terminal/src/terminal/parser/OutputStateMachineEngine.cpp
Leonard Hecker 9aa4a115aa
Improve Base64::Decode performance (#11467)
This commit renames `Base64::s_Decode` into `Base64::Decode` and improves its
average performance on short strings of less than 200 characters by 4.5x.
This is achieved by implementing a classic base64 decoder that reads 4
characters at a time and produces 3 output bytes. Furthermore a small
128 byte lookup table is used to quickly map characters to values.

## PR Checklist
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed
* Run WSL in Windows Terminal
* Run `printf "\033]52;c;aHR0cHM6Ly9naXRodWIuY29tL21pY3Jvc29mdC90ZXJtaW5hbC9wdWxsLzExNDY3\a"`
* Clipboard contains `https://github.com/microsoft/terminal/pull/11467` ✔️
2021-10-26 21:30:25 +00:00

1134 lines
43 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "precomp.h"
#include "stateMachine.hpp"
#include "OutputStateMachineEngine.hpp"
#include "base64.hpp"
#include "ascii.hpp"
#include "../../types/inc/utils.hpp"
using namespace Microsoft::Console;
using namespace Microsoft::Console::VirtualTerminal;
// the console uses 0xffffffff as an "invalid color" value
constexpr COLORREF INVALID_COLOR = 0xffffffff;
// takes ownership of pDispatch
OutputStateMachineEngine::OutputStateMachineEngine(std::unique_ptr<ITermDispatch> pDispatch) :
_dispatch(std::move(pDispatch)),
_pfnFlushToTerminal(nullptr),
_pTtyConnection(nullptr),
_lastPrintedChar(AsciiChars::NUL)
{
THROW_HR_IF_NULL(E_INVALIDARG, _dispatch.get());
}
const ITermDispatch& OutputStateMachineEngine::Dispatch() const noexcept
{
return *_dispatch;
}
ITermDispatch& OutputStateMachineEngine::Dispatch() noexcept
{
return *_dispatch;
}
// Routine Description:
// - Triggers the Execute action to indicate that the listener should
// immediately respond to a C0 control character.
// Arguments:
// - wch - Character to dispatch.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool OutputStateMachineEngine::ActionExecute(const wchar_t wch)
{
switch (wch)
{
case AsciiChars::NUL:
// microsoft/terminal#1825 - VT applications expect to be able to write NUL
// and have _nothing_ happen. Filter the NULs here, so they don't fill the
// buffer with empty spaces.
break;
case AsciiChars::BEL:
_dispatch->WarningBell();
// microsoft/terminal#2952
// If we're attached to a terminal, let's also pass the BEL through.
if (_pfnFlushToTerminal != nullptr)
{
_pfnFlushToTerminal();
}
break;
case AsciiChars::BS:
_dispatch->CursorBackward(1);
break;
case AsciiChars::TAB:
_dispatch->ForwardTab(1);
break;
case AsciiChars::CR:
_dispatch->CarriageReturn();
break;
case AsciiChars::LF:
case AsciiChars::FF:
case AsciiChars::VT:
// LF, FF, and VT are identical in function.
_dispatch->LineFeed(DispatchTypes::LineFeedType::DependsOnMode);
break;
case AsciiChars::SI:
_dispatch->LockingShift(0);
break;
case AsciiChars::SO:
_dispatch->LockingShift(1);
break;
default:
_dispatch->Print(wch);
break;
}
_ClearLastChar();
return true;
}
// Routine Description:
// - Triggers the Execute action to indicate that the listener should
// immediately respond to a C0 control character.
// This is called from the Escape state in the state machine, indicating the
// immediately previous character was an 0x1b. The output state machine
// does not treat this any differently than a normal ActionExecute.
// Arguments:
// - wch - Character to dispatch.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool OutputStateMachineEngine::ActionExecuteFromEscape(const wchar_t wch)
{
return ActionExecute(wch);
}
// Routine Description:
// - Triggers the Print action to indicate that the listener should render the
// character given.
// Arguments:
// - wch - Character to dispatch.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool OutputStateMachineEngine::ActionPrint(const wchar_t wch)
{
// Stash the last character of the string, if it's a graphical character
if (wch >= AsciiChars::SPC)
{
_lastPrintedChar = wch;
}
_dispatch->Print(wch); // call print
return true;
}
// Routine Description:
// - Triggers the Print action to indicate that the listener should render the
// string of characters given.
// Arguments:
// - string - string to dispatch.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool OutputStateMachineEngine::ActionPrintString(const std::wstring_view string)
{
if (string.empty())
{
return true;
}
// Stash the last character of the string, if it's a graphical character
const wchar_t wch = string.back();
if (wch >= AsciiChars::SPC)
{
_lastPrintedChar = wch;
}
_dispatch->PrintString(string); // call print
return true;
}
// Routine Description:
// This is called when we have determined that we don't understand a particular
// sequence, or the adapter has determined that the string is intended for
// the actual terminal (when we're acting as a pty).
