terminal/src/cascadia/WindowsTerminal/IslandWindow.h
Mike Griese 3866771b1b
Add "monitor": "any"|"toCurrent"|"toMouse" setting to globalSummon (#10092)
#### ⚠️ this pr targets #9977

## Summary of the Pull Request

This adds support for part of the `monitor` property for `globalSummon`. It also goes a little off-spec:

```json
"monitor": "any"|"toCurrent"|"toMouse"
```

* `monitor`: This controls the monitor that the window will be summoned from/to
  - `"any"`: Summon the MRU window, regardless of which monitor it's currently on.
  - `"toCurrent"`/omitted: (_default_): Summon the MRU window **TO** the monitor with the current **foreground** window.
  - [**NEW**] `"toMouse"`: Summon the MRU window **TO** the monitor where the **mouse** cursor is.

When I was playing with this, It felt like `toMouse` was always what I wanted, not `toCurrent`. We can always just comment that out if we think that's contentious - I'm aware I didn't originally spec that.

## References
* Original thread: #653
* Spec: #9274 
* megathread: #8888

## PR Checklist
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-60325291
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated 😢 

## Detailed Description of the Pull Request / Additional comments

I made `toMouse` the default because it felt better. fite-me.jpg 

## Validation Steps Performed
my ever evolving blob:

```jsonc
    { "keys": "ctrl+`", "command": { "action": "quakeMode" } },
    { "keys": "ctrl+1", "command": { "action": "globalSummon" } },
    // { "keys": "ctrl+2", "command": { "action": "globalSummon", "desktop": "toCurrent" } },
    // { "keys": "ctrl+2", "command": { "action": "globalSummon", "toggleVisibility": false } },
    // { "keys": "ctrl+2", "command": { "action": "globalSummon", "dropdownDuration": 2000 } },
    { "keys": "ctrl+2", "command": { "action": "globalSummon", "monitor": "any" } },
    // { "keys": "ctrl+3", "command": { "action": "globalSummon", "desktop": "onCurrent" } },
    { "keys": "ctrl+3", "command": { "action": "globalSummon", "monitor": "toMouse" } },
    // { "keys": "ctrl+4", "command": { "action": "globalSummon", "desktop": "any" } },
    { "keys": "ctrl+4", "command": { "action": "globalSummon", "monitor": "toMouse", "dropdownDuration": 500 } },
    { "keys": "ctrl+5", "command": { "action": "globalSummon", "dropdownDuration": 500 } },
```
2021-05-17 12:57:08 +00:00

