terminal/src/cascadia/TerminalApp/CascadiaSettings.cpp
Carlos Zamora 1c6aa4d109
Move ICore/ControlSettings to TerminalControl project (#7167)
## Summary of the Pull Request
Move `ICoreSettings` and `IControlSettings` from the TerminalSettings project to the TerminalCore and TerminalControl projects respectively. Also entirely removes the TerminalSettings project.

The purpose of these interfaces is unchanged. `ICoreSettings` is used to instantiate a terminal. `IControlSettings` (which requires an `ICoreSettings`) is used to instantiate a UWP terminal control.

## References
Closes #7140 
Related Epic: #885 
Related Spec: #6904 

## PR Checklist
* [X] Closes #7140 
* [X] CLA signed
* [X] Tests ~added~/passed (no additional tests necessary)
* [X] ~Documentation updated~
* [X] ~Schema updated~

## Detailed Description of the Pull Request / Additional comments
A lot of the work here was having to deal with winmd files across all of these projects. The TerminalCore project now outputs a Microsoft.Terminal.TerminalControl.winmd. Some magic happens in TerminalControl.vcxproj to get this to work properly.

## Validation Steps Performed
Deployed Windows Terminal and opened a few new tabs.
2020-08-07 14:46:52 +00:00

747 lines
27 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include <argb.h>
#include <conattrs.hpp>
#include <io.h>
#include <fcntl.h>
#include "CascadiaSettings.h"
#include "../../types/inc/utils.hpp"
#include "../../inc/DefaultSettings.h"
#include "AppLogic.h"
#include "Utils.h"
#include "LibraryResources.h"
#include "PowershellCoreProfileGenerator.h"
#include "WslDistroGenerator.h"
#include "AzureCloudShellGenerator.h"
using namespace ::TerminalApp;
using namespace winrt::Microsoft::Terminal::TerminalControl;
using namespace winrt::TerminalApp;
using namespace Microsoft::Console;
static constexpr std::wstring_view PACKAGED_PROFILE_ICON_PATH{ L"ms-appx:///ProfileIcons/" };
static constexpr std::wstring_view PACKAGED_PROFILE_ICON_EXTENSION{ L".png" };
static constexpr std::wstring_view DEFAULT_LINUX_ICON_GUID{ L"{9acb9455-ca41-5af7-950f-6bca1bc9722f}" };
// make sure this matches defaults.json.
static constexpr std::wstring_view DEFAULT_WINDOWS_POWERSHELL_GUID{ L"{61c54bbd-c2c6-5271-96e7-009a87ff44bf}" };
// Method Description:
// - Returns the settings currently in use by the entire Terminal application.
// Throws:
// - HR E_INVALIDARG if the app isn't up and running.
const CascadiaSettings& CascadiaSettings::GetCurrentAppSettings()
{
auto appLogic{ ::winrt::TerminalApp::implementation::AppLogic::Current() };
THROW_HR_IF_NULL(E_INVALIDARG, appLogic);
return *(appLogic->GetSettings());
}
CascadiaSettings::CascadiaSettings() :
CascadiaSettings(true)
{
}
// Constructor Description:
// - Creates a new settings object. If addDynamicProfiles is true, we'll
// automatically add the built-in profile generators to our list of profile
// generators. Set this to `false` for unit testing.
// Arguments:
// - addDynamicProfiles: if true, we'll add the built-in DPGs.
CascadiaSettings::CascadiaSettings(const bool addDynamicProfiles)
{
if (addDynamicProfiles)
{
_profileGenerators.emplace_back(std::make_unique<PowershellCoreProfileGenerator>());
_profileGenerators.emplace_back(std::make_unique<WslDistroGenerator>());
_profileGenerators.emplace_back(std::make_unique<AzureCloudShellGenerator>());
}
}
// Method Description:
// - Finds a profile that matches the given GUID. If there is no profile in this
// settings object that matches, returns nullptr.
// Arguments:
// - profileGuid: the GUID of the profile to return.
// Return Value:
// - a non-ownership pointer to the profile matching the given guid, or nullptr
// if there is no match.
const Profile* CascadiaSettings::FindProfile(GUID profileGuid) const noexcept
{
for (auto& profile : _profiles)
{
try
{
if (profile.GetGuid() == profileGuid)
{
return &profile;
}
}
CATCH_LOG();
}
return nullptr;
}
// Method Description:
// - Returns an iterable collection of all of our Profiles.