// - Pass the string through to the target terminal application. If we're a pty,
// then we'll have a TerminalConnection that we'll write the string to.
// Otherwise, we're the terminal device, and we'll eat the string (because
// we don't know what to do with it)
// Arguments:
// - string - string to dispatch.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool OutputStateMachineEngine::ActionPassThroughString(const std::wstring_view string)
{
bool success = true;
if (_pTtyConnection != nullptr)
{
const auto hr = _pTtyConnection->WriteTerminalW(string);
LOG_IF_FAILED(hr);
success = SUCCEEDED(hr);
}
// If there's not a TTY connection, our previous behavior was to eat the string.
return success;
}
// Routine Description:
// - Triggers the EscDispatch action to indicate that the listener should handle
// a simple escape sequence. These sequences traditionally start with ESC
// and a simple letter. No complicated parameters.
// Arguments:
// - id - Identifier of the escape sequence to dispatch.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool OutputStateMachineEngine::ActionEscDispatch(const VTID id)
{
bool success = false;
switch (id)
{
case EscActionCodes::ST_StringTerminator:
// This is the 7-bit string terminator, which is essentially a no-op.
success = true;
break;
case EscActionCodes::DECSC_CursorSave:
success = _dispatch->CursorSaveState();
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECSC);
break;
case EscActionCodes::DECRC_CursorRestore:
success = _dispatch->CursorRestoreState();
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECRC);
break;
case EscActionCodes::DECKPAM_KeypadApplicationMode:
success = _dispatch->SetKeypadMode(true);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECKPAM);
break;
case EscActionCodes::DECKPNM_KeypadNumericMode:
success = _dispatch->SetKeypadMode(false);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECKPNM);
break;
case EscActionCodes::NEL_NextLine:
success = _dispatch->LineFeed(DispatchTypes::LineFeedType::WithReturn);
TermTelemetry::Instance().Log(TermTelemetry::Codes::NEL);
break;
case EscActionCodes::IND_Index:
success = _dispatch->LineFeed(DispatchTypes::LineFeedType::WithoutReturn);
TermTelemetry::Instance().Log(TermTelemetry::Codes::IND);
break;
case EscActionCodes::RI_ReverseLineFeed:
success = _dispatch->ReverseLineFeed();
TermTelemetry::Instance().Log(TermTelemetry::Codes::RI);
break;
case EscActionCodes::HTS_HorizontalTabSet:
success = _dispatch->HorizontalTabSet();
TermTelemetry::Instance().Log(TermTelemetry::Codes::HTS);
break;
case EscActionCodes::DECID_IdentifyDevice:
success = _dispatch->DeviceAttributes();
TermTelemetry::Instance().Log(TermTelemetry::Codes::DA);
break;
case EscActionCodes::RIS_ResetToInitialState:
success = _dispatch->HardReset();
TermTelemetry::Instance().Log(TermTelemetry::Codes::RIS);
break;
case EscActionCodes::SS2_SingleShift:
success = _dispatch->SingleShift(2);
TermTelemetry::Instance().Log(TermTelemetry::Codes::SS2);
break;
case EscActionCodes::SS3_SingleShift:
success = _dispatch->SingleShift(3);
TermTelemetry::Instance().Log(TermTelemetry::Codes::SS3);
break;
case EscActionCodes::LS2_LockingShift:
success = _dispatch->LockingShift(2);
TermTelemetry::Instance().Log(TermTelemetry::Codes::LS2);
break;
case EscActionCodes::LS3_LockingShift:
success = _dispatch->LockingShift(3);
TermTelemetry::Instance().Log(TermTelemetry::Codes::LS3);
break;
case EscActionCodes::LS1R_LockingShift:
success = _dispatch->LockingShiftRight(1);
TermTelemetry::Instance().Log(TermTelemetry::Codes::LS1R);
break;
case EscActionCodes::LS2R_LockingShift:
success = _dispatch->LockingShiftRight(2);
TermTelemetry::Instance().Log(TermTelemetry::Codes::LS2R);
break;
case EscActionCodes::LS3R_LockingShift:
success = _dispatch->LockingShiftRight(3);
TermTelemetry::Instance().Log(TermTelemetry::Codes::LS3R);
break;
case EscActionCodes::DECDHL_DoubleHeightLineTop:
_dispatch->SetLineRendition(LineRendition::DoubleHeightTop);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECDHL);
break;
case EscActionCodes::DECDHL_DoubleHeightLineBottom:
_dispatch->SetLineRendition(LineRendition::DoubleHeightBottom);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECDHL);
break;
case EscActionCodes::DECSWL_SingleWidthLine:
_dispatch->SetLineRendition(LineRendition::SingleWidth);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECSWL);
break;
case EscActionCodes::DECDWL_DoubleWidthLine:
