terminal/src/cascadia/Remoting/Peasant.cpp
Mike Griese 65b22b9abb
Add desktop param to globalSummon; set _quake = toCurrent (#9954)
This adds support for the `desktop` param to the `globalSummon` action. It accepts 3 values:
* `toCurrent` (default): The window moves to the current desktop when it's summoned
* `any`: We don't care what desktop the window is on. We'll go to the desktop the window is on when we summon it.
* `onCurrent`: We'll only try to summon the MRU window on this desktop when summoning a window. 
  * When combined with `name`, if there's a window matching `name`, we'll move it to this desktop. 
  * If there's not a window on this desktop, and `name` is omitted, then we'll make a new window.

`quakeMode` was also updated to use `toCurrent` behavior by default.

## References
* Original thread: #653
* Spec: #9274 
* megathread: #8888

## PR Checklist
* [x] Checks some boxes in #8888
* [x] closes https://github.com/microsoft/terminal/projects/5#card-59030845
* [x] I work here
* [x] Tests added 
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

S/O to https://github.com/microsoft/PowerToys, who graciously let us use `VirtualDesktopUtils` for figuring out what desktop is the current desktop. Yea, that's all we needed that entire file for. No, there isn't an API for this (_surprised-pikachu.png_)

## Validation Steps Performed

Played with this for a while, and it's amazing.
2021-04-28 17:25:48 -05:00

221 lines
8.4 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "Peasant.h"
#include "CommandlineArgs.h"
#include "SummonWindowBehavior.h"
#include "Peasant.g.cpp"
#include "../../types/inc/utils.hpp"
using namespace winrt;
using namespace winrt::Microsoft::Terminal;
using namespace winrt::Windows::Foundation;
using namespace ::Microsoft::Console;
namespace winrt::Microsoft::Terminal::Remoting::implementation
{
Peasant::Peasant() :
_ourPID{ GetCurrentProcessId() }
{
}
// This is a private constructor to be used in unit tests, where we don't
// want each Peasant to necessarily use the current PID.
Peasant::Peasant(const uint64_t testPID) :
_ourPID{ testPID }
{
}
void Peasant::AssignID(uint64_t id)
{
_id = id;
}
uint64_t Peasant::GetID()
{
return _id;
}
uint64_t Peasant::GetPID()
{
return _ourPID;
}
bool Peasant::ExecuteCommandline(const Remoting::CommandlineArgs& args)
{
// If this is the first set of args we were ever told about, stash them
// away. We'll need to get at them later, when we setup the startup
// actions for the window.
if (_initialArgs == nullptr)
{
_initialArgs = args;
}
TraceLoggingWrite(g_hRemotingProvider,
"Peasant_ExecuteCommandline",
TraceLoggingUInt64(GetID(), "peasantID", "Our ID"),
TraceLoggingWideString(args.CurrentDirectory().c_str(), "directory", "the provided cwd"),
TraceLoggingLevel(WINEVENT_LEVEL_VERBOSE));
// Raise an event with these args. The AppHost will listen for this
// event to know when to take these args and dispatch them to a
// currently-running window.
_ExecuteCommandlineRequestedHandlers(*this, args);
return true;
}
Remoting::CommandlineArgs Peasant::InitialArgs()
{
return _initialArgs;
}
void Peasant::ActivateWindow(const Remoting::WindowActivatedArgs& args)
{
// TODO: projects/5 - somehow, pass an identifier for the current
// desktop into this method. The Peasant shouldn't need to be able to
// figure it out, but it will need to report it to the monarch.
// Store these new args as our last activated state. If a new monarch
// comes looking, we can use this info to tell them when we were last
// activated.
_lastActivatedArgs = args;
bool successfullyNotified = false;
// Raise our WindowActivated event, to let the monarch know we've been
// activated.
try
{
// Try/catch this, because the other side of this event is handled
// by the monarch. The monarch might have died. If they have, this
// will throw an exception. Just eat it, the election thread will
// handle hooking up the new one.
_WindowActivatedHandlers(*this, args);
successfullyNotified = true;
}
catch (...)
{
LOG_CAUGHT_EXCEPTION();