// Arguments:
// - <none>
// Return Value:
// - an iterable collection of all of our Profiles.
gsl::span<const Profile> CascadiaSettings::GetProfiles() const noexcept
{
return { &_profiles[0], _profiles.size() };
}
// Method Description:
// - Returns the globally configured keybindings
// Arguments:
// - <none>
// Return Value:
// - the globally configured keybindings
AppKeyBindings CascadiaSettings::GetKeybindings() const noexcept
{
return _globals.GetKeybindings();
}
// Method Description:
// - Get a reference to our global settings
// Arguments:
// - <none>
// Return Value:
// - a reference to our global settings
GlobalAppSettings& CascadiaSettings::GlobalSettings()
{
return _globals;
}
// Method Description:
// - Gets our list of warnings we found during loading. These are things that we
// knew were bad when we called `_ValidateSettings` last.
// Return Value:
// - a reference to our list of warnings.
std::vector<TerminalApp::SettingsLoadWarnings>& CascadiaSettings::GetWarnings()
{
return _warnings;
}
// Method Description:
// - Attempts to validate this settings structure. If there are critical errors
// found, they'll be thrown as a SettingsLoadError. Non-critical errors, such
// as not finding the default profile, will only result in an error. We'll add
// all these warnings to our list of warnings, and the application can chose
// to display these to the user.
// Arguments:
// - <none>
// Return Value:
// - <none>
void CascadiaSettings::_ValidateSettings()
{
_warnings.clear();
// Make sure to check that profiles exists at all first and foremost:
_ValidateProfilesExist();
// Verify all profiles actually had a GUID specified, otherwise generate a
// GUID for them. Make sure to do this before de-duping profiles and
// checking that the default profile is set.
_ValidateProfilesHaveGuid();
// Re-order profiles so that all profiles from the user's settings appear
// before profiles that _weren't_ in the user profiles.
_ReorderProfilesToMatchUserSettingsOrder();
// Remove hidden profiles _after_ re-ordering. The re-ordering uses the raw
// json, and will get confused if the profile isn't in the list.
_RemoveHiddenProfiles();
// Then do some validation on the profiles. The order of these does not
// terribly matter.
_ValidateNoDuplicateProfiles();
// Resolve the default profile before we validate that it exists.
_ResolveDefaultProfile();
_ValidateDefaultProfileExists();
// Ensure that all the profile's color scheme names are
// actually the names of schemes we've parsed. If the scheme doesn't exist,
// just use the hardcoded defaults
_ValidateAllSchemesExist();
// Ensure all profile's with specified images resources have valid file path.
// This validates icons and background images.
_ValidateMediaResources();
// TODO:GH#2548 ensure there's at least one key bound. Display a warning if
// there's _NO_ keys bound to any actions. That's highly irregular, and
// likely an indication of an error somehow.
// GH#3522 - With variable args to keybindings, it's possible that a user
// set a keybinding without all the required args for an action. Display a
// warning if an action didn't have a required arg.
// This will also catch other keybinding warnings, like from GH#4239
_ValidateKeybindings();
_ValidateNoGlobalsKey();
}
// Method Description:
// - Checks if the settings contain profiles at all. As we'll need to have some
// profiles at all, we'll throw an error if there aren't any profiles.
void CascadiaSettings::_ValidateProfilesExist()
{
const bool hasProfiles = !_profiles.empty();
if (!hasProfiles)
{
// Throw an exception. This is an invalid state, and we want the app to
// be able to gracefully use the default settings.
// We can't add the warning to the list of warnings here, because this
// object is not going to be returned at any point.
throw ::TerminalApp::SettingsException(::TerminalApp::SettingsLoadErrors::NoProfiles);
}
}
// Method Description:
// - Walks through each profile, and ensures that they had a GUID set at some
// point. If the profile did _not_ have a GUID ever set for it, generate a
// temporary runtime GUID for it. This validation does not add any warnings.
void CascadiaSettings::_ValidateProfilesHaveGuid()
{
for (auto& profile : _profiles)
{
profile.GenerateGuidIfNecessary();
}
}
// Method Description:
// - Resolves the "defaultProfile", which can be a profile name, to a GUID
// and stores it back to the globals.
void CascadiaSettings::_ResolveDefaultProfile()
{
const auto unparsedDefaultProfile{ GlobalSettings().UnparsedDefaultProfile() };
auto maybeParsedDefaultProfile{ _GetProfileGuidByName(unparsedDefaultProfile) };
auto defaultProfileGuid{ Utils::CoalesceOptionals(maybeParsedDefaultProfile, GUID{}) };
GlobalSettings().DefaultProfile(defaultProfileGuid);
}
// Method Description:
// - Checks if the "defaultProfile" is set to one of the profiles we
// actually have. If the value is unset, or the value is set to something that
// doesn't exist in the list of profiles, we'll arbitrarily pick the first
// profile to use temporarily as the default.