_dispatch->SetLineRendition(LineRendition::DoubleWidth);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECDWL);
break;
case EscActionCodes::DECALN_ScreenAlignmentPattern:
success = _dispatch->ScreenAlignmentPattern();
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECALN);
break;
default:
const auto commandChar = id[0];
const auto commandParameter = id.SubSequence(1);
switch (commandChar)
{
case '%':
success = _dispatch->DesignateCodingSystem(commandParameter);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DOCS);
break;
case '(':
success = _dispatch->Designate94Charset(0, commandParameter);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DesignateG0);
break;
case ')':
success = _dispatch->Designate94Charset(1, commandParameter);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DesignateG1);
break;
case '*':
success = _dispatch->Designate94Charset(2, commandParameter);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DesignateG2);
break;
case '+':
success = _dispatch->Designate94Charset(3, commandParameter);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DesignateG3);
break;
case '-':
success = _dispatch->Designate96Charset(1, commandParameter);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DesignateG1);
break;
case '.':
success = _dispatch->Designate96Charset(2, commandParameter);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DesignateG2);
break;
case '/':
success = _dispatch->Designate96Charset(3, commandParameter);
TermTelemetry::Instance().Log(TermTelemetry::Codes::DesignateG3);
break;
default:
// If no functions to call, overall dispatch was a failure.
success = false;
break;
}
}
// If we were unable to process the string, and there's a TTY attached to us,
// trigger the state machine to flush the string to the terminal.
if (_pfnFlushToTerminal != nullptr && !success)
{
success = _pfnFlushToTerminal();
}
_ClearLastChar();
return success;
}
// Method Description:
// - Triggers the Vt52EscDispatch action to indicate that the listener should handle
// a VT52 escape sequence. These sequences start with ESC and a single letter,
// sometimes followed by parameters.
// Arguments:
// - id - Identifier of the VT52 sequence to dispatch.
// - parameters - Set of parameters collected while parsing the sequence.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool OutputStateMachineEngine::ActionVt52EscDispatch(const VTID id, const VTParameters parameters)
{
bool success = false;
switch (id)
{
case Vt52ActionCodes::CursorUp:
success = _dispatch->CursorUp(1);
break;
case Vt52ActionCodes::CursorDown:
success = _dispatch->CursorDown(1);
break;
case Vt52ActionCodes::CursorRight:
success = _dispatch->CursorForward(1);
break;
case Vt52ActionCodes::CursorLeft:
success = _dispatch->CursorBackward(1);
break;
case Vt52ActionCodes::EnterGraphicsMode:
success = _dispatch->Designate94Charset(0, DispatchTypes::CharacterSets::DecSpecialGraphics);
break;
case Vt52ActionCodes::ExitGraphicsMode:
success = _dispatch->Designate94Charset(0, DispatchTypes::CharacterSets::ASCII);
break;
case Vt52ActionCodes::CursorToHome:
success = _dispatch->CursorPosition(1, 1);
break;
case Vt52ActionCodes::ReverseLineFeed:
success = _dispatch->ReverseLineFeed();
break;
case Vt52ActionCodes::EraseToEndOfScreen:
success = _dispatch->EraseInDisplay(DispatchTypes::EraseType::ToEnd);
break;
case Vt52ActionCodes::EraseToEndOfLine:
success = _dispatch->EraseInLine(DispatchTypes::EraseType::ToEnd);
break;
case Vt52ActionCodes::DirectCursorAddress:
// VT52 cursor addresses are provided as ASCII characters, with
// the lowest value being a space, representing an address of 1.
success = _dispatch->CursorPosition(parameters.at(0).value() - ' ' + 1, parameters.at(1).value() - ' ' + 1);
break;
case Vt52ActionCodes::Identify:
success = _dispatch->Vt52DeviceAttributes();
break;
case Vt52ActionCodes::EnterAlternateKeypadMode:
success = _dispatch->SetKeypadMode(true);
break;
case Vt52ActionCodes::ExitAlternateKeypadMode:
success = _dispatch->SetKeypadMode(false);
break;
case Vt52ActionCodes::ExitVt52Mode:
success = _dispatch->SetMode(DispatchTypes::ModeParams::DECANM_AnsiMode);
break;
default:
// If no functions to call, overall dispatch was a failure.
success = false;
break;
}
_ClearLastChar();
return success;
}
// Routine Description:
// - Triggers the CsiDispatch action to indicate that the listener should handle
// a control sequence. These sequences perform various API-type commands
// that can include many parameters.
