
|
|
// Color Picker (it's convenient to have it here)
|
|
_tabColorPickup.ColorSelected([weakThis](auto newTabColor) {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
tab->SetRuntimeTabColor(newTabColor);
|
|
}
|
|
});
|
|
|
|
_tabColorPickup.ColorCleared([weakThis]() {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
tab->ResetRuntimeTabColor();
|
|
}
|
|
});
|
|
|
|
Controls::MenuFlyoutItem renameTabMenuItem;
|
|
{
|
|
// "Rename Tab"
|
|
Controls::FontIcon renameTabSymbol;
|
|
renameTabSymbol.FontFamily(Media::FontFamily{ L"Segoe MDL2 Assets" });
|
|
renameTabSymbol.Glyph(L"\xE8AC"); // Rename
|
|
|
|
renameTabMenuItem.Click([weakThis](auto&&, auto&&) {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
tab->ActivateTabRenamer();
|
|
}
|
|
});
|
|
renameTabMenuItem.Text(RS_(L"RenameTabText"));
|
|
renameTabMenuItem.Icon(renameTabSymbol);
|
|
}
|
|
|
|
Controls::MenuFlyoutItem duplicateTabMenuItem;
|
|
{
|
|
// "Duplicate Tab"
|
|
Controls::FontIcon duplicateTabSymbol;
|
|
duplicateTabSymbol.FontFamily(Media::FontFamily{ L"Segoe MDL2 Assets" });
|
|
duplicateTabSymbol.Glyph(L"\xF5ED");
|
|
|
|
duplicateTabMenuItem.Click([weakThis](auto&&, auto&&) {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
tab->_DuplicateRequestedHandlers();
|
|
}
|
|
});
|
|
duplicateTabMenuItem.Text(RS_(L"DuplicateTabText"));
|
|
duplicateTabMenuItem.Icon(duplicateTabSymbol);
|
|
}
|
|
|
|
Controls::MenuFlyoutItem splitTabMenuItem;
|
|
{
|
|
// "Split Tab"
|
|
Controls::FontIcon splitTabSymbol;
|
|
splitTabSymbol.FontFamily(Media::FontFamily{ L"Segoe MDL2 Assets" });
|
|
splitTabSymbol.Glyph(L"\xF246"); // ViewDashboard
|
|
|
|
splitTabMenuItem.Click([weakThis](auto&&, auto&&) {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
tab->_SplitTabRequestedHandlers();
|
|
}
|
|
});
|
|
splitTabMenuItem.Text(RS_(L"SplitTabText"));
|
|
splitTabMenuItem.Icon(splitTabSymbol);
|
|
}
|
|
|
|
// Build the menu
|
|
Controls::MenuFlyout contextMenuFlyout;
|
|
Controls::MenuFlyoutSeparator menuSeparator;
|
|
contextMenuFlyout.Items().Append(chooseColorMenuItem);
|
|
contextMenuFlyout.Items().Append(renameTabMenuItem);
|
|
contextMenuFlyout.Items().Append(duplicateTabMenuItem);
|
|
contextMenuFlyout.Items().Append(splitTabMenuItem);
|
|
contextMenuFlyout.Items().Append(menuSeparator);
|
|
|
|
// GH#5750 - When the context menu is dismissed with ESC, toss the focus
|
|
// back to our control.
|
|
contextMenuFlyout.Closed([weakThis](auto&&, auto&&) {
|
|
if (auto tab{ weakThis.get() })
|
|
{
|
|
// GH#10112 - if we're opening the tab renamer, don't
|
|
// immediately toss focus to the control. We don't want to steal
|
|
// focus from the tab renamer.
|
|
if (!tab->_headerControl.InRename())
|
|
{
|
|
tab->_RequestFocusActiveControlHandlers();
|
|
}
|
|
}
|
|
});
|
|
_AppendCloseMenuItems(contextMenuFlyout);
|
|
TabViewItem().ContextFlyout(contextMenuFlyout);
|
|
}
|
|
|
|
// Method Description:
|
|
// Returns the tab color, if any
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - The tab's color, if any
|
|
std::optional<winrt::Windows::UI::Color> TerminalTab::GetTabColor()
|
|
{
|
|
const auto currControlColor{ GetActiveTerminalControl().TabColor() };
|
|
std::optional<winrt::Windows::UI::Color> controlTabColor;
|
|
if (currControlColor != nullptr)
|
|
{
|
|
controlTabColor = currControlColor.Value();
|
|
}
|
|
|
|
// A Tab's color will be the result of layering a variety of sources,
|
|
// from the bottom up:
|
|
//
|
|
// Color | | Set by
|
|
// -------------------- | -- | --
|
|
// Runtime Color | _optional_ | Color Picker / `setTabColor` action
|
|
// Control Tab Color | _optional_ | Profile's `tabColor`, or a color set by VT
|
|
// Theme Tab Background | _optional_ | `tab.backgroundColor` in the theme
|
|
// Tab Default Color | **default** | TabView in XAML
|
|
//
|
|
// coalesce will get us the first of these values that's
|
|
// actually set, with nullopt being our sentinel for "use the default
|
|
// tabview color" (and clear out any colors we've set).