// - Appends a SettingsLoadWarnings::MissingDefaultProfile to our list of
// warnings if we failed to find the default.
void CascadiaSettings::_ValidateDefaultProfileExists()
{
const auto defaultProfileGuid = GlobalSettings().DefaultProfile();
const bool nullDefaultProfile = defaultProfileGuid == GUID{};
bool defaultProfileNotInProfiles = true;
for (const auto& profile : _profiles)
{
if (profile.GetGuid() == defaultProfileGuid)
{
defaultProfileNotInProfiles = false;
break;
}
}
if (nullDefaultProfile || defaultProfileNotInProfiles)
{
_warnings.push_back(::TerminalApp::SettingsLoadWarnings::MissingDefaultProfile);
// Use the first profile as the new default
// _temporarily_ set the default profile to the first profile. Because
// we're adding a warning, this settings change won't be re-serialized.
GlobalSettings().DefaultProfile(_profiles[0].GetGuid());
}
}
// Method Description:
// - Checks to make sure there aren't any duplicate profiles in the list of
// profiles. If so, we'll remove the subsequent entries (temporarily), as they
// won't be accessible anyways.
// - Appends a SettingsLoadWarnings::DuplicateProfile to our list of warnings if
// we find any such duplicate.
void CascadiaSettings::_ValidateNoDuplicateProfiles()
{
bool foundDupe = false;
std::vector<size_t> indicesToDelete;
std::set<GUID> uniqueGuids;
// Try collecting all the unique guids. If we ever encounter a guid that's
// already in the set, then we need to delete that profile.
for (size_t i = 0; i < _profiles.size(); i++)
{
if (!uniqueGuids.insert(_profiles.at(i).GetGuid()).second)
{
foundDupe = true;
indicesToDelete.push_back(i);
}
}
// Remove all the duplicates we've marked
// Walk backwards, so we don't accidentally shift any of the elements
for (auto iter = indicesToDelete.rbegin(); iter != indicesToDelete.rend(); iter++)
{
_profiles.erase(_profiles.begin() + *iter);
}
if (foundDupe)
{
_warnings.push_back(::TerminalApp::SettingsLoadWarnings::DuplicateProfile);
}
}
// Method Description:
// - Re-orders the list of profiles to match what the user would expect them to
// be. Orders profiles to be in the ordering { [profiles from user settings],
// [default profiles that weren't in the user profiles]}.
// - Does not set any warnings.
// Arguments:
// - <none>
// Return Value:
// - <none>
void CascadiaSettings::_ReorderProfilesToMatchUserSettingsOrder()
{
std::set<GUID> uniqueGuids;
std::deque<GUID> guidOrder;
auto collectGuids = [&](const auto& json) {
for (auto profileJson : _GetProfilesJsonObject(json))
{
if (profileJson.isObject())
{
auto guid = Profile::GetGuidOrGenerateForJson(profileJson);
if (uniqueGuids.insert(guid).second)
{
guidOrder.push_back(guid);
}
}
}
};
// Push all the userSettings profiles' GUIDS into the set
collectGuids(_userSettings);
// Push all the defaultSettings profiles' GUIDS into the set
collectGuids(_defaultSettings);
std::equal_to<GUID> equals;
// Re-order the list of _profiles to match that ordering
// for (gIndex=0 -> uniqueGuids.size)
// pIndex = the pIndex of the profile with guid==guids[gIndex]
// profiles.swap(pIndex <-> gIndex)
// This is O(N^2), which is kinda rough. I'm sure there's a better way
for (size_t gIndex = 0; gIndex < guidOrder.size(); gIndex++)
{
const auto guid = guidOrder.at(gIndex);
for (size_t pIndex = gIndex; pIndex < _profiles.size(); pIndex++)
{
auto profileGuid = _profiles.at(pIndex).GetGuid();
if (equals(profileGuid, guid))
{
std::iter_swap(_profiles.begin() + pIndex, _profiles.begin() + gIndex);
break;
}
}
}
}
// Method Description:
// - Removes any profiles marked "hidden" from the list of profiles.
// - Does not set any warnings.