// Arguments:
// - id - Identifier of the control sequence to dispatch.
// - parameters - set of numeric parameters collected while parsing the sequence.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool OutputStateMachineEngine::ActionCsiDispatch(const VTID id, const VTParameters parameters)
{
bool success = false;
switch (id)
{
case CsiActionCodes::CUU_CursorUp:
success = _dispatch->CursorUp(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CUU);
break;
case CsiActionCodes::CUD_CursorDown:
success = _dispatch->CursorDown(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CUD);
break;
case CsiActionCodes::CUF_CursorForward:
success = _dispatch->CursorForward(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CUF);
break;
case CsiActionCodes::CUB_CursorBackward:
success = _dispatch->CursorBackward(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CUB);
break;
case CsiActionCodes::CNL_CursorNextLine:
success = _dispatch->CursorNextLine(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CNL);
break;
case CsiActionCodes::CPL_CursorPrevLine:
success = _dispatch->CursorPrevLine(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CPL);
break;
case CsiActionCodes::CHA_CursorHorizontalAbsolute:
case CsiActionCodes::HPA_HorizontalPositionAbsolute:
success = _dispatch->CursorHorizontalPositionAbsolute(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CHA);
break;
case CsiActionCodes::VPA_VerticalLinePositionAbsolute:
success = _dispatch->VerticalLinePositionAbsolute(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::VPA);
break;
case CsiActionCodes::HPR_HorizontalPositionRelative:
success = _dispatch->HorizontalPositionRelative(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::HPR);
break;
case CsiActionCodes::VPR_VerticalPositionRelative:
success = _dispatch->VerticalPositionRelative(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::VPR);
break;
case CsiActionCodes::CUP_CursorPosition:
case CsiActionCodes::HVP_HorizontalVerticalPosition:
success = _dispatch->CursorPosition(parameters.at(0), parameters.at(1));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CUP);
break;
case CsiActionCodes::DECSTBM_SetScrollingRegion:
success = _dispatch->SetTopBottomScrollingMargins(parameters.at(0).value_or(0), parameters.at(1).value_or(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECSTBM);
break;
case CsiActionCodes::ICH_InsertCharacter:
success = _dispatch->InsertCharacter(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::ICH);
break;
case CsiActionCodes::DCH_DeleteCharacter:
success = _dispatch->DeleteCharacter(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::DCH);
break;
case CsiActionCodes::ED_EraseDisplay:
success = parameters.for_each([&](const auto eraseType) {
return _dispatch->EraseInDisplay(eraseType);
});
TermTelemetry::Instance().Log(TermTelemetry::Codes::ED);
break;
case CsiActionCodes::EL_EraseLine:
success = parameters.for_each([&](const auto eraseType) {
return _dispatch->EraseInLine(eraseType);
});
TermTelemetry::Instance().Log(TermTelemetry::Codes::EL);
break;
case CsiActionCodes::DECSET_PrivateModeSet:
success = parameters.for_each([&](const auto mode) {
return _dispatch->SetMode(DispatchTypes::DECPrivateMode(mode));
});
//TODO: MSFT:6367459 Add specific logging for each of the DECSET/DECRST codes
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECSET);
break;
case CsiActionCodes::DECRST_PrivateModeReset:
success = parameters.for_each([&](const auto mode) {
return _dispatch->ResetMode(DispatchTypes::DECPrivateMode(mode));
});
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECRST);
break;
case CsiActionCodes::SGR_SetGraphicsRendition:
success = _dispatch->SetGraphicsRendition(parameters);
TermTelemetry::Instance().Log(TermTelemetry::Codes::SGR);
break;
case CsiActionCodes::DSR_DeviceStatusReport:
success = _dispatch->DeviceStatusReport(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::DSR);
break;
case CsiActionCodes::DA_DeviceAttributes:
success = parameters.at(0).value_or(0) == 0 && _dispatch->DeviceAttributes();
TermTelemetry::Instance().Log(TermTelemetry::Codes::DA);
break;
case CsiActionCodes::DA2_SecondaryDeviceAttributes:
success = parameters.at(0).value_or(0) == 0 && _dispatch->SecondaryDeviceAttributes();
TermTelemetry::Instance().Log(TermTelemetry::Codes::DA2);
break;
case CsiActionCodes::DA3_TertiaryDeviceAttributes:
success = parameters.at(0).value_or(0) == 0 && _dispatch->TertiaryDeviceAttributes();
TermTelemetry::Instance().Log(TermTelemetry::Codes::DA3);
break;
case CsiActionCodes::DECREQTPARM_RequestTerminalParameters:
