terminal/src/renderer/inc/FontInfo.hpp
Dustin L. Howett b664761c79 Allow FontInfo{,Base,Desired} to store a font name > 32 wch (#3107)
We now truncate the font name as it goes out to GDI APIs, in console API
servicing, and in the propsheet.

I attempted to defer truncating the font to as far up the stack as
possible, so as to make FontInfo usable for the broadest set of cases.

There were a couple questions that came up: I know that `Settings` gets
memset (memsat?) by the registry deserializer, and perhaps that's
another place for us to tackle. Right now, this pull request enables
fonts whose names are >= 32 characters _in Windows Terminal only_, but
the underpinnings are there for conhost as well. We'd need to explicitly
break at the API, or perhaps return a failure or log something to
telemetry.

* Should we log truncation at the API boundary to telemetry?
-> Later; followup filed (#3123)

* Should we fix Settings here, or later?
-> Later; followup filed (#3123)

* `TrueTypeFontList` is built out of things in winconp, the private
console header. Concern about interop structures.
-> Not used for interop, followup filed to clean it up (#3123)

* Is `unsigned int` right for codepage? For width?
-> Yes: codepage became UINT (from WORD) when we moved from Win16 to
Win32

This commit also includes a workaround for #3170. Growing
CONSOLE_INFORMATION made us lose the struct layout lottery during
release builds, and this was an expedient fix.

Closes #602.
Related to #3123.
2019-10-14 21:23:45 -07:00

64 lines
1.8 KiB
C++

/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Module Name:
- FontInfo.hpp
Abstract:
- This serves as the structure defining font information. There are three
relevant classes defined.
- FontInfo - derived from FontInfoBase. It also has font size
information - both the width and height of the requested font, as
well as the measured height and width of L'0' from GDI. All
coordinates { X, Y } pair are non zero and always set to some
reasonable value, even when GDI APIs fail. This helps avoid
divide by zero issues while performing various sizing
calculations.
Author(s):
- Michael Niksa (MiNiksa) 17-Nov-2015
--*/
#pragma once
#include "FontInfoBase.hpp"
class FontInfo : public FontInfoBase
{
public:
FontInfo(const std::wstring_view faceName,
const unsigned char family,
const unsigned int weight,
const COORD coordSize,
const unsigned int codePage,
const bool fSetDefaultRasterFont = false);
FontInfo(const FontInfo& fiFont);
COORD GetSize() const;
COORD GetUnscaledSize() const;
void SetFromEngine(const std::wstring_view faceName,
const unsigned char family,
const unsigned int weight,
const bool fSetDefaultRasterFont,
const COORD coordSize,
const COORD coordSizeUnscaled);
void ValidateFont();
friend bool operator==(const FontInfo& a, const FontInfo& b);
private:
void _ValidateCoordSize();
COORD _coordSize;
COORD _coordSizeUnscaled;
};
bool operator==(const FontInfo& a, const FontInfo& b);
// SET AND UNSET CONSOLE_OEMFONT_DISPLAY unless we can get rid of the stupid recoding in the conhost side.