30d2d2c76d
This adds a `toggleVisibility` parameter to `globalSummon`. * When `true` (default): when you press the global summon keybinding, and the window is currently the foreground window, we'll minimize the window. * When `false`, we'll just do nothing. ## References * Original thread: #653 * Spec: #9274 * megathread: #8888 ## PR Checklist * [x] Checks a box in #8888 * [x] closes https://github.com/microsoft/terminal/projects/5#card-59030814 * [x] I work here * [ ] No tests for this one. * [ ] yes yes eventually I'll come back on the docs ## Detailed Description of the Pull Request / Additional comments I've got nothing extra to add here. This one's pretty simple. I'm only targeting #9954 since that one laid so much foundation to build on, with the `SummonBehavior` ## Validation Steps Performed Played with this for a while, and it's amazing.
38 lines
935 B
C++
38 lines
935 B
C++
/*++
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Copyright (c) Microsoft Corporation
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Licensed under the MIT license.
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Class Name:
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- SummonWindowBehavior.h
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Abstract:
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- TODO!
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--*/
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#pragma once
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#include "SummonWindowBehavior.g.h"
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#include "../cascadia/inc/cppwinrt_utils.h"
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namespace winrt::Microsoft::Terminal::Remoting::implementation
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{
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struct SummonWindowBehavior : public SummonWindowBehaviorT<SummonWindowBehavior>
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{
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public:
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SummonWindowBehavior() = default;
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WINRT_PROPERTY(bool, MoveToCurrentDesktop, true);
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WINRT_PROPERTY(bool, ToggleVisibility, true);
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public:
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SummonWindowBehavior(const Remoting::SummonWindowBehavior& other) :
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_MoveToCurrentDesktop{ other.MoveToCurrentDesktop() },
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_ToggleVisibility{ other.ToggleVisibility() } {};
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};
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}
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namespace winrt::Microsoft::Terminal::Remoting::factory_implementation
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{
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BASIC_FACTORY(SummonWindowBehavior);
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}
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