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Dustin L. Howett 1bf4c082b4
Reintroduce a color compatibility hack, but only for PowerShells (#6810)
There is going to be a very long tail of applications that will
explicitly request VT SGR 40/37 when what they really want is to
SetConsoleTextAttribute() with a black background/white foreground.
Instead of making those applications look bad (and therefore making us
look bad, because we're releasing this as an update to something that
"looks good" already), we're introducing this compatibility quirk.
Before the color reckoning in #6698 + #6506, *every* color was subject
to being spontaneously and erroneously turned into the default color.
Now, only the 16-color palette value that matches the active console
background/foreground color will be destroyed, and only when received
from specific applications.

Removal will be tracked by #6807.

Michael and I discussed what layer this quirk really belonged in. I
originally believed it would be sufficient to detect a background color
that matched the legacy default background, but @j4james provided an
example of where that wouldn't work out (powershell setting the
foreground color to white/gray). In addition, it was too heavyhanded: it
re-broke black backgrounds for every application.

Michael thought that it should live in the server, as a small VT parser
that righted the wrongs coming directly out of the application. On
further investigation, however, I realized that we'd need to push more
information up into the server (so that it could make the decision about
which VT was wrong and which was right) than should be strictly
necessary.

The host knows which colors are right and wrong, and it gets final say
in what ends up in the buffer.

Because of that, I chose to push the quirk state down through
WriteConsole to DoWriteConsole and toggle state on the
SCREEN_INFORMATION that indicates whether the colors coming out of the
application are to be distrusted. This quirk _only applies to pwsh.exe
and powershell.exe._

NOTE: This doesn't work for PowerShell the .NET Global tool, because it
is run as an assembly through dotnet.exe. I have no opinion on how to
fix this, or whether it is worth fixing.

VALIDATION
----------
I configured my terminals to have an incredibly garish color scheme to
show exactly what's going to happen as a result of this. The _default
terminal background_ is purple or red, and the foreground green. I've
printed out a heap of test colors to see how black interacts with them.

Pull request #6810 contains the images generated from this test.

The only color lines that change are the ones where black as a
background or white as a foreground is selected out of the 16-color
palette explicitly. Reverse video still works fine (because black is in
the foreground!), and it's even possible to represent "black on default"
and reverse it into "default on black", despite the black in question
having been `40`.

Fixes #6767.
2020-07-10 15:25:39 -07:00
.github Make Terminal look great in High Contrast (#6833) 2020-07-08 12:08:08 -07:00
.nuget Update razzle to use vswhere (#13) (#606) 2019-05-10 10:40:25 -07:00
build Fix the x86 build and re-enable x86 CI (#6467) 2020-06-11 17:04:42 +00:00
dep DEPS: Update CLI11 to 1.9 (#6307) 2020-06-02 18:51:17 +00:00
doc Update MUX to 2.5.0-prerelease.200609001 (#6819) 2020-07-07 23:29:30 +00:00
oss build: move oss required to build conhost out of dep/ (#5451) 2020-04-21 14:43:09 -07:00
res Update Cascadia Code to 2007.01 (#6721) 2020-06-29 17:56:32 -07:00
samples Replace old C headers (xxx.h) with modern ones (cxxx) (#5080) 2020-07-01 11:00:24 -07:00
src Reintroduce a color compatibility hack, but only for PowerShells (#6810) 2020-07-10 15:25:39 -07:00
tools Add a helper to skip nuget restore during local builds (#6339) 2020-06-04 07:39:30 -05:00
.clang-format add clang-format conf to the project, format the c++ code (#1141) 2019-06-11 13:27:09 -07:00
.editorconfig add .editorconfig file (#585) 2019-05-24 18:20:17 +00:00
.gitattributes Initial release of the Windows Terminal source code 2019-05-02 15:29:04 -07:00
.gitignore Scale box drawing glyphs to fit cells for visual bliss (#5743) 2020-05-08 14:09:32 -07:00
.gitmodules Lowercase GH org name in .gitmodules (#629) 2019-05-09 12:19:45 -07:00
.vsconfig Switch away from OS version detection for DirectWrite things (#2065) 2019-07-24 09:57:13 -07:00
CODE_OF_CONDUCT.md doc: update CODE_OF_CONDUCT.md (#4816) 2020-03-05 10:18:36 -08:00
common.openconsole.props Initial release of the Windows Terminal source code 2019-05-02 15:29:04 -07:00
consolegit2gitfilters.json Reflect OS build fixes on 7b489128ac back to inbox 2020-06-04 22:09:17 +00:00
CONTRIBUTING.md doc: correct Help Wanted link in CONTRIBUTING.md (#5967) 2020-05-18 09:28:31 -07:00
custom.props version: bump to 1.2 on master 2020-06-23 18:12:00 -07:00
dirs Initial release of the Windows Terminal source code 2019-05-02 15:29:04 -07:00
LICENSE Initial release of the Windows Terminal source code 2019-05-02 15:29:04 -07:00
NOTICE.md On second thought, embed the third-party notices in the package (#5673) 2020-04-30 15:06:13 -07:00
NuGet.Config Host our own NuGet feed for packages that we need that aren't elsewhere yet (#1951) 2019-07-12 15:22:03 -07:00
OpenConsole.sln WpfTest: Add an x86/Win32 build, make DPI aware (#6455) 2020-06-10 21:08:16 +00:00
README.md Upload Windows Terminal 2.0 roadmap (#6419) 2020-06-09 20:27:00 +00:00
SECURITY.md doc: fix a small issue for #hacktoberfest (#3057) 2019-10-04 13:54:13 -07:00