success = _dispatch->RequestTerminalParameters(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECREQTPARM);
break;
case CsiActionCodes::SU_ScrollUp:
success = _dispatch->ScrollUp(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::SU);
break;
case CsiActionCodes::SD_ScrollDown:
success = _dispatch->ScrollDown(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::SD);
break;
case CsiActionCodes::ANSISYSSC_CursorSave:
success = parameters.empty() && _dispatch->CursorSaveState();
TermTelemetry::Instance().Log(TermTelemetry::Codes::ANSISYSSC);
break;
case CsiActionCodes::ANSISYSRC_CursorRestore:
success = parameters.empty() && _dispatch->CursorRestoreState();
TermTelemetry::Instance().Log(TermTelemetry::Codes::ANSISYSRC);
break;
case CsiActionCodes::IL_InsertLine:
success = _dispatch->InsertLine(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::IL);
break;
case CsiActionCodes::DL_DeleteLine:
success = _dispatch->DeleteLine(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::DL);
break;
case CsiActionCodes::CHT_CursorForwardTab:
success = _dispatch->ForwardTab(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CHT);
break;
case CsiActionCodes::CBT_CursorBackTab:
success = _dispatch->BackwardsTab(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::CBT);
break;
case CsiActionCodes::TBC_TabClear:
success = parameters.for_each([&](const auto clearType) {
return _dispatch->TabClear(clearType);
});
TermTelemetry::Instance().Log(TermTelemetry::Codes::TBC);
break;
case CsiActionCodes::ECH_EraseCharacters:
success = _dispatch->EraseCharacters(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::ECH);
break;
case CsiActionCodes::DTTERM_WindowManipulation:
success = _dispatch->WindowManipulation(parameters.at(0), parameters.at(1), parameters.at(2));
TermTelemetry::Instance().Log(TermTelemetry::Codes::DTTERM_WM);
break;
case CsiActionCodes::REP_RepeatCharacter:
// Handled w/o the dispatch. This function is unique in that way
// If this were in the ITerminalDispatch, then each
// implementation would effectively be the same, calling only
// functions that are already part of the interface.
// Print the last graphical character a number of times.
if (_lastPrintedChar != AsciiChars::NUL)
{
const size_t repeatCount = parameters.at(0);
std::wstring wstr(repeatCount, _lastPrintedChar);
_dispatch->PrintString(wstr);
}
success = true;
TermTelemetry::Instance().Log(TermTelemetry::Codes::REP);
break;
case CsiActionCodes::DECSCUSR_SetCursorStyle:
success = _dispatch->SetCursorStyle(parameters.at(0));
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECSCUSR);
break;
case CsiActionCodes::DECSTR_SoftReset:
success = _dispatch->SoftReset();
TermTelemetry::Instance().Log(TermTelemetry::Codes::DECSTR);
break;
case CsiActionCodes::XT_PushSgr:
case CsiActionCodes::XT_PushSgrAlias:
success = _dispatch->PushGraphicsRendition(parameters);
TermTelemetry::Instance().Log(TermTelemetry::Codes::XTPUSHSGR);
break;
case CsiActionCodes::XT_PopSgr:
case CsiActionCodes::XT_PopSgrAlias:
success = _dispatch->PopGraphicsRendition();
TermTelemetry::Instance().Log(TermTelemetry::Codes::XTPOPSGR);
break;
default:
// If no functions to call, overall dispatch was a failure.
success = false;
break;
}
// If we were unable to process the string, and there's a TTY attached to us,
// trigger the state machine to flush the string to the terminal.
if (_pfnFlushToTerminal != nullptr && !success)
{
success = _pfnFlushToTerminal();
}
_ClearLastChar();
return success;
}
// Routine Description:
// - Triggers the DcsDispatch action to indicate that the listener should handle
// a control sequence. Returns the handler function that is to be used to
// process the subsequent data string characters in the sequence.
// Arguments:
// - id - Identifier of the control sequence to dispatch.
// - parameters - set of numeric parameters collected while parsing the sequence.
// Return Value:
// - the data string handler function or nullptr if the sequence is not supported
IStateMachineEngine::StringHandler OutputStateMachineEngine::ActionDcsDispatch(const VTID id, const VTParameters parameters)
{
StringHandler handler = nullptr;
switch (id)
{
case DcsActionCodes::DECDLD_DownloadDRCS:
handler = _dispatch->DownloadDRCS(parameters.at(0),
parameters.at(1),
parameters.at(2),
parameters.at(3),
parameters.at(4),
parameters.at(5),
parameters.at(6),
parameters.at(7));
break;
case DcsActionCodes::DECRQSS_RequestSetting:
handler = _dispatch->RequestSetting();
break;
default:
handler = nullptr;
break;
}
_ClearLastChar();
return handler;
}
// Routine Description:
// - Triggers the Clear action to indicate that the state machine should erase
// all internal state.