|
|
|
|
return til::coalesce(_runtimeTabColor,
|
|
controlTabColor,
|
|
_themeTabColor,
|
|
std::optional<Windows::UI::Color>(std::nullopt));
|
|
}
|
|
|
|
// Method Description:
|
|
// - Sets the runtime tab background color to the color chosen by the user
|
|
// - Sets the tab foreground color depending on the luminance of
|
|
// the background color
|
|
// Arguments:
|
|
// - color: the color the user picked for their tab
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::SetRuntimeTabColor(const winrt::Windows::UI::Color& color)
|
|
{
|
|
_runtimeTabColor.emplace(color);
|
|
_RecalculateAndApplyTabColor();
|
|
}
|
|
|
|
// Method Description:
|
|
// - This function dispatches a function to the UI thread to recalculate
|
|
// what this tab's current background color should be. If a color is set,
|
|
// it will apply the given color to the tab's background. Otherwise, it
|
|
// will clear the tab's background color.
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::_RecalculateAndApplyTabColor()
|
|
{
|
|
auto weakThis{ get_weak() };
|
|
|
|
TabViewItem().Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [weakThis]() {
|
|
auto ptrTab = weakThis.get();
|
|
if (!ptrTab)
|
|
return;
|
|
|
|
auto tab{ ptrTab };
|
|
|
|
std::optional<winrt::Windows::UI::Color> currentColor = tab->GetTabColor();
|
|
if (currentColor.has_value())
|
|
{
|
|
tab->_ApplyTabColor(currentColor.value());
|
|
}
|
|
else
|
|
{
|
|
tab->_ClearTabBackgroundColor();
|
|
}
|
|
});
|
|
}
|
|
|
|
// Method Description:
|
|
// - Applies the given color to the background of this tab's TabViewItem.
|
|
// - Sets the tab foreground color depending on the luminance of
|
|
// the background color
|
|
// - This method should only be called on the UI thread.
|
|
// Arguments:
|
|
// - color: the color the user picked for their tab
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::_ApplyTabColor(const winrt::Windows::UI::Color& color)
|
|
{
|
|
Media::SolidColorBrush selectedTabBrush{};
|
|
Media::SolidColorBrush deselectedTabBrush{};
|
|
Media::SolidColorBrush fontBrush{};
|
|
Media::SolidColorBrush hoverTabBrush{};
|
|
// calculate the luminance of the current color and select a font
|
|
// color based on that
|
|
// see https://www.w3.org/TR/WCAG20/#relativeluminancedef
|
|
if (TerminalApp::ColorHelper::IsBrightColor(color))
|
|
{
|
|
fontBrush.Color(winrt::Windows::UI::Colors::Black());
|
|
}
|
|
else
|
|
{
|
|
fontBrush.Color(winrt::Windows::UI::Colors::White());
|
|
}
|
|
|
|
hoverTabBrush.Color(TerminalApp::ColorHelper::GetAccentColor(color));
|
|
selectedTabBrush.Color(color);
|
|
|
|
// currently if a tab has a custom color, a deselected state is
|
|
// signified by using the same color with a bit ot transparency
|
|
auto deselectedTabColor = color;
|
|
deselectedTabColor.A = 64;
|
|
deselectedTabBrush.Color(deselectedTabColor);
|
|
|
|
// currently if a tab has a custom color, a deselected state is
|
|
// signified by using the same color with a bit ot transparency
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewItemHeaderBackgroundSelected"), selectedTabBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewItemHeaderBackground"), deselectedTabBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewItemHeaderBackgroundPointerOver"), hoverTabBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewItemHeaderBackgroundPressed"), selectedTabBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewItemHeaderForeground"), fontBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewItemHeaderForegroundSelected"), fontBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewItemHeaderForegroundPointerOver"), fontBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewItemHeaderForegroundPressed"), fontBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewButtonForegroundActiveTab"), fontBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewButtonForegroundPressed"), fontBrush);
|
|
TabViewItem().Resources().Insert(winrt::box_value(L"TabViewButtonForegroundPointerOver"), fontBrush);
|
|
|
|
_RefreshVisualState();
|
|
|
|
_colorSelected(color);
|
|
}
|
|
|
|
// Method Description:
|
|
// - Clear the custom runtime color of the tab, if any color is set. This
|
|
// will re-apply whatever the tab's base color should be (either the color
|
|
// from the control, the theme, or the default tab color.)