Welcome to the Windows Terminal, Console and Command-Line repo

This repository contains the source code for:

Related repositories include:

Installing and running Windows Terminal

👉 Note: Windows Terminal requires Windows 10 1903 (build 18362) or later

Install the Windows Terminal from the Microsoft Store. This allows you to always be on the latest version when we release new builds with automatic upgrades.

This is our preferred method.

Other install methods

Via GitHub

For users who are unable to install Terminal from the Microsoft Store, Terminal builds can be manually downloaded from this repository's Releases page.

⚠ Note: If you install Terminal manually:

  • Be sure to install the Desktop Bridge VC++ v14 Redistributable Package otherwise Terminal may not install and/or run and may crash at startup
  • Terminal will not auto-update when new builds are released so you will need to regularly install the latest Terminal release to receive all the latest fixes and improvements!

Via Windows Package Manager CLI (aka winget)

winget users can download and install the latest Terminal release by installing the Microsoft.WindowsTerminal package:

winget install --id=Microsoft.WindowsTerminal -e

Via Chocolatey (unofficial)

Chocolatey users can download and install the latest Terminal release by installing the microsoft-windows-terminal package:

choco install microsoft-windows-terminal

To upgrade Windows Terminal using Chocolatey, run the following:

choco upgrade microsoft-windows-terminal

If you have any issues when installing/upgrading the package please go to the Windows Terminal package page and follow the Chocolatey triage process


Windows Terminal 2.0 Roadmap

The plan for delivering Windows Terminal 2.0 is described here and will be updated as the project proceeds.

Project Build Status

Project Build Status
Terminal Build Status
ColorTool

Terminal & Console Overview

Please take a few minutes to review the overview below before diving into the code:

Windows Terminal

Windows Terminal is a new, modern, feature-rich, productive terminal application for command-line users. It includes many of the features most frequently requested by the Windows command-line community including support for tabs, rich text, globalization, configurability, theming & styling, and more.

The Terminal will also need to meet our goals and measures to ensure it remains fast and efficient, and doesn't consume vast amounts of memory or power.

The Windows Console Host

The Windows Console host, conhost.exe, is Windows' original command-line user experience. It also hosts Windows' command-line infrastructure and the Windows Console API server, input engine, rendering engine, user preferences, etc. The console host code in this repository is the actual source from which the conhost.exe in Windows itself is built.