}
TraceLoggingWrite(g_hRemotingProvider,
"Peasant_ActivateWindow",
TraceLoggingUInt64(GetID(), "peasantID", "Our ID"),
TraceLoggingBoolean(successfullyNotified, "successfullyNotified", "true if we successfully notified the monarch"),
TraceLoggingLevel(WINEVENT_LEVEL_VERBOSE));
}
// Method Description:
// - Retrieve the WindowActivatedArgs describing the last activation of this
// peasant. New monarchs can use this state to determine when we were last
// activated.
// Arguments:
// - <none>
// Return Value:
// - a WindowActivatedArgs with info about when and where we were last activated.
Remoting::WindowActivatedArgs Peasant::GetLastActivatedArgs()
{
return _lastActivatedArgs;
}
// Method Description:
// - Summon this peasant to become the active window. Currently, it just
// causes the peasant to become the active window wherever the window
// already was.
// - Will raise a SummonRequested event to ask the hosting window to handle for us.
// Arguments:
// - <none>
// Return Value:
// - <none>
void Peasant::Summon(const Remoting::SummonWindowBehavior& summonBehavior)
{
auto localCopy = winrt::make<implementation::SummonWindowBehavior>(summonBehavior);
TraceLoggingWrite(g_hRemotingProvider,
"Peasant_Summon",
TraceLoggingUInt64(GetID(), "peasantID", "Our ID"),
TraceLoggingUInt64(localCopy->MoveToCurrentDesktop(), "MoveToCurrentDesktop", "true if we should move to the current desktop"),
TraceLoggingLevel(WINEVENT_LEVEL_VERBOSE));
_SummonRequestedHandlers(*this, localCopy);
}
// Method Description:
// - Tell this window to display it's window ID. We'll raise a
// DisplayWindowIdRequested event, which will get handled in the AppHost,
// and used to tell the app to display the ID toast.
// Arguments:
// - <none>
// Return Value:
// - <none>
void Peasant::DisplayWindowId()
{
// Not worried about try/catching this. The handler is in AppHost, which
// is in-proc for us.
_DisplayWindowIdRequestedHandlers(*this, nullptr);
}
// Method Description:
// - Raises an event to ask that all windows be identified. This will come
// back to us when the Monarch handles the event and calls our
// DisplayWindowId method.
// Arguments:
// - <none>
// Return Value:
// - <none>
void Peasant::RequestIdentifyWindows()
{
bool successfullyNotified = false;
try
{
// Try/catch this, because the other side of this event is handled
// by the monarch. The monarch might have died. If they have, this
// will throw an exception. Just eat it, the election thread will
// handle hooking up the new one.
_IdentifyWindowsRequestedHandlers(*this, nullptr);
successfullyNotified = true;
}
catch (...)
{
LOG_CAUGHT_EXCEPTION();
}
TraceLoggingWrite(g_hRemotingProvider,
"Peasant_RequestIdentifyWindows",
TraceLoggingUInt64(GetID(), "peasantID", "Our ID"),
TraceLoggingBoolean(successfullyNotified, "successfullyNotified", "true if we successfully notified the monarch"),
TraceLoggingLevel(WINEVENT_LEVEL_VERBOSE));
}
void Peasant::RequestRename(const winrt::Microsoft::Terminal::Remoting::RenameRequestArgs& args)
{
bool successfullyNotified = false;
const auto oldName{ _WindowName };
try
{
// Try/catch this, because the other side of this event is handled
// by the monarch. The monarch might have died. If they have, this
// will throw an exception. Just eat it, the election thread will
// handle hooking up the new one.
_RenameRequestedHandlers(*this, args);
if (args.Succeeded())
{
_WindowName = args.NewName();
}
successfullyNotified = true;
}
catch (...)
{
LOG_CAUGHT_EXCEPTION();
}
TraceLoggingWrite(g_hRemotingProvider,
"Peasant_RequestRename",
TraceLoggingUInt64(GetID(), "peasantID", "Our ID"),
TraceLoggingWideString(oldName.c_str(), "oldName", "Our old name"),
TraceLoggingWideString(args.NewName().c_str(), "newName", "The proposed name"),
TraceLoggingBoolean(args.Succeeded(), "succeeded", "true if the monarch ok'd this new name for us."),
TraceLoggingBoolean(successfullyNotified, "successfullyNotified", "true if we successfully notified the monarch"),
TraceLoggingLevel(WINEVENT_LEVEL_VERBOSE));
}
}