65b22b9abb
This adds support for the `desktop` param to the `globalSummon` action. It accepts 3 values: * `toCurrent` (default): The window moves to the current desktop when it's summoned * `any`: We don't care what desktop the window is on. We'll go to the desktop the window is on when we summon it. * `onCurrent`: We'll only try to summon the MRU window on this desktop when summoning a window. * When combined with `name`, if there's a window matching `name`, we'll move it to this desktop. * If there's not a window on this desktop, and `name` is omitted, then we'll make a new window. `quakeMode` was also updated to use `toCurrent` behavior by default. ## References * Original thread: #653 * Spec: #9274 * megathread: #8888 ## PR Checklist * [x] Checks some boxes in #8888 * [x] closes https://github.com/microsoft/terminal/projects/5#card-59030845 * [x] I work here * [x] Tests added * [n/a] Requires documentation to be updated ## Detailed Description of the Pull Request / Additional comments S/O to https://github.com/microsoft/PowerToys, who graciously let us use `VirtualDesktopUtils` for figuring out what desktop is the current desktop. Yea, that's all we needed that entire file for. No, there isn't an API for this (_surprised-pikachu.png_) ## Validation Steps Performed Played with this for a while, and it's amazing.
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/*++
|
|
Copyright (c) Microsoft Corporation
|
|
Licensed under the MIT license.
|
|
|
|
Class Name:
|
|
- SummonWindowSelectionArgs.h
|
|
|
|
Abstract:
|
|
- This is a helper class for determining which window a should be summoned when
|
|
a global hotkey is pressed. Parameters from a GlobalSummon action will be
|
|
filled in here. The Monarch will use these to find the window that matches
|
|
these args, and Summon() that Peasant.
|
|
- When the monarch finds a match, it will set FoundMatch to true. If it doesn't,
|
|
then the Monarch window might need to create a new window matching these args
|
|
instead.
|
|
--*/
|
|
|
|
#pragma once
|
|
|
|
#include "SummonWindowSelectionArgs.g.h"
|
|
#include "../cascadia/inc/cppwinrt_utils.h"
|
|
|
|
namespace winrt::Microsoft::Terminal::Remoting::implementation
|
|
{
|
|
struct SummonWindowSelectionArgs : public SummonWindowSelectionArgsT<SummonWindowSelectionArgs>
|
|
{
|
|
public:
|
|
SummonWindowSelectionArgs() = default;
|
|
SummonWindowSelectionArgs(winrt::hstring name) :
|
|
_WindowName{ name } {};
|
|
|
|
WINRT_PROPERTY(winrt::hstring, WindowName);
|
|
|
|
WINRT_PROPERTY(bool, FoundMatch, false);
|
|
WINRT_PROPERTY(bool, OnCurrentDesktop, false);
|
|
WINRT_PROPERTY(SummonWindowBehavior, SummonBehavior);
|
|
};
|
|
}
|
|
|
|
namespace winrt::Microsoft::Terminal::Remoting::factory_implementation
|
|
{
|
|
BASIC_FACTORY(SummonWindowSelectionArgs);
|
|
}
|