terminal/src/host/settings.hpp
Leonard Hecker 2353349fe5
Introduce AtlasEngine - A new text rendering prototype (#11623)
This commit introduces "AtlasEngine", a new text renderer based on DxEngine.
But unlike it, DirectWrite and Direct2D are only used to rasterize glyphs.
Blending and placing these glyphs into the target view is being done using
Direct3D and a simple HLSL shader. Since this new renderer more aggressively
assumes that the text is monospace, it simplifies the implementation:
The viewport is divided into cells, and its data is stored as a simple matrix.
Modifications to this matrix involve only simple pointer arithmetic and is easy
to understand. But just like with DxEngine however, DirectWrite
related code remains extremely complex and hard to understand.

Supported features:
* Basic text rendering with grayscale AA
* Foreground and background colors
* Emojis, including zero width joiners
* Underline, dotted underline, strikethrough
* Custom font axes and features
* Selections
* All cursor styles
* Full alpha support for all colors
* _Should_ work with Windows 7

Unsupported features:
* A more conservative GPU memory usage
  The backing texture atlas for glyphs is grow-only and will not shrink.
  After 256MB of memory is used up (~20k glyphs) text output
  will be broken until the renderer is restarted.
* ClearType
* Remaining gridlines (left, right, top, bottom, double underline)
* Hyperlinks don't get full underlines if hovered in WT
* Softfonts
* Non-default line renditions

Performance:
* Runs at up to native display refresh rate
  Unfortunately the frame rate often drops below refresh rate, due us
  fighting over the buffer lock with other parts of the application.
* CPU consumption is up to halved compared to DxEngine
  AtlasEngine is still highly unoptimized. Glyph hashing
  consumes up to a third of the current CPU time.
* No regressions in WT performance
  VT parsing and related buffer management takes up most of the CPU time (~85%),
  due to which the AtlasEngine can't show any further improvements.
* ~2x improvement in raw text throughput in OpenConsole
  compared to DxEngine running at 144 FPS
* ≥10x improvement in colored VT output in WT/OpenConsole
  compared to DxEngine running at 144 FPS
2021-11-13 00:10:06 +00:00

