terminal/src/common.build.pre.props
Dustin L. Howett (MSFT) 48480e6998
Figure out if the x64 hosted tools make our build better or worse (#4956)
This commit may help with the compiler and linker running out of memory.
2020-03-25 15:47:17 +00:00

160 lines
7.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- By default, binplace our output under the bin/ directory in the root of
the project. The other non-cppwinrt projects are binplaced there as well.
However, Cascadia projects want to be built into an appx, and the wapproj
that consumes them will complain if you do this. So they'll set
NoOutputRedirection before including this props file.
-->
<PropertyGroup Condition="'$(NoOutputRedirection)'!='true'">
<OutputPath>$(SolutionDir)bin\$(Platform)\$(Configuration)\</OutputPath>
<OutDir>$(SolutionDir)bin\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)obj\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup>
<!-- This one is always set so that non-redirected projects can depend on it. -->
<OpenConsoleCommonOutDir>$(SolutionDir)bin\$(Platform)\$(Configuration)\</OpenConsoleCommonOutDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="AuditMode|Win32">
<Configuration>AuditMode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="AuditMode|x64">
<Configuration>AuditMode</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="AuditMode|ARM64">
<Configuration>AuditMode</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">10.0.18362.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<!-- For ALL build types-->
<PropertyGroup Label="Configuration">
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<LinkIncremental>false</LinkIncremental>
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<TreatSpecificWarningsAsErrors>4189;4100;4242;4389;4244</TreatSpecificWarningsAsErrors>
<!--<WarningLevel>EnableAllWarnings</WarningLevel>-->
<TreatWarningAsError>true</TreatWarningAsError>
<!-- disable warning on nameless structs (4201) -->
<DisableSpecificWarnings>4201;4312;4467;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<PreprocessorDefinitions>_WINDOWS;EXTERNAL_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<PrecompiledHeaderFile>precomp.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>$(SolutionDir)\src\inc;$(SolutionDir)\dep;$(SolutionDir)\dep\Console;$(SolutionDir)\dep\chromium;$(SolutionDir)\dep\dynamic_bitset;$(SolutionDir)\dep\libpopcnt;$(SolutionDir)\dep\Win32K;$(SolutionDir)\dep\gsl\include;$(SolutionDir)\dep\wil\include;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<AdditionalOptions>/std:c++17 /utf-8 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>EXTERNAL_BUILD;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<ProgramDatabaseFile>$(OutDir)$(TargetName)FullPDB.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<SetChecksum>true</SetChecksum>
</Link>
</ItemDefinitionGroup>
<!-- For Debug ONLY -->
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;DBG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<!-- For Release ONLY -->
<PropertyGroup Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='AuditMode'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='AuditMode'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<!-- For Win32 (x86) ONLY ... we use all defaults for AMD64. No def for those. -->
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<!-- For our Audit mode -->
<PropertyGroup Condition="'$(Configuration)'=='AuditMode'">
<CodeAnalysisRuleSet>$(SolutionDir)\src\StaticAnalysis.ruleset</CodeAnalysisRuleSet>
<EnableCppCoreCheck>true</EnableCppCoreCheck>
<RunCodeAnalysis>true</RunCodeAnalysis>
<CAExcludePath>$(CAExcludePath);$(SolutionDir)\dep;$(SolutionDir)\packages</CAExcludePath>
<OpenConsoleVcpkgConfiguration>Release</OpenConsoleVcpkgConfiguration>
<OpenConsoleTppVcpkgConfiguration>Release</OpenConsoleTppVcpkgConfiguration>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='AuditMode'">
<ClCompile>
<EnablePREfast>true</EnablePREfast>
</ClCompile>
</ItemDefinitionGroup>
</Project>