terminal/src/server/IoDispatchers.cpp
Josh Soref 5de9fa9cf3
ci: run spell check in CI, fix remaining issues (#4799)
This commit introduces a github action to check our spelling and fixes
the following misspelled words so that we come up green.

It also renames TfEditSes to TfEditSession, because Ses is not a word.

currently, excerpt, fallthrough, identified, occurred, propagate,
provided, rendered, resetting, separate, succeeded, successfully,
terminal, transferred, adheres, breaks, combining, preceded,
architecture, populated, previous, setter, visible, window, within,
appxmanifest, hyphen, control, offset, powerpoint, suppress, parsing,
prioritized, aforementioned, check in, build, filling, indices, layout,
mapping, trying, scroll, terabyte, vetoes, viewport, whose
2020-03-25 11:02:53 -07:00

292 lines
10 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "precomp.h"
#include "IoDispatchers.h"
#include "ApiSorter.h"
#include "..\host\conserv.h"
#include "..\host\conwinuserrefs.h"
#include "..\host\directio.h"
#include "..\host\handle.h"
#include "..\host\srvinit.h"
#include "..\host\telemetry.hpp"
#include "..\interactivity\inc\ServiceLocator.hpp"
using namespace Microsoft::Console::Interactivity;
// From ntstatus.h, which we cannot include without causing a bunch of other conflicts. So we just include the one code we need.
//
// MessageId: STATUS_OBJECT_NAME_NOT_FOUND
//
// MessageText:
//
// Object Name not found.
//
#define STATUS_OBJECT_NAME_NOT_FOUND ((NTSTATUS)0xC0000034L)
// Routine Description:
// - This routine handles IO requests to create new objects. It validates the request, creates the object and a "handle" to it.
// Arguments:
// - pMessage - Supplies the message representing the create IO.
// Return Value:
// - A pointer to the reply message, if this message is to be completed inline; nullptr if this message will pend now and complete later.
PCONSOLE_API_MSG IoDispatchers::ConsoleCreateObject(_In_ PCONSOLE_API_MSG pMessage)
{
NTSTATUS Status;
CONSOLE_INFORMATION& gci = ServiceLocator::LocateGlobals().getConsoleInformation();
PCD_CREATE_OBJECT_INFORMATION const CreateInformation = &pMessage->CreateObject;
LockConsole();
// If a generic object was requested, use the desired access to determine which type of object the caller is expecting.
if (CreateInformation->ObjectType == CD_IO_OBJECT_TYPE_GENERIC)
{
if ((CreateInformation->DesiredAccess & (GENERIC_READ | GENERIC_WRITE)) == GENERIC_READ)
{
CreateInformation->ObjectType = CD_IO_OBJECT_TYPE_CURRENT_INPUT;
}
else if ((CreateInformation->DesiredAccess & (GENERIC_READ | GENERIC_WRITE)) == GENERIC_WRITE)
{
CreateInformation->ObjectType = CD_IO_OBJECT_TYPE_CURRENT_OUTPUT;
}
}
std::unique_ptr<ConsoleHandleData> handle;
// Check the requested type.
switch (CreateInformation->ObjectType)
{
case CD_IO_OBJECT_TYPE_CURRENT_INPUT:
Status = NTSTATUS_FROM_HRESULT(gci.pInputBuffer->AllocateIoHandle(ConsoleHandleData::HandleType::Input,
CreateInformation->DesiredAccess,
CreateInformation->ShareMode,
handle));
break;
case CD_IO_OBJECT_TYPE_CURRENT_OUTPUT:
{
SCREEN_INFORMATION& ScreenInformation = gci.GetActiveOutputBuffer().GetMainBuffer();
Status = NTSTATUS_FROM_HRESULT(ScreenInformation.AllocateIoHandle(ConsoleHandleData::HandleType::Output,
CreateInformation->DesiredAccess,
CreateInformation->ShareMode,
handle));
break;
}
case CD_IO_OBJECT_TYPE_NEW_OUTPUT:
Status = ConsoleCreateScreenBuffer(handle, pMessage, CreateInformation, &pMessage->CreateScreenBuffer);
break;
default:
Status = STATUS_INVALID_PARAMETER;
}
if (!NT_SUCCESS(Status))
{
goto Error;
}
// Complete the request.
pMessage->SetReplyStatus(STATUS_SUCCESS);
pMessage->SetReplyInformation(reinterpret_cast<ULONG_PTR>(handle.get()));
if (SUCCEEDED(ServiceLocator::LocateGlobals().pDeviceComm->CompleteIo(&pMessage->Complete)))
{
// We've successfully transferred ownership of the handle to the driver. We can release and not free it.
handle.release();
}
UnlockConsole();
return nullptr;
Error:
FAIL_FAST_IF(NT_SUCCESS(Status));
UnlockConsole();
pMessage->SetReplyStatus(Status);
return pMessage;
}
// Routine Description:
// - This routine will handle a request to specifically close one of the console objects./
// Arguments:
// - pMessage - Supplies the message representing the close object IO.
// Return Value:
// - A pointer to the reply message.
PCONSOLE_API_MSG IoDispatchers::ConsoleCloseObject(_In_ PCONSOLE_API_MSG pMessage)
{
LockConsole();
delete pMessage->GetObjectHandle();
pMessage->SetReplyStatus(STATUS_SUCCESS);
UnlockConsole();
return pMessage;
}