262 lines
8.3 KiB
C++

/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Module Name:
- settings.hpp
Abstract:
- This module is used for all configurable settings in the console
Author(s):
- Michael Niksa (MiNiksa) 23-Jul-2014
- Paul Campbell (PaulCam) 23-Jul-2014
Revision History:
- From components of consrv.h
- This is a reduced/de-duplicated version of settings that were stored in the registry, link files, and in the console information state.
--*/
#pragma once
#include "../buffer/out/TextAttribute.hpp"
// To prevent invisible windows, set a lower threshold on window alpha channel.
constexpr unsigned short MIN_WINDOW_OPACITY = 0x4D; // 0x4D is approximately 30% visible/opaque (70% transparent). Valid range is 0x00-0xff.
#include "ConsoleArguments.hpp"
#include "../inc/conattrs.hpp"
enum class UseDx : DWORD
{
Disabled = 0,
DxEngine,
AtlasEngine,
};
class Settings
{
public:
Settings();
void ApplyDesktopSpecificDefaults();
void ApplyStartupInfo(const Settings* const pStartupSettings);
void ApplyCommandlineArguments(const ConsoleArguments& consoleArgs);
void InitFromStateInfo(_In_ PCONSOLE_STATE_INFO pStateInfo);
void Validate();
CONSOLE_STATE_INFO CreateConsoleStateInfo() const;
DWORD GetVirtTermLevel() const;
void SetVirtTermLevel(const DWORD dwVirtTermLevel);
bool IsAltF4CloseAllowed() const;
void SetAltF4CloseAllowed(const bool fAllowAltF4Close);
bool IsReturnOnNewlineAutomatic() const;
void SetAutomaticReturnOnNewline(const bool fAutoReturnOnNewline);
bool IsGridRenderingAllowedWorldwide() const;
void SetGridRenderingAllowedWorldwide(const bool fGridRenderingAllowed);
bool IsScreenReversed() const;
void SetScreenReversed(const bool fScreenReversed);
bool GetFilterOnPaste() const;
void SetFilterOnPaste(const bool fFilterOnPaste);
const std::wstring_view GetLaunchFaceName() const;
void SetLaunchFaceName(const std::wstring_view launchFaceName);
UINT GetCodePage() const;
void SetCodePage(const UINT uCodePage);
UINT GetScrollScale() const;
void SetScrollScale(const UINT uScrollScale);
bool GetTrimLeadingZeros() const;
void SetTrimLeadingZeros(const bool fTrimLeadingZeros);
bool GetEnableColorSelection() const;
void SetEnableColorSelection(const bool fEnableColorSelection);
bool GetLineSelection() const;
void SetLineSelection(const bool bLineSelection);
bool GetWrapText() const;
void SetWrapText(const bool bWrapText);
bool GetCtrlKeyShortcutsDisabled() const;
void SetCtrlKeyShortcutsDisabled(const bool fCtrlKeyShortcutsDisabled);
BYTE GetWindowAlpha() const;
void SetWindowAlpha(const BYTE bWindowAlpha);
DWORD GetHotKey() const;
void SetHotKey(const DWORD dwHotKey);
bool IsStartupTitleIsLinkNameSet() const;
DWORD GetStartupFlags() const;
void SetStartupFlags(const DWORD dwStartupFlags);
void UnsetStartupFlag(const DWORD dwFlagToUnset);
WORD GetFillAttribute() const;
void SetFillAttribute(const WORD wFillAttribute);
WORD GetPopupFillAttribute() const;
void SetPopupFillAttribute(const WORD wPopupFillAttribute);
WORD GetShowWindow() const;
void SetShowWindow(const WORD wShowWindow);
WORD GetReserved() const;
void SetReserved(const WORD wReserved);
COORD GetScreenBufferSize() const;
void SetScreenBufferSize(const COORD dwScreenBufferSize);
COORD GetWindowSize() const;
void SetWindowSize(const COORD dwWindowSize);
bool IsWindowSizePixelsValid() const;
COORD GetWindowSizePixels() const;
void SetWindowSizePixels(const COORD dwWindowSizePixels);
COORD GetWindowOrigin() const;
void SetWindowOrigin(const COORD dwWindowOrigin);
DWORD GetFont() const;
void SetFont(const DWORD dwFont);
COORD GetFontSize() const;
void SetFontSize(const COORD dwFontSize);
UINT GetFontFamily() const;
void SetFontFamily(const UINT uFontFamily);
UINT GetFontWeight() const;
void SetFontWeight(const UINT uFontWeight);
const WCHAR* const GetFaceName() const;
bool IsFaceNameSet() const;
void SetFaceName(const std::wstring_view faceName);
UINT GetCursorSize() const;
void SetCursorSize(const UINT uCursorSize);
bool GetFullScreen() const;
void SetFullScreen(const bool fFullScreen);
bool GetQuickEdit() const;
void SetQuickEdit(const bool fQuickEdit);
bool GetInsertMode() const;
void SetInsertMode(const bool fInsertMode);
bool GetAutoPosition() const;
void SetAutoPosition(const bool fAutoPosition);
UINT GetHistoryBufferSize() const;
void SetHistoryBufferSize(const UINT uHistoryBufferSize);
UINT GetNumberOfHistoryBuffers() const;
void SetNumberOfHistoryBuffers(const UINT uNumberOfHistoryBuffers);
bool GetHistoryNoDup() const;
void SetHistoryNoDup(const bool fHistoryNoDup);
// The first 16 items of the color table are the same as the 16-color palette.
inline const std::array<COLORREF, XTERM_COLOR_TABLE_SIZE>& GetColorTable() const noexcept
{
return _colorTable;
}
void SetColorTableEntry(const size_t index, const COLORREF ColorValue);
COLORREF GetColorTableEntry(const size_t index) const;
void SetLegacyColorTableEntry(const size_t index, const COLORREF ColorValue);
COLORREF GetLegacyColorTableEntry(const size_t index) const;
COLORREF GetCursorColor() const noexcept;
CursorType GetCursorType() const noexcept;
void SetCursorColor(const COLORREF CursorColor) noexcept;
void SetCursorType(const CursorType cursorType) noexcept;
bool GetInterceptCopyPaste() const noexcept;
void SetInterceptCopyPaste(const bool interceptCopyPaste) noexcept;
COLORREF GetDefaultForegroundColor() const noexcept;
void SetDefaultForegroundColor(const COLORREF defaultForeground) noexcept;
COLORREF GetDefaultBackgroundColor() const noexcept;
void SetDefaultBackgroundColor(const COLORREF defaultBackground) noexcept;
bool IsTerminalScrolling() const noexcept;
void SetTerminalScrolling(const bool terminalScrollingEnabled) noexcept;
UseDx GetUseDx() const noexcept;
bool GetCopyColor() const noexcept;
private:
DWORD _dwHotKey;
DWORD _dwStartupFlags;
WORD _wFillAttribute;
WORD _wPopupFillAttribute;
WORD _wShowWindow; // used when window is created
WORD _wReserved;
// START - This section filled via memcpy from shortcut properties. Do not rearrange/change.
COORD _dwScreenBufferSize;
COORD _dwWindowSize; // this is in characters.
COORD _dwWindowOrigin; // used when window is created
DWORD _nFont;
COORD _dwFontSize;
UINT _uFontFamily;
UINT _uFontWeight;
WCHAR _FaceName[LF_FACESIZE];
UINT _uCursorSize;
BOOL _bFullScreen; // deprecated
BOOL _bQuickEdit;
BOOL _bInsertMode; // used by command line editing
BOOL _bAutoPosition;
UINT _uHistoryBufferSize;
UINT _uNumberOfHistoryBuffers;
BOOL _bHistoryNoDup;
// END - memcpy
UINT _uCodePage;
UINT _uScrollScale;
bool _fTrimLeadingZeros;
bool _fEnableColorSelection;
bool _bLineSelection;
bool _bWrapText; // whether to use text wrapping when resizing the window
bool _fCtrlKeyShortcutsDisabled; // disables Ctrl+<something> key intercepts
BYTE _bWindowAlpha; // describes the opacity of the window
bool _fFilterOnPaste; // should we filter text when the user pastes? (e.g. remove <tab>)
std::wstring _LaunchFaceName;
bool _fAllowAltF4Close;
DWORD _dwVirtTermLevel;
bool _fAutoReturnOnNewline;
bool _fRenderGridWorldwide;
bool _fScreenReversed;
UseDx _fUseDx;
bool _fCopyColor;
std::array<COLORREF, XTERM_COLOR_TABLE_SIZE> _colorTable;
// this is used for the special STARTF_USESIZE mode.
bool _fUseWindowSizePixels;
COORD _dwWindowSizePixels;
// Technically a COLORREF, but using INVALID_COLOR as "Invert Colors"
unsigned int _CursorColor;
CursorType _CursorType;
bool _fInterceptCopyPaste;
COLORREF _DefaultForeground;
COLORREF _DefaultBackground;
bool _TerminalScrolling;
friend class RegistrySerialization;
};