terminal/src/cascadia/TerminalApp/Command.idl
Mike Griese aa1ed0a19c
Add support for the Command Palette (#6635)
## Summary of the Pull Request

![command-palette-001](https://user-images.githubusercontent.com/18356694/85313480-b6dbef00-b47d-11ea-8a8f-a802d26c2f9b.gif)


This adds a first iteration on the command palette. Notable missing features are:
* Commandline mode: This will be a follow-up PR, following the merge of #6537
* nested and iterable commands: These will additionally be a follow-up PR.

This is also additionally based off the addenda in #6532. 

This does not bind a key for the palette by default. That will be done when the above follow-ups are completed.

## References
* #2046 - The original command palette thread
* #5400 - This is the megathread for all command palette issues, which is tracking a bunch of additional follow up work 
* #5674 and #6532 - specs
* #6537 - related

## PR Checklist
* [x] Closes #2046
  - incidentally also closes #6645
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - delaying this until it's more polished.


## Detailed Description of the Pull Request / Additional comments

* There's a lot of code for autogenerating command names. That's all in `ActionArgs.cpp`, because each case is so _not_ boilerplate, unlike the rest of the code in `ActionArgs.h`.

## Validation Steps Performed

* I've been playing with this for months.
* Tests
* Selfhost with the team
2020-06-26 20:38:02 +00:00

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
import "../ShortcutActionDispatch.idl";
namespace TerminalApp
{
[default_interface] runtimeclass Command : Windows.UI.Xaml.Data.INotifyPropertyChanged
{
Command();
String Name;
ActionAndArgs Action;
String KeyChordText;
}
}