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::ResetRuntimeTabColor()
|
|
{
|
|
_runtimeTabColor.reset();
|
|
_RecalculateAndApplyTabColor();
|
|
}
|
|
|
|
// Method Description:
|
|
// - Clear out any color we've set for the TabViewItem.
|
|
// - This method should only be called on the UI thread.
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::_ClearTabBackgroundColor()
|
|
{
|
|
winrt::hstring keys[] = {
|
|
L"TabViewItemHeaderBackground",
|
|
L"TabViewItemHeaderBackgroundSelected",
|
|
L"TabViewItemHeaderBackgroundPointerOver",
|
|
L"TabViewItemHeaderForeground",
|
|
L"TabViewItemHeaderForegroundSelected",
|
|
L"TabViewItemHeaderForegroundPointerOver",
|
|
L"TabViewItemHeaderBackgroundPressed",
|
|
L"TabViewItemHeaderForegroundPressed",
|
|
L"TabViewButtonForegroundActiveTab"
|
|
};
|
|
|
|
// simply clear any of the colors in the tab's dict
|
|
for (auto keyString : keys)
|
|
{
|
|
auto key = winrt::box_value(keyString);
|
|
if (TabViewItem().Resources().HasKey(key))
|
|
{
|
|
TabViewItem().Resources().Remove(key);
|
|
}
|
|
}
|
|
|
|
_RefreshVisualState();
|
|
_colorCleared();
|
|
}
|
|
|
|
// Method Description:
|
|
// - Display the tab color picker at the location of the TabViewItem for this tab.
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::ActivateColorPicker()
|
|
{
|
|
_tabColorPickup.ShowAt(TabViewItem());
|
|
}
|
|
|
|
// Method Description:
|
|
// Toggles the visual state of the tab view item,
|
|
// so that changes to the tab color are reflected immediately
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::_RefreshVisualState()
|
|
{
|
|
if (_focusState != FocusState::Unfocused)
|
|
{
|
|
VisualStateManager::GoToState(TabViewItem(), L"Normal", true);
|
|
VisualStateManager::GoToState(TabViewItem(), L"Selected", true);
|
|
}
|
|
else
|
|
{
|
|
VisualStateManager::GoToState(TabViewItem(), L"Selected", true);
|
|
VisualStateManager::GoToState(TabViewItem(), L"Normal", true);
|
|
}
|
|
}
|
|
|
|
// - Get the total number of leaf panes in this tab. This will be the number
|
|
// of actual controls hosted by this tab.
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - The total number of leaf panes hosted by this tab.
|
|
int TerminalTab::GetLeafPaneCount() const noexcept
|
|
{
|
|
return _rootPane->GetLeafPaneCount();
|
|
}
|
|
|
|
// Method Description:
|
|
// - This is a helper to determine which direction an "Automatic" split should
|
|
// happen in for the active pane of this tab, but without using the ActualWidth() and
|
|
// ActualHeight() methods.
|
|
// - See Pane::PreCalculateAutoSplit
|
|
// Arguments:
|
|
// - availableSpace: The theoretical space that's available for this Tab's content
|
|
// Return Value:
|
|
// - The SplitState that we should use for an `Automatic` split given
|
|
// `availableSpace`
|
|
SplitState TerminalTab::PreCalculateAutoSplit(winrt::Windows::Foundation::Size availableSpace) const
|
|
{
|
|
return _rootPane->PreCalculateAutoSplit(_activePane, availableSpace).value_or(SplitState::Vertical);
|
|
}
|
|
|
|
bool TerminalTab::PreCalculateCanSplit(SplitState splitType,
|
|
const float splitSize,
|
|
winrt::Windows::Foundation::Size availableSpace) const
|
|
{
|
|
return _rootPane->PreCalculateCanSplit(_activePane, splitType, splitSize, availableSpace).value_or(false);
|
|
}
|
|
|
|
// Method Description:
|
|
// - Toggle our zoom state.
|
|
// * If we're not zoomed, then zoom the active pane, making it take the
|
|
// full size of the tab. We'll achieve this by changing our response to
|
|
// Tab::GetTabContent, so that it'll return the zoomed pane only.
|
|
// * If we're currently zoomed on a pane, un-zoom that pane.
