terminal/src/cascadia/TerminalApp/TerminalApp.vcxproj
Mike Griese 29e380824f
Support remapping keybindings (#748)
* Add support for serializing keybindings
2019-05-21 09:26:04 -05:00

134 lines
5.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<PropertyGroup>
<!-- cppwinrt.build.pre.props depends on these settings: -->
<!-- build a dll, not exe (Application) -->
<ConfigurationType>DynamicLibrary</ConfigurationType>
<SubSystem>Console</SubSystem>
<!-- sets a bunch of Windows Universal properties -->
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
</PropertyGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}</ProjectGuid>
<ProjectName>TerminalApp</ProjectName>
<RootNamespace>TerminalApp</RootNamespace>
</PropertyGroup>
<!-- ========================= XAML files ======================== -->
<ItemGroup>
<!-- HERE BE DRAGONS:
For any types that use XAML information, if their .idl, .cpp, and .h
aren't all marked DependentUpon the corresponding .xaml file,
XamlTypeInfo.g.h won't pick it up correctly.
-->
<ApplicationDefinition Include="App.xaml">
<SubType>Designer</SubType>
</ApplicationDefinition>
</ItemGroup>
<!-- When we add other user controls, they should go in here as so: -->
<!-- <ItemGroup>
<Page Include="MyUserControl.xaml">
<SubType>Designer</SubType>
</Page>
</ItemGroup> -->
<!-- ========================= Headers ======================== -->
<ItemGroup>
<ClInclude Include="Tab.h" />
<ClInclude Include="ColorScheme.h" />
<ClInclude Include="GlobalAppSettings.h" />
<ClInclude Include="Profile.h" />
<ClInclude Include="CascadiaSettings.h" />
<ClInclude Include="KeyChordSerialization.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="AppKeyBindings.h">
<DependentUpon>AppKeyBindings.idl</DependentUpon>
</ClInclude>
<ClInclude Include="App.h">
<DependentUpon>App.xaml</DependentUpon>
</ClInclude>
</ItemGroup>
<!-- ========================= Cpp Files ======================== -->
<ItemGroup>
<ClCompile Include="Tab.cpp" />
<ClCompile Include="ColorScheme.cpp" />
<ClCompile Include="GlobalAppSettings.cpp" />
<ClCompile Include="Profile.cpp" />
<ClCompile Include="CascadiaSettings.cpp" />
<ClCompile Include="CascadiaSettingsSerialization.cpp" />
<ClCompile Include="KeyChordSerialization.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="AppKeyBindings.cpp">
<DependentUpon>AppKeyBindings.idl</DependentUpon>
</ClCompile>
<ClCompile Include="App.cpp">
<DependentUpon>App.xaml</DependentUpon>
</ClCompile>
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
</ItemGroup>
<!-- ========================= idl Files ======================== -->
<ItemGroup>
<Midl Include="App.idl">
<DependentUpon>App.xaml</DependentUpon>
</Midl>
<Midl Include="AppKeyBindings.idl" />
</ItemGroup>
<!-- ========================= Misc Files ======================== -->
<ItemGroup>
<None Include="packages.config" />
<None Include="TerminalApp.def" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<!--
the packaging project won't recurse through our dependencies, you have to
make sure that if you add a cppwinrt dependency to any of these projects,
you also update all the consumers
-->
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
<Project>{18D09A24-8240-42D6-8CB6-236EEE820263}</Project>
</ProjectReference>
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\TerminalControl.vcxproj">
<Project>{CA5CAD1A-44BD-4AC7-AC72-6CA5B3AB89ED}</Project>
</ProjectReference>
<!-- This is needed to be able to reference the XamlApplication type. -->
<ProjectReference Include="..\Microsoft.UI.Xaml.Markup\Microsoft.UI.Xaml.Markup.vcxproj">
<Project>{015a0047-772d-4f1a-88c9-45c18f0adfb6}</Project>
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</ProjectReference>
</ItemGroup>
<PropertyGroup>
<!--
DON'T REDIRECT OUR OUTPUT.
Setting this will tell cppwinrt.build.post.props to copy our output from
the default OutDir up one level, so the wapproj will be able to find it.
-->
<NoOutputRedirection>true</NoOutputRedirection>
</PropertyGroup>
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>WindowsApp.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(OpenConsoleDir)src\common.build.post.props" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.1.190405001-prerelease\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>
</Project>