terminal/src/cascadia/TerminalApp/TerminalApp.vcxproj
Dustin L. Howett (MSFT) 69d99a7a2b
deps: upgrade CppWinRT to 2.0.200316.3, gsl to v2.1.0 (#4536)
This commit upgrades C++/WinRT to 2.0.200316.3 and fixes a couple of the
transitive dependency issues we had in the process.

Because the latest version has better dependency resolution, we're able
to properly depend on Microsoft.UI.Xaml and the Toolkit in TerminalApp
and TerminalAppLib so we no longer need to manually include .dll and
.pri files.

Because of nebulous _other_ changes in dependency resolution,
WindowsTerminalUniversal isn't picking up transitive .winmd dependencies
from TerminalApp, and needs to include them as ProjectReferences
directly. This was already happening transitively, so now it's explicit.

I've also taken the time to upgrade GSL to v2.1.0, the last release
before they removed span::at and blew up our world.
2020-03-23 17:15:24 +00:00

108 lines
6.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{CA5CAD1A-44BD-4AC7-AC72-F16E576FDD12}</ProjectGuid>
<ProjectName>TerminalApp</ProjectName>
<RootNamespace>TerminalApp</RootNamespace>
<!-- cppwinrt.build.pre.props depends on these settings: -->
<!-- build a dll, not exe (Application) -->
<ConfigurationType>DynamicLibrary</ConfigurationType>
<SubSystem>Console</SubSystem>
<!-- sets a bunch of Windows Universal properties -->
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
<!--
DON'T REDIRECT OUR OUTPUT.
Setting this will tell cppwinrt.build.post.props to copy our output from
the default OutDir up one level, so the wapproj will be able to find it.
-->
<NoOutputRedirection>true</NoOutputRedirection>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.props')" />
<!-- ========================= XAML files ======================== -->
<ItemGroup>
<!-- DON'T PUT XAML FILES HERE! Put them in TerminalAppLib.vcxproj -->
</ItemGroup>
<!-- ========================= Headers ======================== -->
<ItemGroup>
<!-- Only put headers for winrt types in here. Don't put other header files
in here - put them in TerminalAppLib.vcxproj instead! -->
<ClInclude Include="AppLogic.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="TerminalPage.h" />
<ClInclude Include="MinMaxCloseControl.h" />
<ClInclude Include="AppKeyBindings.h" />
<ClInclude Include="TitlebarControl.h" />
<ClInclude Include="TabRowControl.h" />
<ClInclude Include="App.h" />
<ClInclude Include="Tab.h" />
</ItemGroup>
<!-- ========================= Cpp Files ======================== -->
<ItemGroup>
<!-- Don't put source files in here - put them in TerminalAppLib.vcxproj instead! -->
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<!-- ========================= idl Files ======================== -->
<ItemGroup>
<!-- DON'T PUT IDL FILES HERE! Put them in TerminalApp.vcxproj -->
</ItemGroup>
<!-- ========================= Misc Files ======================== -->
<ItemGroup>
<None Include="packages.config" />
<None Include="TerminalApp.def" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<!--
the packaging project won't recurse through our dependencies, you have to
make sure that if you add a cppwinrt dependency to any of these projects,
you also update all the consumers
-->
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj">
<Project>{18D09A24-8240-42D6-8CB6-236EEE820263}</Project>
</ProjectReference>
<!-- The midl compiler however, _will_ aggregate our winmd dependencies
somehow. So make sure to only include top-level dependencies here (don't
include Settings and Connection, since Control will include them for us) -->
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalSettings\TerminalSettings.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalConnection\TerminalConnection.vcxproj" />
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalControl\TerminalControl.vcxproj" />
<!-- Reference TerminalAppLib here, so we can use it's TerminalApp.winmd as
our TerminalApp.winmd. This didn't work correctly in VS2017, you'd need to
manually reference the lib -->
<ProjectReference Include="$(OpenConsoleDir)src\cascadia\TerminalApp\lib\TerminalAppLib.vcxproj">
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</ProjectReference>
</ItemGroup>
<Import Project="..\..\..\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\..\..\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets')" />
<Import Project="..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets" Condition="Exists('..\..\..\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.3.191217003-prerelease\build\native\Microsoft.UI.Xaml.targets'))" />
<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Toolkit.Win32.UI.XamlApplication.6.0.0\build\native\Microsoft.Toolkit.Win32.UI.XamlApplication.targets'))" />
</Target>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(OpenConsoleDir)\dep\jsoncpp\json;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>User32.lib;WindowsApp.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<!-- TerminalAppLib contains a DllMain that we need to force the use of. -->
<AdditionalOptions Condition="'$(Platform)'=='Win32'">/INCLUDE:_DllMain@12</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'!='Win32'">/INCLUDE:DllMain</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
<!-- Import this set of targets that fixes a VS bug that manifests when using
the TerminalAppLib project -->
<Import Project="FixVisualStudioBug.targets" />
</Project>