2608e94822
Introduces a new TerminalSettingsModel (TSM) project. This project is responsible for (de)serializing and exposing Windows Terminal's settings as WinRT objects. ## References #885: TSM epic #1564: Settings UI is dependent on this for data binding and settings access #6904: TSM Spec In the process of ripping out TSM from TerminalApp, a few other changes were made to make this possible: 1. AppLogic's `ApplicationDisplayName` and `ApplicationVersion` was moved to `CascadiaSettings` - These are defined as static functions. They also no longer check if `AppLogic::Current()` is nullptr. 2. `enum LaunchMode` was moved from TerminalApp to TSM 3. `AzureConnectionType` and `TelnetConnectionType` were moved from the profile generators to their respective TerminalConnections 4. CascadiaSettings' `SettingsPath` and `DefaultSettingsPath` are exposed as `hstring` instead of `std::filesystem::path` 5. `Command::ExpandCommands()` was exposed via the IDL - This required some of the warnings to be saved to an `IVector` instead of `std::vector`, among some other small changes. 6. The localization resources had to be split into two halves. - Resource file linked in init.cpp. Verified at runtime thanks to the StaticResourceLoader. 7. Added constructors to some `ActionArgs` 8. Utils.h/cpp were moved to `cascadia/inc`. `JsonKey()` was moved to `JsonUtils`. Both TermApp and TSM need access to Utils.h/cpp. A large amount of work includes moving to the new namespace (`TerminalApp` --> `Microsoft::Terminal::Settings::Model`). Fixing the tests had its own complications. Testing required us to split up TSM into a DLL and LIB, similar to TermApp. Discussion on creating a non-local test variant can be found in #7743. Closes #885
63 lines
1.9 KiB
Plaintext
63 lines
1.9 KiB
Plaintext
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT license.
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import "ColorScheme.idl";
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import "KeyMapping.idl";
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import "Command.idl";
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namespace Microsoft.Terminal.Settings.Model
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{
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// MIDL 3 allows for structs to hold nullable types
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// Though IReference is a WinRT object, MIDL 3
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// handles all of the ownership logic for us.
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// Docs: https://docs.microsoft.com/en-us/uwp/midl-3/intro#types
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struct LaunchPosition
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{
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Windows.Foundation.IReference<Int64> X;
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Windows.Foundation.IReference<Int64> Y;
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};
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enum LaunchMode
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{
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DefaultMode,
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MaximizedMode,
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FullscreenMode,
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};
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[default_interface] runtimeclass GlobalAppSettings {
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Guid DefaultProfile;
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String UnparsedDefaultProfile();
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Int32 InitialRows;
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Int32 InitialCols;
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Boolean AlwaysShowTabs;
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Boolean ShowTitleInTitlebar;
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Boolean ConfirmCloseAllTabs;
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Windows.UI.Xaml.ElementTheme Theme;
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Microsoft.UI.Xaml.Controls.TabViewWidthMode TabWidthMode;
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Boolean ShowTabsInTitlebar;
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String WordDelimiters;
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Boolean CopyOnSelect;
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Microsoft.Terminal.TerminalControl.CopyFormat CopyFormatting;
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Boolean WarnAboutLargePaste;
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Boolean WarnAboutMultiLinePaste;
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LaunchPosition InitialPosition;
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LaunchMode LaunchMode;
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Boolean SnapToGridOnResize;
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Boolean ForceFullRepaintRendering;
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Boolean SoftwareRendering;
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Boolean ForceVTInput;
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Boolean DebugFeaturesEnabled;
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Boolean StartOnUserLogin;
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Boolean AlwaysOnTop;
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Boolean UseTabSwitcher;
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Windows.Foundation.Collections.IMapView<String, ColorScheme> ColorSchemes();
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void AddColorScheme(ColorScheme scheme);
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KeyMapping KeyMap();
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Windows.Foundation.Collections.IMapView<String, Command> Commands();
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}
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}
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