// Routine Description:
// - Used when a client application establishes an initial connection to this console server.
// - This is supposed to represent accounting for the process, making the appropriate handles, etc.
// Arguments:
// - pReceiveMsg - The packet message received from the driver specifying that a client is connecting
// Return Value:
// - The response data to this request message.
PCONSOLE_API_MSG IoDispatchers::ConsoleHandleConnectionRequest(_In_ PCONSOLE_API_MSG pReceiveMsg)
{
CONSOLE_INFORMATION& gci = ServiceLocator::LocateGlobals().getConsoleInformation();
Telemetry::Instance().LogApiCall(Telemetry::ApiCall::AttachConsole);
ConsoleProcessHandle* ProcessData = nullptr;
LockConsole();
DWORD const dwProcessId = (DWORD)pReceiveMsg->Descriptor.Process;
DWORD const dwThreadId = (DWORD)pReceiveMsg->Descriptor.Object;
CONSOLE_API_CONNECTINFO Cac;
NTSTATUS Status = ConsoleInitializeConnectInfo(pReceiveMsg, &Cac);
if (!NT_SUCCESS(Status))
{
goto Error;
}
Status = NTSTATUS_FROM_HRESULT(gci.ProcessHandleList.AllocProcessData(dwProcessId,
dwThreadId,
Cac.ProcessGroupId,
nullptr,
&ProcessData));
if (!NT_SUCCESS(Status))
{
goto Error;
}
ProcessData->fRootProcess = WI_IsFlagClear(gci.Flags, CONSOLE_INITIALIZED);
// ConsoleApp will be false in the AttachConsole case.
if (Cac.ConsoleApp)
{
LOG_IF_FAILED(ServiceLocator::LocateConsoleControl()->NotifyConsoleApplication(dwProcessId));
}
ServiceLocator::LocateAccessibilityNotifier()->NotifyConsoleStartApplicationEvent(dwProcessId);
if (WI_IsFlagClear(gci.Flags, CONSOLE_INITIALIZED))
{
Status = ConsoleAllocateConsole(&Cac);
if (!NT_SUCCESS(Status))
{
goto Error;
}
WI_SetFlag(gci.Flags, CONSOLE_INITIALIZED);
}
try
{
CommandHistory::s_Allocate({ Cac.AppName, Cac.AppNameLength / sizeof(wchar_t) }, (HANDLE)ProcessData);
}
catch (...)
{
LOG_CAUGHT_EXCEPTION();
goto Error;
}
gci.ProcessHandleList.ModifyConsoleProcessFocus(WI_IsFlagSet(gci.Flags, CONSOLE_HAS_FOCUS));
// Create the handles.
Status = NTSTATUS_FROM_HRESULT(gci.pInputBuffer->AllocateIoHandle(ConsoleHandleData::HandleType::Input,
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
ProcessData->pInputHandle));
if (!NT_SUCCESS(Status))
{
goto Error;
}
auto& screenInfo = gci.GetActiveOutputBuffer().GetMainBuffer();
Status = NTSTATUS_FROM_HRESULT(screenInfo.AllocateIoHandle(ConsoleHandleData::HandleType::Output,
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
ProcessData->pOutputHandle));
if (!NT_SUCCESS(Status))
{
goto Error;
}
// Complete the request.
pReceiveMsg->SetReplyStatus(STATUS_SUCCESS);
pReceiveMsg->SetReplyInformation(sizeof(CD_CONNECTION_INFORMATION));
CD_CONNECTION_INFORMATION ConnectionInformation = ProcessData->GetConnectionInformation();
pReceiveMsg->Complete.Write.Data = &ConnectionInformation;
pReceiveMsg->Complete.Write.Size = sizeof(CD_CONNECTION_INFORMATION);
if (FAILED(ServiceLocator::LocateGlobals().pDeviceComm->CompleteIo(&pReceiveMsg->Complete)))
{
CommandHistory::s_Free((HANDLE)ProcessData);
gci.ProcessHandleList.FreeProcessData(ProcessData);
}
UnlockConsole();
return nullptr;
Error:
FAIL_FAST_IF(NT_SUCCESS(Status));
if (ProcessData != nullptr)
{
CommandHistory::s_Free((HANDLE)ProcessData);
gci.ProcessHandleList.FreeProcessData(ProcessData);
}
UnlockConsole();
pReceiveMsg->SetReplyStatus(Status);
return pReceiveMsg;
}
// Routine Description:
// - This routine is called when a process is destroyed. It closes the process's handles and frees the console if it's the last reference.
// Arguments:
// - pProcessData - Pointer to the client's process information structure.
// Return Value:
// - A pointer to the reply message.
PCONSOLE_API_MSG IoDispatchers::ConsoleClientDisconnectRoutine(_In_ PCONSOLE_API_MSG pMessage)
{
Telemetry::Instance().LogApiCall(Telemetry::ApiCall::FreeConsole);
ConsoleProcessHandle* const pProcessData = pMessage->GetProcessHandle();
ServiceLocator::LocateAccessibilityNotifier()->NotifyConsoleEndApplicationEvent(pProcessData->dwProcessId);
LOG_IF_FAILED(RemoveConsole(pProcessData));
pMessage->SetReplyStatus(STATUS_SUCCESS);
return pMessage;
}
// Routine Description:
// - This routine validates a user IO and dispatches it to the appropriate worker routine.
// Arguments:
// - pMessage - Supplies the message representing the user IO.
// Return Value:
// - A pointer to the reply message, if this message is to be completed inline; nullptr if this message will pend now and complete later.
PCONSOLE_API_MSG IoDispatchers::ConsoleDispatchRequest(_In_ PCONSOLE_API_MSG pMessage)
{
return ApiSorter::ConsoleDispatchRequest(pMessage);
}