123 lines
5.2 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "BaseWindow.h"
#include <winrt/TerminalApp.h>
#include "../../cascadia/inc/cppwinrt_utils.h"
class IslandWindow :
public BaseWindow<IslandWindow>
{
public:
IslandWindow() noexcept;
virtual ~IslandWindow() override;
virtual void MakeWindow() noexcept;
void Close();
virtual void OnSize(const UINT width, const UINT height);
[[nodiscard]] virtual LRESULT MessageHandler(UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept override;
void OnResize(const UINT width, const UINT height) override;
void OnMinimize() override;
void OnRestore() override;
virtual void OnAppInitialized();
virtual void SetContent(winrt::Windows::UI::Xaml::UIElement content);
virtual void OnApplicationThemeChanged(const winrt::Windows::UI::Xaml::ElementTheme& requestedTheme);
virtual SIZE GetTotalNonClientExclusiveSize(const UINT dpi) const noexcept;
virtual void Initialize();
void SetCreateCallback(std::function<void(const HWND, const RECT, winrt::Microsoft::Terminal::Settings::Model::LaunchMode& launchMode)> pfn) noexcept;
void SetSnapDimensionCallback(std::function<float(bool widthOrHeight, float dimension)> pfn) noexcept;
void FocusModeChanged(const bool focusMode);
void FullscreenChanged(const bool fullscreen);
void SetAlwaysOnTop(const bool alwaysOnTop);
void FlashTaskbar();
void SetTaskbarProgress(const size_t state, const size_t progress);
void UnsetHotkeys(const std::vector<winrt::Microsoft::Terminal::Control::KeyChord>& hotkeyList);
void SetGlobalHotkeys(const std::vector<winrt::Microsoft::Terminal::Control::KeyChord>& hotkeyList);
winrt::fire_and_forget SummonWindow(winrt::Microsoft::Terminal::Remoting::SummonWindowBehavior args);
bool IsQuakeWindow() const noexcept;
void IsQuakeWindow(bool isQuakeWindow) noexcept;
DECLARE_EVENT(DragRegionClicked, _DragRegionClickedHandlers, winrt::delegate<>);
DECLARE_EVENT(WindowCloseButtonClicked, _windowCloseButtonClickedHandler, winrt::delegate<>);
WINRT_CALLBACK(MouseScrolled, winrt::delegate<void(til::point, int32_t)>);
WINRT_CALLBACK(WindowActivated, winrt::delegate<void()>);
WINRT_CALLBACK(HotkeyPressed, winrt::delegate<void(long)>);
protected:
void ForceResize()
{
// Do a quick resize to force the island to paint
const auto size = GetPhysicalSize();
OnSize(size.cx, size.cy);
}
HWND _interopWindowHandle;
winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource _source;
winrt::Windows::UI::Xaml::Controls::Grid _rootGrid;
std::function<void(const HWND, const RECT, winrt::Microsoft::Terminal::Settings::Model::LaunchMode& launchMode)> _pfnCreateCallback;
std::function<float(bool, float)> _pfnSnapDimensionCallback;
void _HandleCreateWindow(const WPARAM wParam, const LPARAM lParam) noexcept;
[[nodiscard]] LRESULT _OnSizing(const WPARAM wParam, const LPARAM lParam);
[[nodiscard]] LRESULT _OnMoving(const WPARAM wParam, const LPARAM lParam);
bool _borderless{ false };
bool _alwaysOnTop{ false };
bool _fullscreen{ false };
bool _fWasMaximizedBeforeFullscreen{ false };
RECT _rcWindowBeforeFullscreen;
RECT _rcWorkBeforeFullscreen;
UINT _dpiBeforeFullscreen;
virtual void _SetIsBorderless(const bool borderlessEnabled);
virtual void _SetIsFullscreen(const bool fullscreenEnabled);
void _RestoreFullscreenPosition(const RECT rcWork);
void _SetFullscreenPosition(const RECT rcMonitor, const RECT rcWork);
LONG _getDesiredWindowStyle() const;
wil::com_ptr<ITaskbarList3> _taskbar;
void _OnGetMinMaxInfo(const WPARAM wParam, const LPARAM lParam);
long _calculateTotalSize(const bool isWidth, const long clientSize, const long nonClientSize);
void _globalActivateWindow(const uint32_t dropdownDuration,
const winrt::Microsoft::Terminal::Remoting::MonitorBehavior toMonitor);
void _dropdownWindow(const uint32_t dropdownDuration,
const winrt::Microsoft::Terminal::Remoting::MonitorBehavior toMonitor);
void _slideUpWindow(const uint32_t dropdownDuration);
void _doSlideAnimation(const uint32_t dropdownDuration, const bool down);
void _globalDismissWindow(const uint32_t dropdownDuration);
static MONITORINFO _getMonitorForCursor();
static MONITORINFO _getMonitorForWindow(HWND foregroundWindow);
void _moveToMonitor(HWND foregroundWindow, const winrt::Microsoft::Terminal::Remoting::MonitorBehavior toMonitor);
void _moveToMonitorOfMouse();
void _moveToMonitorOf(HWND foregroundWindow);
void _moveToMonitor(const MONITORINFO activeMonitor);
bool _isQuakeWindow{ false };
void _enterQuakeMode();
private:
// This minimum width allows for width the tabs fit
static constexpr long minimumWidth = 460L;
// We run with no height requirement for client area,
// though the total height will take into account the non-client area
// and the requirements of components hosted in the client area
static constexpr long minimumHeight = 0L;
};