// Arguments:
// - <none>
// Return Value:
// - <none>
void CascadiaSettings::_RemoveHiddenProfiles()
{
// remove_if will move all the profiles where the lambda is true to the end
// of the list, then return a iterator to the point in the list where those
// profiles start. The erase call will then remove all of those profiles
// from the list. This is the [erase-remove
// idiom](https://en.wikipedia.org/wiki/Erase%E2%80%93remove_idiom)
_profiles.erase(std::remove_if(_profiles.begin(),
_profiles.end(),
[](auto&& profile) { return profile.IsHidden(); }),
_profiles.end());
// Ensure that we still have some profiles here. If we don't, then throw an
// exception, so the app can use the defaults.
const bool hasProfiles = !_profiles.empty();
if (!hasProfiles)
{
// Throw an exception. This is an invalid state, and we want the app to
// be able to gracefully use the default settings.
throw ::TerminalApp::SettingsException(::TerminalApp::SettingsLoadErrors::AllProfilesHidden);
}
}
// Method Description:
// - Ensures that every profile has a valid "color scheme" set. If any profile
// has a colorScheme set to a value which is _not_ the name of an actual color
// scheme, we'll set the color table of the profile to something reasonable.
// Arguments:
// - <none>
// Return Value:
// - <none>
// - Appends a SettingsLoadWarnings::UnknownColorScheme to our list of warnings if
// we find any such duplicate.
void CascadiaSettings::_ValidateAllSchemesExist()
{
bool foundInvalidScheme = false;
for (auto& profile : _profiles)
{
auto schemeName = profile.GetSchemeName();
if (schemeName.has_value())
{
const auto found = _globals.GetColorSchemes().find(schemeName.value());
if (found == _globals.GetColorSchemes().end())
{
profile.SetColorScheme({ L"Campbell" });
foundInvalidScheme = true;
}
}
}
if (foundInvalidScheme)
{
_warnings.push_back(::TerminalApp::SettingsLoadWarnings::UnknownColorScheme);
}
}
// Method Description:
// - Ensures that all specified images resources (icons and background images) are valid URIs.
// This does not verify that the icon or background image files are encoded as an image.
// Arguments:
// - <none>
// Return Value:
// - <none>
// - Appends a SettingsLoadWarnings::InvalidBackgroundImage to our list of warnings if
// we find any invalid background images.
// - Appends a SettingsLoadWarnings::InvalidIconImage to our list of warnings if
// we find any invalid icon images.
void CascadiaSettings::_ValidateMediaResources()
{
bool invalidBackground{ false };
bool invalidIcon{ false };
for (auto& profile : _profiles)
{
if (profile.HasBackgroundImage())
{
// Attempt to convert the path to a URI, the ctor will throw if it's invalid/unparseable.
// This covers file paths on the machine, app data, URLs, and other resource paths.
try
{
winrt::Windows::Foundation::Uri imagePath{ profile.GetExpandedBackgroundImagePath() };
}
catch (...)
{
profile.ResetBackgroundImagePath();
invalidBackground = true;
}
}
if (profile.HasIcon())
{
try
{
winrt::Windows::Foundation::Uri imagePath{ profile.GetExpandedIconPath() };
}
catch (...)
{
profile.ResetIconPath();
invalidIcon = true;
}
}
}
if (invalidBackground)
{
_warnings.push_back(::TerminalApp::SettingsLoadWarnings::InvalidBackgroundImage);
}
if (invalidIcon)
{
_warnings.push_back(::TerminalApp::SettingsLoadWarnings::InvalidIcon);
}
}
// Method Description:
// - Create a TerminalSettings object for the provided newTerminalArgs. We'll
// use the newTerminalArgs to look up the profile that should be used to
// create these TerminalSettings. Then, we'll apply settings contained in the
// newTerminalArgs to the profile's settings, to enable customization on top
// of the profile's default values.
// Arguments:
// - newTerminalArgs: An object that may contain a profile name or GUID to
// actually use. If the Profile value is not a guid, we'll treat it as a name,
// and attempt to look the profile up by name instead.
// * Additionally, we'll use other values (such as Commandline,
// StartingDirectory) in this object to override the settings directly from
// the profile.
