terminal/src/cascadia/CascadiaPackage/CascadiaPackage.wapproj
Michael Niksa 2e9e4a59d9 Introduce a Universal package for Windows Terminal (#3236)
This PR creates a Universal entrypoint for the Windows Terminal solution
in search of our goals to run everywhere, on all Windows platforms.

The Universal entrypoint is relatively straightforward and mostly just
invokes the App without any of the other islands and win32 boilerplate
required for the centennial route. The Universal project is also its own
packaging project all in one and will emit a relevant APPX.

A few things were required to make this work correctly:
* Vcxitems reuse of resources (and link instructions on all of them
  for proper pkg layout)
* Move all Terminal project CRT usages to the app ones (and ensure
  forwarders are only Nugetted to the Centennial package to not pollute
  the Universal one)
* Fix/delay dependencies in `TerminalApp` that are not available in
  the core platform (or don't have an appropriate existing platform
  forwarder... do a loader snaps check)
* vcpkg needs updating for the Azure connection parser
* font fallbacks because Consolas isn't necessarily there
* fallbacks because there are environments without a window handle

Some of those happened in other small PRs in the past week or two. They
were relevant to this.

Note, this isn't *useful* as such yet. You can run the Terminal in this
context and even get some of the shells to work. But they don't do a
whole lot yet. Scoping which shells appear in the profiles list and only
offering those that contextually make sense is future work.