// Arguments:
// - <none>
// Return Value:
// - <none>
bool OutputStateMachineEngine::ActionClear() noexcept
{
// do nothing.
return true;
}
// Routine Description:
// - Triggers the Ignore action to indicate that the state machine should eat
// this character and say nothing.
// Arguments:
// - <none>
// Return Value:
// - <none>
bool OutputStateMachineEngine::ActionIgnore() noexcept
{
// do nothing.
return true;
}
// Routine Description:
// - Triggers the OscDispatch action to indicate that the listener should handle a control sequence.
// These sequences perform various API-type commands that can include many parameters.
// Arguments:
// - wch - Character to dispatch. This will be a BEL or ST char.
// - parameter - identifier of the OSC action to perform
// - string - OSC string we've collected. NOT null terminated.
// Return Value:
// - true if we handled the dispatch.
bool OutputStateMachineEngine::ActionOscDispatch(const wchar_t /*wch*/,
const size_t parameter,
const std::wstring_view string)
{
bool success = false;
switch (parameter)
{
case OscActionCodes::SetIconAndWindowTitle:
case OscActionCodes::SetWindowIcon:
case OscActionCodes::SetWindowTitle:
{
std::wstring title;
success = _GetOscTitle(string, title);
success = success && _dispatch->SetWindowTitle(title);
TermTelemetry::Instance().Log(TermTelemetry::Codes::OSCWT);
break;
}
case OscActionCodes::SetColor:
{
std::vector<size_t> tableIndexes;
std::vector<DWORD> colors;
success = _GetOscSetColorTable(string, tableIndexes, colors);
for (size_t i = 0; i < tableIndexes.size(); i++)
{
const auto tableIndex = til::at(tableIndexes, i);
const auto rgb = til::at(colors, i);
success = success && _dispatch->SetColorTableEntry(tableIndex, rgb);
}
TermTelemetry::Instance().Log(TermTelemetry::Codes::OSCCT);
break;
}
case OscActionCodes::SetForegroundColor:
case OscActionCodes::SetBackgroundColor:
case OscActionCodes::SetCursorColor:
{
std::vector<DWORD> colors;
success = _GetOscSetColor(string, colors);
if (success)
{
size_t commandIndex = parameter;
size_t colorIndex = 0;
if (commandIndex == OscActionCodes::SetForegroundColor && colors.size() > colorIndex)
{
const auto color = til::at(colors, colorIndex);
if (color != INVALID_COLOR)
{
success = success && _dispatch->SetDefaultForeground(color);
}
TermTelemetry::Instance().Log(TermTelemetry::Codes::OSCFG);
commandIndex++;
colorIndex++;
}
if (commandIndex == OscActionCodes::SetBackgroundColor && colors.size() > colorIndex)
{
const auto color = til::at(colors, colorIndex);
if (color != INVALID_COLOR)
{
success = success && _dispatch->SetDefaultBackground(color);
}
TermTelemetry::Instance().Log(TermTelemetry::Codes::OSCBG);
commandIndex++;
colorIndex++;
}
if (commandIndex == OscActionCodes::SetCursorColor && colors.size() > colorIndex)
{
const auto color = til::at(colors, colorIndex);
if (color != INVALID_COLOR)
{
success = success && _dispatch->SetCursorColor(color);
}
TermTelemetry::Instance().Log(TermTelemetry::Codes::OSCSCC);
commandIndex++;
colorIndex++;
}
}
break;
}
case OscActionCodes::SetClipboard:
{
std::wstring setClipboardContent;
bool queryClipboard = false;
success = _GetOscSetClipboard(string, setClipboardContent, queryClipboard);
if (success && !queryClipboard)
{
success = _dispatch->SetClipboard(setClipboardContent);
}
TermTelemetry::Instance().Log(TermTelemetry::Codes::OSCSCB);
break;
}
case OscActionCodes::ResetCursorColor:
{
success = _dispatch->SetCursorColor(INVALID_COLOR);
TermTelemetry::Instance().Log(TermTelemetry::Codes::OSCRCC);
break;
}
case OscActionCodes::Hyperlink:
{
std::wstring params;
std::wstring uri;
success = _ParseHyperlink(string, params, uri);
if (uri.empty())
{
success = success && _dispatch->EndHyperlink();
}
else
{
success = success && _dispatch->AddHyperlink(uri, params);
}
break;
}
case OscActionCodes::ConEmuAction:
{
success = _dispatch->DoConEmuAction(string);
break;
}
default:
// If no functions to call, overall dispatch was a failure.
success = false;
break;
}
// If we were unable to process the string, and there's a TTY attached to us,
// trigger the state machine to flush the string to the terminal.
if (_pfnFlushToTerminal != nullptr && !success)
{
success = _pfnFlushToTerminal();
}
_ClearLastChar();
return success;
}
// Routine Description:
// - Triggers the Ss3Dispatch action to indicate that the listener should handle
// a control sequence. These sequences perform various API-type commands
// that can include many parameters.