// Return Value:
// - the GUID of the created profile, and a fully initialized TerminalSettings object
std::tuple<GUID, TerminalSettings> CascadiaSettings::BuildSettings(const NewTerminalArgs& newTerminalArgs) const
{
const GUID profileGuid = _GetProfileForArgs(newTerminalArgs);
auto settings = BuildSettings(profileGuid);
if (newTerminalArgs)
{
// Override commandline, starting directory if they exist in newTerminalArgs
if (!newTerminalArgs.Commandline().empty())
{
settings.Commandline(newTerminalArgs.Commandline());
}
if (!newTerminalArgs.StartingDirectory().empty())
{
settings.StartingDirectory(newTerminalArgs.StartingDirectory());
}
if (!newTerminalArgs.TabTitle().empty())
{
settings.StartingTitle(newTerminalArgs.TabTitle());
}
}
return { profileGuid, settings };
}
// Method Description:
// - Create a TerminalSettings object for the profile with a GUID matching the
// provided GUID. If no profile matches this GUID, then this method will
// throw.
// Arguments:
// - profileGuid: The GUID of a profile to use to create a settings object for.
// Return Value:
// - the GUID of the created profile, and a fully initialized TerminalSettings object
TerminalSettings CascadiaSettings::BuildSettings(GUID profileGuid) const
{
const Profile* const profile = FindProfile(profileGuid);
THROW_HR_IF_NULL(E_INVALIDARG, profile);
TerminalSettings result = profile->CreateTerminalSettings(_globals.GetColorSchemes());
// Place our appropriate global settings into the Terminal Settings
_globals.ApplyToSettings(result);
return result;
}
// Method Description:
// - Helper to get the GUID of a profile, given an optional index and a possible
// "profile" value to override that.
// - First, we'll try looking up the profile for the given index. This will
// either get us the GUID of the Nth profile, or the GUID of the default
// profile.
// - Then, if there was a Profile set in the NewTerminalArgs, we'll use that to
// try and look the profile up by either GUID or name.
// Arguments:
// - index: if provided, the index in the list of profiles to get the GUID for.
// If omitted, instead use the default profile's GUID
// - newTerminalArgs: An object that may contain a profile name or GUID to
// actually use. If the Profile value is not a guid, we'll treat it as a name,
// and attempt to look the profile up by name instead.
// Return Value:
// - the GUID of the profile corresponding to this combination of index and NewTerminalArgs
GUID CascadiaSettings::_GetProfileForArgs(const NewTerminalArgs& newTerminalArgs) const
{
std::optional<GUID> profileByIndex, profileByName;
if (newTerminalArgs)
{
if (newTerminalArgs.ProfileIndex() != nullptr)
{
profileByIndex = _GetProfileGuidByIndex(newTerminalArgs.ProfileIndex().Value());
}
profileByName = _GetProfileGuidByName(newTerminalArgs.Profile());
}
return Utils::CoalesceOptionals(profileByName, profileByIndex, _globals.DefaultProfile());
}
// Method Description:
// - Helper to get the GUID of a profile given a name that could be a guid or an actual name.
// Arguments:
// - name: a guid string _or_ the name of a profile
// Return Value:
// - the GUID of the profile corresponding to this name
std::optional<GUID> CascadiaSettings::_GetProfileGuidByName(const std::wstring_view name) const
try
{
// First, try and parse the "name" as a GUID. If it's a
// GUID, and the GUID of one of our profiles, then use that as the
// profile GUID instead. If it's not, then try looking it up as a
// name of a profile. If it's still not that, then just ignore it.
if (!name.empty())
{
// Do a quick heuristic check - is the profile 38 chars long (the
// length of a GUID string), and does it start with '{'? Because if
// it doesn't, it's _definitely_ not a GUID.
if (name.size() == 38 && name[0] == L'{')
{
const auto newGUID{ Utils::GuidFromString(static_cast<std::wstring>(name)) };
if (FindProfile(newGUID))
{
return newGUID;
}
}
// Here, we were unable to use the profile string as a GUID to
// lookup a profile. Instead, try using the string to look the
// Profile up by name.
const auto profileIterator{ std::find_if(_profiles.cbegin(), _profiles.cend(), [&](auto&& profile) {
return profile.GetName().compare(name) == 0;
}) };
if (profileIterator != _profiles.cend())
{
return profileIterator->GetGuid();
}
}
return std::nullopt;
}
catch (...)
{
LOG_CAUGHT_EXCEPTION();
return std::nullopt;
}
// Method Description:
// - Helper to find the profile GUID for a the profile at the given index in the
// list of profiles. If no index is provided, this instead returns the default
// profile's guid. This is used by the NewTabProfile<N> ShortcutActions to
// create a tab for the Nth profile in the list of profiles.
// Arguments:
// - index: if provided, the index in the list of profiles to get the GUID for.