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - <none>
|
|
void TerminalTab::ToggleZoom()
|
|
{
|
|
if (_zoomedPane)
|
|
{
|
|
ExitZoom();
|
|
}
|
|
else
|
|
{
|
|
EnterZoom();
|
|
}
|
|
}
|
|
|
|
void TerminalTab::EnterZoom()
|
|
{
|
|
_zoomedPane = _activePane;
|
|
_rootPane->Maximize(_zoomedPane);
|
|
// Update the tab header to show the magnifying glass
|
|
_tabStatus.IsPaneZoomed(true);
|
|
Content(_zoomedPane->GetRootElement());
|
|
}
|
|
void TerminalTab::ExitZoom()
|
|
{
|
|
_rootPane->Restore(_zoomedPane);
|
|
_zoomedPane = nullptr;
|
|
// Update the tab header to hide the magnifying glass
|
|
_tabStatus.IsPaneZoomed(false);
|
|
Content(_rootPane->GetRootElement());
|
|
}
|
|
|
|
bool TerminalTab::IsZoomed()
|
|
{
|
|
return _zoomedPane != nullptr;
|
|
}
|
|
|
|
// Method Description:
|
|
// - Toggle read-only mode on the active pane
|
|
void TerminalTab::TogglePaneReadOnly()
|
|
{
|
|
auto control = GetActiveTerminalControl();
|
|
if (control)
|
|
{
|
|
control.ToggleReadOnly();
|
|
}
|
|
}
|
|
|
|
// Method Description:
|
|
// - Calculates if the tab is read-only.
|
|
// The tab is considered read-only if one of the panes is read-only.
|
|
// If after the calculation the tab is read-only we hide the close button on the tab view item
|
|
void TerminalTab::_RecalculateAndApplyReadOnly()
|
|
{
|
|
const auto control = GetActiveTerminalControl();
|
|
if (control)
|
|
{
|
|
const auto isReadOnlyActive = control.ReadOnly();
|
|
_tabStatus.IsReadOnlyActive(isReadOnlyActive);
|
|
}
|
|
|
|
ReadOnly(_rootPane->ContainsReadOnly());
|
|
TabViewItem().IsClosable(!ReadOnly());
|
|
}
|
|
|
|
std::shared_ptr<Pane> TerminalTab::GetActivePane() const
|
|
{
|
|
return _activePane;
|
|
}
|
|
|
|
// Method Description:
|
|
// - Creates a text for the title run in the tool tip by returning tab title
|
|
// or <profile name>: <tab title> in the case the profile name differs from the title
|
|
// Arguments:
|
|
// - <none>
|
|
// Return Value:
|
|
// - The value to populate in the title run of the tool tip
|
|
winrt::hstring TerminalTab::_CreateToolTipTitle()
|
|
{
|
|
if (const auto& control{ GetActiveTerminalControl() })
|
|
{
|
|
const auto profileName{ control.Settings().ProfileName() };
|
|
if (profileName != Title())
|
|
{
|
|
return fmt::format(L"{}: {}", profileName, Title()).data();
|
|
}
|
|
}
|
|
|
|
return Title();
|
|
}
|
|
|
|
DEFINE_EVENT(TerminalTab, ActivePaneChanged, _ActivePaneChangedHandlers, winrt::delegate<>);
|
|
DEFINE_EVENT(TerminalTab, ColorSelected, _colorSelected, winrt::delegate<winrt::Windows::UI::Color>);
|
|
DEFINE_EVENT(TerminalTab, ColorCleared, _colorCleared, winrt::delegate<>);
|
|
DEFINE_EVENT(TerminalTab, TabRaiseVisualBell, _TabRaiseVisualBellHandlers, winrt::delegate<>);
|
|
DEFINE_EVENT(TerminalTab, DuplicateRequested, _DuplicateRequestedHandlers, winrt::delegate<>);
|
|
DEFINE_EVENT(TerminalTab, SplitTabRequested, _SplitTabRequestedHandlers, winrt::delegate<>);
|
|
}
|