terminal/src/cascadia/WinRTUtils/WinRTUtils.vcxproj
Dustin L. Howett fc9a46dbbd
Remove all our path antics; force native projects to bin/, obj/ (#8062)
This commit fixes our longstanding build artifact output issues and
finally unifies all C++ project output into bin/ and obj/.

In light of that, I've removed NoOutputRedirection.

I've also updated WTU and U8U16Test to use our common build props and
fixed any warnings/compilation errors that popped out.

I validated this change by running repeated incremental builds after
changing individual .cpp files in many of our C++/WinRT projects.
2020-10-27 15:00:41 -07:00

50 lines
2.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{CA5CAD1A-039A-4929-BA2A-8BEB2E4106FE}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>WinRTUtils</RootNamespace>
<ProjectName>WinRTUtils</ProjectName>
<TargetName>WinRTUtils</TargetName>
<ConfigurationType>StaticLibrary</ConfigurationType>
<SubSystem>Console</SubSystem>
<OpenConsoleUniversalApp>true</OpenConsoleUniversalApp>
</PropertyGroup>
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<!-- ========================= Headers ======================== -->
<ItemGroup>
<ClInclude Include="inc\Utils.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="inc\ScopedResourceLoader.h" />
<ClInclude Include="inc\LibraryResources.h" />
</ItemGroup>
<!-- ========================= Cpp Files ======================== -->
<ItemGroup>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="ScopedResourceLoader.cpp" />
<ClCompile Include="LibraryResources.cpp" />
</ItemGroup>
<!-- ========================= idl Files ======================== -->
<ItemGroup>
</ItemGroup>
<!-- ========================= Misc Files ======================== -->
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup>
<ProjectReference Include="$(OpenConsoleDir)src\types\lib\types.vcxproj" />
</ItemGroup>
<!-- ====================== Compiler & Linker Flags ===================== -->
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<!-- ========================= Globals ======================== -->
<Import Project="$(OpenConsoleDir)src\cppwinrt.build.post.props" />
</Project>