// If omitted, instead return the default profile's GUID
// Return Value:
// - the Nth profile's GUID, or the default profile's GUID
std::optional<GUID> CascadiaSettings::_GetProfileGuidByIndex(std::optional<int> index) const
{
if (index)
{
const auto realIndex{ index.value() };
// If we don't have that many profiles, then do nothing.
if (realIndex >= 0 &&
realIndex < gsl::narrow_cast<decltype(realIndex)>(_profiles.size()))
{
const auto& selectedProfile = _profiles.at(realIndex);
return selectedProfile.GetGuid();
}
}
return std::nullopt;
}
// Method Description:
// - If there were any warnings we generated while parsing the user's
// keybindings, add them to the list of warnings here. If there were warnings
// generated in this way, we'll add a AtLeastOneKeybindingWarning, which will
// act as a header for the other warnings
// Arguments:
// - <none>
// Return Value:
// - <none>
void CascadiaSettings::_ValidateKeybindings()
{
auto keybindingWarnings = _globals.GetKeybindingsWarnings();
if (!keybindingWarnings.empty())
{
_warnings.push_back(::TerminalApp::SettingsLoadWarnings::AtLeastOneKeybindingWarning);
_warnings.insert(_warnings.end(), keybindingWarnings.begin(), keybindingWarnings.end());
}
}
// Method Description:
// - Checks for the presence of the legacy "globals" key in the user's
// settings.json. If this key is present, then they've probably got a pre-0.11
// settings file that won't work as expected anymore. We should warn them
// about that.
// Arguments:
// - <none>
// Return Value:
// - <none>
// - Appends a SettingsLoadWarnings::LegacyGlobalsProperty to our list of warnings if
// we find any invalid background images.
void CascadiaSettings::_ValidateNoGlobalsKey()
{
if (auto oldGlobalsProperty{ _userSettings["globals"] })
{
_warnings.push_back(::TerminalApp::SettingsLoadWarnings::LegacyGlobalsProperty);
}
}
// Method Description
// - Replaces known tokens DEFAULT_PROFILE, PRODUCT and VERSION in the settings template
// with their expected values. DEFAULT_PROFILE is updated to match PowerShell Core's GUID
// if such a profile is detected. If it isn't, it'll be set to Windows PowerShell's GUID.
// Arguments:
// - settingsTemplate: a settings template
// Return value:
// - The new settings string.
std::string CascadiaSettings::_ApplyFirstRunChangesToSettingsTemplate(std::string_view settingsTemplate) const
{
std::string finalSettings{ settingsTemplate };
auto replace{ [](std::string& haystack, std::string_view needle, std::string_view replacement) {
auto pos{ std::string::npos };
while ((pos = haystack.rfind(needle, pos)) != std::string::npos)
{
haystack.replace(pos, needle.size(), replacement);
}
} };
std::wstring defaultProfileGuid{ DEFAULT_WINDOWS_POWERSHELL_GUID };
if (const auto psCoreProfileGuid{ _GetProfileGuidByName(PowershellCoreProfileGenerator::GetPreferredPowershellProfileName()) })
{
defaultProfileGuid = Utils::GuidToString(*psCoreProfileGuid);
}
replace(finalSettings, "%DEFAULT_PROFILE%", til::u16u8(defaultProfileGuid));
if (const auto appLogic{ winrt::TerminalApp::implementation::AppLogic::Current() })
{
replace(finalSettings, "%VERSION%", til::u16u8(appLogic->ApplicationVersion()));
replace(finalSettings, "%PRODUCT%", til::u16u8(appLogic->ApplicationDisplayName()));
}
replace(finalSettings, "%COMMAND_PROMPT_LOCALIZED_NAME%", RS_A(L"CommandPromptDisplayName"));
return finalSettings;
}
// Method Description:
// - Lookup the color scheme for a given profile. If the profile doesn't exist,
// or the scheme name listed in the profile doesn't correspond to a scheme,
// this will return `nullptr`.
// Arguments:
// - profileGuid: the GUID of the profile to find the scheme for.
// Return Value:
// - a non-owning pointer to the scheme.
const ColorScheme* CascadiaSettings::GetColorSchemeForProfile(const GUID profileGuid) const
{
auto* profile = FindProfile(profileGuid);
if (!profile)
{
return nullptr;
}
auto schemeName = profile->GetSchemeName().has_value() ? profile->GetSchemeName().value() : L"\0";
auto scheme = _globals.GetColorSchemes().find(schemeName);
if (scheme != _globals.GetColorSchemes().end())
{
return &scheme->second;
}
else
{
return nullptr;
}
}