fc9a46dbbd
This commit fixes our longstanding build artifact output issues and finally unifies all C++ project output into bin/ and obj/. In light of that, I've removed NoOutputRedirection. I've also updated WTU and U8U16Test to use our common build props and fixed any warnings/compilation errors that popped out. I validated this change by running repeated incremental builds after changing individual .cpp files in many of our C++/WinRT projects.
16 lines
1.6 KiB
XML
16 lines
1.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildThisFileDirectory)common.build.post.props" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.201017.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.201017.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.201017.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.201017.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.201017.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.Windows.CppWinRT.2.0.201017.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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</Project>
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