terminal/src/cascadia/Remoting/Monarch.h
Schuyler Rosefield 13e9546bab
Persist window layout on window close (#10972)
This commit adds initial support for saving window layout on application
close.

Done:
- Add user setting for if tabs should be maintained.
- Added events to track the number of open windows for the monarch, and
  then save if you are the last window closing.
- Saves layout when the user explicitly hits the "Close Window" button.
- If the user manually closed all of their tabs (through the tab x
  button or through closing all panes on the tab) then remove any saved
  state.
- Saves in the ApplicationState file a list of actions the terminal can
  perform to restore its layout and the window size/position
  information.
- This saves an action to focus the correct pane, but this won't
  actually work without #10978. Note that if you have a pane zoomed, it
  does still zoom the correct pane, but when you unzoom it will have a
  different pane selected.

Todo:
- multiple windows? Right now it can only handle loading/saving one
  window.
   - PR #11083 will save multiple windows.
- This also sometimes runs into the existing bug where multiple tabs
  appear to be focused on opening.

Next Steps:
- The business logic of when the save is triggered can be adjusted as
  necessary.
- Right now I am taking the pragmatic approach and just saving the state
  as an array of objects, but only ever populate it with 1, that way
  saving multiple windows in the future could be added without breaking
  schema compatibility. Selfishly I'm hoping that handling multiple
  windows could be spun off into another pr/feature for now.
- One possible thing that can maybe be done is that the commandline can
  be augmented with a "--saved ##" attribute that would load from the
  nth saved state if it exists. e.g. if there are 3 saved windows, on
  first load it can spawn three wt --saved {0,1,2} that would reopen the
  windows? This way there also exists a way to load a copy of a previous
  window (if it is in the saved state).
- Is the application state something that is planned to be public/user
  editable? In theory the user could since it is just json, but I don't
  know what it buys them over just modifying their settings and
  startupActions.

Validation Steps Performed:
- The happy path: open terminal -> set setting to true -> close terminal
  -> reopen and see tabs. Tested with powershell/cmd/wsl windows.
- That closing all panes/tabs on their own will remove the saved
  session.
- Open multiple windows, close windows and confirm that the last window
  closed saves its state.

The generated file stores a sequence of actions that will be executed to
restore the terminal to its saved form.

References #8324
This is also one of the items on microsoft/terminal#5000
Closes #766
2021-09-08 22:44:53 +00:00