* Break everything out of App except the base initialization for XAML. AppLogic is the new home.
* deduplicate logics by always using the app one (since it has to be there to support universal launch).
* apparently that was too many cross-boundary calls and we can cache it because winrt objects are magic.
* Put UWP project into solution.
* tabs in titlebar needs disabling from uwp context as the non-client is way different. This adds a method to signal that to logic and apply the setting override.
* Change to use App CRT in preparation for universal.
* Try to make project build again by setting winconpty to static lib so it'll use the CRT inside TerminalConnection (or its other consumers) instead of linking its own.
* Remove test for conpty dll, it's a lib now. Add additional commentary on how CRT linking works for future reference. I'm sure this will come up again.
* This fixes the build error.
* use the _apiset variant until proven otherwise to match the existing one.
* Merge branch 'master' into dev/miniksa/uwp3
* recorrect spacing in cppwinrt.build.pre.props
* Add multiple additional fonts to fallback to. Also, guard for invalid window handle on title update.
* Remove ARMs from solution.
* Share items resources between centennial and universal project.
* cleanup resources and split manifest for dev/release builds.
* Rev entire solution to latest Toolkit (6.0.0 stable release).
* shorten the items file using include patterns
* cleanup this filters file a bit.
* Fix C26445 by using string_view as value, not ref. Don't build Universal in Audit because we're not auditing app yet.
* some PR feedback. document losing the pointer. get rid of 16.3.9 workarounds. improve consistency of variable decl in applogic.h
* Make dev phone product ID not match prod phone ID. Fix universal package identity to match proposed license information.
2019-11-25 16:30:45 -08:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />
<PropertyGroup Label="Configuration">
<TargetPlatformVersion>10.0.18362.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.18362.0</TargetPlatformMinVersion>
<!--
These two properties are very important!
Without them, msbuild will stomp MinVersion and MaxVersionTested in the
Package.appxmanifest and replace them with whatever our values for
TargetPlatformMinVersion and TargetPlatformVersion are.
-->
<AppxOSMinVersionReplaceManifestVersion>false</AppxOSMinVersionReplaceManifestVersion>
<AppxOSMaxVersionTestedReplaceManifestVersion>false</AppxOSMaxVersionTestedReplaceManifestVersion>
</PropertyGroup>
<PropertyGroup>
<ProjectGuid>CA5CAD1A-224A-4171-B13A-F16E576FDD12</ProjectGuid>
<EntryPointProjectUniqueName>..\WindowsTerminal\WindowsTerminal.vcxproj</EntryPointProjectUniqueName>
<DebuggerType>NativeOnly</DebuggerType>
</PropertyGroup>
<PropertyGroup Condition="!Exists('CascadiaPackage_TemporaryKey.pfx')">
<AppxPackageSigningEnabled>false</AppxPackageSigningEnabled>
<AppxBundle>Never</AppxBundle>
</PropertyGroup>
<PropertyGroup Condition="Exists('CascadiaPackage_TemporaryKey.pfx')">
<AppxPackageSigningEnabled>true</AppxPackageSigningEnabled>
<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
<PackageCertificateKeyFile>CascadiaPackage_TemporaryKey.pfx</PackageCertificateKeyFile>
</PropertyGroup>
<ItemGroup Condition="Exists('CascadiaPackage_TemporaryKey.pfx')">
<None Include="CascadiaPackage_TemporaryKey.pfx" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest" Condition="'$(WindowsTerminalReleaseBuild)'=='true'">
<SubType>Designer</SubType>
</AppxManifest>
<AppxManifest Include="Package-Dev.appxmanifest" Condition="'$(WindowsTerminalReleaseBuild)'!='true'">
<SubType>Designer</SubType>
</AppxManifest>
</ItemGroup>
<ItemGroup>
<!-- Resources -->
<!-- This resw only defines things that are used in this package's AppxManifest,
so it's not in the common resource items. -->
<PRIResource Include="Resources\en-US\Resources.resw" />
</ItemGroup>
<Import Project="$(MSBuildThisFileDirectory)..\CascadiaResources.build.items" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.post.props" />
<ItemGroup>
<ProjectReference Include="..\WindowsTerminal\WindowsTerminal.vcxproj" />
<ProjectReference Include="..\..\host\exe\Host.EXE.vcxproj" />
</ItemGroup>
<Target Name="OpenConsoleStompSourceProjectForWapProject" BeforeTargets="_ConvertItems">
<ItemGroup>
<!-- Stomp all "SourceProject" values for all incoming dependencies to flatten the package. -->
<_TemporaryFilteredWapProjOutput Include="@(_FilteredNonWapProjProjectOutput)" />
<_FilteredNonWapProjProjectOutput Remove="@(_TemporaryFilteredWapProjOutput)" />
<_FilteredNonWapProjProjectOutput Include="@(_TemporaryFilteredWapProjOutput)">
<!-- Blank the SourceProject here to vend all files into the root of the package. -->
<SourceProject>
</SourceProject>
</_FilteredNonWapProjProjectOutput>
</ItemGroup>
</Target>
<!-- Move all the PRI files that would be packaged into the appx into _PriFile so that
GenerateProjectPriFile catches them. This requires us to move payload collection
up before GenerateProjectPriFile, when it is typically _after_ it (because the
DesktopBridge project type is built to only prepare the payload during appx manifest
generation.
Since PRI file generation is _before_ manifest generation (for possibly obvious or
important reasons), that doesn't work for us.
-->
<PropertyGroup>
<!-- Only for MSBuild versions < 16.3.0 -->
<_GenerateProjectPriFileDependsOn Condition="$(MSBuildVersion) &lt; '16.3.0'">OpenConsoleLiftDesktopBridgePriFiles;$(_GenerateProjectPriFileDependsOn)</_GenerateProjectPriFileDependsOn>
</PropertyGroup>
<Target Name="OpenConsoleLiftDesktopBridgePriFiles" DependsOnTargets="_ConvertItems">
<ItemGroup>
<_PriFile Include="@(_NonWapProjProjectOutput)" Condition="'%(Extension)' == '.pri'" />
<!-- Remove all other .pri files from the appx payload. -->
<AppxPackagePayload Remove="@(AppxPackagePayload)" Condition="'%(Extension)' == '.pri'" />
</ItemGroup>
</Target>
<!-- VS 16.3.0 added a rule to the WAP packaging project that removes all non-WAP payload, which we were relying on to
roll up our subproject resources. We have to suppress that rule but keep part of its logic, because that rule is
where the AppxPackagePayload items are created. -->
<PropertyGroup>
<!-- Only for MSBuild versions <= 16.4.0 -->
<!-- TODO: Change this to hard less than once the 16.4.0 previews fix the bug. -->
<WapProjBeforeGenerateAppxManifestDependsOn Condition="$(MSBuildVersion) &lt;= '16.4.0'">
$([MSBuild]::Unescape('$(WapProjBeforeGenerateAppxManifestDependsOn.Replace('_RemoveAllNonWapUWPItems', '_OpenConsoleRemoveAllNonWapUWPItems'))'))
</WapProjBeforeGenerateAppxManifestDependsOn>
</PropertyGroup>
<Target Name="_OpenConsoleRemoveAllNonWapUWPItems">
<ItemGroup>
<AppxPackagePayload Include="@(WapProjPackageFile)" />
<AppxUploadPackagePayload Include="@(UploadWapProjPackageFile)" />
<!-- 16.3.0 - remove non-resources.pri PRI files since we just forced them back in. -->
<AppxPackagePayload Remove="@(AppxPackagePayload)" Condition="'%(Extension)' == '.pri' and '%(Filename)' != 'resources'" />
<AppxUploadPackagePayload Remove="@(AppxUploadPackagePayload)" Condition="'%(Extension)' == '.pri' and '%(Filename)' != 'resources'" />
</ItemGroup>
</Target>
<!-- This is required to get the package dependency in the AppXManifest. -->
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.2.191021001-prerelease\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.2.191021001-prerelease\build\native\Microsoft.UI.Xaml.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\packages\Microsoft.UI.Xaml.2.2.191021001-prerelease\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.UI.Xaml.2.2.191021001-prerelease\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>
</Project>