terminal/src/cascadia/Remoting/Monarch.h
Leon Liang 424414ec97
Provide the focused tab title in the Tray Icon's context menu (#11043)
This PR adds a bit more information to each item in the Tray Icon's  window selection submenu. 
Currently it only shows the window ID and window name if given one. 
Now each item will instead show`{Window ID} : {Active Tab Title} [{Window Name}]`

![image](https://user-images.githubusercontent.com/57155886/130883675-7a76e674-2429-4b26-b869-2455a9e4b4f6.png)
2021-09-03 18:32:23 +00:00

162 lines
6.1 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "Monarch.g.h"
#include "Peasant.h"
#include "../cascadia/inc/cppwinrt_utils.h"
#include "WindowActivatedArgs.h"
// We sure different GUIDs here depending on whether we're running a Release,
// Preview, or Dev build. This ensures that different installs don't
// accidentally talk to one another.
//
// * Release: {06171993-7eb1-4f3e-85f5-8bdd7386cce3}
// * Preview: {04221993-7eb1-4f3e-85f5-8bdd7386cce3}
// * Dev: {08302020-7eb1-4f3e-85f5-8bdd7386cce3}
constexpr GUID Monarch_clsid
{
#if defined(WT_BRANDING_RELEASE)
0x06171993,
#elif defined(WT_BRANDING_PREVIEW)
0x04221993,
#else
0x08302020,
#endif
0x7eb1,
0x4f3e,
{
0x85, 0xf5, 0x8b, 0xdd, 0x73, 0x86, 0xcc, 0xe3
}
};
namespace RemotingUnitTests
{
class RemotingTests;
};
namespace winrt::Microsoft::Terminal::Remoting::implementation
{
struct Monarch : public MonarchT<Monarch>
{
Monarch();
Monarch(const uint64_t testPID);
~Monarch();
uint64_t GetPID();
uint64_t AddPeasant(winrt::Microsoft::Terminal::Remoting::IPeasant peasant);
winrt::Microsoft::Terminal::Remoting::ProposeCommandlineResult ProposeCommandline(const winrt::Microsoft::Terminal::Remoting::CommandlineArgs& args);
void HandleActivatePeasant(const winrt::Microsoft::Terminal::Remoting::WindowActivatedArgs& args);
void SummonWindow(const Remoting::SummonWindowSelectionArgs& args);
void SummonAllWindows();
bool DoesQuakeWindowExist();
Windows::Foundation::Collections::IVectorView<winrt::Microsoft::Terminal::Remoting::PeasantInfo> GetPeasantInfos();
TYPED_EVENT(FindTargetWindowRequested, winrt::Windows::Foundation::IInspectable, winrt::Microsoft::Terminal::Remoting::FindTargetWindowArgs);
TYPED_EVENT(ShowTrayIconRequested, winrt::Windows::Foundation::IInspectable, winrt::Windows::Foundation::IInspectable);
TYPED_EVENT(HideTrayIconRequested, winrt::Windows::Foundation::IInspectable, winrt::Windows::Foundation::IInspectable);
private:
uint64_t _ourPID;
uint64_t _nextPeasantID{ 1 };
uint64_t _thisPeasantID{ 0 };
winrt::com_ptr<IVirtualDesktopManager> _desktopManager{ nullptr };
std::unordered_map<uint64_t, winrt::Microsoft::Terminal::Remoting::IPeasant> _peasants;
std::vector<Remoting::WindowActivatedArgs> _mruPeasants;
winrt::Microsoft::Terminal::Remoting::IPeasant _getPeasant(uint64_t peasantID);
uint64_t _getMostRecentPeasantID(bool limitToCurrentDesktop, const bool ignoreQuakeWindow);
uint64_t _lookupPeasantIdForName(std::wstring_view name);
void _peasantWindowActivated(const winrt::Windows::Foundation::IInspectable& sender,
const winrt::Microsoft::Terminal::Remoting::WindowActivatedArgs& args);
void _doHandleActivatePeasant(const winrt::com_ptr<winrt::Microsoft::Terminal::Remoting::implementation::WindowActivatedArgs>& args);
void _clearOldMruEntries(const uint64_t peasantID);
void _forAllPeasantsIgnoringTheDead(std::function<void(const winrt::Microsoft::Terminal::Remoting::IPeasant&, const uint64_t)> callback,
std::function<void(const uint64_t)> errorCallback);
void _identifyWindows(const winrt::Windows::Foundation::IInspectable& sender,
const winrt::Windows::Foundation::IInspectable& args);
void _renameRequested(const winrt::Windows::Foundation::IInspectable& sender,
const winrt::Microsoft::Terminal::Remoting::RenameRequestArgs& args);
// Method Description:
// - Helper for doing something on each and every peasant.
// - We'll try calling func on every peasant.
// - If the return type of func is void, it will perform it for all peasants.
// - If the return type is a boolean, we'll break out of the loop once func
// returns false.
// - If any single peasant is dead, then we'll call onError and then add it to a
// list of peasants to clean up once the loop ends.
// Arguments:
// - func: The function to call on each peasant
// - onError: The function to call if a peasant is dead.
// Return Value:
// - <none>
template<typename F, typename T>
void _forEachPeasant(F&& func, T&& onError)
{
using Map = decltype(_peasants);
using R = std::invoke_result_t<F, Map::key_type, Map::mapped_type>;
static constexpr auto IsVoid = std::is_void_v<R>;
std::vector<uint64_t> peasantsToErase;
for (const auto& [id, p] : _peasants)
{
try
{
if constexpr (IsVoid)
{
func(id, p);
}
else
{
if (!func(id, p))
{
break;
}
}
}
catch (const winrt::hresult_error& exception)
{
onError(id);
if (exception.code() == 0x800706ba) // The RPC server is unavailable.
{
peasantsToErase.emplace_back(id);
}
else
{
LOG_CAUGHT_EXCEPTION();
throw;
}
}
}
for (const auto& id : peasantsToErase)
{
_peasants.erase(id);
_clearOldMruEntries(id);
}
}
friend class RemotingUnitTests::RemotingTests;
};
}
namespace winrt::Microsoft::Terminal::Remoting::factory_implementation
{
BASIC_FACTORY(Monarch);
}