131f5d2b32
This commit is a minimal fix in order to pass the `IDWriteFontCollection` we create out of .ttf files residing next to our binaries to the `IDWriteFontFallback::MapCharacters` call. The `IDWriteTextFormat` is used in order to carry the font collection over into `CustomTextLayout`. ## Validation * Put `JetBrainsMono-Regular.ttf` into the binary output directory * Modify `HKCU:\Console\*\FaceName` to `JetBrains Mono` * Launch OpenConsole.exe * OpenConsole uses JetBrains Mono ✔️ Closes #11032 Closes #11648
45 lines
1.8 KiB
XML
45 lines
1.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectGuid>{48D21369-3D7B-4431-9967-24E81292CF62}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>dx</RootNamespace>
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<ProjectName>RendererDx</ProjectName>
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<TargetName>ConRenderDx</TargetName>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<Midl>
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<OutputDirectory>$(SolutionDir)src\renderer\dx\</OutputDirectory>
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</Midl>
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</ItemDefinitionGroup>
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<Import Project="$(SolutionDir)src\common.build.pre.props" />
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<ItemGroup>
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<ClCompile Include="..\BoxDrawingEffect.cpp" />
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<ClCompile Include="..\CustomTextLayout.cpp" />
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<ClCompile Include="..\CustomTextRenderer.cpp" />
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<ClCompile Include="..\DxFontInfo.cpp" />
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<ClCompile Include="..\DxFontRenderData.cpp" />
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<ClCompile Include="..\DxRenderer.cpp" />
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<ClCompile Include="..\precomp.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\BoxDrawingEffect.h" />
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<ClInclude Include="..\CustomTextLayout.h" />
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<ClInclude Include="..\CustomTextRenderer.h" />
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<ClInclude Include="..\DxFontInfo.h" />
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<ClInclude Include="..\DxFontRenderData.h" />
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<ClInclude Include="..\DxRenderer.hpp" />
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<ClInclude Include="..\precomp.h" />
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<ClInclude Include="..\ScreenPixelShader.h" />
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<ClInclude Include="..\ScreenVertexShader.h" />
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</ItemGroup>
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<ItemGroup>
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<Midl Include="..\IBoxDrawingEffect.idl" />
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</ItemGroup>
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<!-- Careful reordering these. Some default props (contained in these files) are order sensitive. -->
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<Import Project="$(SolutionDir)src\common.build.post.props" />
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</Project>
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