167 lines
6.4 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "Monarch.g.h"
#include "Peasant.h"
#include "../cascadia/inc/cppwinrt_utils.h"
#include "WindowActivatedArgs.h"
// We sure different GUIDs here depending on whether we're running a Release,
// Preview, or Dev build. This ensures that different installs don't
// accidentally talk to one another.
//
// * Release: {06171993-7eb1-4f3e-85f5-8bdd7386cce3}
// * Preview: {04221993-7eb1-4f3e-85f5-8bdd7386cce3}
// * Dev: {08302020-7eb1-4f3e-85f5-8bdd7386cce3}
constexpr GUID Monarch_clsid
{
#if defined(WT_BRANDING_RELEASE)
0x06171993,
#elif defined(WT_BRANDING_PREVIEW)
0x04221993,
#else
0x08302020,
#endif
0x7eb1,
0x4f3e,
{
0x85, 0xf5, 0x8b, 0xdd, 0x73, 0x86, 0xcc, 0xe3
}
};
namespace RemotingUnitTests
{
class RemotingTests;
};
namespace winrt::Microsoft::Terminal::Remoting::implementation
{
struct Monarch : public MonarchT<Monarch>
{
Monarch();
Monarch(const uint64_t testPID);
~Monarch();
uint64_t GetPID();
uint64_t AddPeasant(winrt::Microsoft::Terminal::Remoting::IPeasant peasant);
void SignalClose(const uint64_t peasantId);
uint64_t GetNumberOfPeasants();
winrt::Microsoft::Terminal::Remoting::ProposeCommandlineResult ProposeCommandline(const winrt::Microsoft::Terminal::Remoting::CommandlineArgs& args);
void HandleActivatePeasant(const winrt::Microsoft::Terminal::Remoting::WindowActivatedArgs& args);
void SummonWindow(const Remoting::SummonWindowSelectionArgs& args);
void SummonAllWindows();
bool DoesQuakeWindowExist();
Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Terminal::Remoting::PeasantInfo> GetPeasantInfos();
TYPED_EVENT(FindTargetWindowRequested, winrt::Windows::Foundation::IInspectable, winrt::Microsoft::Terminal::Remoting::FindTargetWindowArgs);
TYPED_EVENT(ShowTrayIconRequested, winrt::Windows::Foundation::IInspectable, winrt::Windows::Foundation::IInspectable);
TYPED_EVENT(HideTrayIconRequested, winrt::Windows::Foundation::IInspectable, winrt::Windows::Foundation::IInspectable);
TYPED_EVENT(WindowCreated, winrt::Windows::Foundation::IInspectable, winrt::Windows::Foundation::IInspectable);
TYPED_EVENT(WindowClosed, winrt::Windows::Foundation::IInspectable, winrt::Windows::Foundation::IInspectable);
private:
uint64_t _ourPID;
uint64_t _nextPeasantID{ 1 };
uint64_t _thisPeasantID{ 0 };
winrt::com_ptr<IVirtualDesktopManager> _desktopManager{ nullptr };
std::unordered_map<uint64_t, winrt::Microsoft::Terminal::Remoting::IPeasant> _peasants;
std::vector<Remoting::WindowActivatedArgs> _mruPeasants;
winrt::Microsoft::Terminal::Remoting::IPeasant _getPeasant(uint64_t peasantID);
uint64_t _getMostRecentPeasantID(bool limitToCurrentDesktop, const bool ignoreQuakeWindow);
uint64_t _lookupPeasantIdForName(std::wstring_view name);
void _peasantWindowActivated(const winrt::Windows::Foundation::IInspectable& sender,
const winrt::Microsoft::Terminal::Remoting::WindowActivatedArgs& args);
void _doHandleActivatePeasant(const winrt::com_ptr<winrt::Microsoft::Terminal::Remoting::implementation::WindowActivatedArgs>& args);
void _clearOldMruEntries(const uint64_t peasantID);
void _forAllPeasantsIgnoringTheDead(std::function<void(const winrt::Microsoft::Terminal::Remoting::IPeasant&, const uint64_t)> callback,
std::function<void(const uint64_t)> errorCallback);
void _identifyWindows(const winrt::Windows::Foundation::IInspectable& sender,
const winrt::Windows::Foundation::IInspectable& args);
void _renameRequested(const winrt::Windows::Foundation::IInspectable& sender,
const winrt::Microsoft::Terminal::Remoting::RenameRequestArgs& args);
// Method Description:
// - Helper for doing something on each and every peasant.
// - We'll try calling func on every peasant.
// - If the return type of func is void, it will perform it for all peasants.
// - If the return type is a boolean, we'll break out of the loop once func
// returns false.
// - If any single peasant is dead, then we'll call onError and then add it to a
// list of peasants to clean up once the loop ends.
// Arguments:
// - func: The function to call on each peasant
// - onError: The function to call if a peasant is dead.
// Return Value:
// - <none>
template<typename F, typename T>
void _forEachPeasant(F&& func, T&& onError)
{
using Map = decltype(_peasants);
using R = std::invoke_result_t<F, Map::key_type, Map::mapped_type>;
static constexpr auto IsVoid = std::is_void_v<R>;
std::vector<uint64_t> peasantsToErase;
for (const auto& [id, p] : _peasants)
{
try
{
if constexpr (IsVoid)
{
func(id, p);
}
else
{
if (!func(id, p))
{
break;
}
}
}
catch (const winrt::hresult_error& exception)
{
onError(id);
if (exception.code() == 0x800706ba) // The RPC server is unavailable.
{
peasantsToErase.emplace_back(id);
}
else
{
LOG_CAUGHT_EXCEPTION();
throw;
}
}
}
for (const auto& id : peasantsToErase)
{
_peasants.erase(id);
_clearOldMruEntries(id);
}
}
friend class RemotingUnitTests::RemotingTests;
};
}
namespace winrt::Microsoft::Terminal::Remoting::factory_implementation
{
BASIC_FACTORY(Monarch);
}