// Arguments:
// - wch - Character to dispatch.
// - parameters - set of numeric parameters collected while parsing the sequence.
// Return Value:
// - true iff we successfully dispatched the sequence.
bool OutputStateMachineEngine::ActionSs3Dispatch(const wchar_t /*wch*/, const VTParameters /*parameters*/) noexcept
{
// The output engine doesn't handle any SS3 sequences.
_ClearLastChar();
return false;
}
// Routine Description:
// - Null terminates, then returns, the string that we've collected as part of the OSC string.
// Arguments:
// - string - Osc String input
// - title - Where to place the Osc String to use as a title.
// Return Value:
// - True if there was a title to output. (a title with length=0 is still valid)
bool OutputStateMachineEngine::_GetOscTitle(const std::wstring_view string,
std::wstring& title) const
{
title = string;
return !string.empty();
}
// Method Description:
// - Returns true if the engine should attempt to parse a control sequence
// following an SS3 escape prefix.
// If this is false, an SS3 escape sequence should be dispatched as soon
// as it is encountered.
// Return Value:
// - True iff we should parse a control sequence following an SS3.
bool OutputStateMachineEngine::ParseControlSequenceAfterSs3() const noexcept
{
return false;
}
// Routine Description:
// - Returns true if the engine should dispatch on the last character of a string
// always, even if the sequence hasn't normally dispatched.
// If this is false, the engine will persist its state across calls to
// ProcessString, and dispatch only at the end of the sequence.
// Return Value:
// - True iff we should manually dispatch on the last character of a string.
bool OutputStateMachineEngine::FlushAtEndOfString() const noexcept
{
return false;
}
// Routine Description:
// - Returns true if the engine should dispatch control characters in the Escape
// state. Typically, control characters are immediately executed in the
// Escape state without returning to ground. If this returns true, the
// state machine will instead call ActionExecuteFromEscape and then enter
// the Ground state when a control character is encountered in the escape
// state.
// Return Value:
// - True iff we should return to the Ground state when the state machine
// encounters a Control (C0) character in the Escape state.
bool OutputStateMachineEngine::DispatchControlCharsFromEscape() const noexcept
{
return false;
}
// Routine Description:
// - Returns false if the engine wants to be able to collect intermediate
// characters in the Escape state. We do want to buffer characters as
// intermediates. We need them for things like Designate G0 Character Set
// Return Value:
// - True iff we should dispatch in the Escape state when we encounter a
// Intermediate character.
bool OutputStateMachineEngine::DispatchIntermediatesFromEscape() const noexcept
{
return false;
}
// Routine Description:
// - OSC 4 ; c ; spec ST
// c: the index of the ansi color table
// spec: The colors are specified by name or RGB specification as per XParseColor
//
// It's possible to have multiple "c ; spec" pairs, which will set the index "c" of the color table
// with color parsed from "spec" for each pair respectively.
// Arguments:
// - string - the Osc String to parse
// - tableIndexes - receives the table indexes
// - rgbs - receives the colors that we parsed in the format: 0x00BBGGRR
// Return Value:
// - True if at least one table index and color was parsed successfully. False otherwise.
bool OutputStateMachineEngine::_GetOscSetColorTable(const std::wstring_view string,
std::vector<size_t>& tableIndexes,
std::vector<DWORD>& rgbs) const noexcept
try
{
const auto parts = Utils::SplitString(string, L';');
if (parts.size() < 2)
{
return false;
}
std::vector<size_t> newTableIndexes;
std::vector<DWORD> newRgbs;
for (size_t i = 0, j = 1; j < parts.size(); i += 2, j += 2)
{
unsigned int tableIndex = 0;
const bool indexSuccess = Utils::StringToUint(til::at(parts, i), tableIndex);
const auto colorOptional = Utils::ColorFromXTermColor(til::at(parts, j));
if (indexSuccess && colorOptional.has_value())
{
newTableIndexes.push_back(tableIndex);
newRgbs.push_back(colorOptional.value());
}
}
tableIndexes.swap(newTableIndexes);
rgbs.swap(newRgbs);
return tableIndexes.size() > 0 && rgbs.size() > 0;
}
CATCH_LOG_RETURN_FALSE()
#pragma warning(push)
#pragma warning(disable : 26445) // Suppress lifetime check for a reference to gsl::span or std::string_view
// Routine Description:
// - Given a hyperlink string, attempts to parse the URI encoded. An 'id' parameter
// may be provided.