Since taking ownership of the Windows command-line in 2014, the team added several new features to the Console, including background transparency, line-based selection, support for ANSI / Virtual Terminal sequences, 24-bit color, a Pseudoconsole ("ConPTY"), and more.

However, because Windows Console's primary goal is to maintain backward compatibility, we have been unable to add many of the features the community (and the team) have been wanting for the last several years including tabs, unicode text, and emoji.

These limitations led us to create the new Windows Terminal.

You can read more about the evolution of the command-line in general, and the Windows command-line specifically in this accompanying series of blog posts on the Command-Line team's blog.

Shared Components

While overhauling Windows Console, we modernized its codebase considerably, cleanly separating logical entities into modules and classes, introduced some key extensibility points, replaced several old, home-grown collections and containers with safer, more efficient STL containers, and made the code simpler and safer by using Microsoft's Windows Implementation Libraries - WIL.

This overhaul resulted in several of Console's key components being available for re-use in any terminal implementation on Windows. These components include a new DirectWrite-based text layout and rendering engine, a text buffer capable of storing both UTF-16 and UTF-8, a VT parser/emitter, and more.

Creating the new Windows Terminal

When we started planning the new Windows Terminal application, we explored and evaluated several approaches and technology stacks. We ultimately decided that our goals would be best met by continuing our investment in our C++ codebase, which would allow us to reuse several of the aforementioned modernized components in both the existing Console and the new Terminal. Further, we realized that this would allow us to build much of the Terminal's core itself as a reusable UI control that others can incorporate into their own applications.

The result of this work is contained within this repo and delivered as the Windows Terminal application you can download from the Microsoft Store, or directly from this repo's releases.


Resources

For more information about Windows Terminal, you may find some of these resources useful and interesting:


FAQ

I built and ran the new Terminal, but it looks just like the old console

Cause: You're launching the incorrect solution in Visual Studio.

Solution: Make sure you're building & deploying the CascadiaPackage project in Visual Studio.

⚠ Note: OpenConsole.exe is just a locally-built conhost.exe, the classic Windows Console that hosts Windows' command-line infrastructure. OpenConsole is used by Windows Terminal to connect to and communicate with command-line applications (via ConPty).


Documentation

All project documentation is located at aka.ms/terminal-docs. If you would like to contribute to the documentation, please submit a pull request on the Windows Terminal Documentation repo.


Contributing

We are excited to work alongside you, our amazing community, to build and enhance Windows Terminal!

BEFORE you start work on a feature/fix, please read & follow our Contributor's Guide to help avoid any wasted or duplicate effort.

Communicating with the Team

The easiest way to communicate with the team is via GitHub issues.

Please file new issues, feature requests and suggestions, but DO search for similar open/closed pre-existing issues before creating a new issue.

If you would like to ask a question that you feel doesn't warrant an issue (yet), please reach out to us via Twitter:

Developer Guidance

Prerequisites

Building the Code

This repository uses git submodules for some of its dependencies. To make sure submodules are restored or updated, be sure to run the following prior to building:

git submodule update --init --recursive

OpenConsole.sln may be built from within Visual Studio or from the command-line using a set of convenience scripts & tools in the /tools directory:

Building in PowerShell

Import-Module .\tools\OpenConsole.psm1
Set-MsBuildDevEnvironment
Invoke-OpenConsoleBuild

Building in Cmd

.\tools\razzle.cmd
bcz

Running & Debugging

To debug the Windows Terminal in VS, right click on CascadiaPackage (in the Solution Explorer) and go to properties. In the Debug menu, change "Application process" and "Background task process" to "Native Only".

You should then be able to build & debug the Terminal project by hitting F5.

👉 You will not be able to launch the Terminal directly by running the WindowsTerminal.exe. For more details on why, see #926, #4043

Coding Guidance

Please review these brief docs below about our coding practices.

👉 If you find something missing from these docs, feel free to contribute to any of our documentation files anywhere in the repository (or write some new ones!)

This is a work in progress as we learn what we'll need to provide people in order to be effective contributors to our project.


Code of Conduct

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.