terminal/src/inc/LibraryIncludes.h
Carlos Zamora 29df540174
Refactor UiaTextRange For Improved Navigation and Reliability (#4018)
## Summary of the Pull Request
This pull request is intended to achieve the following goals...
1) reduce duplicate code
2) remove static functions
3) improve readability
4) improve reliability
5) improve code-coverage for testing
6) establish functioning text buffer navigation in Narrator and NVDA

This also required a change to the wrapper class `XamlUiaTextRange` that has been causing issues with Narrator and NVDA.

See below for additional context.

## References
#3976 - I believe this might have been a result of improperly handling degenerate ranges. Fixed here.
#3895 - reduced the duplicate code. No need to separate into different files
#2160 - same as #3976 above
#1993 - I think just about everything is no longer static

## PR Checklist
* [x] Closes #3895, Closes #1993, Closes #3976, Closes #2160 
* [x] CLA signed
* [x] Tests added/passed

## Detailed Description of the Pull Request / Additional comments

### UiaTextRange
- converted endpoints into the COORD system in the TextBuffer coordinate space
- `start` is inclusive, `end` is exclusive. A degenerate range is when start == end.
- all functions are no longer static
- `MoveByUnit()` functions now rely on `MoveEndpointByUnit()` functions
- removed unnecessary typedefs like `Endpoint`, `ScreenInfoRow`, etc..
- relied more heavily on existing functionality from `TextBuffer` and `Viewport`

### XamlUiaTextRange
- `GetAttributeValue()` must return a special HRESULT that signifies that the requested attribute is not supported. This was the cause of a number of inconsistencies between Narrator and NVDA.
- `FindText()` should return `nullptr` if nothing was found. #4373 properly fixes this functionality now that Search is a shared module

### TextBuffer
- Word navigation functionality is entirely in `TextBuffer` for proper abstraction
- a total of 6 functions are now dedicated to word navigation to get a good understanding of the differences between a "word" in Accessibility and a "word" in selection

As an example, consider a buffer with this text in it:
"  word   other  "
In selection, a "word" is defined as the range between two delimiters, so the words in the example include ["  ", "word", "   ", "other", "  "].
In accessibility , a "word" includes the delimiters after a range of readable characters, so the words in the example include ["word   ", "other  "].

Additionally, accessibility word navigation must be able to detect if it is on the first or last word. This resulted in a slight variant of word navigation functions that return a boolean instead of a COORD.

Ideally, these functions can be consolidated, but that is too risky for a PR of this size as it can have an effect on selection.

### Viewport
- the concept of `EndExclusive` is added. This is used by UiaTextRange's `end` anchor as it is exclusive. To signify that the last character in the buffer is included in this buffer, `end` must be one past the end of the buffer. This is `EndExclusive`
- Since many functions check if the given `COORD` is in bounds, a flag must be set to allow `EndExclusive` as a valid `COORD` that is in bounds.

### Testing
- word navigation testing relies more heavily on TextBuffer tests
- additional testing was created for non-movement focused functions of UiaTextRange
- The results have been compared to Microsoft Word and some have been verified by UiAutomation/Narrator contacts as expected results.

## Validation Steps Performed
Tests pass
Narrator works
NVDA works
2020-01-31 20:59:39 +00:00

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
// clang-format off
#pragma once
#pragma warning(push)
// C
#include <climits>
#include <cwchar>
#include <cwctype>
// STL
// Block minwindef.h min/max macros to prevent <algorithm> conflict
#define NOMINMAX
#include <algorithm>
#include <atomic>
#include <deque>
#include <list>
#include <memory>
#include <map>
#include <mutex>
#include <shared_mutex>
#include <new>
#include <optional>
#include <queue>
#include <stdexcept>
#include <string>
#include <string_view>
#include <thread>
#include <tuple>
#include <utility>
#include <vector>
#include <unordered_map>
#include <iterator>
#include <math.h>
#include <sstream>
#include <fstream>
#include <iomanip>
#include <filesystem>
#include <functional>
#include <set>
#include <unordered_set>
#include <regex>
// WIL
#include <wil/Common.h>
#include <wil/Result.h>
#include <wil/resource.h>
#include <wil/wistd_memory.h>
#include <wil/stl.h>
#include <wil/com.h>
#include <wil/filesystem.h>
#include <wil/win32_helpers.h>
// GSL
// Block GSL Multi Span include because it both has C++17 deprecated iterators
// and uses the C-namespaced "max" which conflicts with Windows definitions.
#ifndef BLOCK_GSL
#define GSL_MULTI_SPAN_H
#include <gsl/gsl>
#endif
// CppCoreCheck
#include <CppCoreCheck/Warnings.h>
// Chromium Numerics (safe math)
#pragma warning(push)
#pragma warning(disable:4100) // unreferenced parameter
#include <base/numerics/safe_math.h>
#pragma warning(pop)
// IntSafe
#define ENABLE_INTSAFE_SIGNED_FUNCTIONS
#include <intsafe.h>
// SAL
#include <sal.h>
// WRL
#include <wrl.h>
// TIL - Terminal Implementation Library
#include "til.h"
#pragma warning(pop)
// clang-format on