// If there is a URI, the well formatted string looks like:
// "<params>;<URI>"
// To be specific, params is an optional list of key=value assignments, separated by the ':'. Example:
// "id=xyz123:foo=bar:baz=value"
// If there is no URI, we need to close the hyperlink and the string looks like:
// ";"
// Arguments:
// - string - the string containing the parameters and URI
// - params - where to store the parameters
// - uri - where to store the uri
// Return Value:
// - True if a URI was successfully parsed or if we are meant to close a hyperlink
bool OutputStateMachineEngine::_ParseHyperlink(const std::wstring_view string,
std::wstring& params,
std::wstring& uri) const
{
params.clear();
uri.clear();
if (string == L";")
{
return true;
}
const size_t midPos = string.find(';');
if (midPos != std::wstring::npos)
{
uri = string.substr(midPos + 1);
const auto paramStr = string.substr(0, midPos);
const auto paramParts = Utils::SplitString(paramStr, ':');
for (const auto& part : paramParts)
{
const auto idPos = part.find(hyperlinkIDParameter);
if (idPos != std::wstring::npos)
{
params = part.substr(idPos + hyperlinkIDParameter.size());
}
}
return true;
}
return false;
}
#pragma warning(pop)
// Routine Description:
// - OSC 10, 11, 12 ; spec ST
// spec: The colors are specified by name or RGB specification as per XParseColor
//
// It's possible to have multiple "spec", which by design equals to a series of OSC command
// with accumulated Ps. For example "OSC 10;color1;color2" is effectively an "OSC 10;color1"
// and an "OSC 11;color2".
//
// Arguments:
// - string - the Osc String to parse
// - rgbs - receives the colors that we parsed in the format: 0x00BBGGRR
// Return Value:
// - True if at least one color was parsed successfully. False otherwise.
bool OutputStateMachineEngine::_GetOscSetColor(const std::wstring_view string,
std::vector<DWORD>& rgbs) const noexcept
try
{
const auto parts = Utils::SplitString(string, L';');
if (parts.size() < 1)
{
return false;
}
std::vector<DWORD> newRgbs;
for (size_t i = 0; i < parts.size(); i++)
{
const auto colorOptional = Utils::ColorFromXTermColor(til::at(parts, i));
if (colorOptional.has_value())
{
newRgbs.push_back(colorOptional.value());
}
else
{
newRgbs.push_back(INVALID_COLOR);
}
}
rgbs.swap(newRgbs);
return rgbs.size() > 0;
}
CATCH_LOG_RETURN_FALSE()
// Method Description:
// - Sets us up to have another terminal acting as the tty instead of conhost.
// We'll set a couple members, and if they aren't null, when we get a
// sequence we don't understand, we'll pass it along to the terminal
// instead of eating it ourselves.
// Arguments:
// - pTtyConnection: This is a TerminalOutputConnection that we can write the
// sequence we didn't understand to.
// - pfnFlushToTerminal: This is a callback to the underlying state machine to
// trigger it to call ActionPassThroughString with whatever sequence it's
// currently processing.
// Return Value:
// - <none>
void OutputStateMachineEngine::SetTerminalConnection(ITerminalOutputConnection* const pTtyConnection,
std::function<bool()> pfnFlushToTerminal)
{
this->_pTtyConnection = pTtyConnection;
this->_pfnFlushToTerminal = pfnFlushToTerminal;
}
// Routine Description:
// - Parse OscSetClipboard parameters with the format `Pc;Pd`. Currently the first parameter `Pc` is
// ignored. The second parameter `Pd` should be a valid base64 string or character `?`.
// Arguments:
// - string - Osc String input.
// - content - Content to set to clipboard.
// - queryClipboard - Whether to get clipboard content and return it to terminal with base64 encoded.
// Return Value:
// - True if there was a valid base64 string or the passed parameter was `?`.
bool OutputStateMachineEngine::_GetOscSetClipboard(const std::wstring_view string,
std::wstring& content,
bool& queryClipboard) const noexcept
{
const auto pos = string.find(L';');
if (pos == std::wstring_view::npos)
{
return false;
}
const auto substr = string.substr(pos + 1);
if (substr == L"?")
{
queryClipboard = true;
return true;
}
// Log_IfFailed has the following description: "Should be decorated WI_NOEXCEPT, but conflicts with forceinline."
#pragma warning(suppress : 26447) // The function is declared 'noexcept' but calls function 'Log_IfFailed()' which may throw exceptions (f.6).
return SUCCEEDED_LOG(Base64::Decode(substr, content));
}
// Method Description:
// - Clears our last stored character. The last stored character is the last
// graphical character we printed, which is reset if any other action is
// dispatched.
// Arguments:
// - <none>
// Return Value:
// - <none>
void OutputStateMachineEngine::_ClearLastChar() noexcept
{
_lastPrintedChar = AsciiChars::NUL;
}