terminal/src/cascadia/TerminalConnection/CTerminalHandoff.cpp

113 lines
4.4 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "CTerminalHandoff.h"
using namespace Microsoft::WRL;
// The callback function when a connection is received
static NewHandoffFunction _pfnHandoff = nullptr;
// The registration ID of the class object for clean up later
static DWORD g_cTerminalHandoffRegistration = 0;
// Routine Description:
// - Starts listening for TerminalHandoff requests by registering
// our class and interface with COM.
// Arguments:
// - pfnHandoff - Function to callback when a handoff is received
// Return Value:
// - S_OK, E_NOT_VALID_STATE (start called when already started) or relevant COM registration error.
HRESULT CTerminalHandoff::s_StartListening(NewHandoffFunction pfnHandoff) noexcept
try
{
RETURN_HR_IF(E_NOT_VALID_STATE, _pfnHandoff != nullptr);
const auto classFactory = Make<SimpleClassFactory<CTerminalHandoff>>();
RETURN_IF_NULL_ALLOC(classFactory);
ComPtr<IUnknown> unk;
RETURN_IF_FAILED(classFactory.As(&unk));
RETURN_IF_FAILED(CoRegisterClassObject(__uuidof(CTerminalHandoff), unk.Get(), CLSCTX_LOCAL_SERVER, REGCLS_MULTIPLEUSE, &g_cTerminalHandoffRegistration));
_pfnHandoff = pfnHandoff;
return S_OK;
}
CATCH_RETURN()
// Routine Description:
// - Stops listening for TerminalHandoff requests by revoking the registration
// our class and interface with COM
// Arguments:
// - <none>
// Return Value:
// - S_OK, E_NOT_VALID_STATE (stop called when not started), or relevant COM class revoke error
HRESULT CTerminalHandoff::s_StopListening() noexcept
{
RETURN_HR_IF_NULL(E_NOT_VALID_STATE, _pfnHandoff);
_pfnHandoff = nullptr;
if (g_cTerminalHandoffRegistration)
{
RETURN_IF_FAILED(CoRevokeClassObject(g_cTerminalHandoffRegistration));
g_cTerminalHandoffRegistration = 0;
}
return S_OK;
}
// Routine Description:
// - Helper to duplicate a handle to ourselves so we can keep holding onto it
// after the caller frees the original one.
// Arguments:
// - in - Handle to duplicate
// - out - Where to place the duplicated value
// Return Value:
// - S_OK or Win32 error from `::DuplicateHandle`
static HRESULT _duplicateHandle(const HANDLE in, HANDLE& out) noexcept
{
RETURN_IF_WIN32_BOOL_FALSE(::DuplicateHandle(GetCurrentProcess(), in, GetCurrentProcess(), &out, 0, FALSE, DUPLICATE_SAME_ACCESS));
return S_OK;
}
// Routine Description:
// - Receives the terminal handoff via COM from the other process,
// duplicates handles as COM will free those given on the way out,
// then fires off an event notifying the rest of the terminal that
// a connection is on its way in.
// Arguments:
// - in - PTY input handle that we will read from
// - out - PTY output handle that we will write to
// - signal - PTY signal handle for out of band messaging
// - ref - Client reference handle for console session so it stays alive until we let go
// - server - PTY process handle to track for lifetime/cleanup
// - client - Process handle to client so we can track its lifetime and exit appropriately
// Return Value:
// - E_NOT_VALID_STATE if a event handler is not registered before calling. `::DuplicateHandle`
// error codes if we cannot manage to make our own copy of handles to retain. Or S_OK/error
// from the registered handler event function.
HRESULT CTerminalHandoff::EstablishPtyHandoff(HANDLE in, HANDLE out, HANDLE signal, HANDLE ref, HANDLE server, HANDLE client) noexcept
{
// Report an error if no one registered a handoff function before calling this.
RETURN_HR_IF_NULL(E_NOT_VALID_STATE, _pfnHandoff);
// Duplicate the handles from what we received.
// The contract with COM specifies that any HANDLEs we receive from the caller belong
// to the caller and will be freed when we leave the scope of this method.
// Making our own duplicate copy ensures they hang around in our lifetime.
RETURN_IF_FAILED(_duplicateHandle(in, in));
RETURN_IF_FAILED(_duplicateHandle(out, out));
RETURN_IF_FAILED(_duplicateHandle(signal, signal));
RETURN_IF_FAILED(_duplicateHandle(ref, ref));
RETURN_IF_FAILED(_duplicateHandle(server, server));
RETURN_IF_FAILED(_duplicateHandle(client, client));
// Call registered handler from when we started listening.
return _pfnHandoff(in, out, signal, ref, server, client);
}