terminal/src/renderer/dx/DxFontRenderData.h
Leonard Hecker 131f5d2b32
Use nearby fonts for font fallback (#11764)
This commit is a minimal fix in order to pass the
`IDWriteFontCollection` we create out of .ttf files residing next to our
binaries to the `IDWriteFontFallback::MapCharacters` call. The
`IDWriteTextFormat` is used in order to carry the font collection over
into `CustomTextLayout`.

## Validation
* Put `JetBrainsMono-Regular.ttf` into the binary output directory
* Modify `HKCU:\Console\*\FaceName`  to `JetBrains Mono`
* Launch OpenConsole.exe
* OpenConsole uses JetBrains Mono ✔️

Closes #11032
Closes #11648
2021-11-16 23:22:02 +00:00

143 lines
6.5 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "../../renderer/inc/FontInfoDesired.hpp"
#include "DxFontInfo.h"
#include "BoxDrawingEffect.h"
#include <dwrite.h>
#include <dwrite_1.h>
#include <dwrite_2.h>
#include <dwrite_3.h>
#include <wrl.h>
namespace Microsoft::Console::Render
{
enum class AxisTagPresence : BYTE
{
None = 0x00,
Weight = 0x01,
Width = 0x02,
Italic = 0x04,
Slant = 0x08,
};
DEFINE_ENUM_FLAG_OPERATORS(AxisTagPresence);
class DxFontRenderData
{
public:
struct LineMetrics
{
float gridlineWidth;
float underlineOffset;
float underlineOffset2;
float underlineWidth;
float strikethroughOffset;
float strikethroughWidth;
};
DxFontRenderData(::Microsoft::WRL::ComPtr<IDWriteFactory1> dwriteFactory) noexcept;
// DirectWrite text analyzer from the factory
[[nodiscard]] Microsoft::WRL::ComPtr<IDWriteTextAnalyzer1> Analyzer();
[[nodiscard]] Microsoft::WRL::ComPtr<IDWriteFontFallback> SystemFontFallback();
// A locale that can be used on construction of assorted DX objects that want to know one.
[[nodiscard]] std::wstring UserLocaleName();
[[nodiscard]] til::size GlyphCell() noexcept;
[[nodiscard]] LineMetrics GetLineMetrics() noexcept;
// The weight of default font
[[nodiscard]] DWRITE_FONT_WEIGHT DefaultFontWeight() noexcept;
// The style of default font
[[nodiscard]] DWRITE_FONT_STYLE DefaultFontStyle() noexcept;
// The stretch of default font
[[nodiscard]] DWRITE_FONT_STRETCH DefaultFontStretch() noexcept;
// The font features of the default font
[[nodiscard]] const std::vector<DWRITE_FONT_FEATURE>& DefaultFontFeatures() const noexcept;
// The DirectWrite format object representing the size and other text properties to be applied (by default)
[[nodiscard]] Microsoft::WRL::ComPtr<IDWriteTextFormat> DefaultTextFormat();
// The DirectWrite font face to use while calculating layout (by default)
[[nodiscard]] Microsoft::WRL::ComPtr<IDWriteFontFace1> DefaultFontFace();
// Box drawing scaling effects that are cached for the base font across layouts
[[nodiscard]] Microsoft::WRL::ComPtr<IBoxDrawingEffect> DefaultBoxDrawingEffect();
// The attributed variants of the format object representing the size and other text properties
[[nodiscard]] Microsoft::WRL::ComPtr<IDWriteTextFormat> TextFormatWithAttribute(DWRITE_FONT_WEIGHT weight,
DWRITE_FONT_STYLE style,
DWRITE_FONT_STRETCH stretch);
// The attributed variants of the font face to use while calculating layout
[[nodiscard]] Microsoft::WRL::ComPtr<IDWriteFontFace1> FontFaceWithAttribute(DWRITE_FONT_WEIGHT weight,
DWRITE_FONT_STYLE style,
DWRITE_FONT_STRETCH stretch);
[[nodiscard]] HRESULT UpdateFont(const FontInfoDesired& desired, FontInfo& fiFontInfo, const int dpi, const std::unordered_map<std::wstring_view, uint32_t>& features = {}, const std::unordered_map<std::wstring_view, float>& axes = {}) noexcept;
[[nodiscard]] static HRESULT STDMETHODCALLTYPE s_CalculateBoxEffect(IDWriteTextFormat* format, size_t widthPixels, IDWriteFontFace1* face, float fontScale, IBoxDrawingEffect** effect) noexcept;
bool DidUserSetFeatures() const noexcept;
bool DidUserSetAxes() const noexcept;
void InhibitUserWeight(bool inhibitUserWeight) noexcept;
bool DidUserSetItalic() const noexcept;
std::vector<DWRITE_FONT_AXIS_VALUE> GetAxisVector(const DWRITE_FONT_WEIGHT fontWeight,
const DWRITE_FONT_STRETCH fontStretch,
const DWRITE_FONT_STYLE fontStyle,
IDWriteTextFormat3* format);
private:
using FontAttributeMapKey = uint32_t;
bool _inhibitUserWeight{ false };
bool _didUserSetItalic{ false };
bool _didUserSetFeatures{ false };
bool _didUserSetAxes{ false };
// The font features to apply to the text
std::vector<DWRITE_FONT_FEATURE> _featureVector;
// The font axes to apply to the text
std::vector<DWRITE_FONT_AXIS_VALUE> _axesVector;
gsl::span<DWRITE_FONT_AXIS_VALUE> _axesVectorWithoutWeight;
// We use this to identify font variants with different attributes.
static FontAttributeMapKey _ToMapKey(DWRITE_FONT_WEIGHT weight, DWRITE_FONT_STYLE style, DWRITE_FONT_STRETCH stretch) noexcept
{
return (weight << 16) | (style << 8) | stretch;
};
void _SetFeatures(const std::unordered_map<std::wstring_view, uint32_t>& features);
void _SetAxes(const std::unordered_map<std::wstring_view, float>& axes);
float _FontStretchToWidthAxisValue(DWRITE_FONT_STRETCH fontStretch) noexcept;
float _FontStyleToSlantFixedAxisValue(DWRITE_FONT_STYLE fontStyle) noexcept;
void _BuildFontRenderData(const FontInfoDesired& desired, FontInfo& actual, const int dpi);
Microsoft::WRL::ComPtr<IDWriteTextFormat> _BuildTextFormat(const DxFontInfo& fontInfo, const std::wstring_view localeName);
std::unordered_map<FontAttributeMapKey, ::Microsoft::WRL::ComPtr<IDWriteTextFormat>> _textFormatMap;
std::unordered_map<FontAttributeMapKey, ::Microsoft::WRL::ComPtr<IDWriteFontFace1>> _fontFaceMap;
::Microsoft::WRL::ComPtr<IBoxDrawingEffect> _boxDrawingEffect;
::Microsoft::WRL::ComPtr<IDWriteFontFallback> _systemFontFallback;
::Microsoft::WRL::ComPtr<IDWriteFactory1> _dwriteFactory;
::Microsoft::WRL::ComPtr<IDWriteTextAnalyzer1> _dwriteTextAnalyzer;
std::wstring _userLocaleName;
DxFontInfo _defaultFontInfo;
til::size _glyphCell;
DWRITE_LINE_SPACING _lineSpacing;
LineMetrics _lineMetrics;
float _fontSize;
};
}